Diddy Kong Racing: Difference between revisions

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{{about|Diddy Kong Racing, a game for the [[Nintendo 64]]|other uses|[[DKR]]}}
{{redirect|DKR|the canceled GameCube follow-up starring Donkey Kong|[[Donkey Kong Racing]]|the Wii game referred to as "Donkey Kong Returns" in Japan|[[Donkey Kong Country Returns]]}}
{{italic title}}
{{italic title}}
{{FA}}
{{game infobox
{{game infobox
|image=[[File:Diddysracing.jpg|300px]]
|image=[[File:Diddysracing.jpg|300px]]
|developer=[[Rare Ltd.|Rareware]]
|developer=[[Rare Ltd.|Rareware]]
|publisher=Rareware (US, EU)<br>[[Nintendo]] (JP)
|publisher=Rareware (publication)<br>[[Nintendo]] (distribution)
|release={{release|Europe|November 21, 1997|Japan|November 21, 1997|USA|November 24, 1997}}
|release={{release|Europe|November 21, 1997|Japan|November 21, 1997|USA|November 24, 1997}}
|genre=[[Genre#Racing games|Racing]], adventure
|genre=[[Genre#Racing games|Racing]], adventure
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|input={{input|n64=1}}
|input={{input|n64=1}}
}}
}}
'''''Diddy Kong Racing''''' is a [[Genre#Racing games|racing]]/adventure game developed and published by [[Rare Ltd.|Rareware]] for [[Nintendo 64]]. Featuring gameplay elements equivalent to the ''[[Mario Kart (series)|Mario Kart]]'' series, the game includes the use of airplanes, hovercrafts, and cars. The game features a story mode, a multiplayer mode, and two characters who would eventually receive their own franchises, [[Banjo]] and [[Conker]]. It received a [[Reissue#Remakes|remake]] for the [[Nintendo DS]] in 2007, titled ''[[Diddy Kong Racing DS]]''.
'''''Diddy Kong Racing''''' is a [[Genre#Racing games|racing]]/adventure game developed and published by [[Rare Ltd.|Rareware]] for [[Nintendo 64]]. Featuring gameplay elements equivalent to the ''[[Mario Kart (series)|Mario Kart]]'' series, the game includes the use of airplanes, hovercrafts, and cars. The game features a story mode, a multiplayer mode, and two characters who would eventually receive their own franchises, [[Banjo]] and [[Conker]]. It received a [[Reissue#Remakes|remake]] for the [[Nintendo DS]] in 2007, titled ''[[Diddy Kong Racing DS]]''.


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While Diddy is in the jungle, two [[Kremling]]s watch him from behind a boulder. One Kremling, [[Krunch]], suggests they follow Diddy, but the other Kremling ignores him; Krunch eventually follows Diddy Kong.
While Diddy is in the jungle, two [[Kremling]]s watch him from behind a boulder. One Kremling, [[Krunch]], suggests they follow Diddy, but the other Kremling ignores him; Krunch eventually follows Diddy Kong.


Meanwhile, Timber is trying to calm [[Pipsy]], where she exclaims that she had just seen [[Taj the Genie]], who said he would help. [[Tiptup|TipTup]], confused, protests that Taj has been missing for 50 years. Afterwards, the group thinks about the Wizpig face that was carved onto the mountainside overnight and the race courses that were magically sealed. The group knows they need to solve the problem before Timber's parents return. [[Bumper (character)|Bumper]] then concludes the conversation by telling his friend that everybody needs to start practicing. Agreeing with Bumper, Timber and his friends leave, hoping that Diddy Kong does not mention this to Timber's parents.
Meanwhile, Timber is trying to calm [[Pipsy]], where she exclaims that she had just seen [[Taj]], who said he would help. [[Tiptup|TipTup]], confused, protests that Taj has been missing for 50 years. Afterwards, the group thinks about the Wizpig face that was carved onto the mountainside overnight and the race courses that were magically sealed. The group knows they need to solve the problem before Timber's parents return. [[Bumper (character)|Bumper]] then concludes the conversation by telling his friend that everybody needs to start practicing. Agreeing with Bumper, Timber and his friends leave, hoping that Diddy Kong does not mention this to Timber's parents.


When the first four worlds are completed, the carving of Wizpig's head on the mountainside opens and allows one of the characters [[Wizpig's First Strike|to race Wizpig]]. After beating him, the group has a party along the beach. However, Wizpig interferes in the party before a spaceship arrives and takes him into space. The lighthouse on the beach is a disguised rocket ship that takes them to [[Future Fun Land]].  
When the first four worlds are completed, the carving of Wizpig's head on the mountainside opens and allows one of the characters [[Wizpig's First Strike|to race Wizpig]]. After beating him, the group has a party along the beach. However, Wizpig interferes in the party before a spaceship arrives and takes him into space. The lighthouse on the beach transforms into a rocket ship that takes them to [[Future Fun Land]].  


After the character completes all the tasks in that world and gets the whole [[T.T. amulet]], [[Wizpig Strikes Back|Wizpig can be faced again]], racing against him in their plane, while he rides a rocket. After winning, Wizpig's rocket short circuits and blasts him into an unknown planet. Once again, the characters celebrate their victory without Wizpig interfering and with the carving of Wizpig's head on the mountainside turned into a golden carving of Taj's head.  
After the character completes all the tasks in that world and gets the whole [[T.T. amulet]], [[Wizpig Strikes Back|Wizpig can be faced again]], racing against him in their plane, while he rides a rocket. After winning, Wizpig's rocket short circuits and blasts him into an unknown planet. Once again, the characters celebrate their victory without Wizpig interfering and with the carving of Wizpig's head on the mountainside turned into a golden carving of Taj's head.  


