Stonecarving City: Difference between revisions
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{{ | {{level infobox | ||
|title=Stonecarving City | |title=Stonecarving City | ||
|image=[[File:Stonecarving City.png|275px]] | |image=[[File:Stonecarving City.png|275px]] | ||
|code=1-1 | |code=1-1 | ||
| | |track=Stonecarving City (before freeing Merfle)<br>Launchpad Labyrinth (after freeing Merfle) | ||
|game=''[[Wario Land: Shake It!]]'' | |game=''[[Wario Land: Shake It!]]'' | ||
|before=[[Aboard the Sweet Stuff|<<]] | |before=[[Aboard the Sweet Stuff|<<]] | ||
|after=[[Whoopsy Desert|>>]] | |after=[[Whoopsy Desert|>>]] | ||
}} | }} | ||
{{quote|This is Stonecarving City. It should be easy for you!|[[Merfle|Turquoise Merfle]]|Wario Land: Shake It!}} | |||
'''Stonecarving City''' is the first level of the [[Ratl Ruins]] area in the game ''[[Wario Land: Shake It!]]'' | '''Stonecarving City''' is the first level of the [[Ratl Ruins]] area in the game ''[[Wario Land: Shake It!]]'' | ||
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== Missions == | == Missions == | ||
{{image|section=yes|Each mission has an icon associated. They should be uploaded and added to this section.}} | |||
{{WLSI missions table | |||
|icon1=[[File:No image.png|18px]] | |||
|mission1=''Finish before the clock hits 2:00:00'' | |||
|icon2=[[File:No image.png|18px]] | |||
|mission2=''Collect 25,000 [[coin]]s'' | |||
|icon3=[[File:No image.png|18px]] | |||
|mission3=''Jump off 3 [[Bandinero]]s' heads in a row'' | |||
}} | |||
==Enemies== | |||
*[[Bandinero]] (red and yellow) | |||
*[[Floating Bandinero]] | |||
==Treasures== | ==Treasures== | ||
{|class="wikitable"style="text-align:center" | |||
|- | |||
!width="5%"|Chest location | |||
!width="5%"|Treasure | |||
!width="15%"|NTSC-U description | |||
!width="15%"|PAL description | |||
|- | |||
|[[File:WLSI Stonecarving City chest1.png|200px]] | |||
|[[File:WLSItreasure4.png|55px]]<br>Stone Coin | |||
|colspan=2 align=left|''A coin made of solid rock. Very heavy, but reputable misers report that it is hard to steal.'' | |||
|- | |||
|[[File:WLSI Stonecarving City chest2.png|200px]] | |||
|[[File:WLSItreasure5.png|55px]]<br>Full-Body Goggles<br><small>Terracotta Suit</small> | |||
|align=left|''Ordinary goggles only protect the eyes. Ordinary goggles are for chumps.'' | |||
|align=left|''Provides full-body protection, but makes it somewhat difficult to blend into a crowd.'' | |||
|- | |||
|[[File:WLSI Stonecarving City chest3.png|200px]] | |||
|[[File:WLSItreasure6.png|55px]]<br>Crystal Skull | |||
|align=left|''...From a crystal...man?'' | |||
|align=left|''From a crystal man? If you could find the rest of him you'd be rich!'' | |||
|} | |||
==Data== | ==Data== | ||
{{WLSI level data | |||
|time=2:30:00 | |||
|coins=26,780 | |||
}} | |||
==Names in other languages== | ==Names in other languages== | ||
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|Jap=アヤヤンいせき | |Jap=アヤヤンいせき | ||
|JapR=Ayayan Iseki | |JapR=Ayayan Iseki | ||
|JapM= | |JapM=Pun on「アヤヤ」(''ayaya'', Japanese exclamation for "Ouch!") and "{{wp|Maya civilization|Mayan}}" +「いせき」(''iseki'', ruins) | ||
|Ger=Steinopolis | |Ger=Steinopolis | ||
|GerM= | |GerM=From "stein" (stone) and "-polis" (a suffix used for forming names of cities) | ||
|Ita=Rocciopolis | |||
|ItaM=From "roccia" (rock) and "-polis" (a suffix used for forming names of cities) | |||
|Spa=Ciudad Rocadura | |||
|SpaM=Hardrock City | |||
|Kor=아야얀 유적 | |Kor=아야얀 유적 | ||
|KorR=Ayayan Yujeok | |KorR=Ayayan Yujeok | ||
|KorM= | |KorM=From the Japanese name + "유적" (''yujeok'', ruins) | ||
|Fre=Artéfacts en Vrac | |||
|FreM=Scattered Artifacts | |||
}} | |||
==Trivia== | ==Trivia== | ||
*Arrangements of this level's music were used for [[Wario]]'s victory theme and part of the "[[DS Waluigi Pinball|Waluigi Pinball]]" arrangement in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' | *Arrangements of this level's music were used for [[Wario]]'s victory theme and part of the "[[DS Waluigi Pinball|Waluigi Pinball]]" arrangement in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. | ||
