Koopa Paratroopa: Difference between revisions

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{{redirect|Paratroopa|the ''[[WarioWare: D.I.Y.]]'' [[microgame]] with the same name|[[Paratroopa (microgame)]]}}
{{redirect|Paratroopa|the ''[[WarioWare: D.I.Y.]]'' [[microgame]] with the same name|[[Paratroopa (microgame)]]}}
{{species infobox
{{species infobox
|title=Koopa Paratroopa
|image=[[File:Paratroopart.png|200px]]<br>A Red Koopa Paratroopa from ''[[Super Mario Run]]''
|image=[[File:Paratroopart.png|200px]]<br>A Red Koopa Paratroopa from ''[[Super Mario Run]]''
|collapsed=true
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|variants=[[Big Koopa Paratroopa]]<br>[[Dark Paratroopa]]<br>[[Dark Paratroopa (Super Paper Mario)|Dark Paratroopa (''Super Paper Mario'')]]<br>[[Dreamy Paratroopa]]<br>[[G. R. P-Troopa]]<br>[[Gold Koopa Paratroopa]]<br>[[Koopa Paratroopa 10-Stack]]<br>[[KP Paratroopa]]<br>[[Mad G. P-Troopa]]<br>[[Malakoopa]]<br>[[Paper Macho Koopa Paratroopa]]<br>[[Paper Paratroopa]]<br>[[Parabones]]<br>[[Paratroopea]]<br>[[Shady Paratroopa]]<br>[[Shiny Paratroopa]]<br>[[Z Koopa]]
|variants=[[Big Koopa Paratroopa]]<br>[[Dark Paratroopa]]<br>[[Dark Paratroopa (Super Paper Mario)|Dark Paratroopa (''Super Paper Mario'')]]<br>[[Dreamy Paratroopa]]<br>[[G. R. P-Troopa]]<br>[[Gold Koopa Paratroopa]]<br>[[Koopa Paratroopa 10-Stack]]<br>[[KP Paratroopa]]<br>[[Mad G. P-Troopa]]<br>[[Malakoopa]]<br>[[Paper Macho Koopa Paratroopa]]<br>[[Paper Paratroopa]]<br>[[Parabones]]<br>[[Paratroopea]]<br>[[Shady Paratroopa]]<br>[[Shiny Paratroopa]]<br>[[Z Koopa]]
|variant_of=[[Koopa Troopa]]
|variant_of=[[Koopa Troopa]]
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|notable=[[Corporal Paraplonk]]<br>[[Gattai monster]]<br>[[Knot-Wing the Koopa]]<br>[[Koopa General]]<br>[[Koopa Paratroopa Trio]]<br>[[Parakarry]]<br>[[Postmaster]]<br>[[Sergeant Flutter]]<br>[[Sphinx Zō]]
|notable=[[Corporal Paraplonk]]<br>[[Gattai monster]]<br>[[Knot-Wing the Koopa]]<br>[[Koopa General]]<br>[[Koopa Paratroopa Trio]]<br>[[Parakarry]]<br>[[Postmaster]]<br>[[Sergeant Flutter]]<br>[[Sphinx Zō]]
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
|collapsed=true
}}
}}
{{quote2|Shell Shock Three, weapons free. Let's light [[Mario|him]] up. Over.|Paratroopa|[[Paper Mario: Sticker Star]]}}
{{quote2|Shell Shock Three, weapons free. Let's light [[Mario|him]] up. Over.|Paratroopa|[[Paper Mario: Sticker Star]]}}
'''Koopa Paratroopas''' (also known as '''Para-Koopas''', '''Sky Troopas''' in ''[[Super Mario RPG: Legend of the Seven Stars]]'', '''Koopa Flying Troopers'''<ref>Alt text of the Koopa Paratroopa decoration in the [https://web.archive.org/web/20210810004641/https://play.nintendo.com/activities/play/nintendo-online-calendar-creator/ ''Mushroom Kingdom 2021 Calendar Creator''] application. ''[[Play Nintendo]]''. Archived August 10, 2021, 00:46:41 UTC from the [https://play.nintendo.com/activities/play/nintendo-online-calendar-creator/ original] via Wayback Machine. Retrieved June 13, 2023.</ref>, or simply '''Paratroopas''') are winged [[Koopa Troopa]]s. They lose their wings when they are stomped in the air, turning them into regular Koopa Troopas. Typically, Koopa Paratroopas are placed in large gaps where [[Mario]] and [[Luigi]] must stomp on rows of them to traverse a pit or reap other rewards. They traditionally come in two varieties: Red Koopa Paratroopas usually fly up and down in a set path, while Green Koopa Paratroopas often bounce in the player's general direction or fly back and forth, although many exceptions have been made to these rules. Red Koopa Paratroopas first appear in World 1-3 of ''[[Super Mario Bros.]]'', while the green ones first appear in World 2-1 of the same game. Koopa Paratroopas have also appeared as playable characters in various spin-off installments, occasionally even appearing without a normal Koopa Troopa as a playable character; in these installments, the red Paratroopas are the default color, having appeared first, and the green Paratroopas are the alternate color, having appeared later. Their name comes from "paratrooper," a term used in the military to describe soldiers who parachute down to attack.
'''Koopa Paratroopas''' (also known as '''Para-Koopas''', '''Sky Troopas''' in the original [[Super Nintendo Entertainment System|SNES]] version of ''[[Super Mario RPG: Legend of the Seven Stars]]'', '''Koopa Flying Troopers'''<ref>{{cite|title=Alt text of the Koopa Paratroopa decoration in the ''[[Nintendo Online Calendar Creator#Mushroom Kingdom 2021 Calendar Creator|Mushroom Kingdom 2021 Calendar Creator]]''|archive=web.archive.org/web/20210810004641/https://play.nintendo.com/activities/play/nintendo-online-calendar-creator|publisher=''[[Play Nintendo]]''|accessdate=June 13, 2023}}</ref>, or simply '''Paratroopas''') are winged [[Koopa Troopa]]s. They lose their wings when they are stomped in the air, turning them into regular Koopa Troopas. Typically, Koopa Paratroopas are placed in large gaps where [[Mario]] and [[Luigi]] must stomp on rows of them to traverse a pit or reap other rewards. They traditionally come in two varieties: Red Koopa Paratroopas usually fly up and down in a set path, while Green Koopa Paratroopas often bounce in the player's general direction or fly back and forth, although many exceptions have been made to these rules. Koopa Paratroopas also appear as playable characters in various spin-off games, occasionally even appearing without a normal Koopa Troopa as a playable character; in these installments, the red Paratroopas are the default color, having appeared first, and the green Paratroopas are the alternate color, having appeared later. Their name comes from "paratrooper," a term used in the military to describe soldiers who parachute down to attack.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.''====
====''Super Mario Bros.''====
[[File:SMB Red Koopa Paratroopa Recolor.png|thumb|110px|Artwork of a Koopa Paratroopa from ''Super Mario Bros.'']]
[[File:SMB Artwork - Koopa Paratroopa Alt.png|thumb|110px|The original design of a Koopa Paratroopa, from ''Super Mario Bros.'']]
Koopa Paratroopas debut in ''[[Super Mario Bros.]]'', counting their remakes and ports (including ''[[Super Mario Bros. Deluxe]]'' and ''[[Super Mario All-Stars]]''), behaving as flying Koopa Troopas. They lose their wings and turn into normal [[Koopa Troopa]]s if [[Mario]] or [[Luigi]] jump on them. They come in two different varieties with each having its own attack pattern: green Koopa Paratroopas (which are colored teal in underground and castle-themed levels) either fly left and right or bounce around, and red Koopa Paratroopas fly up and down. In this game, red Koopa Paratroopas first appear in [[World 1-3 (Super Mario Bros.)|World 1-3]], while green Koopa Paratroopas first appear in [[World 2-1 (Super Mario Bros.)|World 2-1]]. Due to a possible programming oversight, red Koopa Paratroopas that lose their wings walk off ledges as if they are green Koopa Troopas.
Koopa Paratroopas debut in ''[[Super Mario Bros.]]'', counting their remakes and ports (including ''[[Super Mario Bros. Deluxe]]'' and ''[[Super Mario All-Stars]]''), behaving as flying Koopa Troopas. They lose their wings and turn into normal [[Koopa Troopa]]s if [[Mario]] or [[Luigi]] jump on them. They come in two different varieties, each having its own attack pattern: green Koopa Paratroopas (which are colored teal in underground and castle-themed levels) either fly left and right or bounce around, and red Koopa Paratroopas fly up and down. In this game, red Koopa Paratroopas first appear in [[World 1-3 (Super Mario Bros.)|World 1-3]], while green Koopa Paratroopas first appear in [[World 2-1 (Super Mario Bros.)|World 2-1]]. Due to a possible programming oversight, red Koopa Paratroopas that lose their wings walk off ledges as if they are green Koopa Troopas.


====''Super Mario Bros.: The Lost Levels''====
====''Super Mario Bros.: The Lost Levels''====
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|align=left
}}
}}
[[File:Koopa Paratroopa SMW artwork.jpg|thumb|115px|Artwork of a green Koopa Paratroopa from ''Super Mario World'']]
Koopa Paratroopas, also known here as '''Winged Koopa Troopas'''<ref>{{cite|title=''[[Mario Mania]]'' Player's Guide|date=August 1991|language=American English|publisher=Nintendo of America|page=50}}</ref><ref>{{cite|title=''Nintendo Power Advance'' Volume 4|publisher=Nintendo of America|language=American English|date=2002|isbn=1-930206-21-6|page=32 and 39}}</ref> or '''Flying Koopa Troopas''',<ref>{{cite|title=''Nintendo Power Advance'' Volume 4|publisher=Nintendo of America|language=American English|isbn=1-930206-21-6|date=2002|page=40, 46, 55, 60, 71, 75, 76}}</ref> reappear in ''[[Super Mario World]]'' and its remake, ''[[Super Mario World: Super Mario Advance 2]]'', also having the updated design of the Koopa Troopas, as they are now bipedal rather than quadrupedal. In this game, many of them are capable of flight instead of simply hopping, including all red varieties and certain green Koopa Paratroopas. They still lose their wings when jumped on by Mario or Luigi. If Mario or Luigi jumps on them while riding Yoshi, they are defeated in a single stomp. Koopa Paratroopas are first encountered in [[Yoshi's Island 3]]. When players unlock [[Fall]], all Koopas wear Mario masks rather than shells, including Koopa Paratroopas.
Koopa Paratroopas, also known here as '''Winged Koopa Troopas'''<ref>Nintendo ''Mario Mania'' Player's Guide. Page 50.</ref><ref>''Nintendo Power Advance'' V.4, pages 32, 39.</ref> or '''Flying Koopa Troopas''',<ref>''Nintendo Power Advance'' V.4, pages 40, 46, 55, 60, 71, 75, 76.</ref> reappear in ''[[Super Mario World]]'' and its remake, ''[[Super Mario World: Super Mario Advance 2]]'', also having the updated design of the Koopa Troopas, as they are now bipedal rather than quadrupedal. In this game, many of them are capable of flight instead of simply hopping, including all red varieties and certain green Koopa Paratroopas. They still lose their wings when jumped on by Mario or Luigi. If Mario or Luigi jumps on them while riding Yoshi, they are defeated in a single stomp. Koopa Paratroopas are first encountered in [[Yoshi's Island 3]]. When players unlock [[Fall]], all Koopas wear Mario masks rather than shells, including Koopa Paratroopas.


