List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U: Difference between revisions

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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Lucina{{!}}List of Super Smash Bros. Ultimate fighters § Lucina}}
{{main-external|SmashWiki|Lucina (SSBU)}}
Lucina returns as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. This time, she is classified as an Echo Fighter of Marth. Lucina's victory theme is now a short arrangement of "Id (Purpose)", a song from ''Fire Emblem Awakening''. Lucina retains the same major gameplay difference setting her apart from Marth; her sword attacks dealing consistent damage across the entirety of her blade.
 
=====Classic Mode route=====
Similarly to [[Young Link]]'s route, Lucina's Classic Mode route features other ''Fire Emblem'' fighters; like with [[Pac-Man]], the opponents are fought in backward chronological order of their games of origin were released.
 
{| class="wikitable" style="margin: auto;"
!colspan="5"|A Path of Heroes
|-
!width=20px|Round
!width=150px|Opponent(s)
!width=100px|Stage
!width=250px|Song
|-
!1
|[[#Corrin|Corrin]] (male), Corrin (female)
|[[Find Mii]]
|Lost in Thoughts All Alone
|-
!2
|[[Chrom]]
|[[Arena Ferox]]
|Conquest (Ablaze)
|-
!3
|[[#Robin|Robin]] (male), Robin (female)
|[[Reset Bomb Forest]]
|Id (Purpose)
|-
!4
|[[Ike]]
|[[Castle Siege]]
|Eternal Bond
|-
!5
|[[Roy (Fire Emblem)|Roy]]
|[[Norfair]]
|Beyond Distant Skies - Roy's Departure
|-
!6
|[[Marth]]
|[[Coliseum (stage)|Coliseum]]
|Story 5 Meeting
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}
{{br}}


===''Super Mario Maker''===
===''Super Mario Maker''===
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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Dark Pit{{!}}List of Super Smash Bros. Ultimate fighters § Dark Pit}}
{{main-external|SmashWiki|Dark Pit (SSBU)}}
Dark Pit returns in ''[[Super Smash Bros. Ultimate]]'' as an unlockable playable character. This time, he is classified as an Echo Fighter based on Pit. Dark Pit can be unlocked by playing VS. mode matches, being the 54th character unlocked. Dark Pit can also be unlocked in Classic Mode through Samus's unlocking tree, or joining the player's party in Adventure Mode: World of Light.
 
In the Adventure mode, both Pit and Dark Pit are present when the fighters oppose [[Galeem]] for the first time. [[#Palutena|Palutena]] tries to reflect Galeem's large laser attack while granting the Power of Flight to both Pit and Dark Pit, but fails and is eliminated, cutting off Pit and Dark Pit's flight and causing them to fall to Galeem's attack as well.
 
Additionally, Dark Pit makes appearances in two newly recorded [[List of Palutena's Guidance conversations|Palutena's Guidance]] conversations, namely those of the [[Ice Climbers]] and [[Wolf O'Donnell|Wolf]].
 
=====Classic Mode route=====
{| class="wikitable" style="margin: auto;"
!colspan="5"|Created Warriors
|-
!width=20px|Round
!width=250px|Opponent(s)
!width=100px|Rule
!width=150px|Stage
!width=250px|Song
|-
!1
|[[Mewtwo]]
|
|[[Spear Pillar]]
|Battle! (Dialga/Palkia) / Spear Pillar
|-
!2
|[[Dark Samus]]
|
|[[Frigate Orpheon]]
|Opening/Menu - Metroid Prime
|-
!3
|[[Link]] (dark costume) ×3
|
|[[Temple (stage)|Temple]]
|Great Temple / Temple
|-
!4
|[[Cloud Strife|Cloud]]
|
|[[Midgar]]
|Fight On!
|-
!5
|[[Captain Falcon]] ([[fzerowiki:Blood Falcon|Blood Falcon]] costume)
|
|[[Big Blue (stage)|Big Blue]]
|Devil's Call in Your Heart
|-
!6
|[[Pit (character)|Pit]]
|
|[[Palutena's Temple]]
|Dark Pit's Theme
|-
!Final
|[[Galleom]]
|Team Battle<br>('''Ally:''' Pit)
|
|Boss Battle - Super Smash Bros. Brawl
|}


===''Super Mario Maker''===
===''Super Mario Maker''===
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[[File:Villager SSBU.png|thumb|200px|Villager in ''Super Smash Bros. Ultimate'']]
[[File:Villager SSBU.png|thumb|200px|Villager in ''Super Smash Bros. Ultimate'']]
{{main|Villager#Super Smash Bros. series{{!}}Villager § Super Smash Bros. series}}
{{main|Villager#Super Smash Bros. series{{!}}Villager § Super Smash Bros. series}}
 
'''Villager''' is the player character in the ''Animal Crossing'' series.
{{br}}
{{br}}


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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Wii Fit Trainer{{!}}List of Super Smash Bros. Ultimate fighters § Wii Fit Trainer}}
{{main-external|SmashWiki|Wii Fit Trainer (SSBU)}}
The female and male Wii Fit Trainers return as unlockable veteran fighters in ''[[Super Smash Bros. Ultimate]]'', where their faces have been slightly redesigned. According to director [[Masahiro Sakurai]], this redesign was requested by the ''Wii Fit'' developers.<ref> Nintendo. (June 13, 2018). [https://www.youtube.com/watch?v=akohTFyGu88 Nintendo Direct: E3 2018] ''YouTube''. Retrieved June 13, 2018.</ref> Wii Fit Trainer has received many improvements to their moves, such as: increased mobility, reduced short hop timing, decreased landing lag in their aerial attacks, the reintroduction of directional air dodges, and the abilities to use any ground attack out of a run, and using aerial attacks on ladders. Wii Fit Trainer also receives direct improvements to their overall damage output, as well as the ability to knock back opponents and the placements of their attacks.
 
