The Underground Ghost Ship: Difference between revisions

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==Layout==
==Layout==
[[File:The_Underground_Ghost_Ship_2.png|thumb|left|The fight with [[Kamella]].]]
[[File:The_Underground_Ghost_Ship_2.png|thumb|left|The fight with [[Kamella]].]]
The player starts on the main beach planet with [[Crabber]]s and a [[cannon]]. In order to open the gate to the left and continue, the player has to use the cannon to reach a small brown planet with many [[Octoguy]]s and a [[Fire Flower]]. Grabbing the Fire Flower, the player must use a [[Sling Star]] to quickly return to the main planet and light both [[lantern]]s next to the gate, which will open it, before the Fire Flower power-up wears off. The gate will lead the player to an area filled with water. Diving underwater, the player will find a group of [[Star Bit]]s aligned in the shape of an arrow, at the end of which is a [[Lever Switch]] that will lower a gate in front of it when activated. Moving up, the player will find another gate; activating the switch near it will open the gate, allowing the player to surface at a ghost ship. By climbing onto the deck of the ghost ship, Kamella will appear and challenge the player to a fight.
The player starts on the main beach planet with [[Crabber]]s and a [[cannon]]. In order to open the gate to the left and continue, the player has to use the cannon to reach a small brown planet with many [[Octoguy]]s and a [[Fire Flower]]. Grabbing the Fire Flower, the player must use a [[Sling Star]] to quickly return to the main planet and light both [[lantern|torches]] next to the gate, which will open it, before the Fire Flower power-up wears off. The gate will lead the player to an area filled with water. Diving underwater, the player will find a group of [[Star Bit]]s aligned in the shape of an arrow, at the end of which is a [[Lever Switch]] that will lower a gate in front of it when activated. Moving up, the player will find another gate; activating the switch near it will open the gate, allowing the player to surface at a ghost ship. By climbing onto the deck of the ghost ship, Kamella will appear and challenge the player to a fight.


Kamella will attack by sending out either red or green magic bursts. The red magic will turn into a [[fireball]] upon landing on the ship and the green magic will turn into a [[Green Shell]]. Grabbing the Green Shell and throwing it back at Kamella will damage her and she will begin moving around the ship. Damaging her a second time will cause her to move up to the crow's nest above, and she will call up two [[Magikoopa]]s to aid her. Throwing two more Green Shells at her will defeat her, rewarding the player with the [[Power Star]].
Kamella will attack by sending out either red or green magic bursts. The red magic will turn into a [[fireball]] upon landing on the ship and the green magic will turn into a [[Green Shell]]. Grabbing the Green Shell and throwing it back at Kamella will damage her and she will begin moving around the ship. Damaging her a second time will cause her to move up to the crow's nest above, and she will call up two [[Magikoopa]]s to aid her. Throwing two more Green Shells at her will defeat her, rewarding the player with the [[Power Star]].