Rex: Difference between revisions

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Rexes reappear in ''[[Mario & Luigi: Superstar Saga]]'' as enemies located on [[Hoohoo Mountain]], past the Hoohooros Gate. They do not appear on the overworld, and are only seen in battle alongside [[Dry Bones]] or [[Beanie]]s. Like in ''Super Mario World'', Rexes attack Mario or Luigi by charging into them, and can be be flattened by [[jump]]ing on them. When they are at their full size, the Rexes' attacks cannot be dodged or countered, as they are too tall to jump over; they must be at least partly flattened for the Bros. to counterattack without getting hit. Jumping on a Rex a second time flattens it even more, though it does not decrease in height any further afterward.
Rexes reappear in ''[[Mario & Luigi: Superstar Saga]]'' as enemies located on [[Hoohoo Mountain]], past the Hoohooros Gate. They do not appear on the overworld, and are only seen in battle alongside [[Dry Bones]] or [[Beanie]]s. Like in ''Super Mario World'', Rexes attack Mario or Luigi by charging into them, and can be be flattened by [[jump]]ing on them. When they are at their full size, the Rexes' attacks cannot be dodged or countered, as they are too tall to jump over; they must be at least partly flattened for the Bros. to counterattack without getting hit. Jumping on a Rex a second time flattens it even more, though it does not decrease in height any further afterward.


In the original game, Rexes drop different items depending on if they were flattened or not upon defeat: if defeated with with Hammer attacks or a strong enough Jump attack to defeat it in one hit, they drop Syrups; when defeated while flattened, they drop 1-Up Mushrooms (with Green Peppers replacing them as rare drops in the Japanese version). Rexes are healed with fire-based attacks, but take normal damage from thunder attacks.
In the original game, Rexes drop different items depending on if they were flattened or not upon defeat: if defeated with Hammer attacks or a strong enough Jump attack to defeat it in one hit, they drop Syrups; when defeated while flattened, they drop 1-Up Mushrooms (with Green Peppers replacing them as rare drops in the Japanese version). Rexes are healed with fire-based attacks, but take normal damage from thunder attacks.


In the [[Nintendo 3DS|3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Rexes reprise their role from the original game, and are much larger; however, Mario and Luigi can now counterattack them when they are at their full size. Rexes also make high-pitched grunts when jumped on. They also appear as enemies in ''Minion Quest: The Search for Bowser'', where they are Melee troopers, and attack by charging into opponents. Their Special Skill, Mega Tackle, allows them to charge quickly into an opponent, inflicting more damage than a regular charge. Rexes are the only standard ''Mario'' franchise enemies in the game that cannot be recruited as allies. As an enemy captain, the Rex is silent when using Captain Commands, with only an ellipses in its text box.
In the [[Nintendo 3DS|3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Rexes reprise their role from the original game, and are much larger; however, Mario and Luigi can now counterattack them when they are at their full size. Rexes also make high-pitched grunts when jumped on. They also appear as enemies in ''Minion Quest: The Search for Bowser'', where they are Melee troopers, and attack by charging into opponents. Their Special Skill, Mega Tackle, allows them to charge quickly into an opponent, inflicting more damage than a regular charge. Rexes are the only standard ''Mario'' franchise enemies in the game that cannot be recruited as allies. As an enemy captain, the Rex is silent when using Captain Commands, with only an ellipses in its text box.
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