5,659
edits
No edit summary |
(Did I do the reference right? Also, I might be able to add more from my source (there might even be enough for a Development section here!), but I don't know if I will now... or ever...) |
||
Line 17: | Line 17: | ||
Megaleg has a large cage on the top of its head; this is its weak point. Several cannons scattered around its head continuously fire heat-seeking Bullet Bills. There are about six coins to find on the edges of the head. To defeat Megaleg, Mario must have a Bullet Bill home in on him as he's near the cage on Megaleg's head, and duck out of the way. The Bullet Bill cannot turn to hit Mario if it is timed right. The crash will obliterate the cage. Once that cage is annhilated, several walls will emerge and start spinning to protect the flashing CPU that controls Megaleg through the [[Grand Star]] inside it. Mario must then have another Bullet Bill break the walls and ram into the CPU, thus obliterating the tremendous Megaleg and freeing the Grand Star. | Megaleg has a large cage on the top of its head; this is its weak point. Several cannons scattered around its head continuously fire heat-seeking Bullet Bills. There are about six coins to find on the edges of the head. To defeat Megaleg, Mario must have a Bullet Bill home in on him as he's near the cage on Megaleg's head, and duck out of the way. The Bullet Bill cannot turn to hit Mario if it is timed right. The crash will obliterate the cage. Once that cage is annhilated, several walls will emerge and start spinning to protect the flashing CPU that controls Megaleg through the [[Grand Star]] inside it. Mario must then have another Bullet Bill break the walls and ram into the CPU, thus obliterating the tremendous Megaleg and freeing the Grand Star. | ||
== Trivia == | |||
* The concept of climbing atop and moving on a large being was originally intended to be used in the final fight against [[Ganondorf|Ganon]] in ''[[Wikipedia: The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', though this was scrapped due to the fact that one would be unable to see Ganon while atop him. It was later reused in galaxy, much to the excitement of the development team. <ref>As stated by ''Super Mario Galaxy'' director Yoshiaki Koizumi in Issue 225 of ''[[Nintendo Power]]''.</ref> | |||
== References == | |||
<references/> | |||
<br clear="all"> | <br clear="all"> |