Green-shelled Koopa Paratroopas either jump in one direction, some jumping higher than others, or fly in one direction, while the red-shelled Koopa Paratroopas fly back and forth horizontally or vertically, though some fly horizontally across the screen in one direction. Even though blue-shelled Koopas and yellow-shelled Koopas are introduced in this game, only the yellow-shelled Koopas have a winged variant. Yellow-shelled Koopa Paratroopas walk like regular Koopas, but they chase after Mario and jump over any shells that are in their way, though they do not jump over shells moving from behind them. Jumping on them gets rid of their wings and turn them into regular yellow-shelled Koopas. Yellow-shelled Koopa Paratroopas only appear in the [[Special Zone]] courses [[Awesome]] and [[Funky (level)|Funky]], making them very rare enemies.
Green-shelled Koopa Paratroopas either jump in one direction, some jumping higher than others, or fly in one direction, while the red-shelled Koopa Paratroopas fly back and forth horizontally or vertically, though some fly horizontally across the screen in one direction. Even though blue-shelled Koopas and yellow-shelled Koopas are introduced in this game, only the yellow-shelled Koopas have a winged variant. Yellow-shelled Koopa Paratroopas walk like regular Koopas, but they chase after Mario and jump over any shells that are in their way, though they do not jump over shells moving from behind them. Jumping on them gets rid of their wings and turn them into regular yellow-shelled Koopas. Yellow-shelled Koopa Paratroopas only appear in the [[Special Zone]] courses [[Awesome]] and [[Funky (level)|Funky]], making them very rare enemies.
{{br}}
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
=====Level appearances=====
{|width=100% class="wikitable"
{|width=100% class=wikitable
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!Green
!Green
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*Funky
*Funky
|}
|}
</div>


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:Paratroopa NSMB artwork.png|thumb|100px|Artwork of a Koopa Paratroopa for ''New Super Mario Bros.'']]
[[File:Paratroopa NSMB artwork.png|thumb|100px|Artwork of a Koopa Paratroopa, showing its updated design for ''New Super Mario Bros.'']]
Koopa Paratroopas make an appearance as a common enemy in ''[[New Super Mario Bros.]]'', reprising their general role and attack pattern from the previous ''Super Mario'' platforming games. Unlike in ''Super Mario Bros.'', both colors (red and green) can bounce towards players, in addition to their flying abilities. Unlike Koopa Troopas, they do not move to the music. Koopa Paratroopas are first encountered in [[World 1-4 (New Super Mario Bros.)|World 1-4]].
Koopa Paratroopas make an appearance as a common enemy in ''[[New Super Mario Bros.]]'', reprising their general role and attack pattern from the previous ''Super Mario'' platforming games. Unlike in ''Super Mario Bros.'', both colors (red and green) can bounce towards players, in addition to their flying abilities. Unlike Koopa Troopas, they do not move to the music. Koopa Paratroopas are first encountered in [[World 1-4 (New Super Mario Bros.)|World 1-4]].


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====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
While Paratroopas do not appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', a [[Parabones|dry version]] is introduced. They are the only flying sub-species of Koopa Troopa to appear in a 3D platformer, even before the standard Paratroopa. Unlike Paratroopas, their wings also reassemble after they get hit, like their other counterparts, the Dry Bones.
While no actual Paratroopas appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', a [[Parabones|dry version]] is introduced in the former. They are the only flying variant of Koopa Troopa to appear in a 3D platformer, even before the standard Paratroopa. Unlike Paratroopas, their wings also reassemble after they get hit, like their other counterparts, the Dry Bones.


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
Koopa Paratroopas are usable enemies in ''[[Super Mario Maker]]'', its [[Nintendo 3DS]] [[Super Mario Maker for Nintendo 3DS|port]], and ''[[Super Mario Maker 2]]'', just like in past 2D ''Super Mario'' platformers. They can be created by combining a [[Koopa Troopa]] with a pair of [[wings]]. Green Paratroopas continuously leap on the ground in a zig-zag pattern, while the Paratroopas of red variety fly up and down on a vertical route. The player can enlarge Koopa Paratroopas by dragging a [[Super Mushroom]] onto them to turn them into [[Big Koopa Paratroopa]]s (which can also be made by putting wings on a [[Big Koopa Troopa]]).
Koopa Paratroopas are usable enemies in ''[[Super Mario Maker]]'' and its [[Nintendo 3DS]] [[Super Mario Maker for Nintendo 3DS|port]], just like in past 2D ''Super Mario'' platformers. They can be created by combining a [[Koopa Troopa]] with a pair of [[wings]]. Green Paratroopas continuously leap on the ground in a zig-zag pattern, while the Paratroopas of red variety fly up and down on a vertical route. The player can enlarge Koopa Paratroopas by dragging a [[Super Mushroom]] onto them to turn them into [[Big Koopa Paratroopa]]s (which can also be made by putting wings on a [[Big Koopa Troopa]]).


====''Super Mario Run''====
====''Super Mario Run''====
Red Koopa Paratroopas appear in ''[[Super Mario Run]]'', reprising their role as they had in the 2D ''Super Mario'' platforming games. Koopa Paratroopas can either fly up and down, or back and forth.
Red Koopa Paratroopas appear in ''[[Super Mario Run]]'', reprising their role as they had in the 2D ''Super Mario'' platforming games. Koopa Paratroopas can either fly up and down, or back and forth.
====''Super Mario Maker 2''====
Koopa Paratroopas return in ''[[Super Mario Maker 2]]'', retaining their behavior in its predecessor as usable enemies. This time, they can now be attached to parachutes. As regular Koopa Paratroopas do not appear in ''[[Super Mario 3D World]]'', they appear in said game's style.


===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
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===DIC cartoons===
===DIC cartoons===
====''The Super Mario Bros. Super Show!''====
====''The Super Mario Bros. Super Show!''====
{{quote2|I knew I shoulda joined the Paratroopas; they get parachutes.|[[Koopa Troopa]]|"[[Flatbush Koopa]]"}}
[[File:CartoonParatroopa.jpg|thumb|left|Four Koopa Paratroopas from ''The Super Mario Bros. Super Show!'' episode "[[King Mario of Cramalot]]"]]
[[File:CartoonParatroopa.jpg|thumb|left|Four Koopa Paratroopas from ''The Super Mario Bros. Super Show!'' episode "[[King Mario of Cramalot]]"]]
{{quote2|I knew I shoulda joined the Paratroopas. They get parachutes.|[[Koopa Troopa]]|</span>"[[Flatbush Koopa]]"}}
In ''[[The Super Mario Bros. Super Show!]]'', Koopa Paratroopas make only two appearances, in the episodes "[[King Mario of Cramalot]]" and "[[Princess, I Shrunk the Mario Brothers]]". In "King Mario of Cramalot", they drop a net on top of Mario, Luigi, Toad, [[Princess Peach|Princess Toadstool]] and [[Mervin]]. The Koopa Paratroopas are based off the show's Koopa Troopa design, except that they are depicted in shades of red while having wings similar to a bee's, rather than their usual feathered ones. Much like the Koopa Troopas that appeared in that same episode, the Koopa Paratroopas are dressed up as knights to fit the medieval setting of [[Cramalot]]. In "Princess, I Shrunk the Mario Brothers", when the Koopa Troopas are shrunk, one that is jumping has a pair of wings.  
In ''[[The Super Mario Bros. Super Show!]]'', Koopa Paratroopas make only two appearances, in the episodes "[[King Mario of Cramalot]]" and "[[Princess, I Shrunk the Mario Brothers]]". In "King Mario of Cramalot", they drop a net on top of Mario, Luigi, Toad, [[Princess Peach|Princess Toadstool]] and [[Mervin]]. The Koopa Paratroopas are based off the show's Koopa Troopa design, except that they are depicted in shades of red while having wings similar to a bee's, rather than their usual feathered ones. Much like the Koopa Troopas that appeared in that same episode, the Koopa Paratroopas are dressed up as knights to fit the medieval setting of [[Cramalot]]. In "Princess, I Shrunk the Mario Brothers", when the Koopa Troopas are shrunk, one that is jumping has a pair of wings.  


Additionally, in "[[Flatbush Koopa]]", after falling off a roller coaster and into [[Wikipedia: Lower New York Bay|Lower New York Bay]], a Koopa Troopa mutters that he wishes that he had joined the Paratroopas, claiming that they have received parachutes.
Additionally, in "[[Flatbush Koopa]]", after falling off a roller coaster and into {{wp|Lower New York Bay}}, a Koopa Troopa mutters that he wishes that he had joined the Paratroopas, claiming that they have received parachutes.


====''The Adventures of Super Mario Bros. 3''====
====''The Adventures of Super Mario Bros. 3''====
[[File:TAoSMB3Paratroopas.jpg|thumb|Several Koopa Paratroopas, along with some Paragoombas, from ''The Adventures of Super Mario Bros. 3'']]
[[File:TAoSMB3Paratroopas.jpg|thumb|Several Koopa Paratroopas, along with some Paragoombas, from ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]"]]
Koopa Paratroopas have a very brief cameo in ''[[The Adventures of Super Mario Bros. 3]]'' episode "[[Do the Koopa]]", where several of them can be seen dancing along with a few [[Paragoomba]]s in the [[Airship|Doomship's]] cargo hold. Unlike the Koopa Paratroopas from ''The Super Mario Bros. Super Show!'', these ones are redesigned to better resemble their in-game counterparts. Standard Koopa Troopas never appear on the show.
Koopa Paratroopas have a very brief cameo in ''[[The Adventures of Super Mario Bros. 3]]'' episode "[[Do the Koopa]]", where several of them can be seen dancing along with a few [[Paragoomba]]s in the [[Airship|Doomship's]] cargo hold. Unlike the Koopa Paratroopas from ''The Super Mario Bros. Super Show!'', these ones are redesigned to better resemble their in-game counterparts. Standard Koopa Troopas never appear on the show.


