Shady Paratroopa: Difference between revisions

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{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Shady Paratroopa|image=[[File:ShadyParatroopa.png]]}}
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Shady Paratroopa|image=[[File:ShadyParatroopa.png]]}}
'''Shady Paratroopa''' (or '''S. Paratroopa''') is a [[Koopa Paratroopa]] with a blue shell and slightly darker skin pigment. It appears during the events of ''[[Paper Mario: The Thousand-Year Door]]''. Only one appears in the game as one of [[Mario]]'s opponents in the [[Glitz Pit]], along with two [[Shady Koopa]]s. When they are stomped back to Shady Koopas, they can even attack on an upturned shell.
The '''Shady Paratroopa''' (or '''S. Paratroopa''') is a [[Koopa Paratroopa]] with a blue shell and slightly darker skin coloration that appears in ''[[Paper Mario: The Thousand-Year Door]]''. Only one appears in the game as part of the seventh-ranked [[Shellshockers]] team in the [[Glitz Pit]], and is fought alongside [[Shellshock]] and a second [[Shady Koopa]].
 
Data for the Shady Paratroopas [[List of Super Paper Mario pre-release and unused content|can be found within the data of]] ''[[Super Paper Mario]]''; unlike other Paratroopas in the game, they would have been capable of swooping towards the player.{{ref needed}}
 
==Battle==
Like Shady Koopas, Shady Paratroopas have an attack power of 3, and they attack by diving at Mario like other Paratroopas. When stomped, they lose their wings and revert to normal Shady Koopas; performing any [[Action Command]] that results in landing multiple jump attacks will put them on their back once they fall. As with the Shady Koopa, [[Goombella]]'s dialogue and the [[Tattle Log]] erroneously state that their attack increases when they get back up; instead, they use a shell attack while on their back that hits both Mario and his partner and has twice the base power of their normal attack.


==Names in other Languages==
==Names in other Languages==
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|GerM=Shadow Para
|GerM=Shadow Para
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==Trivia==
*Shady Paratroopas were planned to appear in ''[[Super Paper Mario]]'', as they appear in the game's files and are capable of swooping towards the player, unlike other Paratroopas in the game.


{{Koopa Paratroopas}}
{{Koopa Paratroopas}}

Revision as of 02:07, September 22, 2019

The Thousand-Year Door enemy
S. Paratroopa
A Shady Paratroopa from Paper Mario: The Thousand-Year Door.
Location(s) Glitz Pit
Max HP 8
Attack 3
Defense 1
Moves Shell Shot (3)
Items None
Coins 1 - 3
Log Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its Attack.
More
Level 17
Exp. points 0
Sleep? 85%
Dizzy? 110%
Confuse? 80%
Tiny? 90%
Burn? 100%
Freeze? 80%
Stop? 90%
Soft? 90%
Fright? 85%
Gale Force? 100%
KO? 95%
Tattle

That's a Shady Paratroopa. It's a Shady Koopa with wings, obviously. Max HP is 8, Attack is 3, and Defense is 1. Knock off its wings and it's a Shady Koopa. Unlike typical Koopas and Paratroopas, its Attack jumps when it flips up off its back. This also says it has a move that hits you and your ally at once. Is that possible? Uh… I guess the best thing to do is just beat it quickly after we flip it.

Tattle Log #:
15

The Shady Paratroopa (or S. Paratroopa) is a Koopa Paratroopa with a blue shell and slightly darker skin coloration that appears in Paper Mario: The Thousand-Year Door. Only one appears in the game as part of the seventh-ranked Shellshockers team in the Glitz Pit, and is fought alongside Shellshock and a second Shady Koopa.

Data for the Shady Paratroopas can be found within the data of Super Paper Mario; unlike other Paratroopas in the game, they would have been capable of swooping towards the player.[citation needed]

Battle

Like Shady Koopas, Shady Paratroopas have an attack power of 3, and they attack by diving at Mario like other Paratroopas. When stomped, they lose their wings and revert to normal Shady Koopas; performing any Action Command that results in landing multiple jump attacks will put them on their back once they fall. As with the Shady Koopa, Goombella's dialogue and the Tattle Log erroneously state that their attack increases when they get back up; instead, they use a shell attack while on their back that hits both Mario and his partner and has twice the base power of their normal attack.

Names in other Languages

Language Name Meaning
Japanese ウラパタ
Urapata
Ura means the underside. Patapata means Paratroopa.

German Schattenpara
Shadow Para