Mario Bros. (Game & Watch): Difference between revisions

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'''''Mario Bros.''''' is a title for the [[Game & Watch]]. Despite its name, it has no similarity to the [[Mario Bros. (game)|arcade game of the same name]]. Instead of plumbing, [[Mario]] and [[Luigi]] are working at a bottling plant and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, was released on March 14, 1983<ref>[http://web.archive.org/web/20221128001046/http://www.intheattic.co.uk/mario_bros_.htm ''Mario Bros.'' info page on In The Attic, a website dedicated to classic videogames] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref>—three months before the much more popular arcade title, making this the first game to feature Luigi.
'''''Mario Bros.''''' is a title for the [[Game & Watch]]. Despite its name, it has no similarity to the [[Mario Bros. (game)|arcade game of the same name]]. Instead of plumbing, [[Mario]] and [[Luigi]] are working at a bottling plant and must prepare packages of bottles to load onto a delivery truck of a waiting [[driver]]. This game, played on the Multi Screen model of the Game & Watch, was released on March 14, 1983<ref>[http://web.archive.org/web/20221128001046/http://www.intheattic.co.uk/mario_bros_.htm ''Mario Bros.'' info page on In The Attic, a website dedicated to classic videogames] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref>—three months before the much more popular arcade title, making this the first game to feature Luigi.


The model opened like a book and could allow for simultaneous two-player action, with one player controlling Luigi on the left half of the game and the other playing as Mario on the right, making it the very first game of the [[Super Mario (franchise)|''Super Mario'' franchise]] to have two-player mode.
The model opened like a book and could allow for simultaneous two-player action, with one player controlling Luigi on the left half of the game and the other playing as Mario on the right, making it the very first game of the [[Super Mario (franchise)|''Super Mario'' franchise]] to have two-player mode.
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The game is featured in the [[Museum|Gallery Corner]] in ''[[Game & Watch Gallery]]''. It was later remade for ''[[Game & Watch Gallery 3]]'' and ''[[Game & Watch Gallery 4]]'', both of which feature a Classic version and an updated "Modern" version of the game.
The game is featured in the [[Museum|Gallery Corner]] in ''[[Game & Watch Gallery]]''. It was later remade for ''[[Game & Watch Gallery 3]]'' and ''[[Game & Watch Gallery 4]]'', both of which feature a Classic version and an updated "Modern" version of the game.


[[File:Mario Bros Alarm Bell Artwork.gif|thumb|left|The alarm bell]]
[[File:Mario Bros Alarm Bell Artwork.gif|frame|left|The alarm bell]]
The alarm indicator in this game is a bell that is located under the time/score, and the bell rings when the alarm goes off.
The alarm indicator in this game is a bell that is located under the time/score, and the bell rings when the alarm goes off.


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===Classic version===
===Classic version===
[[File:G&WG3 Mario Bros Classic Screenshot.png|thumb|left|The Classic version of ''Mario Bros.'' from ''Game & Watch Gallery 3'']]
[[File:G&WG3 Mario Bros Classic Screenshot.png|thumb|left|The Classic version of ''Mario Bros.'' from ''Game & Watch Gallery 3'']]
[[File:G&WG4 Mario Bros Classic Screenshot.png|thumb|left|The Classic version of ''Mario Bros.'' from ''Game & Watch Gallery 4'']]
[[File:G&WG4 Mario Bros Classic Screenshot.png|thumb|right|The Classic version of ''Mario Bros.'' from ''Game & Watch Gallery 4'']]
Mario must first take a pallet out of the machine on the lowest level and place it on the lowest of five conveyor belts running in alternating directions. A bottle is placed on the pallet as it passes through the divider between the screens and continues on until it reaches the end of the conveyor belt. Here, Luigi must take the package and place it on the above conveyor belt, which takes it back to Mario, who sends it back to Luigi on the next conveyor belt. Luigi sends it back again, and Mario has to put it on the highest conveyor belt, where it is sealed while passing through the column. Luigi then throws the sealed package onto the delivery truck, which eventually gets filled up and leaves, giving Mario and Luigi a brief break until it returns empty. The player earns a [[point]] for every pallet moved to another conveyor belt and for every package thrown onto the truck. They earn ten points after every time the truck is fully loaded with eight packages. The conveyor belts get faster and the number of pallets on the screen increases as time goes by, forcing Mario and Luigi to scramble up and down the [[ladder]]s in order to prevent the packages from falling off the ends of the belts. Each time a pallet or package falls off, the Mario Bros. get yelled at by their foreman, giving the player a miss. If the player manages to score 300 points without a single miss, the points that are earned will be doubled until the player does get a miss. If the player earns a miss before scoring 300 points, all misses will be cleared instead. After three misses, the player receives a [[Game Over]].
Mario must first take a pallet out of the machine on the lowest level and place it on the lowest of five [[Conveyor Belt|conveyor belt]]s running in alternating directions. A bottle is placed on the pallet as it passes through the divider between the screens and continues on until it reaches the end of the conveyor belt. Here, Luigi must take the package and place it on the above conveyor belt, which takes it back to Mario, who sends it back to Luigi on the next conveyor belt. Luigi sends it back again, and Mario has to put it on the highest conveyor belt, where it is sealed while passing through the column. Luigi then throws the sealed package onto the delivery truck, which eventually gets filled up and leaves, giving Mario and Luigi a brief break until it returns empty. The player earns a [[point]] for every pallet moved to another conveyor belt and for every package thrown onto the truck. They earn ten points after every time the truck is fully loaded with eight packages. The conveyor belts get faster and the number of pallets on the screen increases as time goes by, forcing Mario and Luigi to scramble up and down the [[ladder]]s in order to prevent the packages from falling off the ends of the belts. Each time a pallet or package falls off, the Mario Bros. get yelled at by their foreman, giving the player a miss. If the player manages to score 300 points without a single miss, the points that are earned will be doubled until the player does get a miss. If the player earns a miss before scoring 300 points, all misses will be cleared instead. After three misses, the player receives a [[Game Over]].
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{{Game & Watch}}
{{Game & Watch}}
{{Game & Watch Gallery}}
{{Game & Watch Gallery}}
[[Category:Mario Bros. (Game & Watch)|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Game & Watch games]]
[[Category:1983 games]]
[[Category:1983 games]]
[[Category:Super Mario games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[Category:Game & Watch Gallery series minigames]]
[[Category:Game & Watch Gallery series minigames]]
[[de:Mario Bros. (Game & Watch)]]
[[de:Mario Bros. (Game & Watch)]]
[[it:Mario Bros. (Game & Watch)]]
[[it:Mario Bros. (Game & Watch)]]