In the World of Light, the female Wii Fit Trainer is present when the fighters oppose [[Galeem]] for the first time. She is seen alongside [[Villager]] and [[Duck Hunt (character)|Duck Hunt]] when she is eliminated by Galeem's large laser attack.
{{br}}
 
=====Classic Mode route=====
Wii Fit Trainer's Classic Mode route has them fighting with round "chubby" competitors, as if they are getting them into shape like a true exercise coach.
{| class="wikitable" style="margin: auto;"
!colspan="5"|Aerobic Smash
|-
!width=20px|Round
!width=150px|Opponent(s)
!width=100px|Rule
!width=150px|Stage
!width=250px|Song
|-
!1
|[[Wario]]
|
|[[Wii Fit Studio]]
|Super Hoop
|-
!2
|[[Kirby]] ×3
|
|[[The Great Cave Offensive]]
|Advanced Step
|-
!3
|[[Pac-Man]]
|
|Wii Fit Studio (Battlefield)
|Rhythm Boxing
|-
!4
|Giant [[King K. Rool]]
|Team Battle<br>('''Ally:''' [[Dr. Mario]])
|[[Jungle Japes (stage)|Jungle Japes]]
|Mischievous Mole-way
|-
!5
|[[King Dedede]]
|
|[[Wuhu Island]] (Ω)
|Core Luge
|-
!6
|Giant [[Jigglypuff]]
|
|Wii Fit Studio
|Wii Fit Plus Medley
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===''Super Mario Maker''===
===''Super Mario Maker''===
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Wii Fit Trainer and Link.jpg
Wii Fit Trainer and Link.jpg
Wii Balance Board pose SMM.png|''[[Super Mario Maker]]'' (Wii Balance Board pose)
Wii Balance Board pose SMM.png|''[[Super Mario Maker]]'' (Wii Balance Board pose)
Wii Fit Trainer (Male)
Wii Fit Trainer (Male) SSBU.png|Male Wii Fit Trainer in ''[[Super Smash Bros. Ultimate]]''
SSBU Header.jpg|Header in ''Super Smash Bros. Ultimate''
SSBU Deep Breathing.jpg|Deep Breathing
</gallery>
</gallery>


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|JapR=Wī Fitto Torēnā
|JapR=Wī Fitto Torēnā
|JapM=Wii Fit Trainer
|JapM=Wii Fit Trainer
|Spa=Entrenadora de Wii Fit (female)<br/>Entrenador de Wii Fit (male)
|Spa=Entrenadora de Wii Fit (female)<br>Entrenador de Wii Fit (male)
|SpaM=Trainer from Wii Fit; the suffix ''-a'' means the trainer is female
|SpaM=Trainer from Wii Fit; the suffix ''-a'' means the trainer is female
|Fre=Entraîneuse Wii Fit (female)<br/>Entraîneur Wii Fit (male)
|Fre=Entraîneuse Wii Fit (female)<br>Entraîneur Wii Fit (male)
|FreM=Wii Fit Trainer; the suffix ''-e'' means the trainer is female
|FreM=Wii Fit Trainer; the suffix ''-e'' means the trainer is female
|Dut=Wii Fit-Trainer
|Dut=Wii Fit-Trainer
|DutM=Wii Fit Trainer
|DutM=Wii Fit Trainer
|Ger=Wii Fit-Trainerin (female)<br/>Wii Fit-Trainer (male)
|Ger=Wii Fit-Trainerin (female)<br>Wii Fit-Trainer (male)
|GerM=Wii Fit Trainer; the suffix ''-in'' means the trainer is female
|GerM=Wii Fit Trainer; the suffix ''-in'' means the trainer is female
|Ita=Trainer di Wii Fit
|Ita=Trainer di Wii Fit
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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Little Mac{{!}}List of Super Smash Bros. Ultimate fighters § Little Mac}}
{{main-external|SmashWiki|Little Mac (SSBU)}}
Little Mac returns as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]'', retaining many of his moves from the previous installment. His Final Smash is now Giga Mac Rush; while he still transforms into Giga Mac like in the previous installment, he can no longer move freely as him, instead attacking opponents on the spot with repeated punches. Little Mac benefits from the game's universal changes: his already quick mobility is faster; his recovery is greatly extended through the reintroduction of directional air dodges; his short hop timing is shortened; his aerial attacks have less landing lag; and he can now use any grounded attack out of a dash and any of his aerials on ladders. Little Mac's recovery further benefits from his side and up specials travelling farther, while attacks like his forward smash lose their weak hitboxes to deal consistent damage. On the flipside, however, his standard attack and forward and up tilts deal less damage, while some of his attacks deal less knockback. Also, his alternate costumes now consist of six normal costumes and two wireframe costumes, to keep the total number of costumes consistent with other characters.
 
=====Classic Mode route=====
{|class="wikitable"style="margin: auto;"
!colspan="5"|Friendly Sparring
|-
!width=20px|Round
!width=150px|Opponent(s)
!width=100px|Stage
!width=250px|Song
|-
!1
|[[Incineroar]]
|[[Boxing Ring]]
|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)
|-
!2
|[[#Ryu|Ryu]]
|[[Suzaku Castle]]
|Ryu Stage
|-
!3
|[[Mii Brawler]] ×4
|[[Arena Ferox]]
|Battlefield - Super Smash Bros. Brawl
|-
!4
|[[Captain Falcon]]
|[[Port Town Aero Dive]]
|Dream Chaser
|-
!5
|Little Mac (wire-frame costume)
|Boxing Ring
|Jogging / Countdown
|-
!6
|[[Donkey Kong]]
|Boxing Ring (Ω)
|Donkey Kong / Donkey Kong Jr. Medley
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===''Captain Rainbow''===
===''Captain Rainbow''===
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GigaMac3DS.jpg|Giga Mac in ''Super Smash Bros. for Nintendo 3DS''
GigaMac3DS.jpg|Giga Mac in ''Super Smash Bros. for Nintendo 3DS''
GigaMac-SSBWiiU.jpg|Giga Mac in ''Super Smash Bros. for Wii U''
GigaMac-SSBWiiU.jpg|Giga Mac in ''Super Smash Bros. for Wii U''
SSBU Giga Mac.jpg|Giga Mac Rush in ''Super Smash Bros. Ultimate''
</gallery>
</gallery>


