Spirit Sense: Difference between revisions

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* '''Level 1:''' The ghost is normal and looks dizzy if found. If the player looks in the wrong direction, the ghost is happy.
* '''Level 1:''' The ghost is normal and looks dizzy if found. If the player looks in the wrong direction, the ghost is happy.
* '''Level 2:''' The ghost does not appear at the start and has no audio cues until the microgame is almost over. The ghost wears a cloak and covers its eyes if found.
* '''Level 2:''' The ghost does not appear at the start and has no audio cues until the microgame is almost over. The ghost wears a cloak and covers its eyes if found.
* '''Level 3:''' The ghost changes locations once in an attempt to fake out the player but the game can still be won if the ghost if caught quickly before it changes positions. The ghost resembles the Grim Reaper. If the player looks looks in the wrong direction, the ghost is dissappointed while its accompanying skeleton is happy.
* '''Level 3:''' The ghost changes locations once in an attempt to fake out the player but the game can still be won if the ghost is caught quickly before it changes positions. The ghost resembles the Grim Reaper. If the player looks looks in the wrong direction, the ghost is dissappointed while its accompanying skeleton is happy.


==Names in other languages==
==Names in other languages==

Revision as of 00:02, January 11, 2024

Spirit Sense
Spirit Sense
Appears in WarioWare: Move It!
Type Jimmy T
Command(s) Face the ghost!
Info "Is there a friendly ghost in the bathroom with you? Look around and find it! Some ghosts move, so listen carefully for their voices..."
Controls Joy-Con
Form(s) "Lovestruck"

Spirit Sense is one of Jimmy T's microgames in WarioWare: Move It!

Gameplay

The player takes control of a boy who must find a ghost in the bathroom. The ghost appears in the mirror and repeatedly speaks the direction it is located at. If the player looks at the ghost, the boy will exclaim "gotcha!" and the microgame is cleared. If the player looks in the wrong direction, the boy shows a confused expression, resulting in a loss.

  • Level 1: The ghost is normal and looks dizzy if found. If the player looks in the wrong direction, the ghost is happy.
  • Level 2: The ghost does not appear at the start and has no audio cues until the microgame is almost over. The ghost wears a cloak and covers its eyes if found.
  • Level 3: The ghost changes locations once in an attempt to fake out the player but the game can still be won if the ghost is caught quickly before it changes positions. The ghost resembles the Grim Reaper. If the player looks looks in the wrong direction, the ghost is dissappointed while its accompanying skeleton is happy.

Names in other languages

Language Name Meaning Notes
Japanese オバケのけはい[?]
Obake no Kehai
Ghostly presence
French Sixième sens[?] Sixth sense
Korean 유령의 기척[?]
Yuryeong-ui Gicheok
Sign of ghost