Rocket Start: Difference between revisions

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'''Rocket Start''' (also referred to as '''Turbo Start''', '''Boost Start''', or '''Head Start''') is a technique used in the [[Mario Kart (series)|''Mario Kart'' series]], as well as the racing games of the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]] such as ''[[Diddy Kong Racing]]''. It is a powerful burst of speed that occurs at the beginning of each and every race, which easily accelerate racers to top speed from standing still. It is executed by pressing the acceleration button in tune with the starting countdown, with each game has different timing to do so. If the player over-revs when the final beep sounds, it will make the player's vehicle stall for a few seconds at the beginning of the course (sometimes known as a '''Dud Start''' or '''Fail Start''').
'''Rocket Start''' (also referred to as '''Turbo Start''', '''Boost Start''', or '''Head Start''') is a technique used in the [[Mario Kart (series)|''Mario Kart'' series]], as well as the racing games of the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]] such as ''[[Diddy Kong Racing]]''. It is a powerful burst of speed that occurs at the beginning of each and every race, which easily accelerate racers to top speed from standing still. It is executed by pressing the acceleration button in tune with the starting countdown, with each game has different timing to do so. If the player over-revs when the final beep sounds, it will make the player's vehicle stall for a few seconds at the beginning of the course (sometimes known as a '''Dud Start''' or '''Fail Start''').


Starting from ''[[Mario Kart DS]]'', a Rocket Start is also possible to perform during a Battle Mode.
Starting from ''[[Mario Kart: Double Dash]]'', a Rocket Start is also possible to perform during a Battle Mode.


==Strength==
==Strength==