Orange

Revision as of 22:13, November 11, 2024 by Super Mario RPG (talk | contribs) (To clarify that the name is more descriptive, putting it more apart than generic oranges.)
Orange
An Orange in Donkey Kong 64.
Artwork from Donkey Kong 64
First appearance Donkey Kong 64 (1999)
Latest appearance Mario Party Superstars (2021)

Oranges have functional purposes in a number of games of the Super Mario franchise, most commonly in the form of obtainable items.

History

Donkey Kong 64

“Squawk! Pick up the oranges and hold  , then press   to throw them.”
Squawks, Donkey Kong 64

Oranges,[1][2] or more descriptively Orange Grenades,[3] appear in Donkey Kong 64 as throwable explosives that resemble regular oranges but have a grenade pin on top. Oranges can defeat most enemies and knock down fragile fences. An orange can be thrown by pressing   while holding  ,[2] and one of the Training Barrel challenges is for Donkey Kong to throw five oranges.[2] Only up to twenty oranges can be carried at first, but there are two purchasable ammo belt upgrades at Funky's Store that increase the maximum capacity to 25 and 30, respectively. Klumps can throw green oranges to attack, and Mechanical Zingers and some Zingers can drop them overhead to attack. In one of Klump's animations while being a distance away, it eats an oranges without taking harm and then belches. However, throwing oranges at Klumps defeats them, whilst regular physical moves do not, like with Robokremlings. In the Multiplayer mode, Krusha's weapon is the orange grenade launcher, which shoots oranges, which have a different effect than in the main game by causing an identical shockwave attack to that of a Kasplat's

The game experiences slowdown while an orange explodes, though this can be exploited to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby.[4] This was fixed inherently with the Virtual Console release on Wii U, because the system has a more consistent frame rate.

Mario Party series

Oranges have only minor roles in the Mario Party series, indistinct from other fruits in the minigames they appear in. In Honeycomb Havoc of Mario Party 2 (also returning in Mario Party: The Top 100 and Mario Party Superstars), they are one of the fruits to catch. In Fruits of Doom of Mario Party 4, they are a potential fruit on Bowser's list.

Donkey Kong Jungle Beat

A giant orange appears in Donkey Kong Jungle Beat as the goal at the end of Silver Snow Peak and Sky Garden in the Orange Kingdom.

Donkey Konga 3 JP

In the Freestyle Zone of Donkey Konga 3 JP, artwork of an orange from Donkey Kong 64 may appear as the player drums the DK Bongos.

DK: Jungle Climber

Oranges appear in DK: Jungle Climber as the main feature of the Orange Picker minigame, where Donkey Kong has to climb from them to earn points.

Yoshi's Woolly World

Orange slices appear as collectibles in the Bonus Games of Yoshi's Woolly World, each being worth fifty beads, like most other collectible fruit.

Yoshi's Crafted World

Oranges in Yoshi's Crafted World are one of the souvenir hunt requests from the Rumble Jungle Blockafeller. Five orange papier-mâché crafts also appear on the flip side of Jungle Tour Challenge.

Names in other languages

Language Name Meaning Notes
French Orange[?] -

References

  1. ^ "Grapes, melons, oranges, and coconut shells!" – DK Rap narrator (1999). Donkey Kong 64. Nintendo (English).
  2. ^ a b c "Pick up the oranges and hold   then press   to throw them. Just throw 5 oranges and you're done in here." – Squawks (1999). Donkey Kong 64. Training Barrel: Nintendo (English).
  3. ^ Bogenn, Tim, and Ken Schmidt (1999). Donkey Kong 64 Official Strategy Guide. Bradygames (American English). ISBN 1-56686-909-9. Page 4.
  4. ^ Balaam (August 4, 2018). Lag. YouTube (English). Retrieved November 11, 2024.