Mine: Difference between revisions

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The Mines reappeared in ''[[Super Mario Land: 6 Golden Coins]]'' as a spiked ball spinning around a bubble in the final stage of the [[Mario Zone]]; these floating Mines behave identically to [[Ball 'n' Chain]]s and [[Roto-Disc]]s.
The Mines reappeared in ''[[Super Mario Land: 6 Golden Coins]]'' as a spiked ball spinning around a bubble in the final stage of the [[Mario Zone]]; these floating Mines behave identically to [[Ball 'n' Chain]]s and [[Roto-Disc]]s.


Mines also appear as a projectile in [[Mario Party 6]], in [[Sink or Swim]]. While three other characters are swimming in a body of water, one player tries to drop mines on their heads. If the mines hit someone, they do not explode. They simple knock them unconcious.
Mines also appear as a projectile in [[Mario Party 6]], in [[Sink or Swim]]. While three other characters are swimming in a body of water, one player tries to drop mines on their heads. If the mines hit someone, they do not explode. They simple knock them unconscious.
 
Mines play a vital role in defeating [[Bowser]] in [[Super Mario 64]] and [[Super Mario 64 DS|its remake version]]. In the final arenas of the [[Bowser in the Dark World|Dark World]], [[Bowser in the Fire Sea|Fire Sea]], and [[Bowser in the Sky|Sky]], where the mines surround the arena, Mario (or Yoshi, Luigi, or Wario in the remake) has to throw Bowser into one of the mines to defeat him. In the remake, if the player jumps into one of the mines, they would take two wedges of damage.


[[Image:Slingpodgalaxy_photo.jpg|frame|left|The Sling Pod Galaxy. To the left side of [[Mario]], a group of Mines]]
[[Image:Slingpodgalaxy_photo.jpg|frame|left|The Sling Pod Galaxy. To the left side of [[Mario]], a group of Mines]]

Revision as of 23:13, June 5, 2010

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

Floating Mine
Two Mines.

Mines first appeared in Super Mario World as spiked balls that drift in the water in various levels. They follow the current continuously and pulsate with spikes. Yoshi can step on their spikes harmlessly and a Starman can defeat them. In the Sunken Ghost Ship, many are in freefall, making it difficult for Mario or Luigi to move around. They can also be eaten by Yoshi.

The Mines reappeared in Super Mario Land: 6 Golden Coins as a spiked ball spinning around a bubble in the final stage of the Mario Zone; these floating Mines behave identically to Ball 'n' Chains and Roto-Discs.

Mines also appear as a projectile in Mario Party 6, in Sink or Swim. While three other characters are swimming in a body of water, one player tries to drop mines on their heads. If the mines hit someone, they do not explode. They simple knock them unconscious.

Mines play a vital role in defeating Bowser in Super Mario 64 and its remake version. In the final arenas of the Dark World, Fire Sea, and Sky, where the mines surround the arena, Mario (or Yoshi, Luigi, or Wario in the remake) has to throw Bowser into one of the mines to defeat him. In the remake, if the player jumps into one of the mines, they would take two wedges of damage.

File:Slingpodgalaxy photo.jpg
The Sling Pod Galaxy. To the left side of Mario, a group of Mines

The Mines also appear in Super Mario Galaxy. In this game, they are usually immobile, but sometimes move. They appear in lots of galaxies such as Battlerock Galaxy.

Names in Other Languages

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