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{{minigame infobox
{{Italic title|Animal Crossing: Wild World (''WarioWare: Smooth Moves'')}}
|image=[[File:WWSM Animal Crossing - Wild World.png|250px]]<br>''WarioWare: Smooth Moves''<br>[[File:AnimalCrossingWildWorld WarioWareGold.png|250px]]<br>''WarioWare Gold''
{{minigame-infobox
|appears_in=''[[WarioWare: Smooth Moves]]''<br>''[[WarioWare Gold]]''
|title=Animal Crossing: Wild World
|type=[[9-Volt]] & [[18-Volt]] (''Smooth Moves'')<br>18-Volt (''Gold'')
|image=[[File:Acww.png]]
|intro=''Catch it!''
|appeared_in=''[[WarioWare: Smooth Moves]]''
|info="''When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS''" (''Smooth Moves'')<br>"''Animal Crossing's the best! Fishing in Animal Crossing is even better! Just watch the bobber closely, and when a fish bites, reel it in quick! <font color="green">Animal Crossing: Wild World was released for the Nintendo DS in 2005.</font>''" (''Gold'')
|type=[[9-Volt]] and [[18-Volt]]
|controls=Reel {{button|wii|Wiimote}} - Fish (''Smooth Moves'')<br>{{button|3ds|tilt}} &ndash; Reel in (''Gold'')
|info=''"When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS"''
|form="The Tug-of-War" (''Smooth Moves'')
|form="The Remote Control"
|clear=15 (''Gold'')
|track=Animal Crossing
}}
}}
'''Animal Crossing: Wild World''' (known as simply '''Animal Crossing''' in the British English version) is one of [[9-Volt]] & [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]'', and reappears in ''[[WarioWare Gold]]'', where it is one of 18-Volt's microgames. It is set in the [[Nintendo DS]] game [[nookipedia:Animal Crossing: Wild World|of the same name]].
'''Animal Crossing: Wild World''' is one of [[9-Volt]] and [[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. It is set in the [[Nintendo DS]] game [[nookipedia:Animal Crossing: Wild World|of the same name]].


==Gameplay==
==Gameplay==
The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii#Wii Remote|Wii Remote]] out (twisting the [[Nintendo 3DS]] in ''Gold'') to catch it.  
The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii Remote]] out to catch it.  
*'''Level 1:''' One fish.
*'''Level 2:''' One fish, which takes a bit longer to catch.
* '''Level 1:''' One fish.
*'''Level 3:''' Two fish; however, the player only has to catch one. In ''Gold'', there is only one fish, but it takes even longer to catch.
* '''Level 2:''' One patient fish.
 
* '''Level 3:''' Two patient fish.
==Names in other languages==
<br clear=all>
{{foreign names
{{WWSM Microgames}}
|Jap=おいでよ どうぶつの森
[[Category:Microgames]]
|JapR=Oideyo Dōbutsu no Mori
|JapM=Animal Crossing: Wild World<br><small>''lit. Come On, Animal Forest''</small>
|Fre=Animal Crossing
|Kor=놀러오세요 동물의 숲
|KorR=Nolleooseyo Dongmul-ui Sup
|KorM=Animal Crossing: Wild World<br><small>''lit. Come On, Animal Forest''</small>
}}
 
==Trivia==
*Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori|first game in the series]], including the presence of lilies in the pond, and the background music in ''WarioWare: Smooth Moves'' being the "12 PM" theme from that game. In the ''WarioWare Gold'' version, however, the "3 PM" theme from ''Animal Crossing: Wild World'' and ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'' plays instead.
{{9-Volt & 18-Volt's microgames}}
{{WWSM microgames}}
{{WWG microgames}}
[[Category:WarioWare: Smooth Moves microgames]]
[[Category:WarioWare Gold microgames]]
[[Category:Animal Crossing series]]

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