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Koopa Paratroopas make a few appearances throughout ''[[Super Mario Adventures]]''. A few green and red ones can be seen in the onslaught at the beginning of the story. Later, after recapturing Princess Peach, Bowser sends some Paratroopas, mostly red and green ones, to attack the Mario Bros. (Luigi curiously mistakes calls them [[Mechakoopa|Mecha-Koopa]]s.) Mario manages to fight off the Paratroopas while Yoshi eats them until he eats a blue Koopa Troopa and gains wings.
Koopa Paratroopas make a few appearances throughout ''[[Super Mario Adventures]]''. A few green and red ones can be seen in the onslaught at the beginning of the story. Later, after recapturing Princess Peach, Bowser sends some Paratroopas, mostly red and green ones, to attack the Mario Bros. (Luigi curiously mistakes calls them [[Mechakoopa|Mecha-Koopa]]s.) Mario manages to fight off the Paratroopas while Yoshi eats them until he eats a blue Koopa Troopa and gains wings.


===''Yoshi'' franchise===
===''Yoshi's Safari''===
====''Yoshi's Safari''====
[[File:YoshisSafari-GreenParatroopa.png|frame|Sprite from ''Yoshi's Safari'']]
[[File:YoshisSafari-GreenParatroopa.png|frame]]
Koopa Paratroopas (parsed '''Koopa Para Troopas'''<ref>{{cite|title=''Yoshi's Safari'' instruction booklet|language=American English|date=1993|publisher=Nintendo of America|page=19}}</ref>) appear in ''[[Yoshi's Safari]]'' and approach the player in groups, hovering up and down a bit as they move closer to the screen. Koopa Para Troopas can be taken down with one shot from the [[Super Scope]] and the player earns 150 points (300 in [[Hard Mode]]). Koopa Para Troopas come in four colors - green, yellow, blue, and pink - but their behavior is the same. There is a discrepancy on the box art, where they are depicted as barefooted, but have shoes in-game.
Koopa Paratroopas (parsed '''Koopa Para Troopas'''<ref>''Yoshi's Safari'' instruction booklet, page 19.</ref>) appear in ''[[Yoshi's Safari]]'' and approach the player in groups, hovering up and down a bit as they move closer to the screen. Koopa Para Troopas can be taken down with one shot from the [[Super Scope]] and the player earns 150 points (300 in [[Hard Mode]]). Koopa Para Troopas come in four colors - green, yellow, blue, and pink - but their behavior is the same. There is a discrepancy on the box art, where they are depicted as barefooted, but have shoes in-game.


===''Yoshi's Island'' series===
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
Chronologically, Koopa Paratroopa's first appearance is in ''[[Super Mario World 2: Yoshi's Island]]'' and its remake, ''[[Yoshi's Island: Super Mario Advance 3]]'', though they are called '''Para-Koopas'''.<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide [[media:SMW2 Guide 128.jpg|Page 128]]</ref> They are basic enemies in this game, alongside the Koopa Troopas, and they both first appear in the level [[Visit Koopa And Para-Koopa]]. There are two varieties: red and green-shelled. As in ''Super Mario World'', the red variety flies back and forth on a set path, while the green ones can only hop towards the player. As in other games, stomping on them causes their wings to fall off and turns them into regular Koopa Troopas. Yoshis cannot swallow Para-Koopas, but like regular Koopas, they can spit them back out to make them slide across the ground in their shells, defeating enemies in their path. Eating them also makes them lose their wings. Para-Koopas are very common in this game, sometimes even more common than Koopa Troopas.
Chronologically, Koopa Paratroopa's first appearance is in ''[[Super Mario World 2: Yoshi's Island]]'' and its remake, ''[[Yoshi's Island: Super Mario Advance 3]]'', though they are called '''Para-Koopas'''.<ref>{{cite|title=''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide|language=American English|date=1995|publisher=Nintendo of America|page=[[media:SMW2 Guide 128.jpg|128]]}}</ref> They are basic enemies in this game, alongside the Koopa Troopas, and they both first appear in the level [[Visit Koopa And Para-Koopa]]. There are two varieties: red and green-shelled. As in ''Super Mario World'', the red variety flies back and forth on a set path, while the green ones can only hop towards the player. As in other games, stomping on them causes their wings to fall off and turns them into regular Koopa Troopas. Yoshis cannot swallow Para-Koopas, but like regular Koopas, they can spit them back out to make them slide across the ground in their shells, defeating enemies in their path. Eating them also makes them lose their wings. Para-Koopas are very common in this game, sometimes even more common than Koopa Troopas.


====''Yoshi's Island DS''====
====''Yoshi's Island DS''====
[[File:YIDS_KoopaParatroopa.jpg|thumb|left|100px|A Para-Koopa from ''Yoshi's Island DS'']]
[[File:YIDS_KoopaParatroopa.jpg|thumb|100px|A Para-Koopa from ''Yoshi's Island DS'']]
Koopa Paratroopas, again known as Para-Koopas,<ref>Williams, Drew. The ''Yoshi's Island DS'' Player's Guide. Pages 9, 10.</ref> reappear in ''[[Yoshi's Island DS]]''. They act as a common enemy along with the Koopa Troopas. As in ''Super Mario World 2: Yoshi's Island'', they exist in two different colors and attack in the same way they did in that game. In the [[Island Museum]], Para-Koopas appear in the Ground Exhibit, the same area where the Koopas appear in. Their appearance is similar to that of ''Super Mario World 2: Yoshi's Island'', but they possess a much lighter outline and they are slightly larger. The level icon for [[Rock 'n' Fall]] features a Para-Koopa, which is additionally the first level they appear in.
Koopa Paratroopas, again known as Para-Koopas,<ref>{{cite|author=Williams, Drew|title=''Yoshi's Island DS'' Player's Guide|language=American English|date=2006|publisher=Nintendo of America|isbn=1-59812-016-6}}</ref> reappear in ''[[Yoshi's Island DS]]''. They act as a common enemy along with the Koopa Troopas. As in ''Super Mario World 2: Yoshi's Island'', they exist in two different colors and attack in the same way they did in that game. In the [[Island Museum]], Para-Koopas appear in the Ground Exhibit, the same area where the Koopas appear in. Their appearance is similar to that of ''Super Mario World 2: Yoshi's Island'', but they possess a much lighter outline, and they are slightly larger. The level icon for [[Rock 'n' Fall]] features a Para-Koopa, which is additionally the first level they appear in.


====''Yoshi’s New Island''====
====''Yoshi’s New Island''====
Koopa Paratroopas reappear in ''[[Yoshi’s New Island]]'', acting the same way as they do in ''Yoshi's Island''. They first appear in [[Koopa Canyon]].
Koopa Paratroopas reappear in ''[[Yoshi’s New Island]]'', acting the same way as they do in ''Yoshi's Island''. They first appear in [[Koopa Canyon]].


====''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''====
===''Hotel Mario''===
[[File:YWW Koopa Paratroopa.jpg|thumb|100px|Koopa Paratroopa artwork from ''Yoshi's Woolly World'']]
Koopa Paratroopas, known as '''Flying Koopas''',<ref>''Hotel Mario'' instruction book, page 15.</ref> make an appearance in ''[[Hotel Mario]]''. They only have green shells, and they are introduced in [[Lemmy's High-ate Regency Hotel]], flying in a diagonal motion. Unlike [[Banzai Bill#Hotel Mario|Banzai Bills]], they bounce off the edge of the screen, making them somewhat aggressive foes. They have a tougher variation called [[Z Koopa]]s.
Koopa Paratroopas reappear in ''[[Yoshi's Woolly World]]'' and its port ''[[Poochy & Yoshi's Woolly World]]''. Due to the game depicting the characters, locations, items as being made of yarn, hence the title, their wings become outlines of yarn, and the beige part of their shells is replaced with a white button. When they are hit by a yarn ball, they become [[Koopa Troopa]]s just as in previous games; they first appear in [[Knot-Wing the Koopa's Fort]]. [[Knot-Wing the Koopa]] is a boss which appears several times throughout ''Yoshi's Woolly World''. Knot-Wing has the appearance of a large Koopa Paratroopa—however, he has the ability to regain his wings after losing them.


===''Hotel Mario''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:HM Flying Koopa.png|frame|left]]
[[File:Sky Troopa SMRPG artwork.jpg|thumb|left|Artwork design of a Sky Troopa in ''Super Mario RPG: Legend of the Seven Stars'']]
Koopa Paratroopas, known as '''Flying Koopas''',<ref>''Hotel Mario'' instruction book, page 15.</ref> make an appearance in ''[[Hotel Mario]]''. They only have green shells, and are introduced in [[Lemmy's High-ate Regency Hotel]], flying in a diagonal motion. Unlike [[Banzai Bill#Hotel Mario|Banzai Bills]], they bounce off the edge of the screen, making them somewhat aggressive foes. They have a tougher variation called the [[Z Koopa]].
Koopa Paratroopas appear in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and its [[Super Mario RPG (Nintendo Switch)|remake]]; in the former, they are named "Sky Troopas", while in the latter, they were renamed back to simply "Paratroopas". They appear in the levels [[Mushroom Way]], [[Bandit's Way]], and [[Booster Pass]]. In this game, all Paratroopas have red shells and do not lose their wings when hit. These shells give Paratroopas a high defense rating compared to other enemies fought early in the game. Additionally, Paratroopas use their shells for offense. To attack, they hide in their shells and then ram into their opponent.


===''Game & Watch Gallery'' series===
In Mushroom Way, some Paratroopas guard [[treasure chest|treasure box]]es while others actively pursue [[Mario]]. One Paratroopa even kidnaps [[Toad]]. In battle, Paratroopas either fight alone or in pairs. At Mushroom Way and in Booster Pass, Paratroopas also aid [[Spikey (Super Mario RPG)|Spikey]]s in battle if the Spikeys are attacked. Four Paratroopas can be fought in Bandit's Way while Mario chases [[Croco]] through the last area of the level. They fly high in the sky and do not actively pursue Mario, therefore he has to [[jump]] if he wants to fight them. After Croco is defeated, these Paratroopas disappear and do not return for the rest of the game.
[[File:VerminYoshi.png|thumb|Yoshi pounding a Para Troopa in ''Game & Watch Gallery 2'']]
Koopa Paratroopas (called '''Para Troopas''' in the cast credits but addressed by their normal name in the manual) appear as enemies in some of the Modern iterations of minigames featured in ''[[Game & Watch Gallery 2]]''. In ''[[Helmet (Game & Watch)|Helmet]]'', in the first area, the player needs to dodge a Para Troopa throwing [[hammer]]s, [[Spike Ball|Spiked Ball]]s, and [[Lava Bubble|Podoboo]]s at the player. In ''[[Vermin]]'', a [[Yoshi (species)|Yoshi]] is defending [[Yoshi's Egg|Yoshi Egg]]s from invasive enemies, with one of those enemies being Para Troopas. Para Troopas, alongside Koopas, make an appearance as enemies in ''[[Donkey Kong (Game & Watch)|Donkey Kong]]''.