Right before the credits roll, one of Wizpig's spaceships appears, and Wizpig's laughter is heard, leaving the game on a cliffhanger.
Right before the credits roll, one of Wizpig's spaceships appears, and Wizpig's laughter is heard, leaving the game on a cliffhanger.
==Gameplay==
[[File:Windmill Plains.png|thumb|left|One of ''Diddy Kong Racing'''s main mechanics is the use of different vehicles. For example, [[Diddy Kong|Diddy]] is riding a [[plane]].]]
''Diddy Kong Racing'' features ten playable characters—eight of which are available by default, and two unlockable—and three different types of vehicles for different terrain: [[car]]s for land, [[hovercraft]]s for water or land, and [[plane]]s for air. Each character and vehicle has different strengths and weaknesses, sometimes in combination. For example, [[Krunch]] normally has low steering, but his steering is higher in a hovercraft due to that vehicle's emphasis on weight.
In the Adventure mode, the player is placed on [[Timber's Island]] and tasked with collecting [[Golden Balloon]]s to access various challenges. There is a total of five worlds that can be accessed from the main Timber's Island hub, and each has four main racetracks, a [[trophy]] championship, a boss track, and—aside from the last one—a special battle minigame. Different vehicles are sometimes required for different tracks, and the player can change them at any time by speaking with [[Taj]], located in the center of the Timber's Island map. Each of the smaller worlds, meanwhile, instead has [[T.T.]] walking around the hub, and he tells the player's progress when approached.
In races, [[banana]]s can be picked up to increase speed, while [[Weapon Balloon]]s provide items to use in the race. The color of the Weapon Balloon determines what item it will be, and collecting multiple of the same color in sequence improves the item's effects by up to a total of three levels. Collecting a balloon of another color cancels it out and replaces it with the new item.
Golden Balloons can be found scattered on Timber's Island or won from races, either from tracks or from Taj on the island. All of the standard tracks have two Golden Balloons available: one from a standard race, and one from completing a [[Silver Coin]] collection challenge. The standard races must be completed first to race the world's boss, who then challenges the player to complete the Silver Coin races; after they are completed as well, the player can rematch the boss for a piece of the [[Wizpig amulet]]. The boss then challenges the player to complete the Trophy Race championship. Each of the first four worlds has a [[Wish Key|key]] hidden in one track that opens a gate to the respective world's battle minigame, which awards a piece of the [[T.T. amulet]].
When all four pieces of the Wizpig amulet are gathered, the player is able to race Wizpig himself to banish him from the island. Upon losing, he throws a tantrum and retreats to his own planet (the final world), and the player must have all four trophies to reach it. To race him again, the player must complete all races and Silver Coin challenges in this last world (itself requiring every Golden Balloon in the game) and collect all four pieces of the T.T. amulet from the battle stages. The adventure is complete once Wizpig is defeated here.
The game also has a time trial mode, where the player needs to race to beat T.T.'s best times. This is optional in the main game, but it is required to unlock T.T. himself. Additionally, "magic codes" can be used to affect the game in various ways, with one being told to the player after they complete the adventure.


==Characters==
==Characters==
===Playable characters===
===Playable characters===
There are 10 playable characters in ''Diddy Kong Racing'', with 8 available from the start and 2 being unlockable. All of these characters except [[Diddy Kong]] debut in this game. Some characters have discrepancies depending on the vehicle they use; [[Tiptup|TipTup]] and [[Pipsy]] have the same speed as Diddy on a car when they have 4 to 10 bananas and have the same speed as Diddy Kong on a hovercraft and an airplane, while [[T.T.]] has the same speed and acceleration as [[Krunch]] on an airplane.<ref>William5000000 (Feb 25, 2017). [https://www.youtube.com/watch?v=LkeqPxKQ_Tk ''Diddy Kong Racing'' - Character Stats]. ''YouTube''. Retrieved April 5, 2020.</ref>
[[File:Character Selection DKR.png|thumb|All of ''Diddy Kong Racing''{{'}}s playable characters unlocked]]
There are 10 playable characters in ''Diddy Kong Racing'', with eight available from the start and two being unlockable. All of these characters except [[Diddy Kong]] debut in this game. Some characters have discrepancies depending on the vehicle they use; [[Tiptup|TipTup]] and [[Pipsy]] have the same speed as Diddy on a car when they have 4 to 10 bananas and have the same speed as Diddy on a hovercraft and a plane, while [[T.T.]] has the same speed and acceleration as [[Krunch]] on a plane.<ref>William5000000 (Feb 25, 2017). [https://www.youtube.com/watch?v=LkeqPxKQ_Tk ''Diddy Kong Racing'' - Character Stats]. ''YouTube''. Retrieved April 5, 2020.</ref> This is the first game to introduce [[Banjo]], [[Tiptup|TipTup]] (later renamed Tiptup), and [[Conker]], three characters who appear in other [[Rare Ltd.|Rare]] games with Banjo being one of the main characters in ''[[Wikipedia:Banjo-Kazooie|Banjo-Kazooie]]'' and Tiptup appearing as a minor character in Bubblegloop Swamp inside Tanktup's shell. Conker would appear in ''Conker's Pocket Tales'' and would've appeared in ''Twelve Tales: Conker 64'' until it was reworked into the adult-oriented title, ''Conker's Bad Fur Day''. Banjo and Conker would be removed in ''[[Diddy Kong Racing DS]]'', replaced by [[Tiny Kong]] and [[Dixie Kong]] respectively. However, Tiptup still appears in both versions.
<center>
<center>
{|class="dktable-brown"width=65%
{|class="wikitable dk" border=1 cellspacing=0 cellpadding=0 style="text-align:center;overflow:auto;border-collapse:collapse;"  
|-
|-
!colspan=4|Default characters
!colspan=4|Default characters
|-
|-
!width=25% style="background:burlywood" align="center"|[[File:Krunch-CSS-DKR.png]]<br>{{color-link|Krunch|white}}
|width=25% style="height:300px"align="center"|
!width=25% style="background:burlywood" align="center"|[[File:Diddy-CSS-DKR.png]]<br>{{color-link|Diddy Kong|white}}
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=25% style="background:burlywood" align="center"|[[File:Bumper-CSS-DKR.png]]<br>{{color-link|Bumper (character)|white|Bumper}}
|-
!width=25% style="background:burlywood" align="center"|[[File:Banjo-CSS-DKR.png]]<br>{{color-link|Banjo|white}}
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Krunch-CSS-DKR.png]]<br><big>{{color-link|Krunch|white}}
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Krunch1.png|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"|Heavy
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"|1/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"|1/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"|4/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"|Orange
|}
 
