Dr. Mario: Difference between revisions

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{{character infobox
{{character infobox
|title=Dr. Mario
|title=Dr. Mario
|image=[[File:Dr Mario DMW.png|250px]]<br>Artwork from ''[[Dr. Mario World]]''
|image=[[File:Dr Mario DMW.png|250px]]<br>Artwork of Dr. Mario holding a [[capsule]] from ''[[Dr. Mario World]]''
|first_appearance=''[[Dr. Mario (game)|Dr. Mario]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Dr. Mario (game)|Dr. Mario]]'' ([[List of games by date#1990|1990]])
|species=Human
|species=Human
|latest_appearance=''[[Mario Kart Tour]]'' ([[Doctor Tour]]) (2022)
|latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]])
|latest_portrayal=[[Charles Martinet]] ([[List of games by date#2001|2001]] - present)
|latest_portrayal=[[Charles Martinet]] ([[List of games by date#2001|2001]] - 2022)
}}
}}
{{quote2|Hi everybody! I'm Mario. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the virus research lab at the Mushroom Kingdom Hospital. Today I'm about to begin my research as usual.|Dr. Mario|Dr. Mario NES manual, p. 3}}
{{quote2|Hi everybody! I'm [[Mario]]. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the [[virus]] research lab at the [[Mushroom Kingdom Hospital]]. Today I'm about to begin my research as usual.|Dr. Mario|Dr. Mario NES manual, p. 3}}


'''Dr. Mario''' is the persona [[Mario]] assumes in the [[Dr. Mario (series)|''Dr. Mario'' series]]. Under this identity, Mario dons a lab coat, a head mirror, and a stethoscope around his neck. Debuting in [[Dr. Mario (game)|his eponymous game]],  Dr. Mario and his assistant [[Princess Peach|Nurse Toadstool]] work at the [[Mushroom Kingdom Hospital]], where he eliminates viruses and other diseases by using [[capsule]]s, a premise that has been the standard for subsequent games starring him. Dr. Mario also appears as an unlockable fighter in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', where he is considered a separate character from Mario. The ''[[Super Mario (Kodansha manga)|Super Mario]]'' Kodansha manga also portrayed him as a separate character from Mario, with Nurse Toadstool being a separate character from Peach.
'''Dr. Mario''' is the persona [[Mario]] assumes in the [[Dr. Mario (series)|''Dr. Mario'' series]]. Under this identity, Mario dons a lab coat, a head mirror, and a stethoscope around his neck. Debuting in [[Dr. Mario (game)|his eponymous game]],  Dr. Mario and his assistant [[Princess Peach|Nurse Toadstool]] work at the [[Mushroom Kingdom Hospital]], where he eliminates [[virus]]es and other diseases by using [[capsule]]s, a premise that has been the standard for subsequent games starring him. Dr. Mario also appears as an unlockable fighter in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', where he is considered a separate character from Mario. The ''[[Super Mario (Kodansha manga)|Super Mario]]'' Kodansha manga also portrayed him as a separate character from Mario, with Nurse Toadstool being a separate character from Peach.


==History==
==History==
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====''Dr. Mario 64''====
====''Dr. Mario 64''====
[[File:Dr. Mario 64 Dr. Mario.png|frame|left]]
[[File:Dr. Mario 64 Dr. Mario.png|frame|left]]
In ''[[Dr. Mario 64]]'', [[Mad Scienstein]] robs Dr. Mario's Megavitamins and sets off to deliver them to his master, [[Rudy]]. Dr. Mario, as well as [[Wario]], who wants to sell the Megavitamins for money, follow the two. In order to advance through the story, Dr. Mario must defeat Rudy's minions in Vs. Matches. In the end, it is revealed that Rudy is actually sick and Scienstein was ordered to retrieve the magical healing pills to cure him.
In ''[[Dr. Mario 64]]'', Dr. Mario receives several subtle aesthetic changes, with most of them reflecting Mario's own changes over time. In particular, some sprites feature him wearing a tie, which has since become a staple of his design. However, unlike on the cover and in artworks, his stethoscope is still directly around his neck, his tie is blue instead of red, his head mirror's headband is white instead of gray, his doctor's coat has no buttons or pockets, and he wears a tank top instead of a shirt.


