List of WarioWare, Inc.: Mega Microgame$! microgames: Difference between revisions

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Added what happens if the player wins or loses a microgame on everyone's stage, also added life counter info.
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==Intro Games==
==Intro Games==
'''Intro Games''' is a set of Introduction microgames. These games are made by [[Wario]]. With only 13 microgames, it is the smallest set and features basic games that all involve Wario in some way. In Wario's first stage, the boss stage appears after nine microgames. The intermission between every microgame shows Wario's boombox with Wario inside, which is a spoof of the boombox in the Sound Bomber mode of ''[[Mario Artist#Mario Artist: Polygon Studio|Mario Artist: Polygon Studio]]'', and also the sound effects loosely resemble the ones from ''Polygon Studio''. Five of the Introduction microgames are based on the Sound Bomber games, too. The intermission of this stage is also the only one seen in the Grid mode.
'''Intro Games''' is a set of Introduction microgames. These games are made by [[Wario]]. With only 13 microgames, it is the smallest set and features basic games that all involve Wario in some way. In Wario's first stage, the boss stage appears after nine microgames. The intermission between every microgame shows Wario's boombox with Wario inside, which is a spoof of the boombox in the Sound Bomber mode of ''[[Mario Artist#Mario Artist: Polygon Studio|Mario Artist: Polygon Studio]]'', and also the sound effects loosely resemble the ones from ''Polygon Studio''. Five of the Introduction microgames are based on the Sound Bomber games, too. The intermission of this stage is also the only one seen in the Grid mode, the life counters in this stage are volume meters. If the player wins a microgame, Wario smiles, if the player loses, however, Wario is frowning. If the player loses all of their lives, the radio turns off.


The intro games can also pop up while the player is playing the Sci-Fi, Nature, and Anything Goes themed microgames.  They'll start at level 1 for Sci-Fi; level 2 for Nature; level 3 for Anything Goes.  They do not pop up in any of Jimmy's remixes, however.
The intro games can also pop up while the player is playing the Sci-Fi, Nature, and Anything Goes themed microgames.  They'll start at level 1 for Sci-Fi; level 2 for Nature; level 3 for Anything Goes.  They do not pop up in any of Jimmy's remixes, however.
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==Sports==
==Sports==
'''Sports''' is [[Jimmy T.]]'s set of microgames. It is unlocked after beating the Introduction stage. All games feature a certain sport each, such as baseball, tennis, soccer and boxing. The boss stage has to be played after 14 games in Jimmy's stage. The intermission shows his [[Jimmy T.'s cell phone|cell phone]] which displays emoticons depending on the player's success.
'''Sports''' is [[Jimmy T.]]'s set of microgames. It is unlocked after beating the Introduction stage. All games feature a certain sport each, such as baseball, tennis, soccer and boxing. The boss stage has to be played after 14 games in Jimmy's stage. The intermission shows his [[Jimmy T.'s cell phone|cell phone]] which displays emoticons depending on the player's success, happy if the player wins a microgame, sighing if the player loses. The life counters in this stage are phone batteries, as with the other remixes. When the player loses all of their lives, a mail appears, the mail then opens, then the words "GAME OVER" appear while the phone turns off.


===Microgames===
===Microgames===
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==Sci-Fi==
==Sci-Fi==
'''Sci-Fi''' is the genre of [[Dribble and Spitz]]'s microgames. The stage is playable after beating the Sports stage. Sci-Fi games are focused on futuristic things such as aliens, space fights and superheroes. A notable number of games is also centered on ninjas and samurais. The boss stage shows up after 24 microgames in the cabbie duo's stage. A few of the Introduction games also appear in this stage. The intermission takes place inside the [[Dribble and Spitz's Taxi|taxi]] that drives through the city while it rains. A Japanese song named ''Koe No Tadayō Namima Made'' (lit. "A Voice Drifts On The Waves") can be heard during the game.
'''Sci-Fi''' is the genre of [[Dribble and Spitz]]'s microgames. The stage is playable after beating the Sports stage. Sci-Fi games are focused on futuristic things such as aliens, space fights and superheroes. A notable number of games is also centered on ninjas and samurais. The boss stage shows up after 24 microgames in the cabbie duo's stage. A few of the Introduction games also appear in this stage. The intermission takes place inside the [[Dribble and Spitz's Taxi|taxi]] that drives through the city while it rains. A Japanese song named ''Koe No Tadayō Namima Made'' (lit. "A Voice Drifts On The Waves") can be heard during the game. The life counters in this stage are hanging smaller versions of Spitz as decorations. When the player wins a microgame, the wipers go as normal, and the screen shakes slightly. When the player loses, the song stops abruptly for a moment, and one of the Spitz decorations fall. When the player loses all of their lives, the wipers start going slower, before fading out to the score screen. Also, games in this stage can speed up without warning, only evidenced by the song and wipers going faster, also, the song's instruments change whenever a speed up or boss stage happens.


