Super Mario Odyssey sound test: Difference between revisions

jesus i never thought i would get that done
mNo edit summary
(jesus i never thought i would get that done)
Line 11: Line 11:
|pipe=01 - Bonneton
|pipe=01 - Bonneton
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br>
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br>
|length=03:49
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 19: Line 19:
|pipe=02 - Fossil Falls
|pipe=02 - Fossil Falls
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|length=04:00
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 26: Line 26:
|pipe=03 - Fossil Falls (8-Bit)
|pipe=03 - Fossil Falls (8-Bit)
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|length=04:01
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 33: Line 33:
|pipe=04 - Fossil Falls: Dinosaur
|pipe=04 - Fossil Falls: Dinosaur
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|length=02:15
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 41: Line 41:
|pipe=05 - Tostarena: Ruins
|pipe=05 - Tostarena: Ruins
|description=Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side.
|description=Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side.
|length=03:45
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 48: Line 48:
|pipe=06 - Tostarena: Ruins (8-Bit)
|pipe=06 - Tostarena: Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|length=03:45
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 55: Line 55:
|pipe=07 - Tostarena: Night
|pipe=07 - Tostarena: Night
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|length=03:28
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 62: Line 62:
|pipe=08 - Tostarena: Night (8-Bit)
|pipe=08 - Tostarena: Night (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|length=03:45
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 69: Line 69:
|pipe=09 - Tostarena: Town
|pipe=09 - Tostarena: Town
|description=Plays in Tostarena Town after defeating [[Knucklotec]].
|description=Plays in Tostarena Town after defeating [[Knucklotec]].
|length=03:25
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 76: Line 76:
|pipe=10 - Tostarena: Jaxi
|pipe=10 - Tostarena: Jaxi
|description=Plays while riding a [[Jaxi]].
|description=Plays while riding a [[Jaxi]].
|length=03:28
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 84: Line 84:
|pipe=11 - Steam Gardens
|pipe=11 - Steam Gardens
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|length=04:21
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 91: Line 91:
|pipe=12 - Steam Gardens (8-Bit)
|pipe=12 - Steam Gardens (8-Bit)
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|length=03:31
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 98: Line 98:
|pipe=13 - Steam Gardens: Sherm
|pipe=13 - Steam Gardens: Sherm
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|length=04:22
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 106: Line 106:
|pipe=14 - Lake Lamode 1
|pipe=14 - Lake Lamode 1
|description=Plays while underwater in the Lake Kingdom.
|description=Plays while underwater in the Lake Kingdom.
|length=03:04
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 113: Line 113:
|pipe=15 - Lake Lamode 1 (8-Bit)
|pipe=15 - Lake Lamode 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|length=03:04
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 120: Line 120:
|pipe=16 - Lake Lamode 2
|pipe=16 - Lake Lamode 2
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|length=03:04
|length=0:30
}}
}}
|-
|-
Line 127: Line 127:
|pipe=17 - Lake Lamode: Underwater Passage
|pipe=17 - Lake Lamode: Underwater Passage
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]].
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]].
|length=03:42
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 135: Line 135:
|pipe=18 - Forgotten Isle 1
|pipe=18 - Forgotten Isle 1
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|length=02:54
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 142: Line 142:
|pipe=19 - Forgotten Isle 2
|pipe=19 - Forgotten Isle 2
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|length=04:25
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 149: Line 149:
|pipe=20 - Forgotten Isle 2 (8-Bit)
|pipe=20 - Forgotten Isle 2 (8-Bit)
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|length=03:06
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 157: Line 157:
|pipe=21 - New Donk City: Night 1
|pipe=21 - New Donk City: Night 1
|description=Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective.
|description=Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective.
|length=02:39
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 164: Line 164:
|pipe=22 - New Donk City: Night 2
|pipe=22 - New Donk City: Night 2
|description=Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]].
|description=Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]].
|length=03:11
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 171: Line 171:
|pipe=23 - New Donk City: Daytime
|pipe=23 - New Donk City: Daytime
|description=Plays throughout the Metro Kingdom during the day.
|description=Plays throughout the Metro Kingdom during the day.
|length=04:31
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 178: Line 178:
|pipe=24 - New Donk City: Cafe
|pipe=24 - New Donk City: Cafe
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|length=03:56
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 185: Line 185:
|pipe=25 - New Donk City (Band Performance)
|pipe=25 - New Donk City (Band Performance)
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|length=03:06
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 192: Line 192:
|pipe=26 - NDC Festival
|pipe=26 - NDC Festival
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side.
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side.
|length=04:08
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 199: Line 199:
|pipe=27 - NDC Festival (Japanese)
|pipe=27 - NDC Festival (Japanese)
|description="NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy.
|description="NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy.
|length=04:08
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 206: Line 206:
|pipe=28 - NDC Festival (8-Bit)
|pipe=28 - NDC Festival (8-Bit)
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests.