**The level's music can also be selected to play on the [[Gamer (stage)|Gamer]] stage in ''Super Smash Bros. for Wii U'', as well as on any custom stages the player creates, and on the [[WarioWare, Inc. (stage)|WarioWare, Inc.]] and Gamer stages in ''Super Smash Bros. Ultimate''. | **The level's music can also be selected to play on the [[Gamer (stage)|Gamer]] stage in ''Super Smash Bros. for Wii U'', as well as on any custom stages the player creates, and on the [[WarioWare, Inc. (stage)|WarioWare, Inc.]] and Gamer stages in ''Super Smash Bros. Ultimate''. | ||
* | **Another arrangement plays on the [[Wario Board]] in ''[[Mario Party 10]]''. | ||
{{WLSI}} | {{WLSI}} | ||
[[Category:Cities | [[Category:Cities]] | ||
[[Category:Wario Land: Shake It! | [[Category:Wario Land: Shake It! levels]] |
Latest revision as of 12:52, October 25, 2024
Level | |
---|---|
Stonecarving City | |
Level code | 1-1 |
Game | Wario Land: Shake It! |
Music track | Stonecarving City (before freeing Merfle) Launchpad Labyrinth (after freeing Merfle) |
<< Directory of levels >> |
- “This is Stonecarving City. It should be easy for you!”
- —Turquoise Merfle, Wario Land: Shake It!
Stonecarving City is the first level of the Ratl Ruins area in the game Wario Land: Shake It!
Layout[edit]
The stage is set in an ancient city, filled with all sorts of stones that have been carved into various shapes and designs. While this suggests that an ancient civilization once lived here, the only inhabitants at the time Wario explores the city are common enemies such as Bandineros and Floating Bandineros that cannot hurt him in every section of the game. As it is the first main level in the game (there is a training level before it, namely Aboard the Sweet Stuff), it is relatively simplistic in design, with the level's three treasures and coin bags in locations which are quite easily reached, usually by manipulating nearby objects. When Wario eventually finds the caged Merfle, upon rescuing it the rush to the exit (same location as the start) poses very few obstacles for Wario to evade, due to the level being a post-training introduction to the general gameplay.
Missions[edit]
It has been requested that at least one image be uploaded for this section. Remove this notice only after the image(s) have been added. Specific(s): Each mission has an icon associated. They should be uploaded and added to this section.
Icon | Mission
|
---|---|
Finish before the clock hits 2:00:00 | |
Collect 25,000 coins | |
Jump off 3 Bandineros' heads in a row |
Enemies[edit]
- Bandinero (red and yellow)
- Floating Bandinero
Treasures[edit]
Data[edit]
Given time | Sum of coins |
---|---|
2:30:00 | 26,780 |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アヤヤンいせき[?] Ayayan Iseki |
Pun on「アヤヤ」(ayaya, Japanese exclamation for "Ouch!") and "Mayan" +「いせき」(iseki, ruins) | |
French | Artéfacts en Vrac[?] | Scattered Artifacts | |
German | Steinopolis[?] | From "stein" (stone) and "-polis" (a suffix used for forming names of cities) | |
Italian | Rocciopolis[?] | From "roccia" (rock) and "-polis" (a suffix used for forming names of cities) | |
Korean | 아야얀 유적[?] Ayayan Yujeok |
From the Japanese name + "유적" (yujeok, ruins) | |
Spanish | Ciudad Rocadura[?] | Hardrock City |
Trivia[edit]
- Arrangements of this level's music were used for Wario's victory theme and part of the "Waluigi Pinball" arrangement in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate.
- The level's music can also be selected to play on the Gamer stage in Super Smash Bros. for Wii U, as well as on any custom stages the player creates, and on the WarioWare, Inc. and Gamer stages in Super Smash Bros. Ultimate.
- Another arrangement plays on the Wario Board in Mario Party 10.