In ''[[Game & Watch Gallery 4]]'', a Para Troopa occasionally appears in the background of the Modern version of ''[[Fire (Game & Watch)|Fire]]''. Para Troopas also reprise their role in ''Donkey Kong''.
One prominent Paratroopa featured in the game is [[Sergeant Flutter]], a reformed Koopa who leads a large squad of friendly Paratroopas. These Paratroopas help out Mario in his quest for the [[Star Piece (Super Mario RPG)|Star Piece]]s at the behest of [[Monstermama]], the leader of [[Monstro Town]]. These Paratroopas assist Mario in ascending the steep cliff located at the end of [[Land's End]], allowing him to reach [[Bean Valley]] and eventually [[Nimbus Land]]. Mario accomplishes this by jumping from Paratroopa to Paratroopa, each Paratroopa carrying Mario higher into the air and into closer proximity to the next Paratroopa. If Mario scales the cliff quickly by bypassing the normal sequence of Paratroopa hops, he is rewarded with prizes.


===''Super Mario RPG: Legend of the Seven Stars''===
The Paratroopa has a bulky relative called a [[Big Troopa]], which in turn are related to the [[Grand Troopa]]s. Paratroopas also have stronger relatives called [[Malakoopa]]s. These Paratroopas have a green shell instead of a red shell. Standard Koopa Troopas are absent from the game.
Koopa Paratroopas appear ''[[Super Mario RPG: Legend of the Seven Stars]]'', where they go under the name of '''Sky Troopas'''. They appear in the levels [[Mushroom Way]], [[Bandit's Way]], and [[Booster Pass]]. In this game, all Sky Troopas have red shells and do not lose their wings when hit. These shells give Sky Troopas a high defense rating compared to other enemies fought early in the game. Additionally, Sky Troopas use their shells for offense. To attack, they hide in their shells and then ram into their opponent.


In Mushroom Way, some Sky Troopas guard [[treasure chest|treasure box]]es while others actively pursue [[Mario]]. One Sky Troopa even kidnaps [[Toad]]. In battle, Sky Troopas either fight alone or in pairs. At Mushroom Way and in Booster Pass, Sky Troopas also aid [[Spikey (Super Mario RPG: Legend of the Seven Stars)|Spikey]]s in battle if the Spikeys are attacked. Four Sky Troopas can be fought in Bandit's Way while Mario chases [[Croco]] through the last area of the level. They fly high in the sky and do not actively pursue Mario, therefore he has to [[jump]] if he wants to fight them. After Croco is defeated, these Sky Troopas disappear and do not return for the rest of the game.
The original localized name of the Paratroopas was reused in the Nintendo Switch version as one of the wrong answers to one of [[Dr. Topper]]'s quiz questions.


One prominent Sky Troopa featured in the game is [[Sergeant Flutter]], a reformed Koopa who leads a large squad of friendly Sky Troopas. These Sky Troopas help out Mario in his quest for the [[Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] at the behest of [[Monstermama]], the leader of [[Monstro Town]]. These Sky Troopas assist Mario in ascending the steep cliff located at the end of [[Land's End]], allowing him to reach [[Bean Valley]] and eventually [[Nimbus Land]]. Mario accomplishes this by jumping from Sky Troopa to Sky Troopa, each Troopa carrying Mario higher into the air and into closer proximity to the next Troopa. If Mario scales the cliff quickly by bypassing the normal sequence of Sky Troopa hops, he is rewarded with prizes.
===''Game & Watch Gallery'' series===
[[File:VerminYoshi.png|thumb|Yoshi pounding a Para Troopa in ''Game & Watch Gallery 2'']]
Koopa Paratroopas (called '''Para Troopas''' in the cast credits but addressed by their normal name in the manual) appear as enemies in some of the Modern iterations of minigames featured in ''[[Game & Watch Gallery 2]]''. In ''[[Helmet (Game & Watch)|Helmet]]'', in the first area, the player needs to dodge a Para Troopa throwing [[hammer]]s, [[Spike Ball|Spiked Ball]]s, and [[Lava Bubble|Podoboo]]s at the player. In ''[[Vermin]]'', a [[Yoshi (species)|Yoshi]] is defending [[Yoshi's Egg|Yoshi Egg]]s from invasive enemies, with one of those enemies being Para Troopas. Para Troopas, alongside Koopas, make an appearance as enemies in ''[[Donkey Kong (Game & Watch)|Donkey Kong]]''.


The Sky Troopa has a bulky relative called a [[Heavy Troopa]], which in turn are related to the [[Tub-O-Troopa]]s. Sky Troopas also have stronger relatives called [[Malakoopa]]s. These Sky Troopas have a green shell instead of a red shell. Standard Koopa Troopas are absent from the game.
In ''[[Game & Watch Gallery 4]]'', a Para Troopa occasionally appears in the background during the day in the Modern version of ''[[Fire (Game & Watch)|Fire]]''. Para Troopas also reprise their role in ''Donkey Kong''.


===''Mario Tennis'' series===
===''Mario Tennis'' series===
====''Mario Tennis'' (Nintendo 64)====
====''Mario Tennis'' (Nintendo 64)====
[[File:MPT KoopaParatroopa.jpg|thumb|left|Paratroopa in ''Mario Power Tennis'']]
Paratroopa has its first playable role in the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. Here, Paratroopa is classified as a Tricky character, meaning that its shots have a high curve and spin to them to mess up opponents. However, Paratroopa serves from low reach, which means that it has trouble reaching balls. When Paratroopa loses, it loses its wings and becomes a normal Koopa Troopa. In the game's intro, Paratroopa participates in the tournament and loses to [[Luigi]], allowing him to advance to a semi-finals match against [[Princess Peach]].
Paratroopa has been a playable character in some games of the ''Mario Tennis'' series. Its first playable role was in the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. Here, Paratroopa is classified as a Tricky character, meaning that its shots have a high curve and spin to them to mess up opponents. However, Paratroopa serves from low reach, which means that it has trouble reaching balls. When Paratroopa loses, it loses its wings and becomes a normal Koopa Troopa. In the game's intro, Paratroopa participates in the tournament and loses to [[Luigi]], allowing him to advance to a semi-finals match against [[Princess Peach]].


====''Mario Power Tennis''====
====''Mario Power Tennis''====
Paratroopa returns as an unlockable technique player in the sequel, ''[[Mario Power Tennis]]'', changing from its original typing. Instead, Paratroopa relies on hitting the ball with more accuracy and control. Paratroopa is moderately fast with the longest lunge in the game; however, it suffers from very low reach as it had in the Nintendo 64 iteration of the game. Its offensive [[Power Shot]] is [[Energy Ball]], which creates a large lob and tornado around the opponent who hits it, causing the opponent to spin out of control; this Power Shot is also able to catch lobs, unlike most Power Shots. [[Sky Dive (Mario Power Tennis)|Sky Dive]] is its defensive Power Shot, where it flies up into the sky and crash lands towards where the ball is. Paratroopa is unlocked when players clear all World Open cups in Doubles. Paratroopa makes an appearance on the last, Star tournament cleared blooper reel in the credits, where it accidentally wanders onto the scene, causing [[Wario]], [[Waluigi]], and [[Bowser]] to look at it; this causes all characters on the scene to start laughing after they have realized what happened.  
Paratroopa returns as an unlockable technique player in the sequel, ''[[Mario Power Tennis]]'', changing from its original typing. Instead, Paratroopa relies on hitting the ball with more accuracy and control. Paratroopa is moderately fast with the longest lunge in the game; however, it suffers from very low reach as it had in the Nintendo 64 game, ''Mario Tennis''. Its offensive [[Power Shot (Mario Tennis series)|Power Shot]] is [[Energy Ball]], which creates a large lob and tornado around the opponent who hits it, causing the opponent to spin out of control; this Power Shot is also able to catch lobs, unlike most Power Shots. [[Sky Dive (Mario Power Tennis)|Sky Dive]] is its defensive Power Shot, where it flies up into the sky and crash lands towards where the ball is. Paratroopa is unlocked when players clear all World Open cups in Doubles. Paratroopa makes an appearance on the last, Star tournament cleared blooper reel in the credits, where it accidentally wanders onto the scene, causing [[Wario]], [[Waluigi]], and [[Bowser]] to look at it; this causes all characters on the scene to start laughing after they have realized what happened.  


After completing a singles tournament, the ceremony shows Paratroopa trying to grab the trophy from Waluigi, but his shell is attached to a fishing pole by Wario. As Peach is present and is standing back, Toad appears with a huge pair of scissors and cuts the rope, causing Wario to fall backwards and Paratroopa to ram into Waluigi, who fumbles the trophy. Paratroopa rushes for the trophy, takes it with gratitude, and hoists it while in the air as Peach claps.
After completing a singles tournament, the ceremony shows Paratroopa trying to grab the trophy from Waluigi, but his shell is attached to a fishing pole by Wario. As Peach is present and is standing back, Toad appears with a huge pair of scissors and cuts the rope, causing Wario to fall backwards and Paratroopa to ram into Waluigi, who fumbles the trophy. Paratroopa rushes for the trophy, takes it with gratitude, and hoists it while in the air as Peach claps.
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[[File:MTA Models Paratroopa.png|thumb|left|Paratroopa as he appears in ''Mario Tennis Aces'']]
[[File:MTA Models Paratroopa.png|thumb|left|Paratroopa as he appears in ''Mario Tennis Aces'']]
[[File:MTA Koopa Paratroopas.jpg|thumb|Koopa Paratroopa's Special Shot animation, involving two other Koopa Paratroopas of different colors]]
[[File:MTA Koopa Paratroopas.jpg|thumb|Koopa Paratroopa's Special Shot animation, involving two other Koopa Paratroopas of different colors]]
Koopa Paratroopas appear in ''[[Mario Tennis Aces]]'' in both playable and non-playable capacities. While they can appear as audience members on various stages, a red Koopa Paratroopa reappears as a playable character, available in the game's version 2.0.0 update, being unlocked by participating in the November 2018 [[List of online tournaments in Mario Tennis Aces|online tournament]], otherwise available for everyone after the end of this tournament.<ref>June 15, 2018. [http://www.japanesenintendo.com/post/174906684899 More ''Mario Tennis Ace'' DLC Coming]. ''Japanese Nintendo.'' Retrieved June 21, 2018.</ref> He returns as a Technical character, but notably has a strong curve on his slices.<ref>Nintendo (October 29, 2018). [https://youtu.be/EHg2FODS7ak ''Mario Tennis Aces'' - Koopa Paratroopa - Nintendo Switch]. ''YouTube''. Retrieved April 5, 2019.</ref> His sideways [[Trick Shot]] is Koopa Boost, which resembles his lunge from ''Mario Power Tennis'', and his forward Trick Shot is Roll Call. His [[Special Shot]], the Spiral Special, involves him and two other Paratroopas flying about and generating a tornado.
Koopa Paratroopas appear in ''[[Mario Tennis Aces]]'' in both playable and non-playable capacities. While they can appear as audience members on various stages, a red Koopa Paratroopa reappears as a playable character, available in the game's version 2.0.0 update, being unlocked by participating in the November 2018 [[List of online tournaments in Mario Tennis Aces|online tournament]], otherwise available for everyone after the end of this tournament.<ref>{{cite|date=June 15, 2018|url=www.japanesenintendo.com/post/174906684899|title=More ''Mario Tennis Ace'' DLC Coming|publisher=Japanese Nintendo|accessdate=June 21, 2018}}</ref> He returns as a Technical character, but notably has a strong curve on his slices.<ref>{{cite|author=Nintendo|date=October 29, 2018|url=youtu.be/EHg2FODS7ak|title=''Mario Tennis Aces'' - Koopa Paratroopa - Nintendo Switch|publisher=YouTube|accessdate=April 5, 2019}}</ref> His sideways [[Trick Shot]] is Koopa Boost, which resembles his lunge from ''Mario Power Tennis'', and his forward Trick Shot is Roll Call. His [[Special Shot]], the Spiral Special, involves him and two other Paratroopas flying about and generating a tornado.