Dr. Mario also received several subtle aesthetic changes, with most of them reflecting Mario's own changes over time. In particular, some sprites feature him wearing a tie, which has since become a staple of his design. However, unlike on the cover and in artworks, his stethoscope is still directly around his neck, his tie is blue instead of red, his head mirror's headband is white instead of gray, his doctor's coat has no buttons or pockets, and he wears a tank top instead of a shirt.
Dr. Mario is one of the two playable characters in Story mode, the other being [[Wario]]. In the storyline, Dr. Mario is hard at work curing sick patients across the village with [[Capsule#Dr. Mario 64|Megavitamin]]s, getting the attention of both Wario and [[Mad Scienstein]]. When Dr. Mario leaves the house, his Megavitamins are stolen by Mad Scienstein. Dr. Mario notices Wario after finding out that his Megavitamins are gone, causing him to think that Wario is responsible. After finding out that Wario didn't steal them, both notices Mad Scienstein getting away with the medicine, and a chase ensues. The rivals Dr. Mario and Wario go after him and meet many creatures known from ''Wario Land 3'' on their way. In Wario's storyline, Dr. Mario is his first opponent, and one of his seventh opponents in Normal difficulty or greater. In the end, it is revealed that Rudy is actually sick and Scienstein was ordered to retrieve the magical healing pills to cure him.
 
In Dr. Mario's storyline, when he reaches [[Rudy]]'s castle, he confronts Rudy, who got a hold of the Megavitamins. After beating Rudy, he notices the cold that he is having, so Dr. Mario promptly uses his Megavitamins to cure his cold, causing him to feel better before returning back to his home. In Normal difficulty or higher, if Dr. Mario wins every match without redoing any,  Wario steals the Megavitamins and ingest them to become [[Vampire Wario]]; When Wario is defeated, Dr. Mario returns to Rudy to cure his cold before returning back to his home. In Wario's storyline, after beating Hammer-bot in Easy, Dr. Mario is seen chasing after Mad Scienstein, but is never seen again after that. In Normal or higher difficulty, after Wario has beaten everyone else, Dr. Mario is left behind after defeat, and only returns to confront Wario if Wario wins every match without redoing any. This causes an accident that changes Dr. Mario into [[Metal Mario]], and if beaten, Dr. Mario will return back to normal while being unconscious.
 
In Vs. modes, his AI difficulty is the second highest, which is the same as both Wario and Mad Scienstein.


====''Dr. Mario Online Rx''====
====''Dr. Mario Online Rx''====
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[[File:MeleeDr.Mario.jpg|thumb|left|upright=0.85|Official artwork of Dr. Mario from ''Super Smash Bros. Melee''.]]
[[File:MeleeDr.Mario.jpg|thumb|left|upright=0.85|Official artwork of Dr. Mario from ''Super Smash Bros. Melee''.]]
{{main-external|SmashWiki|Dr. Mario (SSBM)}}
{{main-external|SmashWiki|Dr. Mario (SSBM)}}
Dr. Mario makes his first overall appearance in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Melee]]'', where he appears as an unlockable fighter. He can be unlocked by clearing Classic Mode or Adventure Mode with [[Mario]] without using a continue or by playing 100 Melee matches, and then defeating him in the immediate subsequent match on [[Peach's Castle]]. Unlike in his home series, Dr. Mario's design is somewhat modified for his appearance in ''Super Smash Bros. Melee'': he has a blue stethoscope, a brown head mirror headband and, most noticeable, a pair of dark gray pants. Like his normal self, Dr. Mario's weight is 100 units.
Dr. Mario makes his first overall appearance in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Melee]]'', where he appears as an unlockable fighter. He can be unlocked by clearing Classic Mode or Adventure Mode with [[Mario]] without using a continue or by playing 100 Melee matches, and then defeating him in the immediate subsequent match on [[Peach's Castle]]. Unlike in his home series, Dr. Mario's design is somewhat modified for his appearance in ''Super Smash Bros. Melee'': he has a blue stethoscope, a brown head mirror headband and, most noticeable, a pair of dark gray pants. Like his normal self, Dr. Mario's weight is 100 units. The default theme from his game, "[[Fever]]", is available in the soundtrack, although it is based more on the Game Boy and SNES version of the track.