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests.
|length=04:09
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 214: Line 214:
|pipe=29 - Bubblaine
|pipe=29 - Bubblaine
|description=Plays while on land in the Seaside Kingdom.
|description=Plays while on land in the Seaside Kingdom.
|length=03:48
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 221: Line 221:
|pipe=30 - Bubblaine: Underwater
|pipe=30 - Bubblaine: Underwater
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|length=03:48
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 228: Line 228:
|pipe=31 - Bubblaine (8-Bit)
|pipe=31 - Bubblaine (8-Bit)
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|length=03:48
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 236: Line 236:
|pipe=32 - Shiveria: Town
|pipe=32 - Shiveria: Town
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br>
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br>
|length=03:49
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 243: Line 243:
|pipe=33 - Shiveria: Race-Course Entrance
|pipe=33 - Shiveria: Race-Course Entrance
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br>
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br>
|length=03:49
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 251: Line 251:
|pipe=34 - Mount Volbono
|pipe=34 - Mount Volbono
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br>
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br>
|length=03:25
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 258: Line 258:
|pipe=35 - Mount Volbono (8-Bit)
|pipe=35 - Mount Volbono (8-Bit)
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|length=03:25
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 265: Line 265:
|pipe=36: Mount Volbono: Town
|pipe=36: Mount Volbono: Town
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br>
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br>
|length=04:13
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 273: Line 273:
|pipe=37 - Bowser's Castle 1
|pipe=37 - Bowser's Castle 1
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|length=03:34
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 280: Line 280:
|pipe=38 - Bowser's Castle 1 (8-Bit)
|pipe=38 - Bowser's Castle 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
|length=03:34
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 287: Line 287:
|pipe=39 - Bowser's Castle 2
|pipe=39 - Bowser's Castle 2
|description=Plays in [[Bowser's Castle]].<br><br>
|description=Plays in [[Bowser's Castle]].<br><br>
|length=04:10
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 295: Line 295:
|pipe=40 - Honeylune Ridge
|pipe=40 - Honeylune Ridge
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side.
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side.
|length=03:37
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 302: Line 302:
|pipe=41 - Honeylune Ridge (8-Bit)
|pipe=41 - Honeylune Ridge (8-Bit)
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|length=03:37
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 309: Line 309:
|pipe=42 - Honeylune Ridge: Caves
|pipe=42 - Honeylune Ridge: Caves
|description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side.
|description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side.
|length=04:05
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 316: Line 316:
|pipe=43 - Honeylune Ridge: Wedding Hall
|pipe=43 - Honeylune Ridge: Wedding Hall
|description=Plays in the Wedding Hall in the Moon Kingdom.
|description=Plays in the Wedding Hall in the Moon Kingdom.
|length=03:09
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 323: Line 323:
|pipe=44 - Honeylune Ridge: Collapse
|pipe=44 - Honeylune Ridge: Collapse
|description=Plays during the first half of the escape sequence.
|description=Plays during the first half of the escape sequence.
|length=03:34
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 330: Line 330:
|pipe=45 - Honeylune Ridge: Collapse (8-Bit)
|pipe=45 - Honeylune Ridge: Collapse (8-Bit)
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|length=03:34
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 337: Line 337:
|pipe=46 - Honeylune Ridge: Escape
|pipe=46 - Honeylune Ridge: Escape
|description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence.
|description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence.
|length=04:38
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 344: Line 344:
|pipe=47 - Honeylune Ridge: Escape (Japanese)
|pipe=47 - Honeylune Ridge: Escape (Japanese)
|description="Break Free (Lead the Way)" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy.
|description="Break Free (Lead the Way)" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy.
|length=04:38
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 351: Line 351:
|pipe=48 - Honeylune Ridge: Escape (8-Bit)
|pipe=48 - Honeylune Ridge: Escape (8-Bit)
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
|length=04:38
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 359: Line 359:
|pipe=49 - Peach's Castle
|pipe=49 - Peach's Castle
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Peach's Castle]] in the Mushroom Kingdom.<br><br><br><br><br><br><br><br>
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Peach's Castle]] in the Mushroom Kingdom.<br><br><br><br><br><br><br><br>
|length=03:17
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 367: Line 367:
|pipe=50 - Broodals Battle
|pipe=50 - Broodals Battle
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|length=03:30
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 374: Line 374:
|pipe=51 - Madame Broode Battle
|pipe=51 - Madame Broode Battle
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom.
