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Mario shroom (talk | contribs) m (Undo revision 4204515 by Mario jc (talk) Super Circuit? I was an intentional choice there considering the GBA can do mode-7 transparency just fine.) Tag: Undo |
Mario shroom (talk | contribs) (Undo revision 4204518 by Mario shroom (talk)Never mind you're edit is better anyways) Tag: Undo |
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[[File:MK64 Item Box.png|thumb|150px|The octahedron shape of an item box in ''Mario Kart 64'']] | [[File:MK64 Item Box.png|thumb|150px|The octahedron shape of an item box in ''Mario Kart 64'']] | ||
[[File:MK64SidewaysItemBox.png|thumb|left|A sideways item box from Luigi Raceway]] | [[File:MK64SidewaysItemBox.png|thumb|left|A sideways item box from Luigi Raceway]] | ||
''[[Mario Kart 64]]'' is the first game to utilize Item Boxes, replacing [[? Panel]]s from ''[[Super Mario Kart]]''. Instead of being flat, square, and yellow like ? Panels, they have an [[wikipedia:octahedron|octahedron shape]] with a ? in the center, and are multicolored. Colliding with an Item Box will provide the character with a random item; the item received is determined based on the place of the character - the farther back they are, the more powerful items they will get. Unlike ? Panels, Item Boxes respawn almost immediately after being used. | ''[[Mario Kart 64]]'' is the first game to utilize Item Boxes, replacing [[? Panel]]s from ''[[Super Mario Kart]]''. Instead of being flat, square, and yellow like ? Panels, they have an [[wikipedia:octahedron|octahedron shape]] with a ? in the center, and are multicolored and translucent. Colliding with an Item Box will provide the character with a random item; the item received is determined based on the place of the character - the farther back they are, the more powerful items they will get. Unlike ? Panels, Item Boxes respawn almost immediately after being used. | ||
Throughout the game, there are two item boxes that provide only [[Spiny Shell (blue)|Spiny Shell]]s; they are marked with a sideways "?" and appear hanging from the [[N64 Luigi Raceway|Luigi Raceway]] balloon and atop a large rock on [[N64 Koopa Troopa Beach|Koopa Troopa Beach]]. | Throughout the game, there are two item boxes that provide only [[Spiny Shell (blue)|Spiny Shell]]s; they are marked with a sideways "?" and appear hanging from the [[N64 Luigi Raceway|Luigi Raceway]] balloon and atop a large rock on [[N64 Koopa Troopa Beach|Koopa Troopa Beach]]. | ||
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====''Mario Kart: Double Dash!!''==== | ====''Mario Kart: Double Dash!!''==== | ||
[[File:MKDD Double Item Box.png|thumb|100px|The Double Item Box, which first appeared in ''Mario Kart Double Dash!!'']] | [[File:MKDD Double Item Box.png|thumb|100px|The Double Item Box, which first appeared in ''Mario Kart Double Dash!!'']] | ||
In ''[[Mario Kart: Double Dash!!]]'', Item Boxes make a reappearance, along with a new variety named Double Item Boxes. Unlike regular Item Boxes, Double Item Boxes grant both the driver and the thrower items. Item Boxes in ''Mario Kart Double Dash!!'' take on a different appearance from their previous appearances: they are still shaped like cubes, but they have a checkerboard texture, similar to a race flag | In ''[[Mario Kart: Double Dash!!]]'', Item Boxes make a reappearance, along with a new variety named Double Item Boxes. Unlike regular Item Boxes, Double Item Boxes grant both the driver and the thrower items. Item Boxes in ''Mario Kart Double Dash!!'' take on a different appearance from their previous appearances: they are still shaped like cubes, but they have a checkerboard texture, similar to a race flag. | ||
''Double Dash!!'' is the first game where Item Boxes can move independently around the track - some in [[GCN Mushroom Bridge|Mushroom Bridge]] or [[Mushroom City]] will follow the track like the other cars, while some in [[GCN Peach Beach|Peach Beach]] or [[GCN Sherbet Land|Sherbet Land]] will move back and forth along a piece of track. Moving Item Boxes respawn where they were last broken, except in Mushroom Bridge and Mushroom City, where they respawn in the pipe shortcut and in alleyways, respectively. | ''Double Dash!!'' is the first game where Item Boxes can move independently around the track - some in [[GCN Mushroom Bridge|Mushroom Bridge]] or [[Mushroom City]] will follow the track like the other cars, while some in [[GCN Peach Beach|Peach Beach]] or [[GCN Sherbet Land|Sherbet Land]] will move back and forth along a piece of track. Moving Item Boxes respawn where they were last broken, except in Mushroom Bridge and Mushroom City, where they respawn in the pipe shortcut and in alleyways, respectively. | ||
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====''Mario Kart DS''==== | ====''Mario Kart DS''==== | ||
[[File:ItemBoxMKDS.png|thumb|]] | [[File:ItemBoxMKDS.png|thumb|]] | ||
In ''[[Mario Kart DS]]'', the boxes have a similar appearance to the boxes in ''Mario Kart Double Dash!!'', though they are slightly more square with white borders and including transparent areas | In ''[[Mario Kart DS]]'', the boxes have a similar appearance to the boxes in ''Mario Kart Double Dash!!'', though they are slightly more square with white borders and including transparent areas. They serve a similar function, though Double Item Boxes do not return. Like in the previous games, they still grant the player an item depending on the player's place. | ||
In [[DS DK Pass|DK Pass]], there is an item box sitting on top of a large hill that gives the player, regardless of their current standing, a [[Super Star|Star]], [[Mushroom#Mario Kart series|Triple Mushrooms]], a single Mushroom, or (rarely) a [[Red Shell]]. This is the only location of such in the entire game, but it also appears in missions where the player must beat an opponent (like [[Yoshi]], a [[Chain Chomp]] or a [[Car (obstacle)|red car]]). | In [[DS DK Pass|DK Pass]], there is an item box sitting on top of a large hill that gives the player, regardless of their current standing, a [[Super Star|Star]], [[Mushroom#Mario Kart series|Triple Mushrooms]], a single Mushroom, or (rarely) a [[Red Shell]]. This is the only location of such in the entire game, but it also appears in missions where the player must beat an opponent (like [[Yoshi]], a [[Chain Chomp]] or a [[Car (obstacle)|red car]]). |
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