|width=25% style="height:300px"align="center"|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Diddy-CSS-DKR.png]]<br><big>{{color-link|Diddy Kong|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Diddy0.png|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Middle
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Blue
|-
|}
 
|width=25% style="height:300px"align="center"|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Bumper-CSS-DKR.png]]<br><big>{{color-link|Bumper (character)|white|Bumper}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Bumper0.png|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Middle
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 2.5/5
|-
|-
|align="center" style="background:white"|[[File:Krunch1.png|150px]]
!width=50% style="background:burlywood"|Turning:
|align="center" style="background:white"|[[File:Diddy0.png|150px]]
|align="center"| 2.5/5
|align="center" style="background:white"|[[File:Bumper0.png|150px]]
|align="center" style="background:white"|[[File:Banjo0.png|150px]]
|-
|-
|align="center"|Weight group: Heavy
!width=50% style="background:burlywood"|Top speed:
|align="center"|Weight group: Middle
|align="center"| 3/5
|align="center"|Weight group: Middle
|align="center"|Weight group: Heavy
|-
|-
|align="center"|Acceleration: 1/5
!width=50% style="background:burlywood"|Vehicle color:
|align="center"|Acceleration: 3/5
|align="center"| Yellow
|align="center"|Acceleration: 2.5/5
|-
|align="center"|Acceleration: 2/5
|}
 
|width=25% style="height:300px"align="center"|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|-
|-
|align="center"|Turning: 1/5
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Banjo-CSS-DKR.png]]<br><big>{{color-link|Banjo|white}}</big>
|align="center"|Turning: 3/5
|align="center"|Turning: 2.5/5
|align="center"|Turning: 2/5
|-
|-
|align="center"|Top Speed: 4/5
!colspan=2 style="background:white; height:250px" align="center"|[[File:Banjo0.png|300x250px]]
|align="center"|Top Speed: 2.5/5
|align="center"|Top Speed: 3/5
|align="center"|Top Speed: 3.5/5
|-
|-
|align="center"|Vehicle Color: Orange
!width=50% style="background:burlywood"|Weight group:
|align="center"|Vehicle Color: Blue
|align="center"| Heavy
|align="center"|Vehicle Color: Yellow
|align="center"|Vehicle Color: Teal
|-
|-
|align="center"|A [[Kremling]] spy sent to make sure Diddy and friends are not up to anything that could threaten the [[Kremling Krew]].
!width=50% style="background:burlywood"|Acceleration:
|align="center"|The main character, a small but heroic monkey from [[Donkey Kong Island]]. He comes to [[Timber's Island]] to help defeat [[Wizpig]].
|align="center"| 2/5
|align="center"|An excitable badger who joined the adventure for the thrills.
|align="center"|A Honey Bear from [[jiggywikki:Spiral Mountain|Spiral Mountain]] who was recruited by [[Squawks]] into the adventure.
|-
|-
!style="background:burlywood" align="center"|[[File:Conker-CSS-DKR.png]]<br>{{color-link|Conker|white}}
!width=50% style="background:burlywood"|Turning:
!style="background:burlywood" align="center"|[[File:Tiptup-CSS-DKR.png]]<br>{{color-link|Tiptup|white|TipTup}}
|align="center"| 2/5
!style="background:burlywood" align="center"|[[File:Pipsy-CSS-DKR.png]]<br>{{color-link|Pipsy|white}}
!style="background:burlywood" align="center"|[[File:Timber-CSS-DKR.png]]<br>{{color-link|Timber|white}}
|-
|-
|align="center" style="background:white"|[[File:Conker DKR front art.png|150px]]
!width=50% style="background:burlywood"|Top speed:
|align="center" style="background:white"|[[File:Tiptup2.png|150px]]
|align="center"| 3.5/5
|align="center" style="background:white"|[[File:pipsy0.png|150px]]
|align="center" style="background:white"|[[File:Timber.png|150px]]
|-
|-
|align="center"|Weight group: Middle
!width=50% style="background:burlywood"|Vehicle color:
|align="center"|Weight group: Light
|align="center"| Teal
|align="center"|Weight group: Light
|align="center"|Weight group: Middle
|-
|-
|align="center"|Acceleration: 2.5/5
|}
|align="center"|Acceleration: 4.5/5
 
|align="center"|Acceleration: 5/5
|align="center"|Acceleration: 3/5
|-
|-
|align="center"|Turning: 2.5/5
|width=25% style="height:300px"align="center"|
|align="center"|Turning: 4.5/5
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; padding:0px; margin:0px; height:100%" width=100%
|align="center"|Turning: 5/5
|align="center"|Turning: 2.5/5
|-
|-
|align="center"|Top Speed: 3/5
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Conker-CSS-DKR.png]]<br><big>{{color-link|Conker|white}}</big>
|align="center"|Top Speed: 1.5/5
|align="center"|Top Speed: 1/5
|align="center"|Top Speed: 3/5
|-
|-
|align="center"|Vehicle Color: White
!colspan=2 style="background:white; height:250px" align="center"|[[File:Conker DKR front art.png|300x250px]]
|align="center"|Vehicle Color: Cyan
|align="center"|Vehicle Color: Pink
|align="center"|Vehicle Color: Green
|-
|-
|align="center"|An adventurous squirrel who followed Banjo to the island.
!width=50% style="background:burlywood"|Weight group:
|align="center"|A timid turtle who does not especially like racing, but joins his friends regardless.
|align="center"| Middle
|align="center"|A mouse who lost her home on the island due to Wizpig.
|-
|align="center"|A tiger who is the son of the island's owners and an old friend of Diddy's. He asks for help when Wizpig invades.
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| White
|-
|}
 
|style="height:300px"align="center"|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Tiptup-CSS-DKR.png]]<br><big>{{color-link|Tiptup|white|TipTup}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Tiptup2.png|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Light
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 4.5/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 4.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 1.5/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Cyan
|-
|}
 
|style="height:300px"align="center"|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Pipsy-CSS-DKR.png]]<br><big>{{color-link|Pipsy|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:pipsy0.png|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Light
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 5/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 1/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Pink
|-
|}
 
|style="height:300px"align="center"|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Timber-CSS-DKR.png]]<br><big>{{color-link|Timber|white}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:Timber.png|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Middle
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 2.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 3/5
|-
!width=50% style="background:burlywood"|Vehicle color
|align="center"| Green
|-
|}
 
|-
|-
!colspan=4|Unlockable characters
!colspan=4|Unlockable characters
|-
|-
!style="background:burlywood" align="center" colspan=2|[[File:Drumstick-CSS-DKR.png]]<br>{{color-link|Drumstick (character)|white|Drumstick}}
 
