Dry Bones: Difference between revisions

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|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|variant_of=[[Koopa Troopa]]
|variant_of=[[Koopa Troopa]]
|variants=[[Big Dry Bones]]<br>[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Vomer]]
|variants=[[Big Dry Bones]]<br>[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Suppon no Karon]]<br>[[Vomer]]
|comparable=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Fish Bone]]<br>[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|comparable=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Fish Bone]]<br>[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|notable=[[Dead Bones]]<br>[[Sphinx Zō]]
|notable=[[Sphinx Zō]]
|collapsed=true
|collapsed=true
}}
}}
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMB World 8-Tower 1.png|thumb|A Dry Bones as seen in ''New Super Mario Bros.'', in [[World 8-Tower (New Super Mario Bros.)|World 8-Tower]]]]
[[File:NSMB World 8-Tower 1.png|thumb|A Dry Bones as seen in ''New Super Mario Bros.'', in [[World 8-Tower (New Super Mario Bros.)|World 8-Tower]]]]
Dry Bones are common in the various [[Tower]]s and [[Castle]]s of ''[[New Super Mario Bros.]]''. Much like previous platformers, when Dry Bones are jumped on, they briefly crumble; in ''New Super Mario Bros.'', their head detaches and bounces away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning - if they were in the process of rebuilding themselves, the head freezes in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.
Dry Bones are common in the various [[Tower]]s and [[Castle]]s of ''[[New Super Mario Bros.]]'' Much like previous platformers, when Dry Bones are jumped on, they briefly crumble; in ''New Super Mario Bros.'', their head detaches and bounces away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning - if they were in the process of rebuilding themselves, the head freezes in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.


A new variant, [[Big Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.
A new variant, [[Big Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.
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====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
[[File:SMBWDry Bones.jpg|thumb|Dry Bones in ''Super Mario Bros. Wonder'']]
[[File:SMBWDry Bones.jpg|thumb|Dry Bones in ''Super Mario Bros. Wonder'']]
Dry Bones reappear in ''[[Super Mario Bros. Wonder]]'' as enemies in the palace levels. They behave the same way as in other games, although swinging [[Elephant Mario]]'s trunk can permanently defeat them.
Dry Bones reappear in ''[[Super Mario Bros. Wonder]]'' as enemies in the palace levels. They behave the same way as in other games, although [[Elephant Mario]]'s trunk attack can permanently defeat them.
{{br}}
{{br}}


===DIC cartoons===
===DIC cartoons===
====''The Adventures of Super Mario Bros. 3''====
====''The Adventures of Super Mario Bros. 3''====
[[File: CartoonDryBones.png|thumb|upright=1.1|A Dry Bones in "Do the Koopa"]]
[[File: CartoonDryBones.png|thumb|upright=1.1|A Dry Bones in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]".]]
Dry Bones make a few appearances in ''[[The Adventures of Super Mario Bros. 3]]''.
Dry Bones make a few appearances in ''[[The Adventures of Super Mario Bros. 3]]''.


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====''Super Mario World'' television series====
====''Super Mario World'' television series====
[[File:DryBonesSMW.png|thumb|Dry Bones in "The Night Before Cave Christmas", about to attack Mario]]
[[File:DryBonesSMW.png|thumb|A Dry Bones in the ''Super Mario World'' television series episode "[[The Night Before Cave Christmas]]"]]
Dry Bones appear in the [[Super Mario World (television series)|''Super Mario World'']] animated series, in the episode "[[Send in the Clown]]" and "[[The Night Before Cave Christmas]]". Here, both of them make a very small appearance as they try to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]] or stop Mario from getting a feather. The Dry Bones grabs a bone from out of its throat and throws it at Mario.
Dry Bones appear in the [[Super Mario World (television series)|''Super Mario World'']] animated series, in the episode "[[Send in the Clown]]" and "[[The Night Before Cave Christmas]]". Here, both of them make a very small appearance as they try to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]] or stop Mario from getting a feather. The Dry Bones grabs a bone from out of its throat and throws it at Mario.


