Moped Mayhem: Difference between revisions

(Minigames need to have a known time limit, you know.)
Tag: Mobile edit
 
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|type=Extras Zone minigame
|type=Extras Zone minigame
|record=3'00"00 (course 1)<br>4'00"00 (course 2)<br>5'00"00 (course 3)
|record=3'00"00 (course 1)<br>4'00"00 (course 2)<br>5'00"00 (course 3)
|time=10'00"00
|track=It's a Dead Heat
|track=It's a Dead Heat
|sample=[[File:MP8 It's a Dead Heat.oga]]
|sample=[[File:MP8 It's a Dead Heat.oga]]
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==Gameplay==
==Gameplay==
This game is a racing minigame with three optional courses. It has 30 competitors, ranging from the original playable characters to [[Shy Guy]] and even [[Thwomp]]. They race around the chosen course three times and compete for first place. Players cannot go the wrong way around the course. There is a ten-minute time limit for this minigame; if the elapsed time reaches 9 minutes 30 seconds, a 30-second countdown appears at the bottom of the screen.
This game is a racing minigame with three optional courses. It has 30 competitors, ranging from the original playable characters to [[Shy Guy]] and even [[Thwomp]]. They race around the chosen course three times and compete for first place. Players cannot go the wrong way around the course. There is a ten-minute time limit for this minigame; if the elapsed time reaches nine minutes 30 seconds, a 30-second countdown appears at the bottom of the screen.
{{br|left}}
{{br|left}}


==CPU==
==Computer players==
This minigame has a unique CPU system due to the fact that there are 30 competitors instead of the usual four or eight. A CPU's starting position often has no effect on the position the CPU will finish in the race. While most of the CPU racers keep ideal speed during a race, two CPU racers always go very slow in a race (in two-player mode, there is a chance that only one CPU goes very slow), so the human player usually places no worse than 28th in this minigame, even if they do time out in Course 3, unless they do very poorly. These CPU racers are often lapped by the first-place racer before they even enter their second lap. Several CPU racers also go fairly slow, so they may be lapped by the first-place racer as well before they even enter their final lap.
This minigame has a unique AI system due to the fact that there are 30 competitors instead of the usual four. A computer player's starting position often has no effect on the position that player will finish in the race. While most of the computer-controlled racers keep ideal speed during a race, two always go very slow in a race (in two-player mode, there is a chance that only one computer player goes very slow), so the human player usually places no worse than 28th in this minigame, even if they do time out in Course 3, unless they do very poorly. These computer-controlled racers are often lapped by the first-place racer before they even enter their second lap. Several computer-controlled racers also go fairly slow, so they may be lapped by the first-place racer as well before they even enter their final lap.


If the human player does not finish in first, there is a chance that a CPU character that is not playable in ''Mario Party 8'' finishes in first. Also, at least 20 CPU racers will be on the final lap by the time the first-place racer finishes.
If the human player does not finish in first, there is a chance that a computer character that is not playable in ''Mario Party 8'' finishes in first. Also, at least 20 computer-controlled racers will be on the final lap by the time the first-place racer finishes.


==Ending==
==Ending==
The player crosses the finish line, and the following happens depending on the number of human players and the result:
The player crosses the finish line, and the following happens depending on the number of human players and the result:
*In one-player mode, the winning music plays if the player finishes tenth or better or they beat their best time; in case of the latter condition, they do a victory pose while still on their moped as the announcer calls, ''"New Record!"'' Either of these two conditions results in hearing the character's minigame victory voice line. Otherwise, the Draw music plays if they finish between 11th and 20th, and the losing music plays if they finish 21st or worse.
*In one-player mode, the winning music plays if the player finishes tenth or better or they beat their best time; in case of the latter condition, they do a victory pose while still on their moped as the announcer calls, ''"New record!"'' Either of these two conditions results in hearing the character's minigame victory voice line. Otherwise, the Draw music plays if they finish between 11th and 20th, and the losing music plays if they finish 21st or worse.
*In two-player mode, the player with the faster time does a victory pose and the respective character's minigame victory voice line is heard. If the finishing times are the same, the minigame ends in a tie, and neither player does a victory pose (even though the displayed positions are different).
*In two-player mode, the player with the faster time does a victory pose and the respective character's minigame victory voice line is heard. If the finishing times are the same, the minigame ends in a tie, and neither player does a victory pose (even though the displayed positions are different).
*However, if ten minutes pass before the last human player is able to finish, none of the ending conditions above apply, and the Draw music always plays and there is no victory pose (even if one player finishes in two-player mode).
*However, if ten minutes pass before the last human player is able to finish, none of the ending conditions above apply, and the Draw music always plays and there is no victory pose (even if one player finishes in two-player mode).
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|JapR=Pokebai Guranpuri
|JapR=Pokebai Guranpuri
|JapM=Pocketbike Grand Prix
|JapM=Pocketbike Grand Prix
|Fra=Grand Prix en Furie
|Fre=Grand Prix en Furie
|FraM=Furious Grand Prix
|FreM=Furious Grand Prix
|Ger=Moped Grand Prix
|Ger=Moped Grand Prix
|GerM=-
|GerM=-
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|SpaM=Motomarathon
|SpaM=Motomarathon
|Ita=Superminimoto
|Ita=Superminimoto
|ItaM=
|ItaM=Super-mini-bike
|Kor=미니바이크 레이스
|Kor=미니바이크 레이스
|KorR=Minibaikeu Leiseu
|KorR=Minibaikeu Leiseu
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*If ten minutes pass before the race is completed, the timer displays 9'59"99 rather than 10'00"00, and even in two-player mode, "Tie" does not appear on the screen, despite the fact the Draw music always plays.
*If ten minutes pass before the race is completed, the timer displays 9'59"99 rather than 10'00"00, and even in two-player mode, "Tie" does not appear on the screen, despite the fact the Draw music always plays.
*In one-player mode, the red dot is the first-place racer, and it disappears once the first-place racer finishes; in two-player mode, the red dot is Player 2's racer.
*In one-player mode, the red dot is the first-place racer, and it disappears once the first-place racer finishes; in two-player mode, the red dot is Player 2's racer.
*When this minigame is played on Course 3, there is always one or two CPU racers timing out due to the race's ten-minute time limit.
*When this minigame is played on Course 3, there is always one or two computer-controlled racers timing out due to the race's ten-minute time limit.
**This makes it impossible to finish this course in 30th place without timing out.
**This makes it impossible to finish this course in 30th place without timing out.
**In two-player mode, there is a 1-in-29 chance that only one CPU racer times out in a race. In all other cases, two CPU racers time out.
**In two-player mode, there is a 1-in-29 chance that only one computer player times out in a race. In all other cases, two computer players time out.
**Usually, the losing music plays in one-player mode if the player does not beat their best time and finishes 21st or worse, but if they time out, the Draw music plays instead.
**Usually, the losing music plays in one-player mode if the player does not beat their best time and finishes 21st or worse, but if they time out, the Draw music plays instead.
**Also, even if one player finishes in two-player mode, if the other player times out, the Draw music still plays.
**Also, even if one player finishes in two-player mode, if the other player times out, the Draw music still plays.
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