!style="background:burlywood" align="center" colspan=2|[[File:TT-CSS-DKR.png]]<br>{{color-link|T.T.|white}}
|width=50% colspan=2 style="height:300px" align="center"|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:Drumstick-CSS-DKR.png]]<br><big>{{color-link|Drumstick (character)|white|Drumstick}}</big>
|-
!colspan=2 style="background:white; height:250px" align="center"|[[File:DDR Drumstick.jpg|300x250px]]
|-
!width=50% style="background:burlywood"|Weight group:
|align="center"| Heavy
|-
!width=50% style="background:burlywood"|Acceleration:
|align="center"| 2/5
|-
!width=50% style="background:burlywood"|Turning:
|align="center"| 1.5/5
|-
!width=50% style="background:burlywood"|Top speed:
|align="center"| 4.5/5
|-
!width=50% style="background:burlywood"|Vehicle color:
|align="center"| Red
|-
|colspan=2 style="height:50%" align="center"|To unlock:<br>The player must get all four Grand Prix trophies, which reveals a frog with a rooster crest in Timber's Island hub. The racer must run over it to return Drumstick to normal.
|}
 
|width=50% colspan=2 style="height:300px" align="center"|
{|class="wikitable dk" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
|-
|align="center" colspan=2 style="background:white"|[[File:DDR Drumstick.jpg|150px]]
!colspan=2 style="background:burlywood; height:90px" align="center"|[[File:TT-CSS-DKR.png]]<br><big>{{color-link|T.T.|white}}</big>
|align="center" colspan=2 style="background:white"|[[File:TickTock.jpg|150px]]
|-
|-
|align="center" colspan=2|To unlock:<br>The player must get all four Grand Prix trophies, which reveals a frog with a rooster crest in Timber's Island hub. The racer must run over it to return Drumstick to normal.
!colspan=2 style="background:white; height:250px" align="center"|[[File:TickTock.jpg|300x250px]]
|align="center" colspan=2|To unlock:<br>Completing a course in time trials within a certain time, then racing on it again and beating T.T.'s ghost. This must be done for every course with any vehicle.
|-
|-
|align="center" colspan=2|Weight group: Heavy
!width=50% style="background:burlywood"|Weight group:
|align="center" colspan=2|Weight group: Middle
|align="center"| Middle
|-
|-
|align="center" colspan=2|Acceleration: 2/5
!width=50% style="background:burlywood"|Acceleration:
|align="center" colspan=2|Acceleration: 5/5
|align="center"| 5/5
|-
|-
|align="center" colspan=2|Turning: 1.5/5
!width=50% style="background:burlywood"|Turning:
|align="center" colspan=2|Turning: 2.5/5
|align="center"| 2.5/5
|-
|-
|align="center" colspan=2|Top Speed: 4.5/5
!width=50% style="background:burlywood"|Top speed:
|align="center" colspan=2|Top Speed: 5/5
|align="center"| 5/5
|-
|-
|align="center" colspan=2|Vehicle Color: Red
!width=50% style="background:burlywood"|Vehicle color:
|align="center" colspan=2|Vehicle Color: Silver
|align="center"| Silver
|-
|-
|align="center" colspan=2|A rooster who is the best racer on Timber's Island, he challenged Wizpig but ended up going missing.
|colspan=2 style="height:50%" align="center"|To unlock:<br>Completing a course in time trials within a certain time, then racing on it again and beating T.T.'s ghost. This must be done for every course with any vehicle.
|align="center" colspan=2|A living stopwatch who normally act as a lobby guide for each of the worlds, an announcer, and the one who runs the various time challenges.
|}
 