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[[File:Greninja SSBU.png|thumb|200px|Greninja in ''Super Smash Bros. Ultimate'']]
[[File:Greninja SSBU.png|thumb|200px|Greninja in ''Super Smash Bros. Ultimate'']]
{{quote2|Greninja Makes a Splash!|Introduction|"Challenger From the Shadows" Trailer for Super Smash Bros. for Nintendo 3DS / Wii U}}
{{quote2|Greninja Makes a Splash!|Introduction|"Challenger From the Shadows" Trailer for Super Smash Bros. for Nintendo 3DS / Wii U}}
'''Greninja''' is a [[bulbapedia:Water (type)|Water]]/[[bulbapedia:Dark (type)|Dark]]-type [[Pokémon]] from the [[bulbapedia:Pokémon|''Pokémon'' series]] that evolves from a [[bulbapedia:Frogadier (Pokémon)|Frogadier]] at level 36. It is the final form of [[bulbapedia:Froakie (Pokémon)|Froakie]]. It is a newcomer playable fighter in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. It originates from [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']]. Reflecting on its naturally high speed in these games, Greninja's attacks and movements in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' are agile.
'''Greninja''' is a [[bulbapedia:Water (type)|Water]]/[[bulbapedia:Dark (type)|Dark]]-type [[bulbapedia: Pokémon (species)|Pokémon]] from the [[bulbapedia:Pokémon|''Pokémon'' series]] that evolves from a [[bulbapedia:Frogadier (Pokémon)|Frogadier]] at level 36. It is the final form of [[bulbapedia:Froakie (Pokémon)|Froakie]]. It is a newcomer playable fighter in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. It originates from [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']]. Reflecting on its naturally high speed in these games, Greninja's attacks and movements in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' are agile.


<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history">
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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Greninja{{!}}List of Super Smash Bros. Ultimate fighters § Greninja}}
{{main-external|SmashWiki|Greninja (SSBU)}}
Greninja reappears as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. Greninja's Final Smash remains as Secret Ninja Attack, but it transforms into [[bulbapedia:Ash's Greninja|Ash-Greninja]] before using the move. Additionally, attacks involving Greninja's water katanas are now replaced by water kunai.
 
In the World of Light, Greninja, alongside [[Lucario]], are present when the fighters oppose [[Galeem]] for the first time. Greninja attempts to dodge Galeem's beams of light, but is unsuccessful and both of them were eliminated.
 
=====Classic Mode route=====
{| class="wikitable" style="margin: auto;"
!colspan="5"|Your Turn, Greninja!
|-
!width=20px|Round
!width=150px|Opponent(s)
!width=150px|Stage
!width=250px|Song
|-
!1
|[[Charizard]], [[Bowser]]
|[[Pokémon Stadium]]
|Battle! (Elite Four) / Battle! (Solgaleo/Lunala)
|-
!2
|[[Pikachu]], [[Pichu]], [[Zero Suit Samus]]
|[[Pokémon Stadium 2]]
|Battle! (Steven)
|-
!3
|[[Lucario]], [[#Ryu|Ryu]], [[Ken Masters|Ken]]
|rowspan=2|Pokémon Stadium
|Battle! (Reshiram/Zekrom)
|-
!4
|[[Ivysaur]]
|Battle! (Gladion)
|-
!5
|[[Mewtwo]], [[Ness]], [[Lucas]]
|Pokémon Stadium 2
|Battle! (Dialga/Palkia) / Spear Pillar
|-
!6
|[[Squirtle]], Greninja
|[[Kalos Pokémon League]]
|Battle! (Champion) - Pokémon X / Pokémon Y
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}
{{br}}


===''Super Mario Maker''===
===''Super Mario Maker''===
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Greninja final smash.jpeg|Secret Ninja Attack in ''Super Smash Bros. for Nintendo 3DS''
Greninja final smash.jpeg|Secret Ninja Attack in ''Super Smash Bros. for Nintendo 3DS''
Secret Ninja Attack Wii U.jpg|Secret Ninja Attack in ''Super Smash Bros. for Wii U''
Secret Ninja Attack Wii U.jpg|Secret Ninja Attack in ''Super Smash Bros. for Wii U''
SSBU Water Shuriken.jpg|Water Shuriken in ''Super Smash Bros. Ultimate''
SSBU Substitute.jpg|The Substitute Doll in ''Super Smash Bros. Ultimate''
</gallery>
</gallery>


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[[File:Mii Fighter SSBU.png|thumb|200px|The three Mii Fighters in ''Super Smash Bros. Ultimate'']]
[[File:Mii Fighter SSBU.png|thumb|200px|The three Mii Fighters in ''Super Smash Bros. Ultimate'']]
Since their debut in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', [[Mii]]s are known in the ''Super Smash Bros.'' series as Mii Fighters.
Since their debut in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', [[Mii]]s are known in the ''Super Smash Bros.'' series as Mii Fighters.
{{br}}
{{br}}


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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Palutena{{!}}List of Super Smash Bros. Ultimate fighters § Palutena}}
{{main-external|SmashWiki|Palutena (SSBU)}}
Palutena returns in ''[[Super Smash Bros. Ultimate]]'', this time as an unlockable playable fighter. In this game, she has a set attack for each special move: her down special functions as both Counter and Reflect Barrier, possessing a similar property to [[King K. Rool]] and [[Joker]]'s similar moves; Warp appears as her up special; Explosive Flame appears as her side special; and Autoreticle appears as her neutral special. Generally, Palutena has been improved since the previous installment, having more speed and power in her attacks, while her mobility is increased. Palutena's forward and down smash attacks are both nicknamed Goddess Wings, while her down aerial's nickname is Purging Kick.
 