According to ''Super Smash Bros.'' series creator [[Masahiro Sakurai]], the concept of a slower, yet stronger Mario was originally considered to be used for [[Wario]]. Due to time constraints, however, this concept was instead given to Dr. Mario.<ref>[http://sourcegaming.info/2016/01/31/dufl-sources/ The Definitive Unused Fighters List in Smash – Source Translations]</ref> On a lesser note, some of Dr. Mario's animations are less energetic and thus make him appear more serious and contemplative, which Sakurai jokingly said "make him seem like an old man."<ref name=Source>[https://www.sourcegaming.info/2016/01/16/melee-drmario/ News Flash! Super Smash Bros.: Dr. Mario – Source Gaming]</ref>
According to ''Super Smash Bros.'' series creator [[Masahiro Sakurai]], the concept of a slower, yet stronger Mario was originally considered to be used for [[Wario]]. Due to time constraints, however, this concept was instead given to Dr. Mario.<ref>[http://sourcegaming.info/2016/01/31/dufl-sources/ The Definitive Unused Fighters List in Smash – Source Translations]</ref> On a lesser note, some of Dr. Mario's animations are less energetic and thus make him appear more serious and contemplative, which Sakurai jokingly said "make him seem like an old man."<ref name=Source>[https://www.sourcegaming.info/2016/01/16/melee-drmario/ News Flash! Super Smash Bros.: Dr. Mario – Source Gaming]</ref>
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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
Although Dr. Mario is absent from ''[[Super Smash Bros. Brawl]]'' as a playable character, data for Dr. Mario can be found, suggesting that he was [[List of Super Smash Bros. Brawl pre-release and unused content#Unused data|intended]] to be in the game in some form. Meanwhile, his ''Super Smash Bros. Melee'' theme can be used as one of the songs that plays in the [[PictoChat]] and custom stages. He also has a [[Sticker (Super Smash Bros. Brawl)|Sticker]] depicting his artwork from the original ''Dr. Mario'' game.
Although Dr. Mario is absent from ''[[Super Smash Bros. Brawl]]'' as a playable character, data for Dr. Mario can be found, suggesting that he was [[List of Super Smash Bros. Brawl pre-release and unused content#Unused data|intended]] to be in the game in some form. Meanwhile, his ''Super Smash Bros. Melee'' theme can be used as one of the songs that plays in the [[PictoChat]] and custom stages, as well as an arrangement of the "[[Chill]]" theme, which plays on [[Flat Zone 2]]. He also has a [[Sticker (Super Smash Bros. Brawl)|Sticker]] depicting his artwork from the original ''Dr. Mario'' game.


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
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To unlock Dr. Mario in the Nintendo 3DS version, players must either complete Classic Mode with Mario on at least 4.0 intensity, or play 60 Smash matches. Afterward, the player must defeat him on [[Mushroomy Kingdom]]. In the Wii U version, players can unlock Dr. Mario by completing a Master Orders ticket with a difficulty level of Hard or higher, or by playing 50 Smash matches. Afterward, the player must defeat him on [[Delfino Plaza]].
To unlock Dr. Mario in the Nintendo 3DS version, players must either complete Classic Mode with Mario on at least 4.0 intensity, or play 60 Smash matches. Afterward, the player must defeat him on [[Mushroomy Kingdom]]. In the Wii U version, players can unlock Dr. Mario by completing a Master Orders ticket with a difficulty level of Hard or higher, or by playing 50 Smash matches. Afterward, the player must defeat him on [[Delfino Plaza]].