|}
|}
</center>
</center>
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A single non-playable ally appears in the game; the remainder of the non-playable cast are bosses.
A single non-playable ally appears in the game; the remainder of the non-playable cast are bosses.
<center>
<center>
{|class="dktable-brown"width=25%
{|class="wikitable dk"
|-
|-
!{{color-link|Taj the Genie|white}}
!{{color-link|Taj|white}}
|-
|-
|align="center" style="background:white"|[[File:Taj the Genie.png|200x200px]]
|align="center"style="background:white"|[[File:Taj the Genie.png|300x250px]]
|-
|-
|align="center"|A magical Indian elephant and the legendary guardian of Timber's Island, he was last seen 50 years before. Wizpig evicted him from his home (and with it, his lamp), so he helps Diddy and friends in various ways, such as changing the vehicle type on request and presenting [[Golden Balloon]]s the player has earned. He also has a race against him around the hub world for each vehicle type.
|align="center"|A magical elephant and the legendary guardian of Timber's Island, he was last seen 50 years before. Wizpig evicted him from his home (and with it, his lamp), so he helps Diddy and friends in various ways, such as changing the vehicle type on request and presenting [[Golden Balloon]]s the player has earned. He also has a race against him around the hub world for each vehicle type.
|}
|}
</center>
</center>
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''Diddy Kong Racing'' has five bosses, all of which are raced twice. The first four, the Island Guardians, have been enchanted by the final boss, [[Wizpig]], into racing on his behalf. For the Island Guardians, the only difference between the first and second race is a slight increase in difficulty, though Wizpig's races are completely different from each other. Each boss cheats by beginning before the starting countdown ends, with this becoming more and more obvious the further into the game it happens.
''Diddy Kong Racing'' has five bosses, all of which are raced twice. The first four, the Island Guardians, have been enchanted by the final boss, [[Wizpig]], into racing on his behalf. For the Island Guardians, the only difference between the first and second race is a slight increase in difficulty, though Wizpig's races are completely different from each other. Each boss cheats by beginning before the starting countdown ends, with this becoming more and more obvious the further into the game it happens.
<center>
<center>
{|class="dktable-brown"width=65%
{|class="wikitable dk"
!colspan="12"style="background:#000000; color:white;"|<span style="background:teal;display:inline-block;">[[File:DKR Wizpig ghost alt.png|x25px|top|link=List of bosses]]</span> Bosses <span style="background:teal;display:inline-block;">[[File:DKR Wizpig ghost alt.png|x25px|top|link=List of bosses]]</span>
!colspan="12"style="background:#000000; color:white;"|<span style="background:teal;display:inline-block;">[[File:DKR Wizpig ghost alt.png|x25px|top|link=List of bosses]]</span> Bosses <span style="background:teal;display:inline-block;">[[File:DKR Wizpig ghost alt.png|x25px|top|link=List of bosses]]</span>
|-
|-
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!width=25%|{{color-link|Smokey the Dragon|white}}
!width=25%|{{color-link|Smokey the Dragon|white}}
|-
|-
|align=center style="background:#FFFFFF"|[[File:DKR Trickythetriceratops.png|150x150px]]
|align=center style="background:#FFFFFF"|[[File:DKR Trickythetriceratops.png|300x250px]]
|align=center style="background:#FFFFFF"|[[File:Bluey Artwork - Diddy Kong Racing.png|150x150px]]
|align=center style="background:#FFFFFF"|[[File:Bluey Artwork - Diddy Kong Racing.png|300x250px]]
|align=center style="background:#FFFFFF"|[[File:Bubbler DKR.png|150x150px]]
|align=center style="background:#FFFFFF"|[[File:Bubbler DKR.png|300x250px]]
|align=center style="background:#FFFFFF"|[[File:Smokey DKR.png|150x150px]]
|align=center style="background:#FFFFFF"|[[File:Smokey DKR.png|300x250px]]
|-
|-
|align=center|[[Dino Domain]] - [[Car]]
|align=center|[[Dino Domain]] - [[Car]]
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|align=center|The first boss, Tricky races the player character up a spiraling mountain. Beyond constantly charging forward and potentially flattening the player, he has no special behavior. [[Boulder]]s occasionally travel down the mountain. In the second race, more boulders as well as falling pillars are added.
|align=center|The first boss, Tricky races the player character up a spiraling mountain. Beyond constantly charging forward and potentially flattening the player, he has no special behavior. [[Boulder]]s occasionally travel down the mountain. In the second race, more boulders as well as falling pillars are added.
|align=center|The second boss, Bluey races on a jagged, icy, downhill ski slope full of trees to act as obstacles. As with Tricky, his only behavior is stampeding forward, though he does not squish the player character. In the second race, a few [[snowball]]s are added as further obstacles.
|align=center|The second boss, Bluey races on a jagged, icy, downhill ski slope full of trees to act as obstacles. As with Tricky, his only behavior is stampeding forward, though he does not squish the player character. In the second race, a few [[snowball]]s are added as further obstacles.
|align=center|The third boss, Bubbler swims three laps circling the sea around a small island, tossing explosive [[Floating Mine|mine]]s around him. In the second race, he instead launches giant bubbles that can trap the player character.
|align=center|The third boss, Bubbler swims three laps circling the sea around a small island, tossing explosive mines around him. In the second race, he instead launches giant bubbles that can trap the player character.
|align=center|The fourth boss, Smokey runs and flies three laps through a series of caves and fields. He attacks by spitting clouds of hot ash to be ran into. In the second race, he spits much more.
|align=center|The fourth boss, Smokey runs and flies three laps through a series of caves and fields. He attacks by spitting clouds of hot ash to be ran into. In the second race, he spits much more.
|-
|-
!colspan="4"width=100%|{{color-link|Wizpig|white}}
!colspan="4"width=100%|{{color-link|Wizpig|white}}
|-
|-
|colspan="2"align=center style="background:#FFFFFF"|[[File:Wizpig.jpg|200x200px]]
|colspan="2"align=center style="background:#FFFFFF"|[[File:Wizpig.jpg|300x250px]]
|colspan="2"align=center style="background:#FFFFFF"|[[File:Wizpig 2.png|200x200px]]
|colspan="2"align=center style="background:#FFFFFF"|[[File:Wizpig 2.png|300x250px]]
|-
|-
|colspan="2"width=50% align=center|[[Timber's Island]] - [[Car]]
|colspan="2"width=50% align=center|[[Timber's Island]] - [[Car]]
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==Vehicles==
==Vehicles==
There are three different vehicles:
There are three different vehicles:
{|class="dktable-brown"style="vertical-align:center;width:85%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:85%;margin:auto"
!Vehicle
!Vehicle
!Description
!Description
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===Adventure Mode===
===Adventure Mode===
[[File:Diddy Kong Racing Overworld.png|200px|thumb|The overworld for adventure mode.]]
[[File:Diddy Kong Racing Overworld.png|200px|thumb|The overworld for adventure mode.]]
Adventure mode is the main mode of the game. Here, the players must find a number of golden balloons to defeat Wizpig. In order to find them, they must win races. After the players win all the races in one of the five worlds, they will race a boss. If the players beats the boss they will be given the challenge of collecting eight silver coins in each course of that world and then win simultaneously. When the challenge is complete, the player will face the boss again. After beating the boss again, the racer receives a piece of [[Wizpig amulet]], and the player can participate in a world's Grand Prix mode, the [[Trophy Race]], which the boss even suggests. The player obtains a gold trophy if they win first place, a silver one for second place, and a bronze one for third place.
Adventure mode is the main mode of the game. While exploring [[Timber's Island]], the players must find a number of golden balloons to defeat Wizpig. In order to find them, they must win races. After the players win all the races in one of the five worlds, they will race a boss. If the players beats the boss they will be given the challenge of collecting eight silver coins in each course of that world and then win simultaneously. When the challenge is complete, the player will face the boss again. After beating the boss again, the racer receives a piece of [[Wizpig amulet]], and the player can participate in a world's Grand Prix mode, the [[Trophy Race]], which the boss even suggests. The player obtains a gold trophy if they win first place, a silver one for second place, and a bronze one for third place.