Palutena also makes an appearance in the World of Light's opening cutscene, where she tries to reflect [[Galeem]]'s large laser attack while granting the Power of Flight to both Pit and Dark Pit, but fails and is eliminated, cutting off Pit and Dark Pit's flight and causing them to fall to Galeem's attack as well. The real Palutena does not appear until Galeem starts to confront [[Dharkon]] after the first defeat; she represents Galeem's side in the Final Battle area alongside [[Roy (Fire Emblem)|Roy]] and [[Master Hand]], and must be awoken to progress the story.
 
=====Classic Mode route=====
Palutena's Classic Mode route involves fighting characters associated with deities in some way. Its route title comes from a phrase Palutena says in her debut character trailer for the previous game (quoted above).
{| class="wikitable" style="margin: auto;"
!colspan="5"|A Little Divine Intervention
|-
!width=20px|Round
!width=150px|Opponent(s)
!width=100px|Stage
!width=250px|Song
|-
!1
|[[Link]], [[Princess Zelda|Zelda]]
|[[Great Plateau Tower]]
|Overworld
|-
!2
|[[Cloud Strife|Cloud]]
|[[Midgar]]
|Magnus's Theme
|-
!3
|[[Simon Belmont|Simon]], [[Richter Belmont|Richter]]
|[[Dracula's Castle]]
|Destroyed Skyworld
|-
!4
|[[#Shulk|Shulk]]
|[[Gaur Plain]]
|Thunder Cloud Temple
|-
!5
|[[#Bayonetta|Bayonetta]]
|[[Umbra Clock Tower]]
|Riders Of The Light
|-
!6
|[[Pit (character)|Pit]] ×3, [[#Dark Pit|Dark Pit]] ×3
|[[Palutena's Temple]]
|Underworld
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===''Super Mario Maker''===
===''Super Mario Maker''===
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SSB4 WiiU Palutena Statue.jpg|The statue in [[Palutena's Temple]]|''Super Smash Bros. for Wii U''
SSB4 WiiU Palutena Statue.jpg|The statue in [[Palutena's Temple]]|''Super Smash Bros. for Wii U''
Palutena's Guidance.png|''Super Smash Bros. for Wii U''
Palutena's Guidance.png|''Super Smash Bros. for Wii U''
SSBU Reflect Barrier.jpg|Reflect Barrier in ''Super Smash Bros. Ultimate''
BlackHoleLaser SSBU.png|Black Hole Laser in ''Super Smash Bros. Ultimate''
SSBU Classic Victory Palutena.png|''Super Smash Bros. Ultimate''
</gallery>
</gallery>


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*Palutena is the only character in the Subspace Emissary who is neither playable nor an enemy/boss.
*Palutena is the only character in the Subspace Emissary who is neither playable nor an enemy/boss.
*Palutena makes a cameo in Cloud Strife's All-Star ending, where she is walking towards a blaze while Cloud glares at her. This was a reference to the Nibelheim Incident from ''Final Fantasy VII'' where the main antagonist Sephiroth proceeded to raze Nibelheim, Cloud's hometown, to the ground. Owing to the reference, Palutena's hair was colored gray in this instance rather than her trademark green.
*Palutena makes a cameo in Cloud Strife's All-Star ending, where she is walking towards a blaze while Cloud glares at her. This was a reference to the Nibelheim Incident from ''Final Fantasy VII'' where the main antagonist Sephiroth proceeded to raze Nibelheim, Cloud's hometown, to the ground. Owing to the reference, Palutena's hair was colored gray in this instance rather than her trademark green.
*According to Masahiro Sakurai, Palutena, along with [[#Bayonetta|Bayonetta]], was considered to be the starter character for the World of Light; they were ultimately dropped for [[Kirby]], however, due to him being more beginner-friendly, and the fact that their presence would be implausible due to other similar entities from their home series not surviving Galeem's attack.<ref name="WOL">SG (November 28, 2018). [https://sourcegaming.info/2018/11/28/sakurai-discusses-the-world-of-light-and-smash-ultimate/ Sakurai Discusses The World of Light and Smash Ultimate]. ''Source Gaming''. Retrieved April 5, 2020.</ref>
</div>
</div>
{{br}}
{{br}}
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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Robin{{!}}List of Super Smash Bros. Ultimate fighters § Robin}}
[[File:Robin (Female) SSBU.png|thumb|left|Robin's female variant in ''Super Smash Bros. Ultimate''.]]
{{main-external|SmashWiki|Robin (SSBU)}}
Robin reappears in ''[[Super Smash Bros. Ultimate]]'', this time as an unlockable playable character. In this installment, a meter indicating how much longer Robin can use their tomes and Levin Sword is displayed above their character profile at the bottom of the screen. Robin's Final Smash remains unchanged, despite Chrom appearing in the game as a playable character. Additionally, Robin's victory theme is now a short arrangement of "Id (Purpose)", a song from ''Fire Emblem Awakening''. Robin benefits from universal changes: their mobility is faster, their short hop timing is reduced, their aerial attacks' landing lag is decreased, they can directionally air dodge, and they can use any ground attack out of a run and any aerial attack on ladders. Robin receives direct improvements to their KO ability, with many of their attacks dealing more knockback. Many of their attacks also have less startup and ending lag.
{{br}}
 