In the 3.1.0 update, the player can acquire two alternate colors for the playable Koopa Paratroopa, blue and green. Interestingly, when playing as a Blue Koopa Paratroopa, the other two Koopa Paratroopas that accompany him during his intro and Special Shot cutscenes are a Red and Green Koopa Paratroopa.  
In the 3.1.0 update, the player can acquire two alternate colors for the playable Koopa Paratroopa, blue and green. Interestingly, when playing as a Blue Koopa Paratroopa, the other two Koopa Paratroopas that accompany him during his intro and Special Shot cutscenes are a Red and Green Koopa Paratroopa.  


Before his official announcement as a playable character, Koopa Paratroopa's emblem had been seen on a bag available as a preorder bonus in Japan.<ref name=Geo_Sports>[https://geo-online.co.jp/html/mariotennis_ace.html]. ''GEO Sports.'' Retrieved May 15, 2018. [https://web.archive.org/web/20180421202104/https://geo-online.co.jp/html/mariotennis_ace.html Wayback Machine Archive] retrieved April 20, 2021.</ref>
Before his official announcement as a playable character, Koopa Paratroopa's emblem had been seen on a bag available as a preorder bonus in Japan.<ref name=Geo_Sports>{{cite|language=Japanese|title=ゲオ店舗情報|『マリオテニス エース』好評予約受付中!|publisher=GEO Sports|archive=web.archive.org/web/20180421202104/https://geo-online.co.jp/html/mariotennis_ace.html}}</ref>


===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
Paratroopas make their second RPG appearance in ''[[Paper Mario]]''. The Paratroopas and Koopas of this game wear sunglasses, which separates them from the Koopas who help Mario; additionally all opponent Paratroopas have red shells. This feature is carried on into the later two installments. They are found in [[Pleasant Path]] and usually attempt to Shell Shot Mario when he approaches, as their [[First Strike]] and also their primary attack. In-battle, they are immune to [[Hammer]] attacks, but are weak to Jump attacks; jumping on them causes them to lose their wings and become normal Koopa Troopas. A Paratroopa mail carrier named [[Parakarry]] is also one of Mario's [[partner]]s in this game. His special ability is that he can carry Mario across small gaps. [[Dark Paratroopa]], a variant of the [[Dark Koopa]], [[List of Paper Mario pre-release and unused content|is an unused enemy]] that has stats and an unused [[Goombario]] tattle.
Paratroopas make their second RPG appearance in ''[[Paper Mario]]''. The Paratroopas and Koopas of this game wear sunglasses, which separates them from the Koopas who help Mario; additionally, all opponent Paratroopas have red shells. This feature is carried on into the later two installments. They are found in [[Pleasant Path]] and usually attempt to Shell Shot Mario when he approaches, as their [[First Strike]] and also their primary attack. In-battle, they are immune to [[Hammer]] attacks but are weak to Jump attacks; jumping on them causes them to lose their wings and become normal Koopa Troopas. A Paratroopa mail carrier named [[Parakarry]] is also one of Mario's [[partner]]s in this game. His special ability is that he can carry Mario across small gaps. [[Dark Paratroopa]], a variant of the [[Dark Koopa]], [[List of Paper Mario pre-release and unused content|is an unused enemy]] that has stats and an unused [[Goombario]] tattle.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
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====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
[[File:Koopa Troopa and Paratroopa - MKDD.png|thumb| Paratroopa racing with Koopa Troopa in ''Mario Kart: Double Dash!!''.]]
[[File:Koopa Troopa and Paratroopa - MKDD.png|thumb| Paratroopa racing with Koopa Troopa in ''Mario Kart: Double Dash!!''.]]
A red Paratroopa is a playable racer in ''[[Mario Kart: Double Dash!!]]'', where it is a lightweight racer, along with its partner, a green Koopa Troopa. Like its partner, it has Triple Red Shells and Triple Green Shells as a special item. Its personal kart is the [[Para-Wing]], which has very high acceleration, but low top speed and weight, which is typical of lightweight characters. Paratroopa is the only playable character in ''Mario Kart: Double Dash!!'' not to return as a playable character in any later installments of the series so far.
A red Paratroopa is a playable racer in ''[[Mario Kart: Double Dash!!]]'', where it is a lightweight racer, along with its partner, a green Koopa Troopa. Like its partner, it has Triple Red Shells and Triple Green Shells as a special item. Its personal kart is the [[Para-Wing]], which has very high acceleration, but low top speed and weight, which is typical of lightweight characters. This marks Paratroopa's only playable appearance in the series so far, making it the only driver in said game that has yet to return as a playable character in any later installment of the series.
 
====''Mario Kart Wii''====
While Paratroopas do not physically appear in ''[[Mario Kart Wii]]'', artwork of one appears on the "Turn Right" billboard in [[Wii Koopa Cape|Koopa Cape]].
 
However, Paratroopa was [[List of Mario Kart Wii pre-release and unused content|originally]] going to reappear in ''Mario Kart Wii'' as a playable racer, as there is an image of it for the game's character select screen, along with [[Petey Piranha]] and [[Hammer Bro]], but the character was cut for unknown reasons. Koopa Troopa's model additionally has an unused wing model, alongside having unused wing textures, indicating that it was originally to share its model with Paratroopa.


====''Mario Kart 7''====
====''Mario Kart 7''====
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
{{main-external|SmashWiki|Koopa Paratroopa}}
Paratroopas appear in the first stage of the Adventure Mode of ''[[Super Smash Bros. Melee]]''. One Paratroopa is red, the rest are green. When a character jumps on it, it loses its wings and falls to the ground. The player can defeat a Paratroopa without destroying its wings by simply grabbing it, carrying it, and throwing it or if the character uses a special move such as Kirby's swallow. A special effect the red Paratroopa has is that when its shell is thrown, fire can be seen on it, though there are no gameplay mechanics to it. Additionally, a [[Trophy (Super Smash Bros. series)|trophy]] of a Paratroopa appears.
[[File:ParatroopaRed-SSE.png|thumb|left|A red Koopa Paratroopa from The Subspace Emissary in ''Super Smash Bros. Brawl''; it reuses its design introduced in ''New Super Mario Bros.'']]
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Paratroopas mainly appear as enemies in the single-player campaigns. In ''[[Super Smash Bros. Melee]]'', one red Paratroopa and a few green Paratroopas appear in the first stage of the [[smashwiki:Adventure Mode|Adventure Mode]], [[smashwiki:Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]]. When a character jumps on a Koopa Paratroopa, it loses its wings and falls to the ground. The player can defeat a Paratroopa without destroying its wings by simply grabbing it, carrying it, and throwing it or if the character uses a special move such as Kirby's swallow. If the red Paratroopa's shell is thrown, fire can be seen on it, but this does not affect gameplay. In ''[[Super Smash Bros. Brawl]]'', Paratroopas are enemies in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], and they were given an attack of headbutting fighters who approach them. The red Paratroopas either follow players or fly vertically, while the green ones hop or fly in patterns. Jumping on them removes their wings and turn them into regular Koopa Troopas, just like in the [[Super Mario (series)|''Super Mario'' series]]. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Koopa Paratroopas are enemies in [[smashwiki:Smash Run|Smash Run]], where behave similarly as in ''Super Smash Bros. Brawl''. There are both red and green variants, with the green hopping up and down toward the player and the red flying up and down or side to side. If the player gets close enough, the Paratroopa attempts to headbutt the player. Jumping on them removes their wings and turn them into simple Koopa Troopas.


====''Super Smash Bros. Brawl''====
Throughout the series, there have also been various collectible items of Koopa Paratroopas. In ''Super Smash Bros. Melee'', there is a [[Trophy (Super Smash Bros. series)|trophy]] of a red Paratroopa. In ''Super Smash Bros. Brawl'', there is a trophy of the green and red types that can only be obtained by using a [[Trophy Stand]] on the respective type. Similarly, ''Super Smash Bros. for Nintendo 3DS'' also has a trophy for a green and a red Paratroopa each, though in ''[[Super Smash Bros. for Wii U]]'', only the red Paratroopa trophy appears.
{{multiframe
|[[File:ParatroopaGreen-SSE.png|200px]] [[File:ParatroopaRed-SSE.png|200px]]
|A green and red '''Koopa Paratroopa''', from the Subspace Emissary.
|size=420
|align=left
}}
The Paratroopas reappear in the Subspace Emissary of ''[[Super Smash Bros. Brawl]]''. They are tougher enemies than in the preceding game since they can attack fighters who approach them with a headbutt. The red Paratroopas either follow players or fly vertically, while the green ones hop or fly in patterns. Players can only acquire trophies of both Paratroopas by using a [[Trophy Stand]] on them. Jumping on them removes their wings and turn them into regular Koopa Troopas, just like in their home series.
 
====''Super Smash Bros. for Nintendo 3DS / Wii U''====
[[File:Koopa Paratroopa SSB4 3DS.jpg|thumb|200px|A Koopa Paratroopa in ''Super Smash Bros. for Nintendo 3DS''.]]
Koopa Paratroopas reappear in ''[[Super Smash Bros. for Nintendo 3DS]]'' as [[Smash Run]] enemies. They behave similarly to how they act in ''Super Smash Bros. Brawl''. There are both red and green variants, with the green hopping up and down toward the player and the red flying up and down or side to side. If the player gets close enough, the Paratroopa attempts to headbutt the player. Jumping on them removes their wings and turn them into simple Koopa Troopas. Both green and red varieties make an appearance as a trophy in ''Super Smash Bros. for Nintendo 3DS'', but in ''[[Super Smash Bros. for Wii U]]'', only the red Paratroopa makes an appearance as a trophy.