===Adventure Two Mode===
===Adventure Two Mode===
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===Silver Coin challenges===
===Silver Coin challenges===
Silver Coin challenges are much like normal races, except that the eight [[Silver Coin]]s scattered across the track must be collected before winning. Four the first four worlds, they are recommended after the boss is defeated the first time and are necessary to rematch them. In the final world, they are simply done after all the normal races with no boss race in between. As with normal races, a Golden Balloon is earned by beating them.
Silver Coin challenges are much like normal races, except that the eight [[Silver Coin]]s scattered across the track must be collected before winning. For the first four worlds, they are recommended after the boss is defeated the first time and are necessary to rematch them. In Future Fun Land, they are simply done after all the normal races with no boss race in between. As with normal races, a Golden Balloon is earned by beating them.


===Trophy races===
===Trophy races===
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[[File:DKR BattleStageDoor.png|thumb|A key unlocks a door leading to a Challenge Level]]
[[File:DKR BattleStageDoor.png|thumb|A key unlocks a door leading to a Challenge Level]]
Challenge Levels are challenges that appear in each of the four main worlds. Each world has a single Challenge Level that matches the world's theme, and has a unique objective and layout. Each Challenge Level's door can be unlocked by a [[Wish Key|key]] located a specific course of that world. The player obtains a part of the [[T.T. amulet]] when they win at a challenge.
Challenge Levels are challenges that appear in each of the four main worlds. Each world has a single Challenge Level that matches the world's theme, and has a unique objective and layout. Each Challenge Level's door can be unlocked by a [[Wish Key|key]] located a specific course of that world. The player obtains a part of the [[T.T. amulet]] when they win at a challenge.
====Fire Mountain====
In [[Fire Mountain (battle course)|Fire Mountain]], the players, using planes, complete to be the first to gather three dinosaur eggs from the center of the arena into their respective nest.
====Icicle Pyramid====
In [[Icicle Pyramid]], players, using cars, battle each other directly using items, with each player getting four hit points (represented by a total of eight bananas). It is functionally equivalent to the [[Battle Mode#Balloon Battle|Balloon Battle]] from the ''[[Mario Kart (series)|Mario Kart]]'' games.
====Darkwater Beach====
The gameplay in [[Darkwater Beach]] is identical to Icicle Pyramid, but uses hovercrafts instead of cars.
====Smokey Castle====
In [[Smokey Castle]], players, using cars, complete to gather ten bananas into their respective treasure chest, with only two at a time being able to be carried.


===Taj's challenges===
===Taj's challenges===
[[File:DKR TajRace.png|thumb|left|TipTup racing Taj the Genie in a plane]]
[[File:DKR TajRace.png|thumb|left|TipTup racing Taj in a plane]]
After the player collects enough Golden Balloons in Adventure Mode, Taj the Genie will appear and challenge the player to a race in a specific vehicle. The player has to race Taj, who rides a flying carpet. The racetrack is marked with red flags showing the Nintendo 64 logo and the player has to follow them. If they leave the set track by too far a margin, they will be disqualified. After Taj is beaten, he will reward the player with another Golden Balloon. There are three different challenges and each of them can be repeated at any time after they have been unlocked (the player will only obtain one Golden Balloon per challenge however).  
After the player collects enough Golden Balloons in Adventure Mode, Taj will appear and challenge the player to a race in a specific vehicle. The player has to race Taj, who rides a flying carpet. The racetrack is marked with red flags showing the Nintendo 64 logo and the player has to follow them. If they leave the set track by too far a margin, they will be disqualified. After Taj is beaten, he will reward the player with another Golden Balloon. There are three different challenges and each of them can be repeated at any time after they have been unlocked (the player will only obtain one Golden Balloon per challenge however).  