=====Classic Mode route=====
{| class="wikitable" style="margin: auto;"
!colspan="5"|Thunder and Flames
|-
!width=20px|Round
!width=150px|Opponent(s)
!width=100px|Stage
!width=250px|Song
|-
!1
|[[Pichu]], [[Charizard]]
|[[Pokémon Stadium]]
|Prelude (Ablaze)
|-
!2
|[[Zero Suit Samus]], [[Roy (Fire Emblem)|Roy]]
|[[Coliseum (stage)|Coliseum]]
|Winning Road - Roy's Hope
|-
!3
|[[Pikachu]], [[Incineroar]]
|[[Pokémon Stadium 2]]
|Destiny (Ablaze)
|-
!4
|[[R.O.B.]], [[Ken Masters|Ken]]
|[[Norfair]]
|Conquest (Ablaze)
|-
!5
|[[Dr. Mario]], [[Bowser]]
|[[Mushroom Kingdom II]]
|Duty (Ablaze)
|-
!6
|Robin (opposite gender)
|[[Arena Ferox]]
|Id (Purpose) ''(original)''
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===''Super Mario Maker''===
===''Super Mario Maker''===
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|DutM=
|DutM=
|Ger=Daraen
|Ger=Daraen
|GerM=(This is inconsistent with the German version of <br/>''Fire Emblem Awakening''; Robin retained their <br/>English name in said game.)
|GerM=(This is inconsistent with the German version of <br>''Fire Emblem Awakening''; Robin retained their <br>English name in said game.)
|Ita=Daraen
|Ita=Daraen
|ItaM=
|ItaM=
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{{NIWA|title=Robin|FireEmblem=Robin|SmashWiki=Robin}}
{{NIWA|title=Robin|FireEmblem=Robin|SmashWiki=Robin}}
*In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Robin has a palette swap that resembles a male [[White Mage]].
*In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Robin has a palette swap that resembles a male [[White Mage]].
*Robin is one of four characters in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' whose alternate trophies portray the same palette swap in both versions, the others being [[#Cloud|Cloud]], [[#Corrin|Corrin]] and [[#Bayonetta|Bayonetta]] (this is excluding [[Bowser Jr.]], who doesn't have any actual palette swaps).
*Robin is one of four characters in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' whose alternate trophies portray the same palette swap in both versions, the others being [[Cloud Strife|Cloud]], [[#Corrin|Corrin]] and [[#Bayonetta|Bayonetta]] (this is excluding [[Bowser Jr.]], who doesn't have any actual palette swaps).
*Robin is the only fighter in the ''Fire Emblem'' series who cannot use the Sword and Cape equipment.
*Robin is the only fighter in the ''Fire Emblem'' series who cannot use the Sword and Cape equipment.
*In ''Super Smash Bros. Ultimate'', the announcer's voice when Robin is selected is used twice in the Sound Test. This is likely a placeholder for announcing female Robin in languages with gendered nouns, as with like [[Pokémon Trainer]], [[Villager]], [[#Wii Fit Trainer|Wii Fit Trainer]], [[Mii|Mii Fighter]]s, and [[Inkling]], but [[#Corrin|Corrin]] and [[Byleth]] only have oney; however, none of the configurable languages in the game use gender-specific announcements for female Robin.
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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Shulk{{!}}List of Super Smash Bros. Ultimate fighters § Shulk}}
{{main-external|SmashWiki|Shulk (SSBU)}}
Shulk returns as an unlockable veteran fighter in ''[[Super Smash Bros. Ultimate]]''. Shulk's hair now changes color depending on the costume he chooses, to better reflect their representations of various ''Xenoblade Chronicles'' characters. Shulk receives mobility improvements, like all other characters, though his moveset receives some minor adjustments, such as Mecha-Fiora appearing in Chain Attack. His Monado Arts also enhance his abilities to a greater extent.
 
In the World of Light, Shulk is present when the fighters oppose [[Galeem]] for the first time. With Vision, he predicted that the fighters would be vaporized by Galeem's attack.
{{br}}
 
=====Classic Mode route=====
{| class="wikitable" style="margin: auto;"
!colspan="5"|Witness the Monado's Power
|-
!width=20px|Round
!width=150px|Opponent(s)
!width=100px|Stage
!width=250px|Song
|-
!1
|[[Falco Lombardi|Falco]]
|[[Lylat Cruise]]
|Space Armada
|-
!2
|[[Sonic]]
|[[Windy Hill Zone]]
|Windy Hill - Zone 1
|-
!3
|Giant [[King K. Rool]]
|[[Jungle Japes (stage)|Jungle Japes]]
|Crocodile Cacophony
|-
!4
|[[Cloud Strife|Cloud]]
|[[Midgar]]
|Let the Battles Begin!
|-
!5
|[[#Little Mac|Little Mac]]
|[[Boxing Ring]]
|World Circuit Theme
|-
!6
|[[Mega Man]]
|[[Wily Castle]]
|Metal Man Stage
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===''Super Mario Maker''===
===''Super Mario Maker''===
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Shulk intro.png|Shulk's introduction in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
Shulk intro.png|Shulk's introduction in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''
ShulkShortsSSB4.png|One of Shulk's alternate costumes
ShulkShortsSSB4.png|One of Shulk's alternate costumes
SSBU Chain Attack.jpg|Chain Attack in ''Super Smash Bros. Ultimate''
</gallery>
</gallery>


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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main|List of Super Smash Bros. Ultimate fighters#Duck Hunt{{!}}List of Super Smash Bros. Ultimate fighters § Duck Hunt}}
{{main-external|SmashWiki|Duck Hunt (SSBU)}}
Duck Hunt return as unlockable veterans in ''[[Super Smash Bros. Ultimate]]''. In the transition to ''Ultimate'', they received noticeable improvements to their moveset and the dog can run faster, although they are now noticeably lighter. The dog is also much more vocal, as he barks and yelps in a number of instances instead of solely during their star KO animation. Along with several other characters, Duck Hunt retain their victory theme from the previous game, albeit sped up.
 
Duck Hunt reappear in [[Banjo]] & [[Kazooie]]'s announcement trailer "Best Friends", with a similar role to [[King Dedede]] in the [[King K. Rool]] announcement trailer, "The Rivals".
 
