Super Mario Odyssey sound test: Difference between revisions
jesus i never thought i would get that done
Trig Jegman (talk | contribs) mNo edit summary |
(jesus i never thought i would get that done) |
||
Line 11: | Line 11: | ||
|pipe=01 - Bonneton | |pipe=01 - Bonneton | ||
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br> | |description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br> | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 19: | Line 19: | ||
|pipe=02 - Fossil Falls | |pipe=02 - Fossil Falls | ||
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]]. | |description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]]. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 26: | Line 26: | ||
|pipe=03 - Fossil Falls (8-Bit) | |pipe=03 - Fossil Falls (8-Bit) | ||
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom. | |description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 33: | Line 33: | ||
|pipe=04 - Fossil Falls: Dinosaur | |pipe=04 - Fossil Falls: Dinosaur | ||
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one. | |description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 41: | Line 41: | ||
|pipe=05 - Tostarena: Ruins | |pipe=05 - Tostarena: Ruins | ||
|description=Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side. | |description=Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 48: | Line 48: | ||
|pipe=06 - Tostarena: Ruins (8-Bit) | |pipe=06 - Tostarena: Ruins (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins. | |description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 55: | Line 55: | ||
|pipe=07 - Tostarena: Night | |pipe=07 - Tostarena: Night | ||
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective. | |description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 62: | Line 62: | ||
|pipe=08 - Tostarena: Night (8-Bit) | |pipe=08 - Tostarena: Night (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night. | |description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 69: | Line 69: | ||
|pipe=09 - Tostarena: Town | |pipe=09 - Tostarena: Town | ||
|description=Plays in Tostarena Town after defeating [[Knucklotec]]. | |description=Plays in Tostarena Town after defeating [[Knucklotec]]. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 76: | Line 76: | ||
|pipe=10 - Tostarena: Jaxi | |pipe=10 - Tostarena: Jaxi | ||
|description=Plays while riding a [[Jaxi]]. | |description=Plays while riding a [[Jaxi]]. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 84: | Line 84: | ||
|pipe=11 - Steam Gardens | |pipe=11 - Steam Gardens | ||
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side. | |description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 91: | Line 91: | ||
|pipe=12 - Steam Gardens (8-Bit) | |pipe=12 - Steam Gardens (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom. | |description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 98: | Line 98: | ||
|pipe=13 - Steam Gardens: Sherm | |pipe=13 - Steam Gardens: Sherm | ||
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom. | |description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 106: | Line 106: | ||
|pipe=14 - Lake Lamode 1 | |pipe=14 - Lake Lamode 1 | ||
|description=Plays while underwater in the Lake Kingdom. | |description=Plays while underwater in the Lake Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 113: | Line 113: | ||
|pipe=15 - Lake Lamode 1 (8-Bit) | |pipe=15 - Lake Lamode 1 (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom. | |description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 120: | Line 120: | ||
|pipe=16 - Lake Lamode 2 | |pipe=16 - Lake Lamode 2 | ||
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom. | |description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|- | |- | ||
Line 127: | Line 127: | ||
|pipe=17 - Lake Lamode: Underwater Passage | |pipe=17 - Lake Lamode: Underwater Passage | ||
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]]. | |description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]]. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 135: | Line 135: | ||
|pipe=18 - Forgotten Isle 1 | |pipe=18 - Forgotten Isle 1 | ||
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom. | |description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 142: | Line 142: | ||
|pipe=19 - Forgotten Isle 2 | |pipe=19 - Forgotten Isle 2 | ||
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side. | |description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 149: | Line 149: | ||
|pipe=20 - Forgotten Isle 2 (8-Bit) | |pipe=20 - Forgotten Isle 2 (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom. | |description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 157: | Line 157: | ||
|pipe=21 - New Donk City: Night 1 | |pipe=21 - New Donk City: Night 1 | ||
|description=Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective. | |description=Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 164: | Line 164: | ||
|pipe=22 - New Donk City: Night 2 | |pipe=22 - New Donk City: Night 2 | ||
|description=Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]]. | |description=Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]]. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 171: | Line 171: | ||
|pipe=23 - New Donk City: Daytime | |pipe=23 - New Donk City: Daytime | ||
|description=Plays throughout the Metro Kingdom during the day. | |description=Plays throughout the Metro Kingdom during the day. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 178: | Line 178: | ||
|pipe=24 - New Donk City: Cafe | |pipe=24 - New Donk City: Cafe | ||
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool. | |description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 185: | Line 185: | ||
|pipe=25 - New Donk City (Band Performance) | |pipe=25 - New Donk City (Band Performance) | ||
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]'' | |description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]'' | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 192: | Line 192: | ||
|pipe=26 - NDC Festival | |pipe=26 - NDC Festival | ||
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side. | |description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 199: | Line 199: | ||
|pipe=27 - NDC Festival (Japanese) | |pipe=27 - NDC Festival (Japanese) | ||
|description="NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy. | |description="NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 206: | Line 206: | ||