Car Challenge is a relatively easy race done in a car. This race goes around a dirt road right in front of Dino Domain and reaches into a tunnel. This should be very easy for the player because of Taj's slow movement.
Car Challenge is a relatively easy race done in a car. This race goes around a dirt road right in front of Dino Domain and reaches into a tunnel. This should be very easy for the player because of Taj's slow movement.
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==Tracks and progression==
==Tracks and progression==
''Diddy Kong Racing'' contains twenty race tracks split between five worlds. In most races (marked with a check mark), racers are able to choose what type of vehicle to bring into the race, which can effect the paths in the course they are able to take. For some races, there are vehicles that are not able to be taken into it (marked with a red X). Every race also has a default vehicle type to use (marked with a D), which is usually the best type of vehicle to use for the race.
''Diddy Kong Racing'' contains twenty race tracks split between five worlds. In most races (marked with a check mark), racers are able to choose what type of vehicle to bring into the race, which can affect the paths in the course they are able to take. For some races, there are vehicles that are not able to be taken into it (marked with a red X). Every race also has a default vehicle type to use (marked with a D), which is usually the best type of vehicle to use for the race.
{|border="1"cellspacing=0 cellpadding=2 align="center"style="background:#fdfffd"width=100% class="dktable-brown"
{|border="1"cellspacing=0 cellpadding=2 align="center"style="background:#fdfffd"width=100% class="wikitable dk"
!colspan=8 style="background:#9C6936;color:white"align=center|<big>{{color-link|Timber's Island|#FFF8DC}} Areas</big>
!colspan=8 style="background:#9C6936;color:white"align=center|<big>{{color-link|Timber's Island|#FFF8DC}} Areas</big>
|-
|-
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|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Hovercraft.png|82x40px|Hovercraft|link=Hovercraft]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|[[File:DKR Plane.png|82x40px|Plane|link=Plane]]
|rowspan=2|All 4 pieces of the [[T.T. amulet]], all four Silver Coin Challenges complete, and 47 balloons
|rowspan=2|All 4 pieces of the [[T.T. amulet]] and all four Silver Coin Challenges complete
|rowspan=2|Ending 2
|rowspan=2|Ending 2
|-align=center
|-align=center
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==Items and objects==
==Items and objects==
{|class="dktable-brown"style="vertical-align:center;width:85%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:85%;margin:auto"
!width=20%|Item/object
!width=20%|Item/object
!Description
!Description
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|-
|-
|align=center|[[File:DKR Flag.png]]<br>Flag
|align=center|[[File:DKR Flag.png]]<br>Flag
|Flags mark the path around [[Timber's Island]] during [[Taj the Genie|Taj]]'s races.
|Flags mark the path around [[Timber's Island]] during [[Taj]]'s races.
|-
|-
|align=center|[[File:Golden Balloon DKR64.png]]<br>[[Golden Balloon]]
|align=center|[[File:Golden Balloon DKR64.png]]<br>[[Golden Balloon]]
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|-
|-
|align=center|[[File:DKR Silver Coin.png]]<br>[[Silver Coin]]
|align=center|[[File:DKR Silver Coin.png]]<br>[[Silver Coin]]
|Eight Silver Coins appear in each standard race rourse for their Coin Challenges.
|Eight Silver Coins appear in each standard race course for their Coin Challenges.
|-
|-
|align=center|[[File:Zipper Ground DKRDS.png|75px]] [[File:DKR Zipper hovercraft model.png|75px]] [[File:DKR Zipper plane model.png|75px]]<br>[[Dash Panel|Zipper]]
|align=center|[[File:Zipper Ground DKRDS.png|75px]] [[File:DKR Zipper hovercraft model.png|75px]] [[File:DKR Zipper plane model.png|75px]]<br>[[Dash Panel|Zipper]]
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During the challenges on the different race tracks throughout the game the player can find these [[Weapon Balloon]]s on the track. Similar to the [[Item Box]]es of the [[Mario Kart (series)|''Mario Kart'' series]], these objects will give the player an Item when they break them. There are five different types of Weapon Balloons, each with a unique color and a specific type of Item. A special feature of the Weapon Balloons is their ability to power up, meaning that the player will receive stronger items if they collect more balloons of one color. An item can be upgraded two times, making a total of three items obtainable from one type of balloon.
During the challenges on the different race tracks throughout the game the player can find these [[Weapon Balloon]]s on the track. Similar to the [[Item Box]]es of the [[Mario Kart (series)|''Mario Kart'' series]], these objects will give the player an Item when they break them. There are five different types of Weapon Balloons, each with a unique color and a specific type of Item. A special feature of the Weapon Balloons is their ability to power up, meaning that the player will receive stronger items if they collect more balloons of one color. An item can be upgraded two times, making a total of three items obtainable from one type of balloon.
{{br}}
{{br}}
{|class="dktable-brown"style="vertical-align:center;width:85%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:85%;margin:auto"
|-  
|-  
!rowspan="2" style="width:19%"|Type of Balloon
!rowspan="2" style="width:19%"|Type of Balloon
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===Special rewards===
===Special rewards===
{|class="dktable-brown"style="vertical-align:center;width:85%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:85%;margin:auto"
!width=15%|Reward
!width=15%|Reward
!Description
!Description
|-
|-
|align=center|[[File:DKR TrophyRaceTrophy.png|160px]]<br>[[Trophy Race#Trophies|Trophy]]
|align=center|[[File:DKR TrophyRaceTrophy.png|160px]]<br>[[Trophy Race#Trophies|Trophy]]
|Trophies can be gained by placing high enough in a world's [[Trophy Race]], racing through the world's four tracks back-to-back to accumulate the most points. First place earns a golden [[Wizpig]] trophy, second place earns a silver [[Taj the Genie]] trophy, and third place earns a bronze [[T.T.]] trophy.
|Trophies can be gained by placing high enough in a world's [[Trophy Race]], racing through the world's four tracks back-to-back to accumulate the most points. First place earns a golden [[Wizpig]] trophy, second place earns a silver [[Taj]] trophy, and third place earns a bronze [[T.T.]] trophy. Four trophies are needed to access [[Future Fun Land]].
|-
|-
|align=center|[[File:Wizpig Amulet.png|160px]]<br>[[Wizpig amulet]]
|align=center|[[File:Wizpig Amulet.png|160px]]<br>[[Wizpig amulet]]
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[[File:Magic Codes Menu DKR.png|thumb|200px|The Magic Codes menu.]]
[[File:Magic Codes Menu DKR.png|thumb|200px|The Magic Codes menu.]]
[[Cheat code#Diddy Kong Racing|Magic Code]]s are game cheats, always accessible in the options menu. These cheats mostly alter only the tracks mode rather than the Adventure mode, while some others do miscellaneous tasks such as allowing players to listen to music in the game. At the end of the game credits, a random magic code is given to players.
[[Cheat code#Diddy Kong Racing|Magic Code]]s are game cheats, always accessible in the options menu. These cheats mostly alter only the tracks mode rather than the Adventure mode, while some others do miscellaneous tasks such as allowing players to listen to music in the game. At the end of the game credits, a random magic code is given to players.
{|class="dktable-brown"width=40%
{|class="wikitable dk"width=40%
|-
|-
!Code
!Code
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==Development==
==Development==
[[File:Diddy-kong-racing-beta-01.jpg|thumb|100px|A mammoth character repurposed from the RTS build.]]
[[File:Diddy-kong-racing-beta-01.jpg|thumb|100px|A mammoth character repurposed from the RTS build.]]
''Diddy Kong Racing'' found its root in a short-lived prototype. According to Lead Designer Lee Schuneman, a team of four at [[Rareware]] was developing a caveman/time travel-themed real time strategy game for the [[Nintendo 64]]<ref name="GamesTM">''GamesTM'', Issue 79, ''Behind the Scenes of Diddy Kong Racing''</ref>; however, the idea was quickly abandoned and the developers decided to create a "fun" racing game named ''Wild Cartoon Kingdom'' using assets from the canceled RTS (3D artist Lee Musgrave denies, however, that the two projects were ever related).<ref>[http://www.nintendolife.com/news/2014/02/month_of_kong_the_making_of_diddy_kong_racing Nintendo Life: Month Of Kong: The Making Of ''Diddy Kong Racing'']</ref>
''Diddy Kong Racing'' found its root in a short-lived prototype. According to Lead Designer Lee Schuneman, a team of four at [[Rareware]] was developing a caveman/time travel-themed real time strategy game for the [[Nintendo 64]]<ref name=GamesTM>''GamesTM'', Issue 79, ''Behind the Scenes of Diddy Kong Racing''</ref>; however, the idea was quickly abandoned and the developers decided to create a "fun" racing game named ''Wild Cartoon Kingdom'' using assets from the canceled RTS (3D artist Lee Musgrave denies, however, that the two projects were ever related).<ref>[http://www.nintendolife.com/news/2014/02/month_of_kong_the_making_of_diddy_kong_racing Nintendo Life: Month Of Kong: The Making Of ''Diddy Kong Racing'']</ref>