=====Classic Mode route=====
{| class="wikitable" style="margin: auto;"
!colspan="5"|Dog, Duck, Zapper
|-
!width=20px|Round
!width=280px|Opponent(s)
!width=100px|Rule
!width=120px|Stage
!width=200px|Song
|-
!1
|[[Donkey Kong]], [[Diddy Kong]]
|
|[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
|Swinger Flinger
|-
!2
|[[Sonic]]
|
|[[Windy Hill Zone]]
|Wonder World
|-
!3
|[[Fox]], [[Falco Lombardi|Falco]], [[Wolf O'Donnell|Wolf]]
|
|[[Garden of Hope]]
|Garden of Hope
|-
!4
|Giant [[King K. Rool]]
|
|[[Kongo Falls]]
|Snakey Chantey
|-
!5
|[[Mii Brawler]] ×2, [[Mii Gunner]] ×2, [[Mii Swordfighter]]
|rowspan=2|Horde Battle
|[[Green Greens]]
|Floral Fields
|-
!6
|Duck Hunt ×6
|[[Living Room]]
|Duck Hunt Medley <small>(for 3DS / Wii U)</small>
|-
!Final
|[[Rathalos]]
|
|
|Roar/Rathalos
|}


===''Super Mario Maker''===
===''Super Mario Maker''===
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A number of Ryu's aesthetics also reference his series of origin. All of Ryu's attacks, when landed, play the corresponding sounds from ''Street Fighter II''. Hitting him while shielding also plays a unique sound, and perfect shielding plays the "parry" sound from ''{{wp|Street Fighter III: 3rd Strike}}''. Finally, all of Ryu's alternate costumes are those from his appearance in ''Street Fighter II Turbo HD Remix''.
A number of Ryu's aesthetics also reference his series of origin. All of Ryu's attacks, when landed, play the corresponding sounds from ''Street Fighter II''. Hitting him while shielding also plays a unique sound, and perfect shielding plays the "parry" sound from ''{{wp|Street Fighter III: 3rd Strike}}''. Finally, all of Ryu's alternate costumes are those from his appearance in ''Street Fighter II Turbo HD Remix''.


While these are Ryu's only crossover appearances alongside any ''Super Mario'' characters apart from [[Bowser]] (as cameos in the film ''{{wp|Wreck-It Ralph}}''), he has appeared alongside other characters with playable, assist or boss roles in the ''Super Smash Bros.'' series ([[Sonic]], [[Mega Man]] and his variants, [[Pac-Man]], [[#Lucina|Lucina]], [[Pair Up|Chrom]], [[Gaur Plain|Metal Face]]) in a number of other crossovers, such as the ''Marvel vs. Capcom'' and ''Project X Zone'' series.
While these are Ryu's only crossover appearances alongside any ''Super Mario'' characters apart from [[Bowser]] (as cameos in the film ''{{wp|Wreck-It Ralph}}''), he has appeared alongside other characters with playable, assist or boss roles in the ''Super Smash Bros.'' series ([[Sonic|Sonic the Hedgehog]], [[Mega Man]] and his variants, [[Pac-Man]], [[#Lucina|Lucina]], [[Pair Up|Chrom]], [[Gaur Plain|Metal Face]]) in a number of other crossovers, such as the ''Marvel vs. Capcom'' and ''Project X Zone'' series.
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===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
{{main|List of Super Smash Bros. Ultimate fighters#Ryu{{!}}List of Super Smash Bros. Ultimate fighters § Ryu}}
{{main-external|SmashWiki|Ryu (SSBU)}}
Ryu reappears in ''[[Super Smash Bros. Ultimate]]'' as part of the base game alongside the other DLC characters from the previous installment, this time as an unlockable character. His appearance has been updated to reflect his design in ''Street Fighter V''. In one-on-one matches, Ryu always faces his opponents, similar to his original games. In addition, Ryu's friend and rival, [[Ken Masters]], appears as an Echo Fighter of Ryu.
 
Several of Ryu's attacks have nicknames: held forward tilt is Collarbone Breaker; tapped and held down tilts are Light Ankle Kick and Heavy Angle Kick, respectively; forward smash is Joudan Sokutogeri; forward aerial is Tobigeri; up aerial is Sukui Tsuki; down aerial is Straight Punch; back throw is Somersault Throw; and up throw is Heel Drop.
 
Ryu received multiple improvements, including reduced short-hop timing, less landing lag in his aerial attacks, and the ability to use any ground attack out of a run and any of his aerial attacks while climbing ladders. Additionally, some of Ryu's moves, such as his neutral attack, change depending on his distance from opponent(s). However, many of his moves have smaller hitboxes, Focus Attack's armor is weaker, and his neutral aerial is much harder to chain into due to its higher ending lag.
 
====Classic Mode route====
Unlike other Classic Mode routes, all of Ryu's rounds are Stamina battles to emulate the gameplay of the ''Street Fighter'' series, with both fighters starting with 150 HP and the opponents being based on ''Street Fighter'' characters. Additionally, the Bonus Game takes place partway through the route after Round 4 as opposed to Round 6, a reference to the single player modes in the ''Street Fighter'' series.
 
{| class="wikitable" style="margin: auto;"
!colspan="5"|Seeking a Challenge
|-
!width=20px|Round
!width=200px|Opponent(s)
!width=100px|Rule
!width=120px|Stage
!width=150px|Song
|-
!1
|[[Ken Masters|Ken]]
|
|[[Suzaku Castle]] (Ω)
|Ken Stage Type A
|-
!2
|[[Zero Suit Samus]] (blue costume)
|
|[[Onett]] (Ω)
|Chun-Li Stage Type A
|-
!3
|[[Incineroar]]
|
|[[Boxing Ring]] (Ω)
|Zangief Stage Type A
|-
!4
|[[Donkey Kong]] (green costume)
|
|[[Kongo Falls]] (Ω)
|Blanka Stage Type A
|-
!5
|Giant [[#Little Mac|Little Mac]] (blue costume)
|
|Boxing Ring (Ω)
|Balrog Stage Type A
|-
!6
|[[Meta Knight]]
|
|[[Arena Ferox]] (Ω)
|Vega Stage Type A
|-
!Final
|[[Master Hand]], [[Crazy Hand]]
|Team Battle<br>('''Ally:''' Ken)
|[[Final Destination]]
|M. Bison Stage Type A
|}


