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==Gameplay== | ==Gameplay== | ||
There is a man standing next to a stick of bamboo, holding a sword, and a power meter on the right side of the screen, with twelve colored blocks moving up and down. The players must press the {{button|gba|A}} button when the meter is in the red zone, and the man will chop the bamboo in half, winning the microgame. | There is a man standing next to a stick of bamboo, holding a sword, and a power meter on the right side of the screen, with twelve colored blocks moving up and down. The players must press the {{button|gba|A}} button when the meter is in the red zone, and the man will chop the bamboo in half, winning the microgame. | ||
*'''1st level difficulty:''' Three blocks are red. | |||
*'''2nd level difficulty:''' Two blocks are red. | |||
*'''3rd level difficulty:''' Only the topmost block is red. | |||
Other microgames which involve the same controls include [[Log Chop]], [[Zero to Hero]], and [[Shingle Smasher]]. | |||
If players mess up with their timing, an animal will fall onto the man, and the microgame will be lost. | If players mess up with their timing, an animal will fall onto the man, and the microgame will be lost. |
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