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| {{minigame infobox | | {{Italic title|Animal Crossing: Wild World (''WarioWare: Smooth Moves'')}} |
| |image=[[File:WWSM Animal Crossing - Wild World.png|250px]]<br>''WarioWare: Smooth Moves''<br>[[File:AnimalCrossingWildWorld WarioWareGold.png|250px]]<br>''WarioWare Gold'' | | {{minigame-infobox |
| |appears_in=''[[WarioWare: Smooth Moves]]''<br>''[[WarioWare Gold]]'' | | |title=Animal Crossing: Wild World |
| |type=[[9-Volt]] & [[18-Volt]] (''Smooth Moves'')<br>18-Volt (''Gold'') | | |image=[[File:Acww.png]] |
| |intro=''Catch it!'' | | |appeared_in=''[[WarioWare: Smooth Moves]]'' |
| |info="''When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS''" (''Smooth Moves'')<br>"''Animal Crossing's the best! Fishing in Animal Crossing is even better! Just watch the bobber closely, and when a fish bites, reel it in quick! <font color="green">Animal Crossing: Wild World was released for the Nintendo DS in 2005.</font>''" (''Gold'')
| | |type=[[9-Volt]] and [[18-Volt]] |
| |controls=Reel {{button|wii|Wiimote}} - Fish (''Smooth Moves'')<br>{{button|3ds|tilt}} – Reel in (''Gold'')
| | |info=''"When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS"'' |
| |form="The Tug-of-War" (''Smooth Moves'') | | |form="The Remote Control" |
| |clear=15 (''Gold'')
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| |track=Animal Crossing
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| }} | | }} |
| '''Animal Crossing: Wild World''' (known as simply '''Animal Crossing''' in the British English version) is one of [[9-Volt]] & [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]'', and reappears in ''[[WarioWare Gold]]'', where it is one of 18-Volt's microgames. It is set in the [[Nintendo DS]] game [[nookipedia:Animal Crossing: Wild World|of the same name]]. | | '''Animal Crossing: Wild World''' is one of [[9-Volt]] and [[18-Volt]]'s [[Microgame]]s in ''[[WarioWare: Smooth Moves]]''. It is set in the [[Nintendo DS]] game [[nookipedia:Animal Crossing: Wild World|of the same name]]. |
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| ==Gameplay== | | ==Gameplay== |
| The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii#Wii Remote|Wii Remote]] out (twisting the [[Nintendo 3DS]] in ''Gold'') to catch it. | | The object is to catch the [[nookipedia:Fish|fish]] by waiting for it to pull the bait, then pulling the [[Wii Remote]] out to catch it. |
| *'''Level 1:''' One fish. | | |
| *'''Level 2:''' One fish, which takes a bit longer to catch. | | * '''Level 1:''' One fish. |
| *'''Level 3:''' Two fish; however, the player only has to catch one. In ''Gold'', there is only one fish, but it takes even longer to catch. | | * '''Level 2:''' One patient fish. |
| | | * '''Level 3:''' Two patient fish. |
| ==Names in other languages==
| | <br clear=all> |
| {{foreign names
| | {{WWSM Microgames}} |
| |Jap=おいでよ どうぶつの森
| | [[Category:Microgames]] |
| |JapR=Oideyo Dōbutsu no Mori
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| |JapM=Animal Crossing: Wild World<br><small>''lit. Come On, Animal Forest''</small>
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| |Fre=Animal Crossing
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| |Kor=놀러오세요 동물의 숲
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| |KorR=Nolleooseyo Dongmul-ui Sup
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| |KorM=Animal Crossing: Wild World<br><small>''lit. Come On, Animal Forest''</small>
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| }}
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| ==Trivia==
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| *Despite being named after ''Animal Crossing: Wild World'', the second game in the ''Animal Crossing'' series, the microgame also features elements from the [[nookipedia:Doubutsu no Mori|first game in the series]], including the presence of lilies in the pond, and the background music in ''WarioWare: Smooth Moves'' being the "12 PM" theme from that game. In the ''WarioWare Gold'' version, however, the "3 PM" theme from ''Animal Crossing: Wild World'' and ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'' plays instead.
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| {{9-Volt & 18-Volt's microgames}}
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| {{WWSM microgames}} | |
| {{WWG microgames}}
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| [[Category:WarioWare: Smooth Moves microgames]] | |
| [[Category:WarioWare Gold microgames]]
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| [[Category:Animal Crossing series]]
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