King Boo: Difference between revisions

188 bytes removed ,  4 months ago
no edit summary
No edit summary
No edit summary
Line 124: Line 124:
King Boo appears in ''[[Super Mario 64]]''{{'}}s [[Nintendo DS]] remake, ''[[Super Mario 64 DS]]'', imprisoning [[Luigi]] behind a [[painting]] in [[Big Boo's Haunt]]. When [[Mario]] enters the [[Big Boo Battle]] level to save Luigi, King Boo greets him. From there, the player must listen for King Boo's cackle and enter the door where it is loudest. Eventually, the player reaches the end and fights King Boo to free Luigi. To defeat King Boo, the player has to follow King Boo's movements in the arena's mirror and [[stomp]] him when he comes close enough. Defeating him results in King Boo giving out the [[Luigi Key]]. The player can fight him again as different characters, notably Luigi (who can be fought before unlocking him with [[Luigi Cap|his cap]]) and [[Wario]]. When Luigi meets King Boo, he is confused but proceeds to attack him anyway. When Wario fights him, King Boo is alarmed by his appearance and attempts to scare and attack him.  
King Boo appears in ''[[Super Mario 64]]''{{'}}s [[Nintendo DS]] remake, ''[[Super Mario 64 DS]]'', imprisoning [[Luigi]] behind a [[painting]] in [[Big Boo's Haunt]]. When [[Mario]] enters the [[Big Boo Battle]] level to save Luigi, King Boo greets him. From there, the player must listen for King Boo's cackle and enter the door where it is loudest. Eventually, the player reaches the end and fights King Boo to free Luigi. To defeat King Boo, the player has to follow King Boo's movements in the arena's mirror and [[stomp]] him when he comes close enough. Defeating him results in King Boo giving out the [[Luigi Key]]. The player can fight him again as different characters, notably Luigi (who can be fought before unlocking him with [[Luigi Cap|his cap]]) and [[Wario]]. When Luigi meets King Boo, he is confused but proceeds to attack him anyway. When Wario fights him, King Boo is alarmed by his appearance and attempts to scare and attack him.  


In English and other localizations of the game, King Boo is incorrectly called [[Big Boo]], even though he is clearly different from the Big Boo of Big Boo's Haunt. Internally, they do use the same model, with a modifier denoting the presence of the crown.
In English and other localizations, King Boo is incorrectly called [[Big Boo]], even though he is clearly different from the Big Boo of Big Boo's Haunt. Internally, they do use the same model, with a modifier denoting the presence of the crown.


====''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Line 131: Line 131:
====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
[[File:SMBWKingBoo.png|thumb|King Boo in ''Super Mario Bros. Wonder'']]
[[File:SMBWKingBoo.png|thumb|King Boo in ''Super Mario Bros. Wonder'']]
In ''[[Super Mario Bros. Wonder]]'', King Boo appears in the levels [[Light-Switch Mansion]] and [[The Final Battle! Bowser's Rage Stage]], where he chases the player(s) in a similar fashion to [[Boohemoth]] in ''[[New Super Mario Bros. 2]]''.<ref name=CM>Nintendo 公式チャンネル (September 28, 2023). [https://youtu.be/SiLFeqd99cw スーパーマリオブラザーズ ワンダー CM ワンダー篇]. ''YouTube''. Retrieved September 28, 2023.</ref> In Light-Switch Mansion, King Boo appears once the [[Wonder Flower]] is collected and the [[Wonder Effect]] "A Night at Boo's Opera" is activated. King Boo then chases the player(s) through the level while singing with an operatic baritone voice. If he is looked at, he will cover his face and continue singing, albeit with a voice distortion filter. Once the [[Wonder Seed]] is collected, King Boo's crown will fall off as he shrinks into a regular Boo.<ref>YTSunny. (October 19, 2023). [https://youtu.be/KWRFFbE5OXc Super Mario Bros Wonder - All Songs / Music Levels]. ''YouTube''. Retrieved November 4, 2023.</ref> In The Final Battle! Bowser's Rage Stage, King Boo appears once the player(s) reach the Jack-o-Lantern pumpkins, acting as he does in the other level. Once players enter the zero-gravity section, King Boo again loses his crown and shrinks into a regular Boo, although he floats away off-screen surrounded with music notes.<ref>Mixeli. (October 19, 2023). [https://youtu.be/jRiP86jxIME Super Mario Bros. Wonder - Final Boss Bowser Battle and Ending (HQ)]. ''YouTube''. Retrieved November 4, 2023.</ref>
In ''[[Super Mario Bros. Wonder]]'', King Boo appears in the levels [[Light-Switch Mansion]] and [[The Final Battle! Bowser's Rage Stage]], where he chases the player(s) in a similar manner to [[Boohemoth]] in ''[[New Super Mario Bros. 2]]''.<ref name=CM>Nintendo 公式チャンネル (September 28, 2023). [https://youtu.be/SiLFeqd99cw スーパーマリオブラザーズ ワンダー CM ワンダー篇]. ''YouTube''. Retrieved September 28, 2023.</ref> In Light-Switch Mansion, King Boo appears once the [[Wonder Flower]] is collected and the [[Wonder Effect]] "A Night at Boo's Opera" is activated. King Boo then chases the player(s) through the level while singing with an operatic baritone voice. If he is looked at, he will cover his face and continue singing, albeit with a voice distortion filter. Once the [[Wonder Seed]] is collected, King Boo's crown will fall off as he shrinks into a regular Boo.<ref>YTSunny. (October 19, 2023). [https://youtu.be/KWRFFbE5OXc Super Mario Bros Wonder - All Songs / Music Levels]. ''YouTube''. Retrieved November 4, 2023.</ref> In The Final Battle! Bowser's Rage Stage, King Boo appears once the player(s) reach the Jack-o-Lantern pumpkins, acting as he does in the other level. Once players enter the zero-gravity section, King Boo again loses his crown and shrinks into a regular Boo, although he floats away off-screen surrounded with music notes.<ref>Mixeli. (October 19, 2023). [https://youtu.be/jRiP86jxIME Super Mario Bros. Wonder - Final Boss Bowser Battle and Ending (HQ)]. ''YouTube''. Retrieved November 4, 2023.</ref>


