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|pm2=Increase hammer power by 1, but lose the ability to jump. | |pm2=Increase hammer power by 1, but lose the ability to jump. | ||
}} | }} | ||
'''Hammerman''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be bought from [[Charlieton]] for 180 [[coin]]s, and can rarely be dropped after winning against [[Wizzerd]]s and [[Dark Bristle]]. If [[Mario]] equips it, all attacks relating to his [[hammer]] become stronger by one, but in exchange, he is completely unable to use any [[Jump|jumping]] attacks. This does not affect the damage caused by knocking back enemies into other enemies with the [[Super Hammer]] or [[Ultra Hammer]]. Other hammer moves obtained through badges are also boosted by Hammerman. If Mario equips both the Hammerman and [[Jumpman (badge)|Jumpman]] badges, he will not be able to use either his Jump or Hammer (unless he hits an enemy in the field with a First Strike). | '''Hammerman''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be bought from [[Charlieton]] for 180 [[coin]]s, and can rarely be dropped after winning against [[Wizzerd]]s and [[Dark Bristle]]. If [[Mario]] equips it, all attacks relating to his [[hammer]] become stronger by one, but in exchange, he is completely unable to use any [[Jump|jumping]] attacks. This does not affect the damage caused by knocking back enemies into other enemies with the [[Super Hammer]] or [[Ultra Hammer]]. Other hammer moves obtained through badges are also boosted by Hammerman. If Mario equips both the Hammerman and [[Jumpman (badge)|Jumpman]] badges, he will not be able to use either his Jump or Hammer (unless he hits an enemy in the field with a First Strike). If Mario is able to have more than one Hammerman on him, one more damage will be added onto for each Hammerman equipped. | ||
==Drop Rates== | ==Drop Rates== |
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