===Microgames===
===Microgames===
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==Strange==
==Strange==
'''Strange''' is [[Mona]]'s set of microgames which is unlocked when the player has beaten the Sports stage. Most of the games involve everyday things, but they are shown in a strange way. For example, things such as an egg, fast food or a hammer float through the air or the topic in general is strange to be displayed in a game, for example picking a nose or sniffing snot up. After 14 microgames in Mona's stage, the boss stage challenges the player. The intermission between the games shows the view of hi-tech goggle wearing [[Mona's Monkey|Monkey]], belonging to Mona, that throws [[Banana|banana peels]] in order to turn the [[Diamond Police|police cars]] upside down.
'''Strange''' is [[Mona]]'s set of microgames which is unlocked when the player has beaten the Sports stage. Most of the games involve everyday things, but they are shown in a strange way. For example, things such as an egg, fast food or a hammer float through the air or the topic in general is strange to be displayed in a game, for example picking a nose or sniffing snot up. After 14 microgames in Mona's stage, the boss stage challenges the player. The intermission between the games shows the view of hi-tech goggle wearing [[Mona's Monkey|Monkey]], belonging to Mona, that throws [[Banana|banana peels]] in order to turn the [[Diamond Police|police cars]] upside down. The life counters for this stage are bananas. If the player wins a microgame, a police car flips, and the words "HIT" appear. If the player loses, the police cars get closer, and the words "MISS" appear. When the player loses all of their lives, the words "GAME OVER" appear in the same font as the boss stage warning.


===Microgames===
===Microgames===
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==Nintendo Classics==
==Nintendo Classics==
'''Nintendo Classics''' is the genre of [[9-Volt]]'s microgames. Like the two previous sets, the games are playable when the player has beaten the Sports stage. All of 9-Volt's microgames are based on various Nintendo products from the 1960s up to the 1990s, such as the games ''[[Super Mario Bros.]]'' and ''The Legend of Zelda'' and the toys Ultra Hand and Chiritorie. In 9-Volt's stage, the boss stage has to beaten after 14 microgames. The intermission is a spoof of ''[[dragonquest:Dragon Warrior|Dragon Warrior (Dragon Quest)]]'', a game not made by Nintendo.
'''Nintendo Classics''' is the genre of [[9-Volt]]'s microgames. Like the two previous sets, the games are playable when the player has beaten the Sports stage. All of 9-Volt's microgames are based on various Nintendo products from the 1960s up to the 1990s, such as the games ''[[Super Mario Bros.]]'' and ''The Legend of Zelda'' and the toys Ultra Hand and Chiritorie. In 9-Volt's stage, the boss stage has to beaten after 14 microgames. The intermission is a spoof of ''[[dragonquest:Dragon Warrior|Dragon Warrior (Dragon Quest)]]'', a game not made by Nintendo. When the player wins a microgame, the 9-Volt on the Game Boy holds a sword in triumph, and the words "You felled the game!" appear. If the player loses, the windows and text turn red, and the words "You've taken damage!" appear. If the player loses all of their lives, the background fades out, except for the 9-Volt and the bottom text. The text will say "You've been downed!"


===Microgames===
===Microgames===
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==IQ==
==IQ==
'''IQ''' is Orbulon's set of microgames. It is unlocked after beating Jimmy's Remix No. 1 stage. The games last twice the time and require more thinking than the other ones. For example, the player has to count leaping frogs, find a specific object, find the way through a maze, and give the right answer. The boss stage shows up after playing 14 microgames. The intermission shows the interior of the [[Alien Bunny|Space Hares]]' rescue ship where four of the aliens dance, acting as the life meter.
'''IQ''' is Orbulon's set of microgames. It is unlocked after beating Jimmy's Remix No. 1 stage. The games last twice the time and require more thinking than the other ones. For example, the player has to count leaping frogs, find a specific object, find the way through a maze, and give the right answer. The boss stage shows up after playing 14 microgames. The intermission shows the interior of the [[Alien Bunny|Space Hares]]' rescue ship where four of the aliens dance, acting as the life meter. When the player wins a microgame, the elevator raises, and the alien bunnies keep dancing. When the player loses, an alien bunny falls into a void. When the player loses all of their lives, the elevator drops back to Orbulon's Oinker.


