Sapphire Passage: Difference between revisions

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==Levels==
==Levels==
The following table displays the five levels found in the Sapphire Passage, with their name, icon and description.  
The following table displays the five levels found in the Sapphire Passage, with their name, icon and description.
 
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!Description
!Description
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|align="center" |[[File:WL4 Crescent Moon Village Level Icon.png]]
|align="center"|[[File:WL4 Crescent Moon Village Level Icon.png]]
|align="center" |[[Crescent Moon Village]]
|align="center"|[[Crescent Moon Village]]
|Crescent Moon Village takes place in a haunted, moonlit village. The first level of the Sapphire Passage introduces the many ghostly enemies that are native to the horror-themed levels, such as the [[Skeleton Bird]] and [[Men'ono]]. Most of the level takes a straight path, with many blocks and posts as obstacles. A notable enemy appearance in such areas is the [[Ghost (Wario Land 4)|ghost]], who, similar to [[Hoggus]], appears in the level's background and cannot be touched. Unlike Hoggus, the ghost does not harm Wario. Instead, he watches from afar as Wario makes his progress. Whenever Wario defeats an [[:Category:Wario Land 4 enemies|enemy]] or breaks a block, [[Coin (Wario Land 4)|coins]] will be produced, which they will scatter across the ground. The ghost's obsession is money, and he will dive and gather up as much money as he can if they are left unattended. Also, once Wario obtains the Keyzer, the ghost will try to steal it. If he succeeds, Wario will have to chase him to retrieve it, thus wasting valuable time.  
|Crescent Moon Village takes place in a haunted, moonlit village. The first level of the Sapphire Passage introduces the many ghostly enemies that are native to the horror-themed levels, such as the [[Skeleton Bird]] and [[Men'ono]]. Most of the level takes a straight path, with many blocks and posts as obstacles. A notable enemy appearance in such areas is the [[Ghost (Wario Land 4)|ghost]], who, similar to [[Hoggus]], appears in the level's background and cannot be touched. Unlike Hoggus, the ghost does not harm Wario. Instead, he watches from afar as Wario makes his progress. Whenever Wario defeats an [[:Category:Wario Land 4 enemies|enemy]] or breaks a block, [[Coin (Wario Land 4)|coins]] will be produced, which they will scatter across the ground. The ghost's obsession is money, and he will dive and gather up as much money as he can if they are left unattended. Also, once Wario obtains the Keyzer, the ghost will try to steal it. If he succeeds, Wario will have to chase him to retrieve it, thus wasting valuable time.  
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|align="center" |[[File:WL4 Arabian Night Level Icon.png]]
|align="center"|[[File:WL4 Arabian Night Level Icon.png]]
|align="center" |[[Arabian Night]]
|align="center"|[[Arabian Night]]
|Arabian Night is set in an abandoned Arabian village, with its Arabian-style buildings and unique [[magic carpet|flying carpet]]s. Most of the level requires Wario to ride one of these flying carpets by jumping, causing the carpet to rise below his feet. [[Mayubird]]s are in abundance in the skies, where they will harm Wario if he makes contact with their fangs. The level consists of two parts, the inside and outside areas which link to each other via doors. While the inside areas are situated in the buildings that Wario can enter, the outside is everywhere else. Wario can also turn into his [[Bat Wario|bat form]] in this level.
|Arabian Night is set in an abandoned Arabian village, with its Arabian-style buildings and unique [[magic carpet|flying carpet]]s. Most of the level requires Wario to ride one of these flying carpets by jumping, causing the carpet to rise below his feet. [[Mayubird]]s are in abundance in the skies, where they will harm Wario if he makes contact with their fangs. The level consists of two parts, the inside and outside areas which link to each other via doors. While the inside areas are situated in the buildings that Wario can enter, the outside is everywhere else. Wario can also turn into his [[Bat Wario|bat form]] in this level.