Dr. Mario's design is now a composition of his appearance as of ''Dr. Mario 64'' and his dark gray pants from ''Super Smash Bros. Melee'', although with a few original changes from this game: his stethoscope has a slightly different color scheme, his pants are rolled up to his ankles, and his neck is longer due to the graphics. To reflect this change, Dr. Mario can wear tie equipment to boost his defense stat instead of the overalls equipment his normal self uses. However, he also uses the gloves and shoes equipment for attack and speed like Mario does.
Dr. Mario's design is now a composition of his appearance as of ''Dr. Mario 64'' and his dark gray pants from ''Super Smash Bros. Melee'', although with a few original changes from this game: his stethoscope has a slightly different color scheme, his pants are rolled up to his ankles, and his neck is longer due to the graphics, allowing him to wear a dress shirt and necktie under the labcoat rather than just a white shirt, and his tie is looser compared to his home series. To reflect this change, Dr. Mario can wear tie equipment to boost his defense stat instead of the overalls equipment his normal self uses. However, he also uses the gloves and shoes equipment for attack and speed like Mario does.


Like Mario, Dr. Mario is a middlewight close-range fighter and can [[Wall Jump]]. Unlike in ''Super Smash Bros. Melee'', however, Dr. Mario now functions like a stronger, yet slower Mario due to multipliers being applied to his damage output and some of his attributes. Conversely, his base ground mobility is lowered from Mario's attributes. These multipliers result in Dr. Mario being distinctly affected by passive [[equipment]] physics, in which he specifically possesses a +15 Attack value and a -50 Speed value. Because of this, he can KO opponents noticeably easier than Mario, courtesy of a larger variety of finishing moves. However, this comes at the cost of him being one of the slowest characters in the game.
Like Mario, Dr. Mario is a middlewight close-range fighter and can [[Wall Jump]]. Unlike in ''Super Smash Bros. Melee'', however, Dr. Mario now functions like a stronger, yet slower Mario due to multipliers being applied to his damage output and some of his attributes. Conversely, his mobility is lowered from Mario's attributes. These multipliers result in Dr. Mario being distinctly affected by passive [[equipment]] physics, in which he specifically possesses a +15 Attack value and a -50 Speed value. Because of this, he can KO opponents noticeably easier than Mario, courtesy of a larger variety of finishing moves. However, this comes at the cost of him being one of the slowest characters in the game.


In addition to retaining his moveset, albeit with some mechanic modifications, the custom versions of Dr. Mario's neutral, side, and up special moves are shared with Mario. However, the custom versions of Dr. Tornado are instead shared with [[Luigi]], owing to Mario having [[F.L.U.D.D.]] as his down special move since ''Super Smash Bros. Brawl''. Dr. Mario's [[Final Smash]], [[Doctor Finale]], is a variation of Mario's [[Mario Finale]] that is stronger and uses giant [[Capsule|vitamin capsule]]s instead of giant, streaming Fireballs. Dr. Mario has also gained two new taunts, a new idle animation, a new entrance animation, and a new victory animation that replaces the victory animation he shared with Mario in ''Super Smash Bros. Melee''.
In addition to retaining his moveset, albeit with some mechanic modifications, the custom versions of Dr. Mario's neutral, side, and up special moves are shared with Mario. However, the custom versions of Dr. Tornado are instead shared with [[Luigi]], owing to Mario having [[F.L.U.D.D.]] as his down special move since ''Super Smash Bros. Brawl''. Dr. Mario's [[Final Smash]], [[Doctor Finale]], is a variation of Mario's [[Mario Finale]] that is stronger and uses giant [[Capsule|vitamin capsule]]s instead of giant, streaming Fireballs. Dr. Mario has also gained two new taunts, a new idle animation, a new entrance animation, and a new victory animation that replaces the victory animation he shared with Mario in ''Super Smash Bros. Melee''.
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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-external|SmashWiki|Dr. Mario (SSBU)}}
{{main-external|SmashWiki|Dr. Mario (SSBU)}}
Dr. Mario appears as an unlockable fighter in ''[[Super Smash Bros. Ultimate]]''. Although he still functions as a stronger, yet slower clone of Mario, Dr. Mario has nevertheless been slightly de-cloned from his normal self in a few ways. His new back throw consists of him lifting the opponent overhead and then powerfully tossing them away, his idle pose and Super Sheet have updated animations, and his traction is slightly higher than Mario's. Like several other fighters, a number of Dr. Mario's standard attacks received nicknames: up smash is Ear, Nose, and Throat, neutral aerial is Dr. Kick, forward aerial is Dr. Punch, down aerial is CLEAR! (Bone Drill prior to version 2.0.0), and down throw is Hospital Bed.
Dr. Mario appears as an unlockable fighter in ''[[Super Smash Bros. Ultimate]]''. Although he still functions as a stronger, yet slower clone of Mario, Dr. Mario has nevertheless been slightly de-cloned from his normal self in a few ways. His new back throw consists of him lifting the opponent on his shoulders and then powerfully throwing them away with a single arm, his idle pose and Super Sheet have updated animations, and his traction is slightly higher than Mario's. Like several other fighters, a number of Dr. Mario's standard attacks received nicknames: up smash is Ear, Nose, and Throat, neutral aerial is Dr. Kick, forward aerial is Dr. Punch, down aerial is CLEAR! (Bone Drill prior to version 2.0.0), and down throw is Hospital Bed.


