Flying Slam: Difference between revisions

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[[Image:Bowser 080221a.jpg|thumb|left|Flying Slam.]]
[[File:Bowser Flying Slam Wii U.jpg|thumb|250px|Flying Slam in ''[[Super Smash Bros. for Wii U]]'']]
'''Flying Slam''' is [[Bowser]]'s Side [[Special Move]] in ''[[Super Smash Bros. Brawl]]'', replacing the [[Koopa Klaw]]. In essense, Flying Slam is essentially the same move as Koopa Klaw, with one fundamental difference: Bowser claws at his opponent and if he connects, he'll perform a flying suplex, rather than throw them over his shoulder as he did with the Koopa Klaw. Bowser's air movement can be controlled greatly during this move.  If connecting midair, Bowser will go down with the enemy, and can KO himself as well as the enemy. The enemy can, however, control the movement of the two, and fight back, depending on both the enemy's and Bowser's damage percentages. Bowser doesn't bite his enemy with this move, unlike with the Koopa Klaw.
'''Flying Slam''' is [[Bowser]] and [[Giga Bowser]]'s side [[List of moves|special move]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', replacing the [[Koopa Klaw]] from ''[[Super Smash Bros. Melee]]''. Koopa Klaw and Flying Slam are very similar, but the slam has one key difference: instead of either gnawing or throwing an enemy he grabs, Bowser (or Giga Bowser) performs a flying suplex on them, also gaining the ability to control where he lands. The enemy can, however, control the movement of the two, and fight back, depending on both the enemy's and Bowser's (or Giga Bowser's) damage percentages. It is possible for Bowser and Giga Bowser to leap off the stage alongside their enemy, KOing both of them.


In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Flying Slam can also deal collateral damage to fighters if they're caught in the crossfire of the slam. However, the collateral damage property is only given to Bowser's Flying Slam, as Giga Bowser's Flying Slam doesn't deal collateral damage at all.
Two variants of Flying Slam were also introduced, but only Bowser can use them; Giga Bowser can only use the default Flying Slam.
'''Dash Slam''' has Bowser dashing forward in an attempt to grab an opponent. Upon grabbing someone, Bowser performs a lower altitude suplex that has more horizontal control, but because it does not go as high, it deals less damage overall than Flying Slam.
'''Dash Slash''' replaces the grab hitbox with an attack that deals low damage, but offers high knockback to make up for it. However, because the grab hitbox is removed, Dash Slash can be shielded and even countered by opponents. Bowser travels about half the distance of [[Battlefield]] while using the attack. The attack also works well alongside the [[Whirling Fortress|Flying Fortress]] custom special move, as Dash Slash's horizontal mobility makes up for Flying Fortress's lack of horizontal movement.
{{br}}
==Gallery==
<gallery>
<gallery>
Image:Bowser 080221c-l.jpg
Flying Slam Brawl.png|''Super Smash Bros. Brawl''
Image:Bowser 080221b-l.jpg
GigaBowser-FlyingSlam-Brawl.png|Giga Bowser's Flying Slam, in ''Super Smash Bros. Brawl''
3DS SmashBros scrnC09 01 E3.png|''Super Smash Bros. for Nintendo 3DS''
BowserSpecial B-A.png|Flying Slam
BowserSpecial B-B.png|Dash Slam
BowserSpecial B-C.png|Dash Slash
</gallery>
</gallery>


{{SSB Moves}}
==Names in other languages==
[[Category:Special Moves]]
{{foreign names
[[Category:Super Smash Bros. Series]]
|Jap=ダイビングプレス
|JapR=Daibingu Puresu
|JapM=Diving Press
|Spa=Martinete giratorio
|SpaM=Spinning hammer
|Ita=Spezzaschiena
|ItaM=Backbreaker
}}
 
{{NIWA|SmashWiki=1}}
{{SSBB}}
{{SSB4}}
{{SSBU}}
[[Category:Super Smash Bros. Brawl special moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
[[Category:Super Smash Bros. Ultimate special moves]]
[[it:Spezzaschiena]]

Latest revision as of 15:22, April 4, 2024

Flying Slam is Bowser and Giga Bowser's side special move in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS / Wii U, and Super Smash Bros. Ultimate, replacing the Koopa Klaw from Super Smash Bros. Melee. Koopa Klaw and Flying Slam are very similar, but the slam has one key difference: instead of either gnawing or throwing an enemy he grabs, Bowser (or Giga Bowser) performs a flying suplex on them, also gaining the ability to control where he lands. The enemy can, however, control the movement of the two, and fight back, depending on both the enemy's and Bowser's (or Giga Bowser's) damage percentages. It is possible for Bowser and Giga Bowser to leap off the stage alongside their enemy, KOing both of them.

In Super Smash Bros. for Nintendo 3DS / Wii U, Flying Slam can also deal collateral damage to fighters if they're caught in the crossfire of the slam. However, the collateral damage property is only given to Bowser's Flying Slam, as Giga Bowser's Flying Slam doesn't deal collateral damage at all.

Two variants of Flying Slam were also introduced, but only Bowser can use them; Giga Bowser can only use the default Flying Slam.

Dash Slam has Bowser dashing forward in an attempt to grab an opponent. Upon grabbing someone, Bowser performs a lower altitude suplex that has more horizontal control, but because it does not go as high, it deals less damage overall than Flying Slam.

Dash Slash replaces the grab hitbox with an attack that deals low damage, but offers high knockback to make up for it. However, because the grab hitbox is removed, Dash Slash can be shielded and even countered by opponents. Bowser travels about half the distance of Battlefield while using the attack. The attack also works well alongside the Flying Fortress custom special move, as Dash Slash's horizontal mobility makes up for Flying Fortress's lack of horizontal movement.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ダイビングプレス
Daibingu Puresu
Diving Press

Italian Spezzaschiena
Backbreaker
Spanish Martinete giratorio
Spinning hammer