Platform: Difference between revisions

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{{distinguish2|[[Snake Block]], which is seldomly named Platform}}
{{distinguish2|[[Snake Block]], which is seldomly named Platform}}
[[File:SSBB Battlefield Stage.png|thumb|200px|Platforms in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Battlefield]]]]
[[File:SSBB Battlefield Stage.png|thumb|200px|Platforms in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Battlefield]]]]
'''Platforms''' are obstacles in almost every adventure video game, including the ''[[Mario (franchise)|Mario]]'' franchise. They are physical objects that the player [[jump]]s across to get through [[level]]s or discover secrets. While platforms are mainly in side-scrollers, the player can jump up through the bottoms of some platforms (and, in ''[[Super Smash Bros.]]''{{'}} case, drop through the tops as well), which cannot be done in three-dimensional games. Platforms often have gimmicky traits, such as moving. These are sometimes referred to as [[lift]]s.
'''Platforms''' are obstacles in almost every adventure video game, including the ''[[Super Mario (franchise)|Super Mario]]'' franchise. They are physical objects that the player [[jump]]s across to get through [[level]]s or discover secrets. While platforms are mainly in side-scrollers, the player can jump up through the bottoms of some platforms (and, in ''[[Super Smash Bros.]]''{{'}} case, drop through the tops as well), which cannot be done in three-dimensional games. Platforms often have gimmicky traits, such as moving. These are sometimes referred to as [[lift]]s.


[[Category:Platforms|*]]
[[Category:Platforms|*]]
[[Category:Hazardous objects]]
[[Category:Hazardous objects]]

Revision as of 18:12, May 28, 2023

This article is about the obstacle in platform games. For the genre, see Genre ยง Platform games.

Template:Distinguish2

Platforms are obstacles in almost every adventure video game, including the Super Mario franchise. They are physical objects that the player jumps across to get through levels or discover secrets. While platforms are mainly in side-scrollers, the player can jump up through the bottoms of some platforms (and, in Super Smash Bros.' case, drop through the tops as well), which cannot be done in three-dimensional games. Platforms often have gimmicky traits, such as moving. These are sometimes referred to as lifts.