All or Nothing: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(New infobox)
No edit summary
Line 4: Line 4:
|bp=4
|bp=4
|price_pm=<Coin>100
|price_pm=<Coin>100
|price_ttyd=<Coin>0
|price_ttyd=&mdash;
|effect=Mario's Jump and Hammer attacks do 1 extra damage if the Action Command is performed successfully; no damage is dealt if unsuccessful.  
|effect=Mario's Jump and Hammer attacks do 1 extra damage if the Action Command is performed successfully; no damage is dealt if unsuccessful.  
|pm=If you use the action command, Mario's attack goes up 1. If you fail, it goes to 0.
|pm=If you use the action command, Mario's attack goes up 1. If you fail, it goes to 0.

Revision as of 14:33, July 19, 2024

All or Nothing
Paper Mario The Thousand-Year Door
PM All or Nothing Badge.png Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Badge Point BP 4 4
Price Coin100
Effect Mario's Jump and Hammer attacks do 1 extra damage if the Action Command is performed successfully; no damage is dealt if unsuccessful.
Description(s)
If you use the action command, Mario's attack goes up 1. If you fail, it goes to 0. (Paper Mario)
Hit Action Commands, Attack rises. Fail, it drops to 0. (Paper Mario: The Thousand-Year Door, Nintendo GameCube)
Mario's Attack remains boosted by 1 as long as Action Commands are being executed successfully. Failing an Action Command will drop Attack to 0. (Paper Mario: The Thousand-Year Door, Nintendo Switch)

All or Nothing is a badge available in Paper Mario, Paper Mario: The Thousand-Year Door, and the latter's Switch remake. In Paper Mario, it can be bought from Rowf's Badge Shop after Chapter 4 for 100 coins, and in Paper Mario: The Thousand-Year Door, it is found in the Palace of Shadow, in the room with randomly-protruding spikes, and are rarely dropped by Dark Craws and Arantulas. If Mario equips it, his attacks with both his jumping and his hammer increase by one only if the Action Commands are used correctly. If the Action Command is not used correctly, the attacks deal no damage. This does not affect his partners' attacks, and its effects do not stack with other badges that allow Mario to attack multiple times, such as Power Bounce, though missing an Action Command still results in no damage.

Drop Rates

Badge rates in Paper Mario: The Thousand-Year Door
Sprite of All or Nothing Badge, from Paper Mario: The Thousand-Year Door.
All or Nothing
Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
Enemy Hold rate Drop rate
Arantula 0/200 2/300
Dark Craw 0/200 2/300

Merluvlee's prediction in Paper Mario

  • "I see...an All or Nothing Badge. It is for sale at the open-air shop in the plaza outside the castle gate." -- Merluvlee

Names in other languages

Language Name Meaning Notes
Japanese イチカバチーカ[?]
Ichi ka Bachī ka
Stylistic version of「一か八か」(ichi ka bachi ka, Japanese idiom meaning "all or nothing")
Chinese 孤注一掷勋章[?]
Gūzhùyízhì Xūnzhāng
All or Nothing badge
Dutch Lukraker[?] From "lukraak" meaning haphazard or indiscriminately
French Tout ou rien[?] All or nothing
German Alles oder...[?] All or...
Italian Roulette[?] Roulette is a betting game typically found in casinos
Spanish Todo o Nada[?] All or Nothing