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====''Super Paper Mario''====
====''Super Paper Mario''====
Dry Bones reappear once again in ''[[Super Paper Mario]]'', now behaving similarly to their behavior in the 2D games in the ''[[Super Mario (series)|Super Mario]]'' series. They not longer throw bones to attack, instead walking into Mario, [[Princess Peach]], [[Bowser]], and [[Luigi]] in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's [[Fire Breath]] and [[Boomer]]'s explosions), which only cause them to collapse and revive moments later. Unlike in the ''Super Mario'' series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in [[The Underwhere]], [[Underwhere Road]], and the [[Flipside Pit of 100 Trials]].
Dry Bones reappear once again in ''[[Super Paper Mario]]'', now behaving similarly to their behavior in the 2D games in the ''[[Super Mario (series)|Super Mario]]'' series. They no longer throw bones to attack, instead walking into Mario, [[Princess Peach]], [[Bowser]], and [[Luigi]] in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's [[Fire Breath]] and [[Boomer (Super Paper Mario)|Boomer]]'s explosions), which only cause them to collapse and revive moments later. Unlike in the ''Super Mario'' series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in [[The Underwhere]], [[Underwhere Road]], and the [[Flipside Pit of 100 Trials]].


Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from ''Super Mario World'' and the behavior of Dull Bones and Dry Bones in previous ''[[Paper Mario (series)|Paper Mario]]'' games. A new, even stronger variety is also introduced, known as a [[Dark Dull Bones]].
Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from ''Super Mario World'' and the behavior of Dull Bones and Dry Bones in previous ''[[Paper Mario (series)|Paper Mario]]'' games. A new, even stronger variety is also introduced, known as a [[Dark Dull Bones]].
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Its [[Skillshot]] is the [[Shocker (Mario Strikers Charged)|Shocker]]. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
Its [[Skillshot]] is the [[Shocker (Mario Strikers Charged)|Shocker]]. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
{{br}}
{{br}}
===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
As a species, Dry Bones first appeared as members of the audience in both the [[Mario & Sonic at the Olympic Games (Wii)|Wii version]] and the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Games'', though the Wii version also includes them as referees. In the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in London Party mode, Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame. In the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
As a species, Dry Bones first appeared as members of the audience in both the [[Mario & Sonic at the Olympic Games (Wii)|Wii version]] and the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Games'', though the Wii version also includes them as referees. In the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in London Party mode, Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame. In the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
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===Physical description and traits===
===Physical description and traits===
[[File:MP8 DryBones.png|thumb|Dry Bones's current appearance.]]
[[File:MP8 DryBones.png|thumb|Dry Bones's current appearance.]]
Dry Bones are undead Koopa Troopas with gray bones, dark gray shells, black eyes, yellow pupils, and pale blue shoes and gloves. A Dry Bones' shell is similarly designed to that of a Koopa Troopa's, but it is gray and features black patterns in between each shell segment. Dry Bones never maintains a consistent appearance, due to receiving changes between games and media, which range from minor changes such as increased or decreased vibrancy in colors, to major alterations such as having longer or shorter limbs, and appearing as a bipedal or quadrupedal creature. In ''Super Mario Bros. 3'' and the [[DIC Entertainment]] ''Super Mario'' cartoons, Dry Bones appears as a quadruped, due to standing on all fours, and never standing upright. The DIC ''Super Mario'' cartoons give Dry Bones hollow eyes, shorter limbs, and longer necks. Additionally, the ''Super Mario Bros.'' style in ''Super Mario Maker'' uses a heavily modified Koopa Troopa sprite, with the lone differences being gray skin, black eyes, and blue pupils.  
Dry Bones are undead Koopa Troopas with gray bones, dark gray shells, black eyes, yellow pupils, and pale blue shoes and gloves, the latter of which notably are not worn by their living counterparts. A Dry Bones' shell is similarly designed to that of a Koopa Troopa's, but it is gray and features black patterns in between each shell segment. Dry Bones' appearance has changed often, due to receiving changes between games and media, which range from minor changes such as increased or decreased vibrancy in colors, to major alterations such as having longer or shorter limbs, and appearing as a bipedal or quadrupedal creature; however, in the GameCube era, Dry Bones' standard appearance was finalized, as with many entities - in particular, Dry Bones received its standardized design in ''Mario Superstar Baseball''. In ''Super Mario Bros. 3'' and the [[DIC Entertainment]] ''Super Mario'' cartoons, Dry Bones appears as a quadruped, due to standing on all fours, and never standing upright. The DIC ''Super Mario'' cartoons give Dry Bones hollow eyes, shorter limbs, and longer necks. Additionally, the ''Super Mario Bros.'' style in ''Super Mario Maker'' uses a heavily modified Koopa Troopa sprite, with the lone differences being gray skin, black eyes, and blue pupils.  


