Flipsville Galaxy

Revision as of 09:34, November 4, 2024 by 68.36.158.225 (talk) (→‎Starshroom: Fixed.)
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Flipsville Galaxy
Flipsville Galaxy.png
Area World 4
How to unlock Get a Power Star from either Supermassive Galaxy or Sweet Mystery Galaxy
Boss(es) Glamdozer
Comet(s) Purple Comet
Green Comet
Mission(s) Flip-Flopping in Flipsville
Flipsville's New Digs
Purple Coin Spin Speed Run
Green Star 1
Green Star 2
Green Star 3
Stars Power Star icon from Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon Both Side Maze Room Planet
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“Is that our captain?! How did he get way up there...?”
Banktoad, Super Mario Galaxy 2

Flipsville Galaxy is the second level in World 4 in Super Mario Galaxy 2. It is home-themed, with a few dollhouse-like planets. The main gimmick in this galaxy is grates, which Mario can Ground Pound to flip the gravity and switch between the top and underside of each planet. This change is reflected by a screen of white arrows (similar to a gravity field) against the lavender sky, which always point to the direction of the gravitational pull. Mario can also use grates to defeat the Pupdozer enemy and its boss variation, Glamdozer, both exclusive to this area. The Spin Drill is available in later missions.

This is one of four galaxies in Super Mario Galaxy 2 in which the Wii Remote forewarns the player of upcoming obstacles, the other three being the Beat Block Galaxy, the Upside Dizzy Galaxy, and the Battle Belt Galaxy.

PlanetsEdit

Both Side Maze Room PlanetEdit

 
The Both Side Maze Room Planet.
 
The Starting Planet during Mission 2.

The Both Side Maze Room Planet[1] is modeled after the interior of a dollhouse, featuring several rooms separated by wooden walls and the floor. There are many grates that the player can use to go under the stage and vice-versa. Pupdozers are bountiful in this area. Some Octoombas can be found here along with the Comet Medal. The Launch Star is located at the top of the planet. During the second mission, the grates are absent and are replaced with dirt patches. Pupdozers are replaced by Micro Mecha-Bowsers and the Spin Drill appears in various places.

The other rooms in the Both Side Maze Room Planet.
The basement in Mission 1 (below) and Mission 2 (above).

Both Side Wanwan PlanetEdit

 
Mario flying to the Both Side Wanwan Planet.

The Both Side Wanwan Planet[1] resembles a big white dollhouse, with Mario exploring its surroundings. The only enemies here are Chomps and Octoombas. The player can use the grates to their advantage to avoid being hit by a Chomp. The Launch Star at the end will take the player to the Both Side Lift Planet.

Both Side Lift PlanetEdit

 
Mario riding on a gate.
Mario on the Both Side Lift Planet.
Mario at the end of the Both Side Lift Planet.

When the player lands on the Both Side Lift Planet[1], they will need to flip the gate to get to the underside. The next section involves a series of moving platforms with grates in the middle, which they must use carefully to avoid spikes. At the end of the planet is a generally small area. The only enemies here are two Pupdozers on the top and an Octoomba on the opposite side. The Launch Star among the Pupdozers will take the player to the Starshroom.

StarshroomEdit

 
The Starshroom.

This Starshroom is visited right before the fight with Glamdozer. Blue Toad can be found here to give Mario a hint as to how to defeat Glamdozer. As of this point, the sky becomes blue and the surrounding white arrows disappear. The Prima Games guide mistakenly colors the Starshroom blue, but in the game, it is actually red.

Boss Bussun PlanetEdit

 
Mario on the Boss Bussun Planet.

The Boss Bussun Planet[1] is a flat, circular green planet with six grates and coins. The player fights Glamdozer here. Unlike the planets before it, Mario can travel between its sides alternatively by walking over the edge.

Both Side Drill Tower PlanetEdit

 
Mario drilling through the Both Side Drill Tower Planet.
 
Mario at the bottom of the Both Side Drill Tower Planet.

The Both Side Drill Tower Planet[1] is a small patch of dirt being transversed by a large dirt tower straight through the middle. The player must use the Spin Drill located behind the tower to get to the top where the Warp Pipe is. The only enemies here are Twirlips.