===Quotes===
===Quotes===
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===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
{{main|List of Super Smash Bros. Ultimate fighters#Cloud{{!}}List of Super Smash Bros. Ultimate fighters § Cloud}}
{{main-external|SmashWiki|Cloud (SSBU)}}
Cloud reappears in ''[[Super Smash Bros. Ultimate]]'' as part of the core game alongside the other DLC characters, this time as an unlockable character. Cloud is generally faster, while his aerial attacks have less landing lag; despite this, Cloud's damage output is decreased, while a few of his attacks have greater startup or ending lag; additionally, special moves have decreased in power. Cloud is the only fighter in the game to speak in full Japanese in all of the game's language settings. Until Fighters Pass Vol. 2, outside of the summons in Midgar, Cloud was the sole representative of the ''Final Fantasy'' universe, having no [[Assist Trophy|Assist Trophies]] and being the only [[Spirit (Super Smash Bros. Ultimate)|spirit]] from his series. He is also the fighter representing the least amount of spirit battles (the spirits being [[Master Core|Master Edges]] and [[xenoseries:Zeke|Zeke]] in the base game and {{fandom|astralchain|Kyle Merkulov|Kyle}} in the Spirit Board events), not counting DLC characters and alternate costumes.
{{br}}
 
====Classic Mode route====
Cloud's Classic Mode route involves fighting characters associated with a vehicle. This references the fact that Cloud suffers from motion sickness.
{| class="wikitable" style="margin: auto;"
!colspan="5"|A Ride? Not Interested.
|-
!width=20px|Round
!width=150px|Opponent(s)
!width=100px|Stage
!width=250px|Song
|-
!1
|[[Toon Link]]
|[[Spirit Train]]
|Full Steam Ahead
|-
!2
|[[Fox]], [[Falco Lombardi|Falco]]
|[[Corneria]]
|Main Theme - Star Fox 64 <small>(Brawl)</small>
|-
!3
|[[Meta Knight]]
|[[Halberd]]
|Meta Knight's Revenge
|-
!4
|[[Mario]], [[Yoshi]], [[Princess Peach|Peach]]
|[[Rainbow Cruise]]
|Slide
|-
!5
|[[Captain Falcon]]
|[[Big Blue (stage)|Big Blue]]
|Big Blue
|-
!6
|[[Wolf O'Donnell|Wolf]]
|[[Lylat Cruise]]
|Space Armada
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===Gallery===
===Gallery===
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Cloud amiibo 1.png|[[amiibo]]
Cloud amiibo 1.png|[[amiibo]]
Cloud amiibo 2.png|amiibo
Cloud amiibo 2.png|amiibo
Cloud (Advent Children) SSBU.png|Cloud's ''Advent Children'' outfit in ''[[Super Smash Bros. Ultimate]]''
SSBU Cross Slash Limit Break.jpg|The Limit Break version of Cross Slash in ''Super Smash Bros. Ultimate''
SSBU Limit Charge.jpg|Limit Charge in ''Super Smash Bros. Ultimate''
</gallery>
</gallery>


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===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
{{main|List of Super Smash Bros. Ultimate fighters#Corrin{{!}}List of Super Smash Bros. Ultimate fighters § Corrin}}
{{main-external|SmashWiki|Corrin (SSBU)}}
Corrin reappears as an unlockable playable fighter in ''[[Super Smash Bros. Ultimate]]''. Corrin's moveset is largely unchanged, but the third hit of their standard attack is now an outward slash, their pummel is a knee kick, and their back aerial has a greater push effect. Corrin benefits from universal changes: their mobility is faster, their short hop timing is reduced, their aerial attacks' landing lag is reduced, they can directionally air dodge, and they can use any ground attack out of a run and any aerial attack on ladders. Corrin's special moves all have more startup, ending, and landing lag, while they either have less range or grant less height than before. Corrin's forward smash is also slower and shorter in range, in spite of its charging hits dealing more damage. Some of Corrin's attacks deal less damage as well. Additionally, Corrin's victory theme is now a short arrangement of "Lost in Thoughts All Alone", rather than the generic ''Fire Emblem'' victory fanfare.
{{br}}
 
====Classic Mode route====
Corrin's Classic Mode route involves fighting characters in white and black colored alternate costumes (except if they are colored as such by default), as well as Corrin themselves. This represents the conflict between Nohr and Hoshido in ''Fire Emblem Fates''.
{| class="wikitable" style="margin: auto; width: 80%"
!colspan="5"|Between White and Black
|-
!Round
!Opponent(s)
!Rule
!Stage
!Song
|-
!1
|[[Dr. Mario]]
|
|[[Golden Plains]]
|Fever
|-
!2
|[[Dark Samus]]
|
|[[Brinstar Depths]]
|Lockdown Battle Theme
|-
!3
|Corrin (opposite gender), [[Princess Daisy|Daisy]] (white costume), [[#Palutena|Palutena]]
|Team Battle<br>('''Allies:''' [[Princess Peach|Peach]] (black costume), [[Rosalina]] (black costume))
|[[Mario Galaxy (stage)|Mario Galaxy]]
|Fated Battle
|-
!4
|[[Pit (character)|Pit]], [[#Dark Pit|Dark Pit]]
|Team Battle<br>('''Ally:''' Corrin (opposite gender))
|[[Reset Bomb Forest]]
|Boss Fight 1 - Kid Icarus: Uprising
|-
!5
|[[Mr. Game & Watch]] ×3, Mr. Game & Watch (white costume) ×3
|
|[[The Great Cave Offensive]] (Ω)
|CROWNED: Ver. 2
|-
!6
|Corrin (opposite gender), [[#Lucina|Lucina]] (black costume), [[#Robin|Robin]]
|Team Battle<br>('''Allies:''' [[Marth]] (white costume), [[Chrom]] (white costume))
|[[Castle Siege]]
|Lost in Thoughts All Alone
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}
 
===''WarioWare: Move It!''===
Female Corrin appears in ''[[WarioWare: Move It!]]'' as part of the [[Fire Emblem Engage]] [[microgame]]. She is one of four Emblem characters that can appear when the player wins the game.


