Mario Artist: Talent Studio: Difference between revisions
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'''''Mario Artist: Talent Studio'''''<ref>[https://iwataasks.nintendo.com/interviews/wii/wii_fit/3/0/ Iwata Asks - Vol 4: Sound, Design and Planning]. ''Iwataasks.nintendo.com''. Retrieved May 6, 2023.</ref> is a Japan-only game released on February 1, 2000 for the [[Nintendo 64DD]], as part of the ''[[Mario Artist (series)|Mario Artist]]'' series. It was one of the few games released for the system. | '''''Mario Artist: Talent Studio'''''<ref>[https://iwataasks.nintendo.com/interviews/wii/wii_fit/3/0/ Iwata Asks - Vol 4: Sound, Design and Planning]. ''Iwataasks.nintendo.com''. Retrieved May 6, 2023.</ref> is a Japan-only game released on February 1, 2000 for the [[Nintendo 64DD]], as part of the ''[[Mario Artist (series)|Mario Artist]]'' series. It was one of the few games released for the system. | ||
The main feature is the creation of characters, whom the player could put into different movies and animations, such as the character walking down a catwalk. There are many customizable features for the characters, such as body style, size, face, hair, clothes, bio, voice and more. The character creation may be a prototype for [[Mii]]s, even though it has many more features. The player can also import these people into the other Mario Artist games. The game can also insert pictures from cameras and videos onto 3-dimensional models, and then animate the models. Using the bundled Capture | The main feature is the creation of characters, whom the player could put into different movies and animations, such as the character walking down a catwalk. There are many customizable features for the characters, such as body style, size, face, hair, clothes, bio, voice and more. The character creation may be a prototype for [[Mii]]s, even though it has many more features. The player can also import these people into the other Mario Artist games. The game can also insert pictures from cameras and videos onto 3-dimensional models, and then animate the models. Using the bundled Capture Cassette, the player could create movies by running a video camera through it. | ||
==Staff== | ==Staff== | ||
{{main|List of Mario Artist: Talent Studio staff}} | {{main|List of Mario Artist: Talent Studio staff}} | ||
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<gallery> | <gallery> | ||
TalentStudioArt.jpg|Cover art | TalentStudioArt.jpg|Cover art | ||
MATalentStudio2.jpg|''Mario Artist: Talent Studio'' game bundled with Capture | MATalentStudio2.jpg|''Mario Artist: Talent Studio'' game bundled with Capture Cassette | ||
IMAGE3.JPG|Editing a person | IMAGE3.JPG|Editing a person | ||
MATS Prerelease Character.jpg|Pre-release | MATS Prerelease Character.jpg|Pre-release | ||
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}} | }} | ||
== | ==Notes== | ||
*[[Kazumi Totaka]]'s [[Totaka's Song|song]] appears in this game as a music track that can be used in animations. This specific arrangement would later be adapted into "{{iw|nookipedia|K.K. Song}}" from the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series. | *[[Kazumi Totaka]]'s [[Totaka's Song|song]] appears in this game as a music track that can be used in animations. This specific arrangement would later be adapted into "{{iw|nookipedia|K.K. Song}}" from the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series. | ||
*''Mario Artist: Talent Studio'' is also one of only two Nintendo 64DD games to use the [[Transfer Pak]], alongside ''[[Mario Artist: Paint Studio]]''. | |||
==References== | ==References== |