|pipe=28 - NDC Festival (8-Bit) | |pipe=28 - NDC Festival (8-Bit) | ||
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests. | |description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 214: | Line 214: | ||
|pipe=29 - Bubblaine | |pipe=29 - Bubblaine | ||
|description=Plays while on land in the Seaside Kingdom. | |description=Plays while on land in the Seaside Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 221: | Line 221: | ||
|pipe=30 - Bubblaine: Underwater | |pipe=30 - Bubblaine: Underwater | ||
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom. | |description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 228: | Line 228: | ||
|pipe=31 - Bubblaine (8-Bit) | |pipe=31 - Bubblaine (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom. | |description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 236: | Line 236: | ||
|pipe=32 - Shiveria: Town | |pipe=32 - Shiveria: Town | ||
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br> | |description=Plays in Shiveria Town in the Snow Kingdom.<br><br> | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 243: | Line 243: | ||
|pipe=33 - Shiveria: Race-Course Entrance | |pipe=33 - Shiveria: Race-Course Entrance | ||
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br> | |description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br> | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 251: | Line 251: | ||
|pipe=34 - Mount Volbono | |pipe=34 - Mount Volbono | ||
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br> | |description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br> | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 258: | Line 258: | ||
|pipe=35 - Mount Volbono (8-Bit) | |pipe=35 - Mount Volbono (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br> | |description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br> | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 265: | Line 265: | ||
|pipe=36: Mount Volbono: Town | |pipe=36: Mount Volbono: Town | ||
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br> | |description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br> | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 273: | Line 273: | ||
|pipe=37 - Bowser's Castle 1 | |pipe=37 - Bowser's Castle 1 | ||
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side. | |description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 280: | Line 280: | ||
|pipe=38 - Bowser's Castle 1 (8-Bit) | |pipe=38 - Bowser's Castle 1 (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom. | |description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 287: | Line 287: | ||
|pipe=39 - Bowser's Castle 2 | |pipe=39 - Bowser's Castle 2 | ||
|description=Plays in [[Bowser's Castle]].<br><br> | |description=Plays in [[Bowser's Castle]].<br><br> | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 295: | Line 295: | ||
|pipe=40 - Honeylune Ridge | |pipe=40 - Honeylune Ridge | ||
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side. | |description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 302: | Line 302: | ||
|pipe=41 - Honeylune Ridge (8-Bit) | |pipe=41 - Honeylune Ridge (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom. | |description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 309: | Line 309: | ||
|pipe=42 - Honeylune Ridge: Caves | |pipe=42 - Honeylune Ridge: Caves | ||
|description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side. | |description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 316: | Line 316: | ||
|pipe=43 - Honeylune Ridge: Wedding Hall | |pipe=43 - Honeylune Ridge: Wedding Hall | ||
|description=Plays in the Wedding Hall in the Moon Kingdom. | |description=Plays in the Wedding Hall in the Moon Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 323: | Line 323: | ||
|pipe=44 - Honeylune Ridge: Collapse | |pipe=44 - Honeylune Ridge: Collapse | ||
|description=Plays during the first half of the escape sequence. | |description=Plays during the first half of the escape sequence. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 330: | Line 330: | ||
|pipe=45 - Honeylune Ridge: Collapse (8-Bit) | |pipe=45 - Honeylune Ridge: Collapse (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence. | |description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 337: | Line 337: | ||
|pipe=46 - Honeylune Ridge: Escape | |pipe=46 - Honeylune Ridge: Escape | ||
|description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence. | |description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 344: | Line 344: | ||
|pipe=47 - Honeylune Ridge: Escape (Japanese) | |pipe=47 - Honeylune Ridge: Escape (Japanese) | ||
|description="Break Free (Lead the Way)" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy. | |description="Break Free (Lead the Way)" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 351: | Line 351: | ||
|pipe=48 - Honeylune Ridge: Escape (8-Bit) | |pipe=48 - Honeylune Ridge: Escape (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests. | |description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 359: | Line 359: | ||
|pipe=49 - Peach's Castle | |pipe=49 - Peach's Castle | ||
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Peach's Castle]] in the Mushroom Kingdom.<br><br><br><br><br><br><br><br> | |description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Peach's Castle]] in the Mushroom Kingdom.<br><br><br><br><br><br><br><br> | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 367: | Line 367: | ||
|pipe=50 - Broodals Battle | |pipe=50 - Broodals Battle | ||
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]]. | |description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]]. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 374: | Line 374: | ||
|pipe=51 - Madame Broode Battle | |pipe=51 - Madame Broode Battle | ||
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom. | |description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 381: | Line 381: | ||
|pipe=52 - Knucklotec Battle | |pipe=52 - Knucklotec Battle | ||
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom. | |description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 388: | Line 388: | ||
|pipe=53 - Torkdrift Battle | |pipe=53 - Torkdrift Battle | ||
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom. | |description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 395: | Line 395: | ||
|pipe=54 - Mechawiggler Battle | |pipe=54 - Mechawiggler Battle | ||
