Chilly Waters: Difference between revisions
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{{ | {{board infobox | ||
|image=[[File:MP3 Chilly Waters Board.png|300px]] | |image=[[File:MP3 Chilly Waters Board.png|300px]] | ||
| | |appears_in=''[[Mario Party 3]]'' | ||
|difficulty= ☆ | |difficulty= ☆ | ||
|availability=Default | |availability=Default | ||
|description= Frosty snowmen & perky penguins. | |description= Frosty snowmen & perky penguins. | ||
| | |sample=[[File:Mario Party 3 Music - Chilly Waters.oga]] | ||
}} | }} | ||
{{quote|You’re all here! Welcome to the Legendary {{color|green|Chilly Waters}}! In this snowy, freezing land, you’ll battle to become the Superstar.|Millennium Star|Mario Party 3}} | |||
[[File:MP3 Chilly Waters Logo.png|left|thumb|Chilly Waters logo]] | [[File:MP3 Chilly Waters Logo.png|left|thumb|The Chilly Waters logo]] | ||
'''Chilly Waters''' is a winter-based board in ''[[Mario Party 3]]''. It is inhabited by [[penguin]]s and a large [[Mr. Blizzard]] who sits at the top of the board. When someone lands on a [[Event Space|Happening Space]], the giant Mr. Blizzard throws an enormous snowball that rolls to the left (then downward), or to the right (then downward) off the board. This is the Action Time of the board; players will be prompted to press {{button|n64|A}} when the snowball gets close to them. Those that fail to jump over the snowball are forced to run to safety, sending them to one of the spaces marked with pink circles. It is also possible to trigger this event by paying the snowman five [[coin]]s when the player passes in front of it. The board has many junctions, including an icy five-way junction at the center of the board. If a player lands on this ice while there is someone on there already, the ice cracks, and both players run to safety at the southeast end of the board. Additionally, when players attempt to leave the icy lake in the center, they have a small chance of slipping on the ice, ending their turn early on the space at the edge of the ice (which can cause the ice to crack). | '''Chilly Waters''' is a winter-based board in ''[[Mario Party 3]]''. It is inhabited by [[penguin]]s and a large [[Mr. Blizzard]] who sits at the top of the board. When someone lands on a [[Event Space|Happening Space]], the giant Mr. Blizzard throws an enormous snowball that rolls to the left (then downward), or to the right (then downward) off the board. This is the Action Time of the board; players will be prompted to press {{button|n64|A}} when the snowball gets close to them. Those that fail to jump over the snowball are forced to run to safety, sending them to one of the spaces marked with pink circles. It is also possible to trigger this event by paying the snowman five [[coin]]s when the player passes in front of it. The board has many junctions, including an icy five-way junction at the center of the board. If a player lands on this ice while there is someone on there already, the ice cracks, and both players run to safety at the southeast end of the board. Additionally, when players attempt to leave the icy lake in the center, they have a small chance of slipping on the ice, ending their turn early on the space at the edge of the ice (which can cause the ice to crack). | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Chilly Waters Selection Icon.png|Board selection icon | |||
Chilly Waters Intro MP3.png|The introduction | |||
MP3 Chilly Waters Start BG.png|The starting area's background | |||
ChillyWatersIntro.png|The beginning of a game on Chilly Waters | ChillyWatersIntro.png|The beginning of a game on Chilly Waters | ||
ChillyWatersCrossingIce.png|[[Princess Daisy|Daisy]] crossing the ice | ChillyWatersCrossingIce.png|[[Princess Daisy|Daisy]] crossing the ice | ||
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ChillyWatersSnowballChase.png|Donkey Kong being chased by a snowball | ChillyWatersSnowballChase.png|Donkey Kong being chased by a snowball | ||
ChillyWatersIceCrack.png|The ice cracking | ChillyWatersIceCrack.png|The ice cracking | ||
Chilly Waters Results Icon.png|The board results icon | |||
Chilly Waters Pause Menu.png | |||
</gallery> | </gallery> | ||
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|JapR=Hiehie reiku | |JapR=Hiehie reiku | ||
|JapM=Chilly Lake | |JapM=Chilly Lake | ||
| | |Fre=Eaux Glagla | ||
| | |FreM=Icy Waters | ||
|Ger=Eisige Ebenen | |Ger=Eisige Ebenen | ||
|GerM=Icy Plains | |GerM=Icy Plains | ||
|Spa=Chilly Waters | |||
}} | }} | ||
{{br}} | {{br}} | ||
{{Mario Party | {{Mario Party boards}} | ||
{{MP3}} | {{MP3}} | ||
[[Category:Snowscapes]] | [[Category:Snowscapes]] | ||
[[Category:Mario Party 3 boards]] | [[Category:Mario Party 3 boards]] |
Latest revision as of 21:14, August 28, 2024
Chilly Waters | |||
---|---|---|---|
Appears in | Mario Party 3 | ||
Difficulty | ☆ | ||
Availability | Default | ||
Description | Frosty snowmen & perky penguins. | ||
|
- “You’re all here! Welcome to the Legendary Chilly Waters! In this snowy, freezing land, you’ll battle to become the Superstar.”
- —Millennium Star, Mario Party 3
Chilly Waters is a winter-based board in Mario Party 3. It is inhabited by penguins and a large Mr. Blizzard who sits at the top of the board. When someone lands on a Happening Space, the giant Mr. Blizzard throws an enormous snowball that rolls to the left (then downward), or to the right (then downward) off the board. This is the Action Time of the board; players will be prompted to press when the snowball gets close to them. Those that fail to jump over the snowball are forced to run to safety, sending them to one of the spaces marked with pink circles. It is also possible to trigger this event by paying the snowman five coins when the player passes in front of it. The board has many junctions, including an icy five-way junction at the center of the board. If a player lands on this ice while there is someone on there already, the ice cracks, and both players run to safety at the southeast end of the board. Additionally, when players attempt to leave the icy lake in the center, they have a small chance of slipping on the ice, ending their turn early on the space at the edge of the ice (which can cause the ice to crack).
In Story Mode, the human player goes up against three opponents and battles here to get the Wit Star Stamp.
Spaces[edit]
The following table shows how many spaces there are on the board, and how many there are of a certain type.
Type of Space | Number of Spaces |
---|---|
Blue Spaces |
52 |
Red Spaces |
6 |
Item Spaces |
11 |
Happening Spaces |
9 |
Bowser Spaces |
6 |
Battle Spaces |
6 |
Bank Spaces |
2 |
Chance Time Spaces |
3 |
Game Guy Spaces |
2 |
Total of Spaces | 97 |
Gallery[edit]
Daisy crossing the ice
Donkey Kong at the Koopa Bank
Daisy wearing a Bowser Suit
Donkey Kong at Toad's Trading Post
Wario jumping over a snowball
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ひえひえレイク[?] Hiehie reiku |
Chilly Lake | |
French | Eaux Glagla[?] | Icy Waters | |
German | Eisige Ebenen[?] | Icy Plains | |
Spanish | Chilly Waters[?] | - |