Sound Decision: Difference between revisions

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==Gameplay==
==Gameplay==
The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry; if a sound wave reaches her ear, it is damaged. Both cause a loss.
The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry; if a sound wave reaches her ear, it is damaged. Both cause a loss. The greetings are "Hello"s heard in either English, Spanish, French, Japanese, or Chinese.


* '''Level 1:''' There are two people, and one makes a greeting. The greeting is always in the same language as the Nintendo Switch system's language.
* '''Level 1:''' There are two people, and one makes a greeting. The greeting is always in the same language as the Nintendo Switch system's language.