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|limit=300 seconds | |limit=300 seconds | ||
|difficulty=Easy | |difficulty=Easy | ||
|notes=The first [[Ghost House]] in the game, it introduces [[Boo]]s. There is a [[P Switch]] in the level that releases a misleading arrow - the player | |notes=The first [[Ghost House]] in the game, it introduces [[Boo]]s. There is a [[P Switch]] in the level that releases a misleading arrow - the player only reaches the exit when ignoring the arrow. There is also another exit to the [[Top Secret Area]]. | ||
|before=[[Donut Plains 2|<<]] | |before=[[Donut Plains 2|<<]] | ||
|after=[[Donut Plains 3|>>]] | |after=[[Donut Plains 3|>>]] | ||
|secret=[[Top Secret Area|**]] | |secret=[[Top Secret Area|**]] | ||
}} | }} | ||
'''Donut Ghost House''' is the first of two [[Ghost House]]s in the [[Donut Plains]], and also the first ever Ghost House | '''Donut Ghost House''' is the first of two [[Ghost House]]s in the [[Donut Plains]], and also the first ever Ghost House that the player visits in ''[[Super Mario World]]''. The level introduces [[Boo]]s to the game. It also has a secret exit to the [[Top Secret Area]]. | ||
==Overview== | ==Overview== | ||
[[File:Coin Snake.png|thumb|left|Control Coin area.]] | [[File:Coin Snake.png|thumb|left|Control Coin area.]] | ||
It is a short level; however, the player has to use the right tactics in order to finish it. The Ghost House basically consists of three rooms. In the first one, Mario or Luigi just needs to move forward and avoid the Boos and the [[ | It is a short level; however, the player has to use the right tactics in order to finish it. The Ghost House basically consists of three rooms. In the first one, Mario or Luigi just needs to move forward and avoid the Boos and the [[pit]]s. | ||
In the second room, the player has no other choice than to use the [[Warp Door|door]] on the right side (unless they have a [[Cape Feather]], in which case they may simply fly to the exit door in the top left corner). When entering, Mario or Luigi finds himself in the very same room again, but this time in a different location. Now, the player can choose between taking the same door again, which actually leads to the third room this time, or to hit the Block above which releases a [[P Switch]]. When hitting the Block, an arrow made of [[Coin]]s guides the way to another door. When entering, Mario comes into a small room with a single [[? Block]]. The block, when hit, releases a [[Control Coin]]. If the player leaves the room, the third room is not reached, but the second again. This means that if not ignoring the P Switch at least once, the player never reaches the exit of the level. | In the second room, the player has no other choice than to use the [[Warp Door|door]] on the right side (unless they have a [[Cape Feather]], in which case they may simply fly to the exit door in the top left corner). When entering, Mario or Luigi finds himself in the very same room again, but this time in a different location. Now, the player can choose between taking the same door again, which actually leads to the third room this time, or to hit the Block above which releases a [[P Switch]]. When hitting the Block, an arrow made of [[Coin]]s guides the way to another door. When entering, Mario comes into a small room with a single [[? Block]]. The block, when hit, releases a [[Control Coin]]. If the player leaves the room, the third room is not reached, but the second again. This means that if not ignoring the P Switch at least once, the player never reaches the exit of the level. | ||
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===Secret Exit=== | ===Secret Exit=== | ||
There is another exit in the game. Using it requires Mario or Luigi to enter the Ghost House as [[Cape Mario]] or Cape Luigi, respectively. In the first room, the player may move forward until they reach the first pit, then upon reaching it, stop and run backwards until they begin running fast. Upon running fast enough, jumping | There is another exit in the game. Using it requires Mario or Luigi to enter the Ghost House as [[Cape Mario]] or Cape Luigi, respectively. In the first room, the player may move forward until they reach the first pit, then upon reaching it, stop and run backwards until they begin running fast. Upon running fast enough, jumping causes the player to fly upwards through a gap created by a secret platform that guides the player to a pit that contains four Blocks and a door. All the Blocks contain transparent [[1-Up Mushroom]]s, and the door leads to the secret exit with a [[Giant Gate]]. When used, a new way opens northwards that leads to the [[Top Secret Area]]. | ||
==Enemies== | ==Enemies== |
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