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{{main|List of Paper Mario: The Thousand-Year Door glitches}} | {{main|List of Paper Mario: The Thousand-Year Door glitches}} | ||
[[File:PMTTYD Koops Splashing Glitch.gif|thumb|upright=1.66|The glitch performed on the {{wp|Dolphin (emulator)|Dolphin}} emulator]] | [[File:PMTTYD Koops Splashing Glitch.gif|thumb|upright=1.66|The glitch performed on the {{wp|Dolphin (emulator)|Dolphin}} emulator]] | ||
===Koops splashing on | ===Koops splashing on dry land=== | ||
At any location where Mario can fall into the river and the player can talk to an NPC, the player should stand near the river and use [[Shell Toss|Koops's ability]], holding {{button|gcn|X}} so he remains in place. Without letting go of the button, the player should walk away so that Koops is offscreen, and talk to a character in the same area. When the player is done, Koops respawns next to Mario. There is a splash animation even on dry land. | At any location where Mario can fall into the river and the player can talk to an NPC, the player should stand near the river and use [[Shell Toss|Koops's ability]], holding {{button|gcn|X}} so he remains in place. Without letting go of the button, the player should walk away so that Koops is offscreen, and talk to a character in the same area. When the player is done, Koops respawns next to Mario. There is a splash animation even on dry land. | ||
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