Aside from these changes, Dr. Mario has received a number of noticeable improvements. His damage multiplier has increased from 1.12× to 1.175×, which further bolsters his already high overall damage output. Dr. Mario's new down aerial is a double foot stomp that is capable of [[meteor smash]]ing, which is a trait only Mario has since ''Super Smash Bros. Melee''. His aforementioned back throw has higher knockback that, when coupled with his higher overall damage output, makes it one of the strongest back throws in the game.
Aside from these changes, Dr. Mario has received a number of noticeable improvements. His damage multiplier has increased from 1.12× to 1.175×, which further bolsters his already high overall damage output. Dr. Mario has a new down aerial where he stomps his opponent with both feet, which is capable of [[smashwiki:meteor smash|meteor smash]]ing when connecting with his feet, which is a trait only Mario has since ''Super Smash Bros. Melee'', and has a hitbox on his chest that launches the opponents away. His aforementioned back throw has higher knockback that, when coupled with his higher overall damage output, makes it one of the strongest back throws in the game.


For the Megavitamins move, the capsules are not only larger, but also gained a higher launching angle, increased hitlag, decreased ending lag, better hitbox placements and increased knockback. Altogether, these changes make them much more effective for camping and setting up combos at the comparatively minor cost of their ability to lock a downed opponent. Dr. Tornado gained a drastic increase to its damage output and knockback, which make it a viable finisher unlike in previous installments. In addition, it boasts improved utility, courtesy of its improved vertical recovery and its ability to grant damage-based armor during frames 5-9 when Dr. Mario uses it on the ground.
For the Megavitamins move, the capsules are not only larger, but also gained a higher launching angle, increased hitlag, decreased ending lag, better hitbox placements and increased knockback. Altogether, these changes make them much more effective for camping and setting up combos at the comparatively minor cost of their ability to lock a downed opponent. Dr. Tornado gained a drastic increase to its damage output and knockback, which make it a viable finisher unlike in previous installments. In addition, it boasts improved utility, courtesy of its improved vertical recovery and its ability to grant damage-based armor during frames 2-9 when Dr. Mario uses it on the ground.


However, Dr. Mario's grounded and aerial mobility use a negative multiplier with an unspecified value: although his walking and running speeds are slightly faster, his jump is slightly lower and his already sluggish air speed is slightly slower. Aside from these issues, Dr. Mario's up tilt gained the same horizontal range reduction that Mario's acquired, and his grab game is hampered by ''Ultimate''{{'}}s near-universal lag increase for grabs.
However, Dr. Mario's grounded and aerial mobility use a negative multiplier with an unspecified value: although his walking and running speeds are slightly faster and his jump is higher, his short hop and double jump are slightly lower and his already sluggish air speed is slightly slower. Aside from these issues, Dr. Mario's up tilt gained the same horizontal range reduction that Mario's acquired, and his grabbing ability is hampered by ''Ultimate''{{'}}s near-universal lag increase for grabs.


