Mario no Photopi: Difference between revisions

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|released={{released|Japan|December 2, 1998}}
|released={{released|Japan|December 2, 1998}}
|genre=Creativity
|genre=Creativity
|modes=Singe player
|modes=Single player
|ratings=
|ratings=
|input={{input|n64=1}}
|input={{input|n64=1}}
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|media={{media|n64=1}}
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'''''Mario no Photopi''''' (マリオのふぉとぴー ''Mario no Fotopī'', lit. "Mario's Photopi") is a creativity game released for the [[Nintendo 64]] in 1998 exclusively in Japan. The game's cartridge has two slots for {{wp|SmartMedia}} cards in the top, allowing for the import of digital photos and other images and for transfer between the cards. This is the first, and currently only, ''Mario'' series game to use these type of cards.
'''''Mario no Photopi''''' (マリオのふぉとぴー ''Mario no Fotopī'', lit. "Mario's Photopi") is a creativity game released for the [[Nintendo 64]] in 1998, exclusively in Japan. The game's cartridge has two slots for {{wp|SmartMedia}} cards at the top, allowing for the import of digital photos and other images and for transfer between the game and other devices. This is the first, and currently only, game in the ''Mario'' franchise to use these type of cards.
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==Gameplay==
==Gameplay==
{{rewrite|section=y|Taken from Wikipedia with use of a thesaurus.}}
The game involves around puzzles that the system constructs from images, utilizing [[wikipedia:user-generated content|user-generated content]]. The player can create unique images using [[Mario (franchise)|''Mario'' franchise]]-themed artwork, borders, fonts and other graphics included in the game. The layout of the image can become a postcard, name card, poster, or a slideshow.


To advance such layouts, the user can optionally exchange [[wikipedia:EXIF|EXIF]] images with any other SmartMedia device via the two card slots on the top of the game card. Images can be imported into the game from a PC or camera. Completed layouts can be transferred to a personal computer or a printer. Nine optional SmartMedia cards were made separately to use with the game. These cards contain pre-loaded graphics themed after franchises like ''The Legend of Zelda'', [[Yoshi (franchise)|''Yoshi'']], and ''Bomberman''.
The main focus of the game is to create unique images using a variety of  [[Mario (franchise)|''Mario'' franchise]]-themed artwork, borders, fonts, and other tools, similar to ''[[Mario Paint]]''. The images are edited or drawn using artwork, borders, fonts and other tools built into the game. While normal landscape images are supported, the layout can also be that of a postcard, poster, or slideshow. These images can then be used in dedicated minigames, such as a sliding puzzle where the player must swap tiles to form an image they have drawn.
 
The two SmartMedia card slots also allow for images to be swapped between the game and any other SmartMedia device, such as a PC or camera. Finished drawings can be transferred to PC or a printer.
 
Nine SmartMedia cards were made exclusively for optional use with the game. They contain pre-drawn images themed after Nintendo and other franchises, including ''The Legend of Zelda'', [[Yoshi (franchise)|''Yoshi'']], and ''Bomberman''.


==Gallery==
==Gallery==

Revision as of 17:11, February 6, 2021

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Template:Infobox Mario no Photopi (マリオのふぉとぴー Mario no Fotopī, lit. "Mario's Photopi") is a creativity game released for the Nintendo 64 in 1998, exclusively in Japan. The game's cartridge has two slots for SmartMedia cards at the top, allowing for the import of digital photos and other images and for transfer between the game and other devices. This is the first, and currently only, game in the Mario franchise to use these type of cards.

Gameplay

The main focus of the game is to create unique images using a variety of Mario franchise-themed artwork, borders, fonts, and other tools, similar to Mario Paint. The images are edited or drawn using artwork, borders, fonts and other tools built into the game. While normal landscape images are supported, the layout can also be that of a postcard, poster, or slideshow. These images can then be used in dedicated minigames, such as a sliding puzzle where the player must swap tiles to form an image they have drawn.

The two SmartMedia card slots also allow for images to be swapped between the game and any other SmartMedia device, such as a PC or camera. Finished drawings can be transferred to PC or a printer.

Nine SmartMedia cards were made exclusively for optional use with the game. They contain pre-drawn images themed after Nintendo and other franchises, including The Legend of Zelda, Yoshi, and Bomberman.

Gallery

Template:More images

Media

Template:More media

External links

Template:MarioGames