===''Mario Golf'' series===
===''Mario Golf'' series===
====''Mario Golf'' (Nintendo 64)====
[[File:Paratroopa golf.jpg|thumb|Paratroopa golfing on the Seaside Course in ''Mario Golf: World Tour'']]
In ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', Paratroopa's name occasionally appears on the score card.
{{quote|One of the three sacred trees on the course is in trouble. Sounds like a lightning strike split it right down the middle! Wow, imagine being out there when it happened. I don't think I'd ever golf again!|Koopa Paratroopa|Mario Golf: Super Rush}}
 
In the [[Mario Golf (series)|''Mario Golf'' series]], Paratroopas mostly have minor roles. In the [[Nintendo 64]] version of ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', Paratroopa's name occasionally appears on the score card. In ''[[Mario Golf: Toadstool Tour]]'', a red Paratroopa waves the [[Out of Bounds|O.B.]] flag when players hit the ball out of bounds. In ''[[Mario Golf: Super Rush]]'', Koopa Paratroopas are found in [[Bonny Greens]] and [[Ridgerock Lake]] in Golf Adventure mode.
====''Mario Golf: Toadstool Tour''====
In ''[[Mario Golf: Toadstool Tour]]'', a red Paratroopa waves the [[Out of Bounds|O.B.]] flag when players hit the ball out of bounds.
 
====''Mario Golf: World Tour''====
[[File:Paratroopa golf.jpg|thumb|left|Paratroopa golfing on the [[Seaside Course]].]]
Paratroopa appears in ''[[Mario Golf: World Tour]]'' as an unlockable playable character, unlocked after 50 [[Star Coin]]s are collected in Challenge Mode. Paratroopa hits the ball with a straight trajectory at 207 yards. It is one of the weaker hitting players in the game, but makes up with higher control and sweet spot stats, meaning that it is less likely for it to duff the ball as well as if the bar is not aligned perfectly, it does not mishit as bad as characters with lower sweet spot stats. It has a slightly higher drive than [[Princess Peach|Peach]], but not as strong control stats as her. Paratroopa hits the ball at the middle height, meaning that its balls are moderately affected by wind compared to lower hitting players, but it can scale elevations and trees more easily than lower hitting players. Also, during Mario's and [[Gold Mario]]'s post-hole animation that is used after they score an Eagle, Hole-in-One, or Albatross, a green Paratroopa is one of the enemies that Mario/Gold Mario collides with after having grabbed a [[Super Star]].


====''Mario Golf: Super Rush''====
A Paratroopa had its only major role in ''[[Mario Golf: World Tour]]'', as an unlockable playable character. Paratroopa hits the ball with a straight trajectory at 207 yards. Though it is one of the weaker hitting players, Paratroopa compensates for this with higher control and sweet spot stats, meaning that it is less likely for it to duff the ball as well as if the bar is not aligned perfectly, it does not mishit as bad as characters with lower sweet spot stats. It has a slightly higher drive than [[Princess Peach|Peach]], but not as strong control stats as her. Paratroopa hits the ball at the middle height, meaning that its balls are moderately affected by wind compared to lower hitting players, but it can scale elevations and trees more easily than lower hitting players. Also, during Mario's and [[Gold Mario]]'s post-hole animation that is used after they score an Eagle, Hole-in-One, or Albatross, a green Paratroopa is one of the enemies that Mario/Gold Mario collides with after having grabbed a [[Super Star]]. To unlock Paratroopa, the player has to collect 50 [[Star Coin]]s in Challenge Mode.
{{quote|One of the three sacred trees on the course is in trouble. Sounds like a lightning strike split it right down the middle! Wow, imagine being out there when it happened. I don't think I'd ever golf again!|Koopa Paratroopa|Mario Golf: Super Rush}}
Koopa Paratroopas reappear in ''[[Mario Golf: Super Rush]]'' as non-playable characters. They are found in [[Bonny Greens]] and [[Ridgerock Lake]] in Golf Adventure mode.


===''Mario Party'' series===
===''Mario Party'' series===
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====''Mario Party Advance''====
====''Mario Party Advance''====
[[File:Paratroopa MPA.png|frame|left]]
[[File:Paratroopa MPA.png|frame|left|Paratroopa is the shopkeeper of the Junk store in ''Mario Party Advance'']]
{{quote2|Things have been rough since I opened up... Nah, just kidding! Things are great!|Paratroopa|[[Mario Party Advance]]}}
{{quote2|Things have been rough since I opened up... Nah, just kidding! Things are great!|Paratroopa|[[Mario Party Advance]]}}
Paratroopa appears in ''[[Mario Party Advance]]'', where he is the owner of the only item shop in [[Shroom City (Mario Party Advance)|Shroom City]], [[Junk]], and the cousin of [[Koopa Troopa|Koopa]]. According to his description, he acts as a "big-brother type" and looks after the townsfolk. Paratroopa is one of the few characters to not give a quest, but he and his shop are involved in several other quests. If the store is entered while a relevant quest has not been taken, Paratroopa says that the shop is closed, but also that it is going to open soon.
Paratroopa appears in ''[[Mario Party Advance]]'', where he is the owner of the only item shop in [[Shroom City (Mario Party Advance)|Shroom City]], [[Junk]], and the cousin of [[Koopa Troopa|Koopa]]. According to his description, he acts as a "big-brother type" and looks after the townsfolk. Paratroopa is one of the few characters to not give a quest, but he and his shop are involved in several other quests. If the store is entered while a relevant quest has not been taken, Paratroopa says that the shop is closed, but also that it is going to open soon.
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====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
Koopa Paratroopas are absent in ''[[Mario & Luigi: Superstar Saga]]'', but have a very similar, [[beanish]] relative called [[Paratroopea]]s, who attack in a very similar way to Koopa Paratroopas, except that they have the ability to heal. Like Koopa Paratroopas, they lose their wings once they take enough damage and they become [[Troopea]]s. A stronger version of them exists are called [[Scaratroopea]]s, who attack in a faster manner and have the ability to even revive KO'd opponents.
Koopa Paratroopas are absent in ''[[Mario & Luigi: Superstar Saga]]'', but have a very similar, [[beanish]] relative called [[Paratroopea]]s, who attack in a very similar way to Koopa Paratroopas, except that they have the ability to heal. Like Koopa Paratroopas, they lose their wings once they take enough damage and they become [[Troopea]]s. A stronger version of them exists are called [[Scaratroopea]]s, who attack in a faster manner and have the ability to even revive KO'd opponents.
{{multiple image
{{multiple image
|align=thumb
|align=thumb
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====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
[[File:MLDTParatroopa.png|frame]]
Paratroopas make several small appearances in ''[[Mario & Luigi: Dream Team]]''. During the battle against the Elite Trio in [[Dreamy Driftwood Shore]], a pair of Paratroopas appear with a purple block each during Corporal Paraplonk's attack, placing a block in line with Mario, to both sides of him. In [[Dreamy Neo Bowser Castle]] (Bowser's Dream), two green Paratroopas appear as Bowser is demanding for meat to grow bigger. In [[Neo Bowser Castle]], after Bowser betrays Antasma and takes the Dream Stone for his own, a Paratroopa is seen carrying Princess Peach. In the final battle, [[Dreamy Bowser]] creates golden, otherworldly [[Dreamy Paratroopa]]s to send after Mario and Luigi. With the exception of Corporal Paraplonk, no other red-shelled Paratroopas appear in the game.
Paratroopas make several small appearances in ''[[Mario & Luigi: Dream Team]]''. During the battle against the Elite Trio in [[Dreamy Driftwood Shore]], a pair of Paratroopas appear with a purple block each during Corporal Paraplonk's attack, placing a block in line with Mario, to both sides of him. In [[Dreamy Neo Bowser Castle]] (Bowser's Dream), two green Paratroopas appear as Bowser is demanding for meat to grow bigger. In [[Neo Bowser Castle]], after Bowser betrays Antasma and takes the Dream Stone for his own, a Paratroopa is seen carrying Princess Peach. In the final battle, [[Dreamy Bowser]] creates golden, otherworldly [[Dreamy Paratroopa]]s to send after Mario and Luigi. With the exception of Corporal Paraplonk, no other red-shelled Paratroopas appear in the game.


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===''Mario Baseball'' series===
===''Mario Baseball'' series===
[[File:KoopaParatroopa-Batting-MSS.png|thumb|200px|A Red Koopa Paratroopa prepares to bat in ''Mario Super Sluggers'']]
====''Mario Superstar Baseball''====
In both ''[[Mario Superstar Baseball]]'' and ''[[Mario Super Sluggers]]'', Paratroopa appears as a playable character. In ''Mario Superstar Baseball'', it is classified as a Technique player, where it has good ball control while ''Mario Super Sluggers'' describes it as an all-around character. In both games, Paratroopa has two colors: its regular red shell and the green-shelled version, which they slightly differ in stats. It has the ability, Super Jump, to catch high flying balls in the air. In the Challenge mode of ''Mario Superstar Baseball'', both Paratroopas are teammates for [[Donkey Kong]]'s team. For the [[Superstar Challenge]], Paratroopas missions are smacking a hit, using its High Jump ability to make a catch, and pitching a whole game and win as Paratroopa.
In ''[[Mario Superstar Baseball]]'', Paratroopa appears as a playable character. It is classified as a Technique player, where it has good ball control. Paratroopa has two colors: its regular red shell and the green-shelled version, which they slightly differ in stats. It has the ability, Super Jump, to catch high flying balls in the air. In the Challenge mode, both Paratroopas are teammates for [[Donkey Kong]]'s team. For the [[Superstar Challenge]], Paratroopas' missions are smacking a hit, using its High Jump ability to make a catch, and pitching a whole game and win as Paratroopa. Both Koopa Paratroopas show good chemistry with [[Koopa Troopa]], [[Paragoomba]], and [[Bowser]]. When Koopa Paratroopa tackles the ball, it has moderate range and it attacks similar to its shell shot in the ''Paper Mario'' series.