As with several other returning characters, Dr. Mario's victory theme, which is the orchestral arrangement of the level clear theme from ''[[Super Mario Bros.]]'' (and is shared with Mario, [[Luigi]], [[Princess Peach|Peach]], and [[Princess Daisy|Daisy]]), has been slightly shortened and sped up compared to the previous installments.  
As with several other returning characters, Dr. Mario's victory theme, which is the orchestral arrangement of the level clear theme from ''[[Super Mario Bros.]]'' (and is shared with Mario, [[Luigi]], [[Princess Peach|Peach]], and [[Princess Daisy|Daisy]]), has been slightly shortened and sped up compared to the previous installments.  
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Dr. Mario's Classic Mode route involves him fighting red-, yellow-, and blue-colored variants of different characters, as a reference to the [[Virus]]es from the [[Dr. Mario (series)|''Dr. Mario'' series]].
Dr. Mario's Classic Mode route involves him fighting red-, yellow-, and blue-colored variants of different characters, as a reference to the [[Virus]]es from the [[Dr. Mario (series)|''Dr. Mario'' series]].


{| class="wikitable" style="margin: auto;"
#Three [[Mr. Game & Watch]]es on [[Flat Zone X]]
!colspan="5"|Colorful Treatment Plan
#Three [[Kirby]]s on [[Green Greens]]
|-
#Three [[Yoshi]] on [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]
!width=20px|Round
#Three [[Wii Fit Trainer]]s on [[Wii Fit Studio]]
!width=150px|Opponent(s)
#Three [[R.O.B.]]s on [[Battlefield]]
!width=100px|Stage
#Three [[Wario]] (overalls) on [[Luigi's Mansion (stage)|Luigi's Mansion]]
!width=250px|Song
#Final boss against [[Master Hand]], as well as [[Crazy Hand]] on [[smashwiki:Difficulty|intensity]] 7.0 or higher, on [[Final Destination]]
|-
!1
|[[Mr. Game & Watch]] ×3
|[[Flat Zone X]]
|Chill <small>(for 3DS / Wii U)</small>
|-
!2
|[[Kirby]] ×3
|[[Green Greens]]
|Fever
|-
!3
|[[Yoshi]] ×3
|[[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]
|Chill <small>(Brawl)</small>
|-
!4
|[[Wii Fit Trainer]] ×3
|[[Wii Fit Studio]]
|Fever
|-
!5
|[[R.O.B.]] ×3
|[[Battlefield]]
|Chill <small>(for 3DS / Wii U)</small>
|-
!6
|[[Wario]] (overalls) ×3
|[[Luigi's Mansion (stage)|Luigi's Mansion]]
|Tetris: Type A
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===''Mario Kart'' series===
===''Mario Kart'' series===
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|width2=100
|width2=100
}}
}}
In ''[[Mario Kart Live: Home Circuit]]'', Dr. Mario and Dr. Luigi appear as outfits for Mario and Luigi.
Dr. Mario ''[[Mario Kart Live: Home Circuit]]'', Dr. Mario and Dr. Luigi appear as outfits for Mario and Luigi.
{{br}}
{{br}}


====''Mario Kart Tour''====
====''Mario Kart Tour''====
Dr. Mario makes his [[Mario Kart (series)|''Mario Kart'' series]] debut in ''[[Mario Kart Tour]]'', being added alongside Dr. Luigi as a separate driver from Mario in his own [[List of tours in Mario Kart Tour|tour]], the [[Doctor Tour]]. Both have the [[Capsule]] as their [[Special skill (Mario Kart Tour)|special skill]]. One of Dr. Mario's [[Jump Boost|trick]] animations mimics his victory animation at the end of a multiplayer match in ''[[Dr. Mario (game)|Dr. Mario]]'', complete with the same limited number of frames.<ref>@mariokarttourEN. (April 28, 2022). [https://twitter.com/mariokarttourEN/status/1519919409694978048]. ''Twitter''.</ref> Dr. Bowser and Dr. Peach later debuted in the [[Peach vs. Bowser Tour]].
Dr. Mario makes his [[Mario Kart (series)|''Mario Kart'' series]] debut in ''[[Mario Kart Tour]]'', being added alongside Dr. Luigi as a separate driver from Mario in his own [[List of tours in Mario Kart Tour|tour]], the [[Doctor Tour (2022)|2022 Doctor Tour]]. Both have the [[Capsule]] as their [[Special skill (Mario Kart Tour)|special skill]]. One of Dr. Mario's [[Jump Boost|trick]] animations mimics his victory animation at the end of a multiplayer match in ''[[Dr. Mario (game)|Dr. Mario]]'', complete with the same limited number of frames.<ref>@mariokarttourEN. (April 28, 2022). [https://twitter.com/mariokarttourEN/status/1519919409694978048]. ''Twitter''.</ref> Dr. Bowser and Dr. Peach later debuted in the [[Peach vs. Bowser Tour (May 2022)|May 2022 Peach vs. Bowser Tour]].


