Trio Move
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
- This article is about the moves used on the field. For the moves used in battle, see Trio Attack.
Trio Moves[1] (Trio Actions in the British English version)[2] are the field moves in Mario & Luigi: Paper Jam. Most of these moves are invented by Paper Mario when the Mario Bros. are in a problematic situation (the only exception is Trio Grab, which is invented by Luigi, though the idea came from Paper Mario's rescue). There is a total of five moves, and they are all used (except for the Team Jump) when the player selects the appropriate icon (either by touching it or by using and ), then presses , , and in succession. The moves are listed below.
Technique | Image | Description | Location unlocked |
---|---|---|---|
Team Jump | The player can press to make the trio jump simultaneously. | Sunbeam Plains | |
Trio Hammer | The player can press → → to make the trio members use their hammers simultaneously. | Doop Doop Dunes | |
Trio Grab | The player can press → → to make the trio members stand on top of each other and grab out-of-reach objects. | Twinsy Tropics Dungeon | |
Trio Drill | The player can press → → to make the trio burrow underground. | Mount Brrr | |
Trio Glider | The player can press → → to make the trio glide in a certain direction. | Bowser's Castle |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トリオアクション[?] Torio Akushon |
Trio Action | |
Italian | Azioni Trio[?] | Trio Move |