In ''Mario Super Sluggers'', it is one of the few levitating characters that cannot feel the effects of a POW ball or when giant in [[Graffiti Runner]]; however in Graffiti Runner, it cannot create earthquakes as a result. Koopa Paratroopa is slightly slower than it was in the predecessor, being slower than the basic Koopa Troopa. Its fielding skills are improved, however, along with its batting and pitching skills, though the Green Koopa Paratroopa sacrifices its pitching skills to boost its batting skills. Both Koopa Paratroopas show good chemistry with [[Koopa Troopa]], [[Paragoomba]], and [[Bowser]]. While the Koopa Troopa shows good chemistry with [[Bowser Jr.]] and [[Dry Bones]], Koopa Paratroopa's chemistry with these characters is neutral. When Koopa Paratroopa tackles the ball, it has moderate range and it attacks similar to its shell shot in the ''Paper Mario'' series. In the Challenge Mode of this game, Koopa Paratroopas are found on Wario's team, the [[Wario Muscles]] rather than being on Donkey Kong's team.
====''Mario Super Sluggers''====
[[File:KoopaParatroopa-Batting-MSS.png|thumb|200px|A Red Koopa Paratroopa batting in ''Mario Super Sluggers'']]
Koopa Paratroopas return in ''[[Mario Super Sluggers]]''. However, it is classified as an all-around character, although they retain their behavior in ''Mario Superstar Baseball''. It is one of the few levitating characters that cannot feel the effects of a POW ball or when giant in [[Graffiti Runner]]; it cannot create earthquakes in Graffiti Runner as a result, however. Koopa Paratroopa is slightly slower than it was in the predecessor, being slower than the basic Koopa Troopa. Its fielding skills are improved, however, along with its batting and pitching skills, though the Green Koopa Paratroopa sacrifices its pitching skills to boost its batting skills. While the Koopa Troopa shows good chemistry with [[Bowser Jr.]] and [[Dry Bones]], Koopa Paratroopa's chemistry with these characters is neutral. In the Challenge Mode, Koopa Paratroopas are found on Wario's team, the [[Wario Muscles]] rather than being on Donkey Kong's team.


===''Super Princess Peach''===
===''Super Princess Peach''===
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===''Mario Hoops 3-on-3''===
===''Mario Hoops 3-on-3''===
Paratroopa makes an appearance as an unlockable character in the game, ''[[Mario Hoops 3-on-3]]''. Similar to its appearance in ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'', it is a Tricky character, meaning that its shots to the hoop are hard to anticipate and predict. It can be unlocked by at least winning a bronze trophy in the regular Mushroom Tourney. Its special ability is the [[Wing Shot]], which can be performed by tapping the screen in an 'N' pattern twice.
Paratroopa is an unlockable character in the game, ''[[Mario Hoops 3-on-3]]''. It is a Tricky character, so its shots to the hoop are hard to anticipate and predict. It can be unlocked by at least winning a bronze trophy in the regular [[Mushroom Tourney]]. Its special ability is the [[Wing Shot]], which can be performed by tapping the screen in an 'N' pattern twice.


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
Koopa Paratroopas make a few appearances in the [[Mario & Sonic (series)|''Mario & Sonic'' series]]. In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', four green Paratroopas appear at the start of [[Mario's Figure Skating Spectacular]], helping [[Kamek]] capture the [[Toad (species)|Toads]]. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', there is a single red Koopa Paratroopa in [[Golf Plus]], where it appears on one of the holes to move the flag and the hole after each shot.
Koopa Paratroopas appear in [[Mario's Figure Skating Spectacular]] in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', where four green ones help [[Kamek]] capture the [[Toad (species)|Toads]] at the start of the event.
 
====''Mario & Sonic at the Rio 2016 Olympic Games''====
A single red Koopa Paratroopa appears as in [[Golf Plus]] in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]''. In this event, it appears on one of the holes to move the flag and the hole after each shot.


===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
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As teammates, Red Koopa Paratroopas gain a Light sub-attribute (being Fire/Light teammates), and have an HP rating of 4/6, an ATK rating of 2/6, and a RCV rating of 1/6. Their Winged Red Shell Skill recovers 500 HP for the player's team and changes any Water Orbs on the player's Orb field into Fire Orbs, while their Awoken Skill '''Fire Boost''' raises the ATK of any Fire attribute teammates when the player clears a horizontal row of Fire Orbs. Like Green Koopa Paratroopas, Red variants also use Fruits and Rare Fruits to raise their Skill Levels. The player can create a Red Koopa Paratroopa by transforming a Red Koopa Troopa with two P-Wings, and can be transformed into a [[Dry Bones]] using six [[Boo Mushroom]]s.
As teammates, Red Koopa Paratroopas gain a Light sub-attribute (being Fire/Light teammates), and have an HP rating of 4/6, an ATK rating of 2/6, and a RCV rating of 1/6. Their Winged Red Shell Skill recovers 500 HP for the player's team and changes any Water Orbs on the player's Orb field into Fire Orbs, while their Awoken Skill '''Fire Boost''' raises the ATK of any Fire attribute teammates when the player clears a horizontal row of Fire Orbs. Like Green Koopa Paratroopas, Red variants also use Fruits and Rare Fruits to raise their Skill Levels. The player can create a Red Koopa Paratroopa by transforming a Red Koopa Troopa with two P-Wings, and can be transformed into a [[Dry Bones]] using six [[Boo Mushroom]]s.


One of [[Lemmy Koopa]]'s forms as a teammate has a Red Koopa Paratroopa accompanying him, and is named '''Lemmy & Red Koopa Paratroopa'''.  
One of [[Lemmy Koopa|Lemmy]]'s forms as a teammate has a Red Koopa Paratroopa accompanying him, and is named '''Lemmy & Red Koopa Paratroopa'''.  


====Yellow Koopa Paratroopa====
====Yellow Koopa Paratroopa====
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One of [[Ludwig von Koopa]]'s forms as a teammate has a Yellow Koopa Paratroopa accompanying him, and is named '''Ludwig & Yellow Koopa Paratroopa'''.
One of [[Ludwig von Koopa]]'s forms as a teammate has a Yellow Koopa Paratroopa accompanying him, and is named '''Ludwig & Yellow Koopa Paratroopa'''.
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
[[File:YWW Koopa Paratroopa.jpg|thumb|100px|Koopa Paratroopa artwork from ''Yoshi's Woolly World'']]
Koopa Paratroopas reappear in ''[[Yoshi's Woolly World]]'' and its port ''[[Poochy & Yoshi's Woolly World]]''. Due to the game depicting the characters, locations, items as being made of yarn, hence the title, their wings become outlines of yarn, and the beige part of their shells is replaced with a white button. When they are hit by a yarn ball, they become [[Koopa Troopa]]s just as in previous games; they first appear in [[Knot-Wing the Koopa's Fort]]. [[Knot-Wing the Koopa]] is a boss which appears several times throughout ''Yoshi's Woolly World''. Knot-Wing has the appearance of a large Koopa Paratroopa—however, he has the ability to regain his wings after losing them.
===''Skylanders: SuperChargers''===
Koopa Paratroopas appear in the Nintendo versions of ''[[Skylanders: SuperChargers]]'' as part of Bowser's moveset.
===''Minecraft''===
In the Super Mario Mash-up for ''[[Minecraft]]'', Koopa Paratroopas replace Vexes as enemies, appearing much smaller than in their other appearances.


===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
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In golf, due to the characters reusing animations from ''Mario Golf: World Tour'', Mario and [[Metal Mario]] defeat a Paratroopa again in their Eagle, Hole-in-One, and Albatross post-hole animation.
In golf, due to the characters reusing animations from ''Mario Golf: World Tour'', Mario and [[Metal Mario]] defeat a Paratroopa again in their Eagle, Hole-in-One, and Albatross post-hole animation.
===''Mario + Rabbids Kingdom Battle''===
In ''[[Mario + Rabbids Kingdom Battle]]'', a Koopa Paratroopa sprite from ''Super Mario Bros.'' can be seen on the wallpaper in the laboratory in the introductory cutscene. The [[List of weapons in Mario + Rabbids Kingdom Battle#Grenaduck|Annihilation from Above]] weapon is also styled after a Paratroopa.


===''Dr. Mario World''===
===''Dr. Mario World''===
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Koopa Paratroopas appear in ''[[The Super Mario Bros. Movie]]'' as some of the main troops in Bowser's army. A blue-colored, spiny-shelled Paratroopa, known as the [[Koopa General]], is featured as the captain of the Koopa Troop.
Koopa Paratroopas appear in ''[[The Super Mario Bros. Movie]]'' as some of the main troops in Bowser's army. A blue-colored, spiny-shelled Paratroopa, known as the [[Koopa General]], is featured as the captain of the Koopa Troop.


===Other appearances, cameos and references===
===Unused appearances===
Koopa Paratroopas appear in ''[[Skylanders: SuperChargers]]'' as part of Bowser's moveset; however, due to an agreement between Nintendo and [[wikipedia:Activision|Activision]], they are featured exclusively on the Nintendo versions of the game.
====''Super Mario Kart''====
[[File:SMK May Proto Award 3rd.gif|thumb|left|150px|Koopa Paratroopas in an early build of ''Super Mario Kart'']]
[[List of Super Mario Kart pre-release and unused content|Originally]] in ''[[Super Mario Kart]]'', if the player ranked 3rd place in a Mario Kart GP, four red Koopa Paratroopas would appear flying above the racers. When the winner in 1st place opened the bottle of champagne, the last Paratroopa would be shot down by the cork and angrily bounce away.


In ''[[Mario + Rabbids Kingdom Battle]]'', a Koopa Paratroopa sprite from ''Super Mario Bros.'' can be seen on the wallpaper in the laboratory in the introductory cutscene. The [[List of weapons in Mario + Rabbids Kingdom Battle#Grenaduck|Annihilation from Above]] weapon is styled after a Paratroopa.
====''Mario Kart Wii''====
 
Paratroopa was [[List of Mario Kart Wii pre-release and unused content|originally]] going to reappear in ''Mario Kart Wii'' as a playable racer, as there is an image of it for the game's character select screen, along with [[Petey Piranha]] and [[Hammer Bro]]. Koopa Troopa's model additionally has an unused wing model, alongside having unused wing textures, indicating that it was originally to share its model with Paratroopa. However, both the character and the wing model were removed from the game for unknown reasons. Despite this, artwork of one appears on the "Turn Right" billboard in [[Wii Koopa Cape|Koopa Cape]].
In the Super Mario Mash-up for ''[[Minecraft]]'', Koopa Paratroopas replace Vexes as enemies, appearing much smaller than in their other appearances.
{{br}}
{{br}}