===Other appearances===
===Other appearances===
[[File:DrMario SM4MT.png|thumb|Dr. Mario in ''[[Super Mario 4koma Manga Theater]]'']]
[[File:DrMario SM4MT.png|thumb|Dr. Mario in ''[[Super Mario 4koma Manga Theater]]'']]
[[File:SMO-scrn-DrMario.jpg|thumb|Mario dressed as Dr. Mario, as seen in ''[[Super Mario Odyssey]]'']]
[[File:SMO-scrn-DrMario.jpg|thumb|Mario dressed as Dr. Mario, as seen in ''[[Super Mario Odyssey]]'']]
Dr. Mario also makes a small appearance as one of the occupations listed in ''[[Super Mario Bros. & Friends: When I Grow Up]]'' on the "Medical Doctor/Nurse" career page. In ''[[WarioWare, Inc.: Mega Microgame$!]]'', Dr. Mario appears in a [[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|microgame named after him]] based on the NES version of his game. A spoof of the original ''Dr. Mario'' game appears in ''WarioWare, Inc.: Mega Microgame$!'' called [[Dr. Wario]], though it has no gameplay differences. [[Dr. Mario (WarioWare Gold)|Yet another microgame]] in ''[[WarioWare Gold]]'' stars Dr. Mario.
Dr. Mario also makes a small appearance as one of the occupations listed in ''[[Super Mario Bros. & Friends: When I Grow Up]]'' on the "Medical Doctor/Nurse" career page. In ''[[WarioWare, Inc.: Mega Microgame$!]]'', Dr. Mario appears in a [[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|microgame named after him]] based on the NES version of his game. A parody of the original ''Dr. Mario'' game appears in ''WarioWare, Inc.: Mega Microgame$!'' called [[Dr. Wario]], though it has no gameplay differences. [[Dr. Mario (WarioWare Gold)|Yet another microgame]] in ''[[WarioWare Gold]]'' stars Dr. Mario.


Dr. Mario in is also one of the several characters that compose [[Costume Mario]] in ''[[Super Mario Maker]]''; players can unlock the Dr. Mario costume by using the appropriate amiibo or completing one of the several challenges, which randomly unlocks a costume character. When players use Dr. Mario, sound effects from the NES version of Dr. Mario play, and when {{button|Padup}} is pressed, Dr. Mario takes out a capsule. One of Yoshi's [[List of Yoshi designs in Yoshi's Woolly World|designs]] in ''[[Yoshi's Woolly World]]'' is based on Dr. Mario. Players can scan a Dr. Mario amiibo to unlock the color scheme.
Dr. Mario in is also one of the several characters that compose [[Costume Mario]] in ''[[Super Mario Maker]]''; players can unlock the Dr. Mario costume by using the appropriate amiibo or completing one of the several challenges, which randomly unlocks a costume character. When players use Dr. Mario, sound effects from the NES version of Dr. Mario play, and when {{button|Padup}} is pressed, Dr. Mario takes out a capsule. One of Yoshi's [[List of Yoshi designs in Yoshi's Woolly World|designs]] in ''[[Yoshi's Woolly World]]'' is based on Dr. Mario. Players can scan a Dr. Mario amiibo to unlock the color scheme.
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In [[Nintendo Monopoly]], Dr. Mario is seen on the "Receive for medical services $25" [[? Block]] Card.
In [[Nintendo Monopoly]], Dr. Mario is seen on the "Receive for medical services $25" [[? Block]] Card.


