Continue: Difference between revisions

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[[File:Continue Screen Melee.png|thumb|right|The Continue Screen in ''[[Super Smash Bros. Melee|Melee]]''.]]
[[File:Continue Screen Brawl.png|thumb|right|The Continue screen in ''[[Super Smash Bros. Brawl]]''.]]
[[File:Continue Screen Brawl.png|thumb|right|The Continue screen in ''[[Super Smash Bros. Brawl]]''.]]
'''Continuing''' is a game mechanic featured in many video games, ''[[Mario (series)|Mario]]'' games being only some of them. When a [[player]] gets a [[Game Over]], they will sometimes be given the option to continue, which restarts them in a certain place (usually the beginning of the [[world]] they were in) with a whole new set of [[Extra Life|lives]].
'''Continuing''' is a game mechanic featured in many video games, ''[[Mario (series)|Mario]]'' games being only some of them. When a [[player]] gets a [[Game Over]], they will sometimes be given the option to continue, which restarts them in a certain place (usually the beginning of the [[world]] they were in) with a whole new set of [[Extra Life|lives]].


In games with the option of saving, there is no Continue when not enough amounts of what is required, but the player can restart from where they last saved. This is similar to the Continue.
In games with the option of saving, there is no Continue when not enough amounts of what is required, but the player can restart from where they last saved. This is similar to the Continue.
==Gallery==
<gallery>
Image:Melee Confirmed Continue.png|The trophy stands up, coins and scores reduce when yes is selected in ''[[Super Smash Bros. Melee|Melee]]''.
Image:Continue screen.png|The coins and scores reduce when yes is selected in ''[[Super Smash Bros. Brawl|Brawl]]''.
</gallery>


[[Category:Terms]]
[[Category:Terms]]
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Revision as of 23:04, March 14, 2012

Continuing is a game mechanic featured in many video games, Mario games being only some of them. When a player gets a Game Over, they will sometimes be given the option to continue, which restarts them in a certain place (usually the beginning of the world they were in) with a whole new set of lives.

In games with the option of saving, there is no Continue when not enough amounts of what is required, but the player can restart from where they last saved. This is similar to the Continue.