''Super Mario World'' is the first game to give Dry Bones an upright stance, which would be used in a multitude of subsequent installments. However, Dry Bones' ''Super Mario World'' design comes with exclusive elements not present in other games, such as white pupils, a small set of teeth, and a physically larger stature than the Koopa Troopas. Later games resize Dry Bones so they are the same height and shape as a Koopa Troopa. ''Mario & Luigi: Superstar Saga'' once again depicts Dry Bones as a quadrupedal species; in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the Dry Bones in Beanbean Kingdom retain their quadrupedal stature, though their Mushroom Kingdom relatives present in the ''Minion's Quest: The Search For Bowser'' side story are shown in an upright posture, thus suggesting that Dry Bones differ depending on the region. Both ''Super Mario Galaxy'' games depict Dry Bones as bipedal creatures who stand and move in hunched postures, a feature that is reused in ''Super Mario 3D Land'' and for [[Parabones]] in ''Super Mario 3D World'' and ''Super Mario Odyssey''. In the ''Super Smash Bros.'' series, Dry Bones' trophy has a more realistic appearance than its species' main depiction. In ''Super Smash Bros. Brawl'', Dry Bones' trophy has a more monotone appearance, as well as a darker color scheme and a detailed shell. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', its trophy has a more vibrant and cartoonish appearance, as well as much less detailing.
''Super Mario World'' is the first game to give Dry Bones an upright stance, which would be used in a multitude of subsequent installments. However, Dry Bones' ''Super Mario World'' design comes with exclusive elements not present in other games, such as white pupils, a small set of teeth, and a physically larger stature than the Koopa Troopas. Later games resize Dry Bones so they are the same height and shape as a Koopa Troopa. ''Mario & Luigi: Superstar Saga'' once again depicts Dry Bones as a quadrupedal species; in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the Dry Bones in Beanbean Kingdom retain their quadrupedal stature, though their Mushroom Kingdom relatives present in the ''Minion's Quest: The Search For Bowser'' side story are shown in an upright posture, thus suggesting that Dry Bones differ depending on the region. Both ''Super Mario Galaxy'' games depict Dry Bones as bipedal creatures who stand and move in hunched postures, a feature that is reused in ''Super Mario 3D Land'' and for [[Parabones]] in ''Super Mario 3D World'' and ''Super Mario Odyssey''. In the ''Super Smash Bros.'' series, Dry Bones' trophy has a more realistic appearance than its species' main depiction. In ''Super Smash Bros. Brawl'', Dry Bones' trophy has a more monotone appearance, as well as a darker color scheme and a detailed shell. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', its trophy has a more vibrant and cartoonish appearance, as well as much less detailing.


In the first three ''Paper Mario'' games, Dry Bones use their ''Super Mario World'' design, but with three tufts of hair, a feature that is only present in their ''Super Mario World'' artwork. Starting from ''Paper Mario: Sticker Star'', Dry Bones use their design from the ''New Super Mario Bros.'' series. Additionally, ''Paper Mario: Color Splash'' gives Dry Bones a pronounced paper outline.
In the first three ''Paper Mario'' games, Dry Bones use their ''Super Mario World'' design, but with three tufts of hair, a feature that is only present in their ''Super Mario World'' artwork. Starting from ''Paper Mario: Sticker Star'', Dry Bones use their design from the ''New Super Mario Bros.'' series, though they keep their previous shell design (albeit recolored) and lack of arm bones. Additionally, ''Paper Mario: Color Splash'' gives Dry Bones a pronounced paper outline.