The racing aspect was heavily inspired by ''[[Super Mario Kart]]'' while the concept of an "adventure" mode  was inspired by {{wp|Disney World}} according to Schumenam.<ref name="GamesTM" /> The initial concept featured a hub world based on theme parks.  Development was initially slow until a larger team was brought in to help accelerate the project, and the game was renamed to ''Adventure Racers''.
The racing aspect was heavily inspired by ''[[Super Mario Kart]]'' while the concept of an "adventure" mode  was inspired by {{wp|Disney World}} according to Schumenam.<ref name=GamesTM/> The initial concept featured a hub world based on theme parks.  Development was initially slow until a larger team was brought in to help accelerate the project, and the game was renamed to ''Adventure Racers''.
 
The project was renamed ''Pro Am 64'' (in reference to Rare's [[Nintendo Entertainment System|NES]] hit ''{{wp|R.C. Pro-Am|R.C. Pro-AM}}'') later in development and briefly featured the characters using three-wheeled {{wp|trike}}-like vehicles.<ref name="GamesTM" /> The game was demoed to [[Shigeru Miyamoto]] in June 1997, who approved of it and suggested that it should feature [[Diddy Kong]].<ref name="GamesTM" /> The development team initially hated the idea,<ref name="GamesTM" /> but eventually agreed with Miyamoto's suggestion as featuring Diddy Kong brought stronger marketing from [[Nintendo]] and greater visibility to the game due to the popularity of the ''Donkey Kong'' brand.


The project was renamed ''Pro Am 64'' (in reference to Rare's [[Nintendo Entertainment System|NES]] hit ''{{wp|R.C. Pro-Am|R.C. Pro-AM}}'') later in development and briefly featured the characters using three-wheeled {{wp|trike}}-like vehicles.<ref name=GamesTM/> The game was demoed to [[Shigeru Miyamoto]] in June 1997, who approved of it and suggested that it should feature [[Diddy Kong]].<ref name=GamesTM/> The development team initially hated the idea,<ref name=GamesTM/> but eventually agreed with Miyamoto's suggestion as featuring Diddy Kong brought stronger marketing from [[Nintendo]] and greater visibility to the game due to the popularity of the ''Donkey Kong'' brand.
===Pre-release and unused content===
===Pre-release and unused content===
{{main|List of Diddy Kong Racing pre-release and unused content}}
{{main|List of Diddy Kong Racing pre-release and unused content}}
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==Reception==
==Reception==
{|class="wikitable review_template"style="border: 2px solid black; width:100%; font-size: 100%; text-align:center; margin-bottom: 5px;"cellpadding="4"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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==Canceled sequels==
==Canceled sequels==
Owing to the game's success, numerous attempts at sequels were made. However, each ended up canceled due to [[Rare Ltd.|Rare]]'s sale to {{wp|Microsoft}} in 2002, among other reasons.
Owing to the game's success, numerous attempts at sequels were made. However, each ended up canceled due to [[Rare Ltd.|Rare]]'s sale to {{wp|Microsoft}} in 2002, among other reasons.
{|class="dktable-brown"style="vertical-align:center;width:100%;margin:auto"
{|class="wikitable dk"style="vertical-align:center;width:100%;margin:auto"
!Game
!Game
!Description
!Description
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Timber Plane DKR.png|[[Timber]]
Timber Plane DKR.png|[[Timber]]
Hoveringtiptup.jpg|[[Tiptup|TipTup]]
Hoveringtiptup.jpg|[[Tiptup|TipTup]]
Taj Walking.png|[[Taj the Genie]]
Taj Walking.png|[[Taj]]
</gallery>
</gallery>


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*''[[Donkey Kong 64]]'': The [[Kritter]]s in this game are physically similar to [[Krunch]].
*''[[Donkey Kong 64]]'': The [[Kritter]]s in this game are physically similar to [[Krunch]].
*''[[Diddy Kong Pilot (2001)|Diddy Kong Pilot]]'': Krunch's sound effects were reused, as was Diddy's. T.T.'s voice is also used.
*''[[Diddy Kong Pilot (2001)|Diddy Kong Pilot]]'': Krunch's sound effects were reused, as was Diddy's. T.T.'s voice is also used.
*''[[Mario Kart: Double Dash!!]]'': [[Dino Dino Jungle]], internally considered Diddy's course, seems to take several cues from [[Dino Domain]].
* ''[[Donkey Kong Country (Game Boy Advance)]]'': Krunch's sound effects were reused at a different pitch for [[Kritter]], as was Diddy's.
*''[[Donkey Kong Country 2 (Game Boy Advance)]]'': Krunch's sound effects were reused for [[Kannon]], as was Diddy's.
*''[[Donkey Kong Country 3 (Game Boy Advance)]]'': Krunch's sound effects were reused for [[Rekoil]], as was Diddy's.
*''[[DK: King of Swing]]'': Diddy's sound effects were reused.


==Staff==
==Staff==
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|ChiR=Dídí Gāng Desàichē
|ChiR=Dídí Gāng Desàichē
|ChiM=
|ChiM=
|Fra=Diddy Kong Racing
|Fre=Diddy Kong Racing
}}
}}


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*[https://www.nintendo.co.uk/Games/Nintendo-64/Diddy-Kong-Racing-269448.html Nintendo UK site]
*[https://www.nintendo.co.uk/Games/Nintendo-64/Diddy-Kong-Racing-269448.html Nintendo UK site]
*[https://web.archive.org/web/19981203020725/http://www.dkr.com/ North American site (Archived)]
*[https://web.archive.org/web/19981203020725/http://www.dkr.com/ North American site (Archived)]
{{DKR}}
{{DKR}}
{{Donkey Kong games}}
{{Donkey Kong games}}