===Gallery===
===Gallery===
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Corrin amiibo M.png|[[amiibo]]
Corrin amiibo M.png|[[amiibo]]
Corrin amiibo F.png|amiibo
Corrin amiibo F.png|amiibo
Corrin (Female) SSBU.png|Female Corrin in ''[[Super Smash Bros. Ultimate]]''
SSBU Torrential Roar dragon.jpg|Corrin's dragon form in ''Super Smash Bros. Ultimate''
</gallery>
</gallery>


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===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
{{main|List of Super Smash Bros. Ultimate fighters#Bayonetta{{!}}List of Super Smash Bros. Ultimate fighters § Bayonetta}}
{{main-external|SmashWiki|Bayonetta (SSBU)}}
Bayonetta reappears in ''[[Super Smash Bros. Ultimate]]'', this time as an unlockable character. Bayonetta runs faster and her Bullet Arts can be angled during certain moves. However, her special moves have generally become weaker and slower, and she is now lighter than [[Falco Lombardi|Falco]] and [[Rosalina]]. The sounds of her gunshots change slightly depending on the origin of her costume.
 
In the World of Light, Bayonetta is seen when the fighters oppose [[Galeem]] for the first time. She attempts to dodge Galeem's beams of light, but is unsuccessful and is turned into a puppet fighter who initially serves Galeem, but is later brought under [[Dharkon]]'s control. She is fought in Dharkon's side of the Final Battle area alongside [[Dark Samus]] and [[Crazy Hand]], and must be awoken to progress the story.
 
====Classic Mode route====
Bayonetta's Classic Mode route involving winged characters, representing various enemies from her home series. Unlike most other routes, the Bonus Game in this Classic Mode route takes place between rounds 5 and 6.
 
{| class="wikitable" style="margin: auto;"
!colspan="5"|The Requiem of Fallen Wings
|-
!width=20px|Round
!width=200px|Opponent(s)
!width=150px|Stage
!width=320px|Song
|-
!1
|[[#Dark Pit|Dark Pit]]
|[[Umbra Clock Tower]]
|One Of A Kind
|-
!2
|[[Falco Lombardi|Falco]] (black costume)
|[[Castle Siege]]
|Tomorrow Is Mine (Bayonetta 2 Theme) (Instrumental)
|-
!3
|[[Ridley]] ([[metroidwiki:Mecha Ridley|Mecha Ridley]] costume)
|[[Reset Bomb Forest]]
|Riders Of The Light
|-
!4
|Giant [[Charizard]] (white costume)
|[[Skyloft]]
|Time For The Climax!
|-
!5
|[[Meta Knight]] (white costume)
|rowspan=2|[[Skyworld]]
|Theme Of Bayonetta - Mysterious Destiny (Instrumental)
|-
!6
|[[Pit (character)|Pit]] ×6
|Let's Hit The Climax!
|-
!Final
|Giant [[#Palutena|Palutena]]
|[[Palutena's Temple]] (Ω)
|The Legend Of Aesir
|}


===Gallery===
===Gallery===
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Bayonetta amiibo 1.png|[[amiibo]]
Bayonetta amiibo 1.png|[[amiibo]]
Bayonetta amiibo 2.png|amiibo
Bayonetta amiibo 2.png|amiibo
Bayonetta (1) SSBU.png|Bayonetta's ''Bayonetta'' outfit in ''[[Super Smash Bros. Ultimate]]''
Bayo1 - Bayonetta Peach Costume.png|Her [[Princess Peach]] costume in ''Bayonetta''
Bayo1 - Bayonetta Peach Costume.png|Her [[Princess Peach]] costume in ''Bayonetta''
Bayo2 - Bayonetta and Chain Chomp.png|With the [[Chain Chomp]] weapon in ''Bayonetta 2''
Bayo2 - Bayonetta and Chain Chomp.png|With the [[Chain Chomp]] weapon in ''Bayonetta 2''
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**In ''Bayonetta 2'', she could wield a Chain Chomp as a weapon and don Mario's hat (albeit with a "B" instead of Mario's "M") when using an Umbran Elegance with the Chain Chomp, even saying, "Mama-mia!" when taunting. Her friend Jeanne could also wield the Chain Chomp, but instead gains Luigi's hat (with a "J" instead of an "L").
**In ''Bayonetta 2'', she could wield a Chain Chomp as a weapon and don Mario's hat (albeit with a "B" instead of Mario's "M") when using an Umbran Elegance with the Chain Chomp, even saying, "Mama-mia!" when taunting. Her friend Jeanne could also wield the Chain Chomp, but instead gains Luigi's hat (with a "J" instead of an "L").
*For her forward throw, Bayonetta uses the Tetsuzanko ([[smashwiki:Akira Yuki|Akira Yuki]]'s signature move). While performing it, there is a chance she will say his catch phrase "Jū'nen hayai'n da yo!" (「十年早いんだよォ!」; "You are ten years too early!"), even in the English version.
*For her forward throw, Bayonetta uses the Tetsuzanko ([[smashwiki:Akira Yuki|Akira Yuki]]'s signature move). While performing it, there is a chance she will say his catch phrase "Jū'nen hayai'n da yo!" (「十年早いんだよォ!」; "You are ten years too early!"), even in the English version.
*According to Masahiro Sakurai, Bayonetta, along with [[#Palutena|Palutena]], was considered to be the starter character for the World of Light; they were ultimately dropped for [[Kirby]], however, due to him being more beginner-friendly, and the fact that their presence would be implausible due to other similar entities from their home series not surviving Galeem's attack.<ref name="WOL"/>
</div>
</div>
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