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|align="center" |[[File:WL4 Fiery Cavern Level Icon.png]]
|align="center"|[[File:WL4 Fiery Cavern Level Icon.png]]
|align="center" |[[Fiery Cavern]]
|align="center"|[[Fiery Cavern]]
|The Fiery Cavern level is set in an underground cavern with many pools of lava. Wario is able to swim in this lava in the same way as he swims in water, but he will take a great deal of damage. An [[:Category:Wario Land 4 enemies|enemy]] that is unique to this level is [[Iwao]], a primate that hurls giant boulders that damage Wario if he happens to be in its path. Wario can only defeat these creatures by performing a [[Wario Land 4#Wario's moves|ground pound]] to the head. Wario will come across these creatures in great numbers throughout the first half of the level. In the second half, when Wario hits the unavoidable [[Switch (Wario Land 4)|switch]], everything in the level will freeze over, including the lava and even the Iwao will be covered in a layer of ice. As a result, Wario is now able to safely travel over the cooled lava (which is now solid ice). Strangely, the Iwao, when frozen over, will quickly evolve into [[Yeti]]. These creatures have a white coat and always appear to be sneezing, casting icicles that will transform Wario into [[Frozen Wario]].
|The Fiery Cavern level is set in an underground cavern with many pools of lava. Wario is able to swim in this lava in the same way as he swims in water, but he will take a great deal of damage. An [[:Category:Wario Land 4 enemies|enemy]] that is unique to this level is the [[Bowler]], a primate that hurls giant boulders that damage Wario if he happens to be in its path. Wario can only defeat these creatures by performing a [[Wario Land 4#Wario's moves|ground pound]] to the head. Wario will come across these creatures in great numbers throughout the first half of the level. In the second half, when Wario hits the unavoidable [[Switch (Wario Land 4)|switch]], everything in the level will freeze over, including the lava and even the Bowlers will be covered in a layer of ice. As a result, Wario is now able to safely travel over the cooled lava (which is now solid ice). Strangely, Bowlers, when frozen over, will quickly evolve into [[Yeti]]. These creatures have a white coat and always appear to be sneezing, casting icicles that will transform Wario into [[Frozen Wario]].
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|align="center" |[[File:WL4 Hotel Horror Level Icon.png]]
|align="center"|[[File:WL4 Hotel Horror Level Icon.png]]
|align="center" |[[Hotel Horror]]
|align="center"|[[Hotel Horror]]
|This level takes place in an old, run-down hotel that has multiple floors, and many rooms (some of which are locked). Wario enters the level on the first floor, at room 101. Every room in the hotel is accessible, but not always straight through the front door. All rooms link to each other in one way or another. Most rooms consist of two floors, so there are two entrances. To the left of the hotel is an emergency staircase, where a [[Skeleton Bird]] hangs around the area. Wario can access each floor's left side by climbing the steps in the staircase, but the Skeleton Bird should generally be avoided because it releases a green goo that transforms Wario into [[Zombie Wario]], sending him falling through the floor. Enemies that populate the level's corridors are ghostly creatures such as [[Men'ono]] and [[Minicula]]. When the Frog Switch is hit, all doors with a frog sign on the front will be unlocked.   
|This level takes place in an old, run-down hotel that has multiple floors, and many rooms (some of which are locked). Wario enters the level on the first floor, at room 101. Every room in the hotel is accessible, but not always straight through the front door. All rooms link to each other in one way or another. Most rooms consist of two floors, so there are two entrances. To the left of the hotel is an emergency staircase, where a [[Skeleton Bird]] hangs around the area. Wario can access each floor's left side by climbing the steps in the staircase, but the Skeleton Bird should generally be avoided because it releases a green goo that transforms Wario into [[Zombie Wario]], sending him falling through the floor. Enemies that populate the level's corridors are ghostly creatures such as [[Men'ono]] and [[Minicula]]. When the Frog Switch is hit, all doors with a frog sign on the front will be unlocked.   