===''Mario Baseball'' series===
===''Mario Baseball'' series===
Line 173: Line 173:


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Winter Games''====
[[File:KingBoo MASATOWG.png|thumb|A screenshot depicting King Boo in the Nintendo DS version of ''Mario & Sonic at the Olympic Winter Games'']]
[[File:King_Boo_-_Winter_Games.jpg|thumb|upright=0.85|left|[[Mario]] races against King Boo in the Wii version of ''Mario & Sonic at the Olympic Winter Games''.]]
In the [[Mario & Sonic (series)|''Mario & Sonic'' series]], King Boo typically has the role of being a rival. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', King Boo is both the first and sixth (in Individual Festival mode only) rival. King Boo races the player in the [[Alpine Skiing Downhill]] event in both Individual and Group Festival modes, but he only races the player in Giant Slalom in the Individual Festival mode, making him the only rival that can potentially be faced more than once. King Boo has no skis so he goes down the hill smoothly. If the player loses to him, the guide (either [[Cream (character)|Cream]] or [[Toad]]) says that it is unfair because King Boo has no skis. In the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', King Boo is one of the rival characters that can be found in the London Party mode, and when he is encountered, he challenges the player to the [[Dream Sprint]] event, with stickers being offered as a reward for beating him. In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', King Boo is a rival in the [[Mario & Sonic at the Sochi 2014 Olympic Winter Games#Legends Showdown|Legends Showdown]] mode, appearing in Area 4, and is raced against in [[Short Track Speed Skating 1000m]].
[[File:KingBoo MASATOWG.png|thumb|King Boo as he appears in the DS version of ''Mario & Sonic at the Olympic Winter Games'']]
In the [[Wii]] [[Mario & Sonic at the Olympic Winter Games (Wii)|version]] of ''Mario & Sonic at the Olympic Winter Games'', King Boo appears as the first and sixth (in Individual Festival mode only) rival. King Boo races the player in the [[Alpine Skiing Downhill]] event in both Individual and Group Festival modes but he only races the player in Giant Slalom in the Individual Festival mode, making him the only rival that can potentially be faced more than once. King Boo has no skis so he goes down the hill smoothly. If the player loses to him, the guide (either [[Cream (character)|Cream]] or [[Toad]]) says that it is unfair because King Boo has no skis.


In the Adventure Tours mode in the [[Nintendo DS|DS]] [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|version]], King Boo is the mid-boss of [[Polastraits]]. When the challenger approaches him, King Boo tells Mario/Sonic that he must race someone afraid of him. He selects Luigi and they must race in Giant Slalom. In this version, King Boo is transparent and the player can ski through him. He also appears slightly larger than in his other appearances.
King Boo has had a role in some of the series' single-player campaigns. In the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', King Boo is the mid-boss of [[Polastraits]], and when Mario/Sonic approaches him, King Boo tells then that he must race someone who is afraid of him. He selects Luigi and they must race in Giant Slalom. In this version, King Boo is transparent and the player can ski through him. He also appears slightly larger than in his other appearances. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', King Boo appears in the Story Mode, where he helps guard the [[Phantasmal Fog]] at the [[Tower of London]], and teams up with a Boo to challenge [[Sonic]] and [[Tails]] in [[Badminton (Doubles)]]. When defeated, he and the Boo flee, and King Boo later appears at the opening ceremony for the games.
{{br}}
 
====''Mario & Sonic at the London 2012 Olympic Games''====
[[File:M&S 2012 The Ghostly Tower.png|thumb|left|200px|King Boo in [[The Ghostly Tower]]]]
In the Wii [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', King Boo is one of the rival characters that can be found in the London Party mode, and when he is encountered, he challenges the player to the [[Dream Sprint]] event, with stickers being offered as a reward for beating him.
 
In the Nintendo 3DS [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]], King Boo appears in the Story Mode, where he helps guard the [[Phantasmal Fog]] at the [[Tower of London]], and teams up with a Boo to challenge [[Sonic]] and [[Tails]] in [[Badminton (Doubles)]]. When defeated, he and the Boo flee, and King Boo later appears at the opening ceremony for the games. A [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of King Boo can also be obtained from the badge machine.
 
King Boo is one of the three characters who appear as rivals in ''Mario & Sonic at the London 2012 Olympic Games'' but do not appear as playable characters in any version of ''Mario & Sonic at the Rio 2016 Olympic Games''. The other two are Boo and [[Magikoopa]].
{{br}}


====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
Additionally, in the Nintendo 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'', a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of King Boo can be obtained from the badge machine.
King Boo appears in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' as a rival in the [[Legends Showdown]] mode. He is found in Area 4, and is raced against in [[Short Track Speed Skating 1000m]].


===''Mario Golf: World Tour''===
===''Mario Golf: World Tour''===
8,697

edits