Smasher
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- This article is about the Rabbid from Mario + Rabbids Kingdom Battle. For the ghost from Luigi's Mansion also known as a "smasher", see Blue Twirler.
Smasher | |||
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Artwork of a Garden Smasher attacking from Mario + Rabbids Kingdom Battle | |||
First appearance | Mario + Rabbids Kingdom Battle (2017) | ||
Variant of | Rabbid | ||
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- “My sensors reveal two interesting facts regarding Smasher behavior... One - their temper. If struck by a weapon they will charge their attacker like a raging bull! Two - they have the stamina of a walrus after an all-you-can-eat fish fry. If you're far enough away they stop charging.”
- —Beep-0, Mario + Rabbids Kingdom Battle
Smashers are Rabbid enemies appearing in Mario + Rabbids Kingdom Battle. Hence their name, they carry large slabs which they use to attack characters. They have very low stamina which can lead them to not having a great movement range, but can prematurely move towards any character that attacks them, even counterattacking if they reach said character, including friendly fire on other enemies like Supporters and Bucklers. Additionally, all variants, except the Garden Smasher and the Tropical Smasher, are capable of using a technique that boosts the attack power of itself and other enemies close to it.
In the Smasher's introductory cutscene, multiple Toads are seen getting launched around. The view then shifts to a Smasher who notices a Toad rolling around. It roars at him and slams its block of stone into the ground, causing the Toad to be launched away. The Smasher starts smiling, but then notices the player with a confused expression and the introductory tagline appears beneath it, thus starting the battle.
VariantsEdit
There are five Smasher variants, one for each area.
- Garden Smasher: Encountered in Ancient Gardens, this Smasher variant carries a purple block and has 150 HP.
- Sherbet Smasher: Encountered in Sherbet Desert, this Smasher has 225 HP, and its attacks can inflict the Bounce Super Effect. It carries an ice slab.
- Spooky Smasher: Encountered in Spooky Trails, this 340 HP Smasher appears to be undead, with glowing blue eyes, in addition to carrying a portable piano. Its attacks can inflict the Vamp Super Effect.
- Lava Smasher: The final Smasher variant is encountered in the Lava Pit, with a charred appearance, glowing orange eyes, a portable furnace for a smashing block, and 510 HP. Its attacks can inflict the Ink Super Effect.
- Tropical Smasher: This Smasher variant is encountered in the Donkey Kong Adventure DLC. It has a tiki mask with red leaves, a golden pendant, an ancient smashing-block pillar, and 180 HP. Unlike other variants, these Smashers weaken heroes, rather than powering themselves up. They typically use this technique whenever their intended target is out of range of their melee attack. The effect immediately wears off if the Smasher who used it is either Frozen or defeated.
StatsEdit
Mario + Rabbids Kingdom Battle enemy | ||||||
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Garden Smasher | ||||||
Health Points | 150 / 765 | Team Jump | None | Dash | None | |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
60 DMG / 175 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Secondary Technique | |||
None | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
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Sherbet Smasher | ||||||
Health Points | 225 / 765 | Team Jump | None | Dash | None | |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
80 DMG / 175 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | NME Empowerment | Secondary Technique | ||
+70% DMG | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
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Spooky Smasher | ||||||
Health Points | 340 / 765 | Team Jump | None | Dash | None | |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
105 DMG / 175 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | NME Empowerment | Secondary Technique | ||
+70% DMG | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
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Lava Smasher | ||||||
Health Points | 510 / 765 | Team Jump | None | Dash | None | |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
135 DMG / 175 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | NME Empowerment | Secondary Technique | ||
+70% DMG | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
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Tropical Smasher | ||||||
Health Points | 180 | Team Jump | None | Dash | None | |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
60 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Weaken | Secondary Technique | ||
-50% DMG | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |
Names in other languagesEdit
Language | Name | Meaning | Notes |
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Japanese | スマッシャー[?] Sumasshā |
Smasher | |
Italian | Bestione[?] | Big Beast | |
Korean | 쿵딱이[?] Kungttagi |
Thumper | |
Russian | Крушитель Krushitel' Садовый крушитель Sadovyi krushitel' Заснеженный крушитель Zasnezhennyi krushitel' Жуткий крушитель Zhutkiy krushitel' Лавовый крушитель Lavovyi krushitel' Тропический крушитель Tropicheskiy krushitel' [?] |
Smasher Garden Smasher Snowy Smasher Spooky Smasher Lava Smasher Tropical Smasher |