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{{main|List of Koopa Paratroopa profiles and statistics}}
{{main|List of Koopa Paratroopa profiles and statistics}}
Bios often mention the ability of Koopa Paratroopas to fly and to lose its wings to turn into Koopa Troopas once they are stomped on. In various ''Super Mario'' RPGs barring ''[[Super Mario RPG: Legend of the Seven Stars]]'', Koopa Paratroopas feature very similar stats to Koopa Troopas, having high defense due to the protection of their shells and they can avoid grounded attacks thanks to their flying nature. However, their wings can usually be removed by the means of jumping on them, which turns them into ordinary Koopa Troopas. In the sports spin-offs that feature a playable Koopa Paratroopa, the playable Paratroopas are usually classified as technical or trickier characters, having a focus on outplaying and managing their opponents differently than relying on pure power or speed stats. Aside from that, they are usually very balanced, having no huge strengths or weaknesses.
Bios often mention the ability of Koopa Paratroopas to fly and to lose its wings to turn into Koopa Troopas once they are stomped on. In various ''Super Mario'' RPGs barring ''[[Super Mario RPG: Legend of the Seven Stars]]'', Koopa Paratroopas feature very similar stats to Koopa Troopas, having high defense due to the protection of their shells and they can avoid grounded attacks thanks to their flying nature. However, their wings can usually be removed by the means of jumping on them, which turns them into ordinary Koopa Troopas. In the sports spin-offs that feature a playable Koopa Paratroopa, the playable Paratroopas are usually classified as technical or trickier characters, having a focus on outplaying and managing their opponents differently than relying on pure power or speed stats. Aside from that, they are usually very balanced, having no huge strengths or weaknesses.
==Gallery==
{{main-gallery}}
<gallery>
SMB Artwork - Koopa Paratroopa Alt.png|''[[Super Mario Bros.]]''
SMBDXGParatroopa.png|''[[Super Mario Bros. Deluxe]]
Paratroopa MT64 artwork.jpg|''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
Paratroopa NSMB artwork.png|''[[New Super Mario Bros.]]''
SPM Paratroopa.png|''[[Super Paper Mario]]''
ParatroopaNSMB2.png|''[[New Super Mario Bros. 2]]''
</gallery>


==Quotes==
==Quotes==
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*"''Broken wings, broken heart...''" &ndash; ''Paper Mario: Color Splash''
*"''Broken wings, broken heart...''" &ndash; ''Paper Mario: Color Splash''


==Game appearances==
==List of appearances==
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class="wikitable sortable"width=100%
|-
|-
!width=50%|Title
!width=50%|Title
!width=20%|Description
!width=20%|Description
!width=20%|Release Date
!width=20%|Release date
!width=10%|System/Format
!width=10%|System/Format
|-
|-
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|Enemy
|Enemy
|1994
|1994
|[[CD-i]]
|[[Philips CD-i]]
|-
|-
|''[[Super Mario World 2: Yoshi's Island]]''
|''[[Super Mario World 2: Yoshi's Island]]''
Line 835: Line 809:
|-
|-
|''[[Super Mario Bros. Wonder]]''
|''[[Super Mario Bros. Wonder]]''
|Enemy
|2023
|[[Nintendo Switch]]
|-
|''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]''
|Enemy
|Enemy
|2023
|2023
|[[Nintendo Switch]]
|[[Nintendo Switch]]
|}
|}
==Gallery==
{{main-gallery}}
<gallery>
Koopa Paratroopa SMW artwork.jpg|''[[Super Mario World]]''
HM Flying Koopa.png|''[[Hotel Mario]]''
Paratroopa MT64 artwork.jpg|''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
SPM Paratroopa.png|''[[Super Paper Mario]]''
SMRPG NS Sky Troopa.png|''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]])
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=パタパタ<br>''Patapata''<br>パタパタ(ミドリ)/ みどりパタパタ <small>(''Puzzle & Dragons: Super Mario Bros. Edition'')</small><br>''Patapata (Midori)'' / ''Midori Patapata''<br>パタパタ(アカ)/ あかパタパタ <small>(''Puzzle & Dragons: Super Mario Bros. Edition'')</small><br>''Patapata (Aka)'' / ''Aka Patapata''<br>きいろパタパタ <small>(''Puzzle & Dragons: Super Mario Bros. Edition'')</small><br>''Kiiro Patapata''
|Jap=パタパタ
|JapM=Onomatopoeia for flapping sound; also follows the format of「ノコノコ」(''Nokonoko'', [[Koopa Troopa]]);「パタ」is used for many later winged enemies, such as [[Paragoomba]].<br> <br> Koopa Paratroopa (Green) / Green Koopa Paratroopa<br> <br> Koopa Paratroopa (Red) / Red Koopa Paratroopa<br> <br>Yellow Koopa Paratroopa
|JapR=Patapata
|Spa=Paratroopa<br>Koopa Paratroopa
|JapM=Onomatopoeia for flapping sound; also follows the format of「ノコノコ」(''Nokonoko'', "[[Koopa Troopa]]");「パタ」is used for many later winged enemies, such as [[Paragoomba]].
|SpaM=-
|Jap2=パタパタ(ミドリ)/ みどりパタパタ <small>(''Puzzle & Dragons: Super Mario Bros. Edition'')</small>
|Fra=Paratroopa<br>Para Koopa (rouge)/(vert)<ref>''[[Super Mario Bros. Encyclopedia]]'', page 19</ref><ref>''[[Super Mario Bros. Encyclopedia]]'', page 27</ref> <small>(''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'')</small><br>Koopa volant<ref>[http://www.oldiesrising.com/noticespdfV2/Philips%20CDi/Hotel%20Mario.pdf French ''Hotel Mario'' instruction booklet], page 9.</ref><br>Koopa parachutiste<ref>[https://drive.google.com/file/d/10U71A5B_bWOUf55wXE9g9D6FbP878wdx/view Yoshi Safari instruction booklet, french section] page 19.</ref>
|Jap2R=Patapata (Midori / Midori Patapata
|FraM=-<br>-<br>Flying Koopa<br>Paratrooper Koopa
|Jap2M=Koopa Paratroopa (Green) / Green Koopa Paratroopa
|Jap3=パタパタ(アカ)/ あかパタパタ <small>(''Puzzle & Dragons: Super Mario Bros. Edition'')</small>
|Jap3R=Patapata (Aka) / Aka Patapata
|Jap3M=Koopa Paratroopa (Red) / Red Koopa Paratroopa
|Jap4=きいろパタパタ <small>(''Puzzle & Dragons: Super Mario Bros. Edition'')</small>
|Jap4R=Kiiro Patapata
|Jap4M=Yellow Koopa Paratroopa
|ChiS=啪嗒啪嗒
|ChiSR=Pādāpādā
|ChiS2=飞行龟<ref>https://www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/stage/index.html</ref> <small>(since ''Mario Tennis Aces'')</small>
|ChiS2R=Fēixíng Guī
|ChiSM=Transliteration of the Japanese name
|ChiS2M=Flying Turtle
|ChiT=飛行龜
|ChiTR=Fēixíng Guī
|ChiTM=Flying Turtle
|Dut=Koopa Paratroopa
|Dut=Koopa Paratroopa
|DutM=-
|Dut2=Paratroopa <small>(''Super Mario RPG'')</small>
|Fin=Lentokonna
|Fin=Lentokonna
|FinM=Flying turtle
|FinM=Flying turtle
|Fre=Paratroopa
|Fre2=Para Koopa (rouge)/(vert)<ref>{{cite|date=2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil|language=fr|isbn=978-2302070042|page=19, 27}}</ref> <small>(''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'')</small>
|Fre3=Koopa volant<ref>{{cite|url=www.oldiesrising.com/noticespdfV2/Philips%20CDi/Hotel%20Mario.pdf|title=''Hotel Mario'' French instruction booklet|format=PDF|page=9}}</ref>
|Fre3M=Flying Koopa
|Fre4=Koopa parachutiste<ref>{{cite|url=drive.google.com/file/d/10U71A5B_bWOUf55wXE9g9D6FbP878wdx/view|title=''Yoshi's Safari'' European instruction booklet, French section|format=PDF|page=19}}</ref>
|Fre4M=Paratrooper Koopa
|Ger=Parakoopa
|Ger=Parakoopa
|GerM=From the less common English name
|GerM=From the less common English name
|Ita=Paratroopa<br>Parakoopa <small>(''Yoshi's Island'' and ''Yoshi's Island DS'')</small>
|Ita=Paratroopa
|ItaM=From English names
|Ita2=Parakoopa <small>(''Yoshi's Island'' and ''Yoshi's Island DS'')</small>
|Kor=펄럭펄럭
|KorR=Peolleok-peolleok
|KorM=Onomatopoeia for a flapping sound
|Por=Paratroopa
|Por=Paratroopa
|PorM=-
|Rus=Летучий купа
|Rus=Летучий купа
|RusR=Letuchiy kupa
|RusR=Letuchiy kupa
|RusM=Flying Koopa
|RusM=Flying Koopa
|Kor=펄럭펄럭
|Spa=Paratroopa
|KorR=Peoleok-peoleok
|Spa2=Koopa Paratroopa
|KorM=Onomatopoeia for a flapping sound
|ChiS=啪嗒啪嗒<br>''Pādāpādā''<br>飞行龟<ref>https://www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/stage/index.html</ref> <small>(since ''Mario Tennis Aces'')</small><br>''Fēixíng Guī''
|ChiSM=Transliteration of the Japanese name<br><br>Flying Turtle<br><br>
|ChiT=飛行龜
|ChiTR=Fēixíng Guī
|ChiTM=Flying Turtle
}}
}}


==Trivia==
==Trivia==
*In ''[[Super Mario Bros.]]'' concept art, Koopa Paratroopa is tentatively named「フライング クリーパー」(''Furaingu Kurīpā'', Flying Creeper), based on [[Shellcreeper]].<ref>Nintendo (September 14, 2015). [https://www.youtube.com/watch?v=C73f618-3pk&t=2517s Nintendo Digital Event @ E3 2015]. ''YouTube''. Retrieved October 18, 2021.</ref>
*In ''[[Super Mario Bros.]]'' concept art, Koopa Paratroopa is tentatively named「フライング クリーパー」(''Furaingu Kurīpā'', Flying Creeper), based on [[Shellcreeper]].<ref>{{cite|author=Nintendo|date=September 14, 2015|url=www.youtube.com/watch?v=C73f618-3pk&t=2517s|title=Nintendo Digital Event @ E3 2015]|publisher=YouTube|accessdate=October 18, 2021}}</ref>
*Out of all the enemies from ''Super Mario Bros.'', Paratroopas and [[Buzzy Beetle]]s are the only ones that have yet to appear in a 3D ''Super Mario'' platformer. However, [[Parabones]], which are the undead equivalent of Koopa Paratroopas, have appeared in ''[[Super Mario 3D World]]'' and ''[[Super Mario Odyssey]]''.
*Out of all the enemies from ''Super Mario Bros.'', Paratroopas and [[Buzzy Beetle]]s are the only ones that have yet to appear in a 3D platforming ''[[Super Mario (series)|Super Mario]]'' game. However, [[Parabones]], which are the undead equivalent of Koopa Paratroopas, have appeared in ''[[Super Mario 3D World]]'' and ''[[Super Mario Odyssey]]''.
*Paratroopa is the only playable character from ''[[Mario Kart: Double Dash!!]]'' that does not appear in ''[[Mario Kart Tour]]'' or ''[[Mario Kart 8 Deluxe]]''.


==References==
==References==
{{NIWA|SmashWiki=1}}
{{Wikipedia}}
{{Wikipedia}}
{{NIWA|SmashWiki=1}}
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[[Category:Mario Golf: Toadstool Tour]]
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