In ''The Super Mario Bros. Movie'', Dry Bones have visible neck bones, their eye sockets are more expressive, and their pupils turn red (similar to ''Super Mario 3D Land'') and fiery when angered or hostile.
In ''The Super Mario Bros. Movie'', Dry Bones have visible neck bones, their eye sockets are more expressive, and their pupils turn red (similar to ''Super Mario 3D Land'') and fiery when angered or hostile.
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==List of appearances==
==List of appearances==
{|class="wikitable sortable" width=100%
{|class="wikitable sortable"width=100%
|-
|-
!width=40%|Title
!width=40%|Title
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|[[Nintendo 3DS#New Nintnedo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintnedo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|-
|-
|''[[Minecraft]]'' (Bedrock version)
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|Enemy/Playable skin in the Super Mario Mash-up
|Enemy/Playable skin in the Super Mario Mash-up
|2018
|2018
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|Jap=カロン
|Jap=カロン
|JapR=Karon
|JapR=Karon
|JapM=Derived from「からから」(''kara-kara'', an ideophone for "bone-dry", and the onomatopoeia for light things clattering) and possibly the male name suffix "-ron", and/or "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization
|JapM=Derived from「からから」(''kara-kara'', an ideophone for "bone-dry", and the onomatopoeia for light things clattering) and possibly the male name suffix ''-ron'', and/or "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization
|SpaA=Huesitos<br>Dry Bones <small>(2007-2008)</small><br>Drybone<ref>''Club Nintendo'' (Chile) Año 1 No. 2, page 33.</ref> <small>(''Super Mario Bros. 3'')</small>
|ChiS=碎碎龟
|SpaAM=Diminutive of "hueso" (bone)<br>-<br>Drybone
|ChiSR=Suì Suì Guī
|SpaE=Huesitos<br>Huesos Secos <small>(once in ''The Adventures of Super Mario Bros. 3'')</small>
|ChiSM=Fragmented Turtle
|SpaEM=Diminutive of "hueso" (bone)<br>Dry Bones (only called this once, and was also referred to as "Huesitos" in the same episode)
|ChiS2=枯骨怪 <small>(prior to ''Mario Tennis Aces'')</small><ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref>
|FreA=Skelex<br>Ossec <small>(early games)</small>
|ChiS2R=Kūgǔ Guài
|FreAM=From "skeleton" and the plural-forming suffix "-x"<br>Portmanteau of "os" (bone) and "sec" (dry)
|ChiS2M=Dry Bone Monster
|FreE=Skelerex <small>(since ''Mario & Luigi: Superstar Saga'')</small><br>Ossec <small>(early games)</small>
|ChiT=碎碎龜
|FreEM=From "skeleton"<br>Portmanteau of "os" (bone) and "sec" (dry)
|ChiTR=Suì Suì Guī
|ChiTM=Fragmented Turtle
|Dut=Dry Bones
|Dut=Dry Bones
|Ger=Knochentrocken<br>Skelett-Koopa
|FreA=Skelex
|GerM="Dry as a Bone"<br>Skeleton Koopa
|FreAM=From "skeleton" and the plural-forming suffix ''-x''
|Ita=Tartosso<br>Ossa Secche <small>(''The Adventures of Super Mario Bros. 3'')</small>
|FreA2=Ossec <small>(early games)</small>
|ItaM=Portmanteau of "tartaruga" (turtle) and "osso" (bone)<br>Dry Bones
|FreA2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|FreE=Skelerex <small>(since ''Mario & Luigi: Superstar Saga'')</small>
|FreE2=Ossec <small>(early games)</small>
|FreEM=From "skeleton"
|FreE2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|Ger=Knochentrocken
|GerM="Dry as a Bone"
|Ger2=Skelett-Koopa
|Ger2M=Skeleton Koopa
|Ita=Tartosso
|ItaM=Portmanteau of ''tartaruga'' ("turtle") and ''osso'' ("bone")
|Ita2=Ossa Secche <small>(''The Adventures of Super Mario Bros. 3'')</small>
|Ita2M=Dry Bones
|Kor=와르르
|KorR=Wareureu
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|PorA=Quebra-ossos
|PorA=Quebra-ossos
|PorAM=Bone Breaker
|PorAM=Bone Breaker
|PorE=Caveirinha
|PorE=Caveirinha
|PorEM=Diminutive of "caveira" (skull)
|PorEM=Diminutive of ''caveira'' ("skull")
|Rus=Купа-скелет
|Rus=Купа-скелет
|RusR=Kupa-skelet
|RusR=Kupa-skelet
|RusM=Skeleton Koopa
|RusM=Skeleton Koopa
|Kor=와르르
|SpaA=Huesitos
|KorR=Wareureu
|SpaAM=Diminutive of ''hueso'' ("bone")
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|SpaA2=Dry Bones <small>(2007-2008)</small>
|ChiS=碎碎龟<br>''Suì Suì Guī''<br>枯骨怪 <small>(prior to ''Mario Tennis Aces'')</small><ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Kūgǔ Guài''
|SpaA3=Drybone<ref>''Club Nintendo'' (Chile) Año 1 No. 2, page 33.</ref> <small>(''Super Mario Bros. 3'')</small>
|ChiSM=Fragmented Turtle<br><br>Dry Bone Monster
|SpaA3M=Drybone
|ChiT=碎碎龜
|SpaE=Huesitos
|ChiTR=Suì Suì Guī
|SpaEM=Diminutive of ''hueso'' ("bone")
|ChiTM=Fragmented Turtle
|SpaE2=Huesos Secos <small>(once in ''The Adventures of Super Mario Bros. 3'')</small>
|SpaE2M=Dry Bones (only called this once, and was also referred to as ''Huesitos'' in the same episode)
}}
}}


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