===Microgames===
===Microgames===
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==Reality==
==Reality==
'''Reality''' is the name of [[Dr. Crygor]]'s genre of microgames which is playable after beating the Remix No. 1 stage. Dr. Crygor's games are not necessarily more "realistic" than the other ones, but they feature partly animated photographs, for example photos of animals, people and food. The boss stage of the Reality stage appears after 14 games. In the intermission, the opened toilet in [[Dr. Crygor's Lab]] is shown in top-down view. During Dr. Crygor's stage, his theme plays.
'''Reality''' is the name of [[Dr. Crygor]]'s genre of microgames which is playable after beating the Remix No. 1 stage. Dr. Crygor's games are not necessarily more "realistic" than the other ones, but they feature partly animated photographs, for example photos of animals, people and food. The boss stage of the Reality stage appears after 14 games. In the intermission, the opened toilet in [[Dr. Crygor's Lab]] is shown in top-down view. During Dr. Crygor's stage, his theme plays. When the player wins, the toilet flushes. When the player loses, the song becomes distorted, and 1 roll of toilet paper is lost. (Which are the life counters) When the player loses all of their lives, the toilet closes.


===Microgames===
===Microgames===
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==Nature==
==Nature==
'''Nature''' is [[Kat and Ana]]'s microgame set. It is available for play when the player has beaten the Remix No. 1 stage. Animals or plants such as frogs, a monkey, a penguin, flowers and vegetables are involved in all games. Some of the game's also take place at the animals' environments, such as the forest, arctic regions and the sea. The boss stage in the Nature stage shows up after 24 microgames. A few of the Introduction games that already start on the second difficulty level can also appear in this stage. In the intermission, the player sees the interior of the [[Castle (WarioWare, Inc.: Mega Microgame$!)|Castle]] where one [[wikipedia:Fusuma|fusuma]] opens with each microgame. Notably, the messages and the score in this stage are displayed in Japanese, but the microgame instructions are localized in Western versions. During the stage, the Japanese song ''Haru-Natsu-Aki-Fuyu'' (lit. "Spring-Summer-Autumn-Winter") plays.
'''Nature''' is [[Kat and Ana]]'s microgame set. It is available for play when the player has beaten the Remix No. 1 stage. Animals or plants such as frogs, a monkey, a penguin, flowers and vegetables are involved in all games. Some of the game's also take place at the animals' environments, such as the forest, arctic regions and the sea. The boss stage in the Nature stage shows up after 24 microgames. A few of the Introduction games that already start on the second difficulty level can also appear in this stage. In the intermission, the player sees the interior of the [[Castle (WarioWare, Inc.: Mega Microgame$!)|Castle]] where one [[wikipedia:Fusuma|fusuma]] opens with each microgame. Notably, the messages and the score in this stage are displayed in Japanese, but the microgame instructions are localized in Western versions. During the stage, the Japanese song ''Haru-Natsu-Aki-Fuyu'' (lit. "Spring-Summer-Autumn-Winter") plays. When the player wins a microgame, the door opens. If the player loses, the door opens as normal, but the song is distorted and part of the Katana (The life bar) is lost.


===Microgames===
===Microgames===
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==Anything Goes==
==Anything Goes==
'''Anything Goes''' is the last set of microgames and is hosted by Wario again. It is unlocked by beating Jimmy's Remix No. 2 stage. Like in Wario's first set, the greedy boss himself is featured in all games in some way. Otherwise, there is no specific theme that would apply to all microgames, the set rather reuses themes from previous sets. For example, Wario squashes a photographed apple from Dr. Crygor's stage, he destroys a jar of eye drops in a microgame similar to Mona's, he has become an animal (namely a beetle) on a golf course like it was seen in one of Jimmy's games, and he even pops up in Nintendo games, such as ''[[Super Mario Land]]'', which were released before Wario's debut. In the Anything Goes stage, it takes 24 microgames until the boss stage appears. Introduction microgames that are always on the hardest level also reappear in the stage. The intermission between the games shows the desktop metaphor of [[Wario's Laptop]] where Wario's face is displayed in a window.
'''Anything Goes''' is the last set of microgames and is hosted by Wario again. It is unlocked by beating Jimmy's Remix No. 2 stage. Like in Wario's first set, the greedy boss himself is featured in all games in some way. Otherwise, there is no specific theme that would apply to all microgames, the set rather reuses themes from previous sets. For example, Wario squashes a photographed apple from Dr. Crygor's stage, he destroys a jar of eye drops in a microgame similar to Mona's, he has become an animal (namely a beetle) on a golf course like it was seen in one of Jimmy's games, and he even pops up in Nintendo games, such as ''[[Super Mario Land]]'', which were released before Wario's debut. In the Anything Goes stage, it takes 24 microgames until the boss stage appears. Introduction microgames that are always on the hardest level also reappear in the stage. The intermission between the games shows the desktop metaphor of [[Wario's Laptop]] where Wario's face is displayed in a window, happy if the player wins, but sad if the player loses, also, a small Wario will go into a "Recycle Bin", if the player loses all of their lives, the words "GAME OVER" appear, before cutting to the score screen.


===Microgames===
===Microgames===