Timer Gravity Change Drill RoomEdit

 
Mario in the Timer Gravity Change Drill Room.

The Timer Gravity Change Drill Room[1] can be accessed by taking the Warp Pipe on the Both Side Drill Tower Planet. The music played here is Beat Block Galaxy's. This area is separated into nine sections like a 3×3 grid. Each room has its own gravity field, which cycles between two specific directions following the rhythmic signal of the background music. The player must use the Spin Drill here to find five Silver Stars in the second mission and 100 Purple Coins in the third mission. The only enemies here are Fuzzies.

EnemiesEdit

MissionsEdit

Mission Image Summary

Flip-Flopping in Flipsville   This mission's objective is to defeat Glamdozer.
Flipsville's New Digs   This mission's objective is to navigate a series of planets and obstacles using the Spin Drill to find the Power Star.
Purple Coin Spin Speed Run   This mission's objective is to collect all 100 Purple Coins within two minutes and thirty seconds.

Green StarsEdit

Green Star 1Edit

 
Luigi near the first Green Star.

The player will redo the Flip-Flopping in Flipsville mission. This time, when the player gets to the Launch Star on the Both Side Maze Room Planet, they should look around for an edge of a wall that is glimmering. The player will need to stay close to the edge of the wall and fall down to get the Star.

Planets Visited
Enemies

Green Star 2Edit

 
Luigi about to get the second Green Star.

The player will redo the Flip-Flopping in Flipsville mission. When the player gets to the Both Side Wanwan Planet, they should avoid the first Chomp and use the gate to get to the second area. When the player reaches the circle with the Life Mushroom, they should notice a raised platform with an Octoomba on it. The player must execute either a backflip followed by Star Spin or a wall jump and Star Spin to get the Green Star on the roof.

Planets Visited
Enemies

Green Star 3Edit

 
Luigi looking at the third Green Star.

The player will redo the Flip-Flopping in Flipsville mission. When the player gets to the end of the Both Side Lift Planet, they should notice the Green Star out of reach in the top right corner. The player must flip the grate to get under the level, causing the gravity to change as shown by the arrows. The player will then need to jump from the bottom right corner to get the star. If the player misses the Star, they will automatically lose a life.

Alternatively, the player can perform a homing Ground Pound to collect the Star, though the player should be positioned close enough to the star to avoid missing.

Planets Visited
Enemies

MusicEdit

  Flipsville Galaxy - Soundtrack for Flipsville Galaxy (full version). Chompworks Galaxy also shares this theme.
File infoMedia:Super Mario Galaxy 2 Flipsville Chompworks.oga
0:30
Help:MediaHaving trouble playing?

Prima Official Game Guide descriptionEdit

  • "Flipsville Galaxy has fun with the pull of gravity. You are usually pulled toward the floor, no matter which side of the planet you stand on. Use grates to flip back and forth between sides of the planets as you pursue the Power Stars."

Names in other languagesEdit

Language Name Meaning Notes
Japanese オモテウランドギャラクシー[?]
Omoteurando Gyarakushī
Portmanteau of「表裏」(omote-ura, two sides) and "land" + "galaxy"
Chinese 正反顛倒銀河[?]
Zhèngfǎn Diāndǎo Yínhé
Upside Down Galaxy
French (NOA) Galaxie du Monde à l'envers[?] Upside World Galaxy
French (NOE) Monde à l'envers[?] Upside world
German Klappstadt-Galaxie[?] From "klappen" (to fold) and "stadt" (city)
Italian Galassia Sottosopra[?] Upside-down Galaxy
Korean 앞뒤랜드 갤럭시[?]
Apdwi Raendeu Gaelleoksi
Front-and-Back Land Galaxy
Spanish Galaxia Cara y Cruz[?] Heads and Tails Galaxy

TriviaEdit

  • A glitch can occur in the first mission if the player gets to the second planet, touches the Checkpoint Flag, backflips onto a nearby overhang, long jumps and spin to the first planet, and takes the Launch Star. About halfway through, Mario will lose a life.

ReferencesEdit

  1. ^ a b c d e f Texture file names associated with each planet, retrieved from noclip.website.