In ''[[Super Mario Odyssey]]'', Dr. Mario appears as one of Mario's outfits. This is Dr. Mario's first appearance in a mainline ''Mario'' title.
In ''[[Super Mario Odyssey]]'', Dr. Mario appears as one of Mario's outfits. This is Dr. Mario's first appearance in a mainline ''Super Mario'' title.


====Remakes and compilations====
====Remakes and compilations====
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==List of appearances==
==List of appearances==
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class="wikitable sortable" width=100%
|-
|-
!width=40%|Title
!width=40%|Title
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|2003
|2003
|[[Game Boy Advance]]
|[[Game Boy Advance]]
|-
|''[[WarioWare, Inc.: Mega Party Game$!]]''
|Cameo in [[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|microgame]]
|2003
|Nintendo GameCube
|-
|-
|''[[Classic NES Series: Dr. Mario]]''
|''[[Classic NES Series: Dr. Mario]]''
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|Playable skin in the Super Mario Mash-up
|Playable skin in the Super Mario Mash-up
|2018
|2018
|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|[[nwiki:New Nintendo 3DS|New Nintendo 3DS]]
|-
|-
|''[[Minecraft]]'' (Bedrock version)
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|Playable skin in the Super Mario Mash-up
|Playable skin in the Super Mario Mash-up
|2018
|2018
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|-
|-
|''[[Dr. Mario World]]''
|''[[Dr. Mario World]]''
|Playable character
|Playable character as Dr. Mario and 8-Bit Dr. Mario
|2019
|2019
|iOS/Android
|iOS/Android
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|-
|-
|''[[Mario Kart Tour]]''
|''[[Mario Kart Tour]]''
|Unlockable playable character ([[Doctor Tour]])
|Unlockable playable character
|2022
|2022 ([[Doctor Tour (2022)|Doctor Tour]])
|iOS/Android
|iOS/Android
|-
|''[[WarioWare: Move It!]]''
|Cameo in [[Dr. Mario (WarioWare: Move It!)|microgame]]
|2023
|Nintendo Switch
|}
|}


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===''[[Super Mario Bros. & Friends: When I Grow Up]]''===
===''[[Super Mario Bros. & Friends: When I Grow Up]]''===
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"  
{|width=100% class="wikitable"  
!Picture
!Picture
!Name
!Name
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<gallery>
<gallery>
DrMarioPoint.png|''[[Dr. Mario (game)|Dr. Mario]]
DrMarioPoint.png|''[[Dr. Mario (game)|Dr. Mario]]
DrMarioArt3.png|''[[Vs. Dr. Mario]]
Dr. Mario and Virus Artwork - USA 1991 Flyer.png|''[[Vs. Dr. Mario]]
DrMarioArt1.png|''[[Nintendo Power]]
DrMarioArt1.png|''[[Nintendo Power]]
DrMario1.png|''[[Dr. Mario 64]]
DrMario1.png|''[[Dr. Mario 64]]
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|Spa=Doctor Mario
|Spa=Doctor Mario
|SpaM=-
|SpaM=-
|Fra=Docteur Mario
|Fre=Docteur Mario
|FraM=Doctor Mario
|FreM=Doctor Mario
|Dut=Dokter Mario
|Dut=Dokter Mario
|DutM=Doctor Mario
|DutM=Doctor Mario
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{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
<references/>
<references/>
{{Mario forms}}


{{DM64}}
{{DM64}}
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{{DMW}}
{{DMW}}
{{MKT}}
{{MKT}}
[[Category:Mario forms]]
[[de:Dr. Mario (Charakter)]]
[[de:Dr. Mario (Charakter)]]
[[it:Dr. Mario (personaggio)]]
[[it:Dr. Mario (personaggio)]]
[[Category:Doctors|Mario]]
[[Category:Doctors|Mario]]
[[Category:Parents]]
[[Category:Playable characters]]
[[Category:Playable characters]]
[[Category:Unlockable characters]]
[[Category:Siblings]]
[[Category:Siblings]]
[[Category:Dr. Mario]]
[[Category:Dr. Mario]]
1,156

edits