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This article is about the Rabbid from Mario + Rabbids Kingdom Battle. For the ghost from Luigi's Mansion also known as a "smasher", see Blue Twirler.
Smasher
RabbidEnemy04 MarioRabbids.png
Artwork of a Garden Smasher attacking from Mario + Rabbids Kingdom Battle
First appearance Mario + Rabbids Kingdom Battle (2017)
Variant of Rabbid
Variants
Comparable
Smasher splash screen from Mario + Rabbids Kingdom Battle
Splash screen featuring Smasher
“My sensors reveal two interesting facts regarding Smasher behavior... One - their temper. If struck by a weapon they will charge their attacker like a raging bull! Two - they have the stamina of a walrus after an all-you-can-eat fish fry. If you're far enough away they stop charging.”
Beep-0, Mario + Rabbids Kingdom Battle

Smashers are Rabbid enemies appearing in Mario + Rabbids Kingdom Battle. Hence their name, they carry large slabs which they use to attack characters. They have very low stamina which can lead them to not having a great movement range, but can prematurely move towards any character that attacks them, even counterattacking if they reach said character, including friendly fire on other enemies like Supporters and Bucklers. Additionally, all variants, except the Garden Smasher and the Tropical Smasher, are capable of using a technique that boosts the attack power of itself and other enemies close to it.

In the Smasher's introductory cutscene, multiple Toads are seen getting launched around. The view then shifts to a Smasher who notices a Toad rolling around. It roars at him and slams its block of stone into the ground, causing the Toad to be launched away. The Smasher starts smiling, but then notices the player with a confused expression and the introductory tagline appears beneath it, thus starting the battle.

VariantsEdit

There are five Smasher variants, one for each area.

  • Garden Smasher: Encountered in Ancient Gardens, this Smasher variant carries a purple block and has 150 HP.
  • Sherbet Smasher: Encountered in Sherbet Desert, this Smasher has 225 HP, and its attacks can inflict the Bounce Super Effect. It carries an ice slab.
  • Spooky Smasher: Encountered in Spooky Trails, this 340 HP Smasher appears to be undead, with glowing blue eyes, in addition to carrying a portable piano. Its attacks can inflict the Vamp Super Effect.
  • Lava Smasher: The final Smasher variant is encountered in the Lava Pit, with a charred appearance, glowing orange eyes, a portable furnace for a smashing block, and 510 HP. Its attacks can inflict the Ink Super Effect.
  • Tropical Smasher: This Smasher variant is encountered in the Donkey Kong Adventure DLC. It has a tiki mask with red leaves, a golden pendant, an ancient smashing-block pillar, and 180 HP. Unlike other variants, these Smashers weaken heroes, rather than powering themselves up. They typically use this technique whenever their intended target is out of range of their melee attack. The effect immediately wears off if the Smasher who used it is either Frozen or defeated.

StatsEdit

Mario + Rabbids Kingdom Battle enemy
Garden Smasher
  Health Points 150 / 765 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
60 DMG / 175 DMG None
Pipe Exit Range 2 Cells Primary Technique Secondary Technique
None None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None
Mario + Rabbids Kingdom Battle enemy
Sherbet Smasher
  Health Points 225 / 765 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
80 DMG / 175 DMG None
Pipe Exit Range 2 Cells Primary Technique NME Empowerment Secondary Technique
+70% DMG None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None
Mario + Rabbids Kingdom Battle enemy
Spooky Smasher
  Health Points 340 / 765 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
105 DMG / 175 DMG None
Pipe Exit Range 2 Cells Primary Technique NME Empowerment Secondary Technique
+70% DMG None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None
Mario + Rabbids Kingdom Battle enemy
Lava Smasher
  Health Points 510 / 765 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
135 DMG / 175 DMG None
Pipe Exit Range 2 Cells Primary Technique NME Empowerment Secondary Technique
+70% DMG None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None
Mario + Rabbids Kingdom Battle enemy
Tropical Smasher
  Health Points 180 Team Jump None Dash None
Area of Movement 4 Cells Primary Weapon Melee Secondary Weapon
60 DMG None
Pipe Exit Range 2 Cells Primary Technique Weaken Secondary Technique
-50% DMG None
Chase Range 4 Cells Tertiary Technique Pinheads in Pursuit!
None

Names in other languagesEdit

Language Name Meaning Notes
Japanese スマッシャー[?]
Sumasshā
Smasher
Italian Bestione[?] Big Beast
Korean 쿵딱이[?]
Kungttagi
Thumper
Russian Крушитель
Krushitel'
Садовый крушитель
Sadovyi krushitel'
Заснеженный крушитель
Zasnezhennyi krushitel'
Жуткий крушитель
Zhutkiy krushitel'
Лавовый крушитель
Lavovyi krushitel'
Тропический крушитель
Tropicheskiy krushitel'
[?]
Smasher

Garden Smasher

Snowy Smasher

Spooky Smasher

Lava Smasher

Tropical Smasher