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|align="center" |[[File:WL4 Catbat Level Icon.png]]
|align="center"|[[File:WL4 Catbat Level Icon.png]]
|align="center" |[[Catbat]] (boss)
|align="center"|[[Catbat]] (boss)
|The boss of the Sapphire Passage is Catbat. He is essentially a large, ghostly-like cat with a statue of a bat on his head, which is his weak spot. Catbat has ears that act as bat wings, and likewise he is able to fly during the battle. There is a pool of Water below the unstable flooring where a [[mechanical fish]] patrols by swimming back and forth. The drill on the creature's head will harm Wario if he is to make contact. Catbat creates waves which must be jumped over. Wario can also balance on top of these moving waves to jump and [[Wario Land 4#Wario's moves|ram]] the bat's weak spot. Once he does so, Catbat will take damage. In retaliation, he spits out orange and purple spikes, which either damage Wario or turn him into [[Puffy Wario]], respectively. The latter's purpose is to waste time. Defeating Catbat restores the [[legendary treasure|Bracelets]] to the [[Golden Pyramid]].
|The boss of the Sapphire Passage is Catbat. He is essentially a large, ghostly-like cat with a statue of a bat on his head, which is his weak spot. Catbat has ears that act as bat wings, and likewise he is able to fly during the battle. There is a pool of Water below the unstable flooring where a [[mechanical fish]] patrols by swimming back and forth. The drill on the creature's head will harm Wario if he is to make contact. Catbat creates waves which must be jumped over. Wario can also balance on top of these moving waves to jump and [[Wario Land 4#Wario's moves|ram]] the bat's weak spot. Once he does so, Catbat will take damage. In retaliation, he spits out orange and purple spikes, which either damage Wario or turn him into [[Puffy Wario]], respectively. The latter's purpose is to waste time. Defeating Catbat restores the [[legendary treasure|Bracelets]] to the [[Golden Pyramid]].
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|align="center" |[[File:Sound Room-Yesterday's Words.png]]
|align="center"|[[File:Sound Room-Yesterday's Words.png]]
|align="center" |[[Yesterday's Words]]
|align="center"|[[Yesterday's Words]]
|A clock is ticking, getting louder and louder. Suddenly, many noises come in at once, like doors opening and closing, a cuckoo clock and the sounds of a [[Switch (Wario Land 4)|switch]] being hit. Soon, the only sound left heard is the clock. That soon fades out and a catchy tune similar to the [[Mystic Lake]] theme plays to the end.
|A clock is ticking, getting louder and louder. Suddenly, many noises come in at once, like doors opening and closing, a cuckoo clock and the sounds of a [[Switch (Wario Land 4)|switch]] being hit. Soon, the only sound left heard is the clock. That soon fades out and a catchy tune similar to the [[Mystic Lake]] theme plays to the end.
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|align="center" |[[File:Sound Room-The Errand.png]]
|align="center"|[[File:Sound Room-The Errand.png]]
|align="center" |[[The Errand]]
|align="center"|[[The Errand]]
|A person is walking, with the noises of a highway is heard in the background. The highway fades, and the sounds of waves are heard crashing and seagulls are cawing. He then comes across a forest. Crickets chirp and birds. He reaches his destination, and he sighs with relief. He goes inside and takes a well-deserved nap.
|A person is walking, with the noises of a highway is heard in the background. The highway fades, and the sounds of waves are heard crashing and seagulls are cawing. He then comes across a forest. Crickets chirp and birds. He reaches his destination, and he sighs with relief. He goes inside and takes a well-deserved nap.
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|align="center" |[[File:Sound Room-You and Your Shoes.png]]
|align="center"|[[File:Sound Room-You and Your Shoes.png]]
|align="center" |[[You and Your Shoes]]
|align="center"|[[You and Your Shoes]]
|A girl is tap-dancing. Her steps start off simple, and then start to get more and more complicated. She clicks her fingers, and suddenly, many instruments play a loud and upbeat tune in time to her steps. She bows when the show is over.
|A girl is tap-dancing. Her steps start off simple, and then start to get more and more complicated. She clicks her fingers, and suddenly, many instruments play a loud and upbeat tune in time to her steps. She bows when the show is over.
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|ItaM=Sapphire passage
|ItaM=Sapphire passage
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{{WL4}}
{{WL4}}
[[Category:Temples]]
[[Category:Temples]]
[[Category:Wario Land 4 worlds]]
[[Category:Wario Land 4 worlds]]
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