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom.
|length=03:44
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 381: Line 381:
|pipe=52 - Knucklotec Battle
|pipe=52 - Knucklotec Battle
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|length=03:43
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 388: Line 388:
|pipe=53 - Torkdrift Battle
|pipe=53 - Torkdrift Battle
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|length=02:53
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 395: Line 395:
|pipe=54 - Mechawiggler Battle
|pipe=54 - Mechawiggler Battle
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|length=03:03
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 402: Line 402:
|pipe=55 - Mollusque-Lanceur Battle
|pipe=55 - Mollusque-Lanceur Battle
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|length=03:19
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 409: Line 409:
|pipe=56 - Mollusque-Lanceur Battle (8-Bit)
|pipe=56 - Mollusque-Lanceur Battle (8-Bit)
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|length=03:19
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 416: Line 416:
|pipe=57 - Cookatiel Battle
|pipe=57 - Cookatiel Battle
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|length=02:47
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 423: Line 423:
|pipe=58 - Ruined Dragon Battle
|pipe=58 - Ruined Dragon Battle
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|length=03:57
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 430: Line 430:
|pipe=59 - RoboBrood Battle
|pipe=59 - RoboBrood Battle
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|length=00:30
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 437: Line 437:
|pipe=60 - Bowser Battle 1
|pipe=60 - Bowser Battle 1
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
|length=03:51
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 444: Line 444:
|pipe=61 - Bowser Battle 2
|pipe=61 - Bowser Battle 2
|description=Plays during the final battle with Bowser in the Moon Kingdom.
|description=Plays during the final battle with Bowser in the Moon Kingdom.
|length=03:25
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 452: Line 452:
|pipe=62 - Run, Jump, Throw! 1
|pipe=62 - Run, Jump, Throw! 1
|description=Plays in secret areas.
|description=Plays in secret areas.
|length=03:30
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 459: Line 459:
|pipe=63 - Run, Jump, Throw! 2
|pipe=63 - Run, Jump, Throw! 2
|description=Plays in secret areas.
|description=Plays in secret areas.
|length=02:52
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 466: Line 466:
|pipe=64 - Run, Jump, Throw! 2 (8-Bit)
|pipe=64 - Run, Jump, Throw! 2 (8-Bit)
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|length=02:52
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 473: Line 473:
|pipe=65 - Subterranean 1
|pipe=65 - Subterranean 1
|description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|length=02:56
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 480: Line 480:
|pipe=66 - Subterranean 1 (8-Bit)
|pipe=66 - Subterranean 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|length=02:56
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 487: Line 487:
|pipe=67 - Subterranean 2
|pipe=67 - Subterranean 2
|description=Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|description=Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|length=02:54
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 494: Line 494:
|pipe=68 - Caves
|pipe=68 - Caves
|description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom.
|description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom.
|length=02:56
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 501: Line 501:
|pipe=69 - Ice
|pipe=69 - Ice
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom.
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom.
|length=03:33
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 508: Line 508:
|pipe=70 - Another World
|pipe=70 - Another World
|description=Plays in otherworldly-themed secret areas.
|description=Plays in otherworldly-themed secret areas.
|length=02:52
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 515: Line 515:
|pipe=71 - Ruins
|pipe=71 - Ruins
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as bonus areas.
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as bonus areas.
|length=03:16
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 522: Line 522:
|pipe=72 - Ruins (8-Bit)
|pipe=72 - Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|length=03:16
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 529: Line 529:
|pipe=73 - Projection Room: Above Ground
|pipe=73 - Projection Room: Above Ground
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|length=03:05
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 536: Line 536:
|pipe=74 - Projection Room: Underground
|pipe=74 - Projection Room: Underground
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|length=02:16
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 543: Line 543:
|pipe=75 - Above the Clouds
|pipe=75 - Above the Clouds
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''.
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''.
|length=02:45
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 551: Line 551:
|pipe=76 - Toad Brigade Member
|pipe=76 - Toad Brigade Member
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|length=02:14
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 558: Line 558:
|pipe=77 - To the Next Kingdom
|pipe=77 - To the Next Kingdom
|description=Plays on the world map.
|description=Plays on the world map.
|length=01:39
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 565: Line 565:
|pipe=78 - Shop
|pipe=78 - Shop
|description=Plays in the [[Crazy Cap]] stores.
|description=Plays in the [[Crazy Cap]] stores.
|length=03:21
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 572: Line 572:
|pipe=79 - Race
|pipe=79 - Race
|description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning.
|description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning.
|length=02:42
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 579: Line 579:
|pipe=80 - RC Car
|pipe=80 - RC Car
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|length=02:55
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
Line 586: Line 586:
|pipe=81 - Spinning Slots
|pipe=81 - Spinning Slots
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|length=01:04
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
Line 593: Line 593:
|pipe=82 - Climactic Duel!
|pipe=82 - Climactic Duel!
|description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames.
|description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames.
|length=01:25
|length=0:30
}}
}}
|}
|}
Anonymous user