Giant Gate: Difference between revisions

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Giant Gates are often protected by [[List of enemies|enemies]], especially [[Chargin' Chuck]]s. Though this may hinder the player from finishing the level, it also gives them the chance to get a high amount of Goal Stars by [[jump]]ing on the enemy, which allows them to to reach the tape when it's at the top of the gate.
Giant Gates are often protected by [[List of enemies|enemies]], especially [[Chargin' Chuck]]s. Though this may hinder the player from finishing the level, it also gives them the chance to get a high amount of Goal Stars by [[jump]]ing on the enemy, which allows them to to reach the tape when it's at the top of the gate.


Giant Gates return in the ''Super Mario World'' style of ''[[Super Mario Maker]]''. However, they appear at the end of the new Airship level theme, the tape must be hit to clear the course, and instead of Goal Stars, the player gets either 500, 1,000, 2,500, or 4,000 points or a 1-Up depending on where the tape is when it is hit, similar to a flagpole, as levels are standalone in this game.
Giant Gates return in the ''Super Mario World'' style of ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]''. However, they appear at the end of the new Airship level theme, the tape must be hit to clear the course, and instead of Goal Stars, the player gets either 500, 1,000, 2,500, or 4,000 points or a 1-Up depending on where the tape is when it is hit, similar to a flagpole, as levels are standalone in this game.


==Names in other languages==
==Names in other languages==