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom. | |description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 402: | Line 402: | ||
|pipe=55 - Mollusque-Lanceur Battle | |pipe=55 - Mollusque-Lanceur Battle | ||
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom. | |description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 409: | Line 409: | ||
|pipe=56 - Mollusque-Lanceur Battle (8-Bit) | |pipe=56 - Mollusque-Lanceur Battle (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom. | |description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 416: | Line 416: | ||
|pipe=57 - Cookatiel Battle | |pipe=57 - Cookatiel Battle | ||
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom. | |description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 423: | Line 423: | ||
|pipe=58 - Ruined Dragon Battle | |pipe=58 - Ruined Dragon Battle | ||
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom. | |description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 430: | Line 430: | ||
|pipe=59 - RoboBrood Battle | |pipe=59 - RoboBrood Battle | ||
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side. | |description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 437: | Line 437: | ||
|pipe=60 - Bowser Battle 1 | |pipe=60 - Bowser Battle 1 | ||
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]]. | |description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]]. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 444: | Line 444: | ||
|pipe=61 - Bowser Battle 2 | |pipe=61 - Bowser Battle 2 | ||
|description=Plays during the final battle with Bowser in the Moon Kingdom. | |description=Plays during the final battle with Bowser in the Moon Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 452: | Line 452: | ||
|pipe=62 - Run, Jump, Throw! 1 | |pipe=62 - Run, Jump, Throw! 1 | ||
|description=Plays in secret areas. | |description=Plays in secret areas. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 459: | Line 459: | ||
|pipe=63 - Run, Jump, Throw! 2 | |pipe=63 - Run, Jump, Throw! 2 | ||
|description=Plays in secret areas. | |description=Plays in secret areas. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 466: | Line 466: | ||
|pipe=64 - Run, Jump, Throw! 2 (8-Bit) | |pipe=64 - Run, Jump, Throw! 2 (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas. | |description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 473: | Line 473: | ||
|pipe=65 - Subterranean 1 | |pipe=65 - Subterranean 1 | ||
|description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme. | |description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 480: | Line 480: | ||
|pipe=66 - Subterranean 1 (8-Bit) | |pipe=66 - Subterranean 1 (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas. | |description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 487: | Line 487: | ||
|pipe=67 - Subterranean 2 | |pipe=67 - Subterranean 2 | ||
|description=Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''. | |description=Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 494: | Line 494: | ||
|pipe=68 - Caves | |pipe=68 - Caves | ||
|description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom. | |description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 501: | Line 501: | ||
|pipe=69 - Ice | |pipe=69 - Ice | ||
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom. | |description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 508: | Line 508: | ||
|pipe=70 - Another World | |pipe=70 - Another World | ||
|description=Plays in otherworldly-themed secret areas. | |description=Plays in otherworldly-themed secret areas. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 515: | Line 515: | ||
|pipe=71 - Ruins | |pipe=71 - Ruins | ||
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as bonus areas. | |description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as bonus areas. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 522: | Line 522: | ||
|pipe=72 - Ruins (8-Bit) | |pipe=72 - Ruins (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom. | |description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 529: | Line 529: | ||
|pipe=73 - Projection Room: Above Ground | |pipe=73 - Projection Room: Above Ground | ||
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room. | |description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 536: | Line 536: | ||
|pipe=74 - Projection Room: Underground | |pipe=74 - Projection Room: Underground | ||
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room. | |description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 543: | Line 543: | ||
|pipe=75 - Above the Clouds | |pipe=75 - Above the Clouds | ||
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''. | |description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 551: | Line 551: | ||
|pipe=76 - Toad Brigade Member | |pipe=76 - Toad Brigade Member | ||
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]]. | |description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]]. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 558: | Line 558: | ||
|pipe=77 - To the Next Kingdom | |pipe=77 - To the Next Kingdom | ||
|description=Plays on the world map. | |description=Plays on the world map. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 565: | Line 565: | ||
|pipe=78 - Shop | |pipe=78 - Shop | ||
|description=Plays in the [[Crazy Cap]] stores. | |description=Plays in the [[Crazy Cap]] stores. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 572: | Line 572: | ||
|pipe=79 - Race | |pipe=79 - Race | ||
|description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning. | |description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 579: | Line 579: | ||
|pipe=80 - RC Car | |pipe=80 - RC Car | ||
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''. | |description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top" | |-style="vertical-align:top" | ||
Line 586: | Line 586: | ||
|pipe=81 - Spinning Slots | |pipe=81 - Spinning Slots | ||
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''. | |description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |-style="vertical-align:top;background: #F4F5EF;" | ||
Line 593: | Line 593: | ||
|pipe=82 - Climactic Duel! | |pipe=82 - Climactic Duel! | ||
|description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames. | |description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames. | ||
|length= | |length=0:30 | ||
}} | }} | ||
|} | |} |