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[[File:GameWario AshleyTitleScreen.png|thumb|270px|Ashley title screen.]]
{{italic title|Ashley (minigame)}}
'''Ashley''' is a single-player [[minigame]] hosted by [[Ashley]] & [[Red (WarioWare series)|Red]] in ''[[Game & Wario]]''. The level theme songs are collectively titled '''Ashley's ☆ Revolution''' and feature arrangements of parts of [[Ashley's Theme]] in ''[[WarioWare: Touched!]]''
[[File:GameWario AshleyTitleScreen.png|thumb|200px|'''Ashley''' title screen.]]
'''Ashley''' is a [[minigame]] hosted by [[Ashley and Red]] in ''[[Game & Wario]]''. It is a single player game.


==Story==
==Story==
At [[Ashley's Mansion|her mansion]], Ashley reads a book and eventually comes across a page depicting monsters and a surreal landscape. The illustration catch her interest and she decides to cast a spell to be materialized inside the book page. However, as she performs it, a gust of wind turns the book to a page depicting desserts. Ashley & Red are then transported inside the dessert-themed page. Red is pleased by this development, but a furious Ashley orders him to transform into a broom in order to escape the dessert world.
At [[Ashley's Mansion|her mansion]], Ashley reads a book and eventually comes across a page depicting monsters and a surreal landscape. The illustration catch her interest and she decides to cast a spell to be materialized inside the book page. However, as she performs it, a gust of wind turns the book to a page depicting desserts. Ashley and Red are then transported inside the dessert-themed page. Red is pleased by this development, but a furious Ashley orders him to transform into a broom in order to escape the dessert world.


==Gameplay==
==Gameplay==
[[File:Ashley minigame screenshot.png|thumb|left|190px|Ashley shooting pastries.]]
[[File:Ashley minigame screenshot.png|thumb|left|190px|Ashley shooting pastries.]]
The game is a horizontally-scrolling [[wikipedia:shoot 'em up|shoot 'em up]]. Movement is controlled by angling the {{button|wiiu|GamePad}} upward and downward. The objective is to progress through the levels while collecting purple magic orbs and presents, and shooting floating pastries with magic blasts. Collecting orbs and presents gives spell power, and collecting 100 spell power without missing any increases the multiplier, making each item worth more spell power. In addition to shooting magic blasts, Ashley can collect blue spell orbs, which when activated, destroy every enemy on-screen and collect all spell power present. A certain amount of spell power is needed in order to get "Best Buddy" ("Best Sidekick" in the PAL localization) status after completing a level, which rewards a token for the [[Cluck-A-Pop]] if accomplished for the first time per level. In addition, once Best Buddy status has been achieved, a token will appear in the stage, and doing a loop around it will collect it.
The game is a horizontally-scrolling [[wikipedia:shoot 'em up|shoot 'em up]]. Movement is controlled by angling the {{button|wiiu|GamePad}} upward and downward. The objective is to progress through the levels while collecting purple candies and presents, and shooting floating pastries with magic blasts. Collecting items give points, and progressing without being hit increases the score multiplier. In addition to shooting magic blasts, Ashley can collect spell orbs, which when activated, destroy every enemies on-screen and collect any item present. A certain number of points is needed in order to get "Best Buddy" status after completing a level.


She will also communicate with the player and with Red from time to time on the GamePad, on which a close-up of her is shown throughout the levels.
Ashley can be hit an unlimited number of times, but being hit substracts points and resets the multiplier. Additionally, if she is hit too many times in a row, the scrolling stops and the player will have to pat her on the head via the GamePad's screen in order to continue. This will also be required if too many loops are preformed, as she will get dizzy. In either circumstance, points will be removed at a rate of 1 per millisecond. If the score reaches 0 points, the game ends.
 
Ashley can be hit an unlimited number of times, but being hit substracts spell power. If she is hit too many times in a row, poked on too many times via the {{button|wiiu|GamePad}} touchscreen or if too many loops are performed in a close timeframe, the scrolling stops and the player will have to pat her on the head via the GamePad's screen in order to continue. Spell power will be removed at a rate of 2 per second. If spell power reaches 0 points, the game ends. Ashley gets progressively angrier during these sequences. If it is the third time she needs to be comforted and the player fails to calm her quickly enough, she will shoot the screen, resulting in the loss of 100 spell power.


At certain points, the player is prompted to select between two paths. There are three stages in total, each of which conclude with a boss battle.
At certain points, the player is prompted to select between two paths. There are three stages in total, each of which conclude with a boss battle.


Once the player has cleared the game, stars are added to the levels. Doing a loop near a start will net the player a present containing 10 spell power or a blue orb.  
Once the player has cleared the game, stars are added to the levels.
{{br|left}}
{{br|left}}


==Stages==
==Stages==
*Book of Lollipops
*Book of Lollipops
**Best Buddy score: 1000+
*Book of Chocolate
*Book of Chocolate
**Best Buddy score: 2500+
*Book of Ice Cream
*Book of Ice Cream
**Best Buddy score: 4000+
==Rewards==
Collecting 100 orbs without missing any increases the multiplier for spell power. For example, collecting 100 orbs multiplies the value of all items by 2, while collecting 200 orbs multiplies the value by 3. This stops once the multiplier has reached 6.
*Orb: 1 spell power
*Large orb: 5 spell power
*Present: 10 spell power
*Large present: 50 spell power
*Unused blue orbs: 200 spell power at end of level
*Damage: -5 spell power
*Ashley's anger: -2 spell power per second
*Ashley's screen zap: -100 spell power


==Controls==
==Controls==
*{{button|wiiu|GamePad}}: Steer the broom.
*{{button|wiiu|GamePad}}: Steer the broom.
*{{button|wiiu|ZL}}: Loop upward
*{{button|wii|CCZL}}: Loop upward
*{{button|wiiu|ZR}}: Loop downward
*{{button|wii|CCZR}}: Loop downward
*{{button|wiiu|Stylus}}: Activate blue orb / Pat Ashley on the head / Select path (when prompted).
*{{button|3ds|Stylus}}: Activate spell power/ pat Ashley on the head/ select path (when prompted).
*{{button|wiiu|A}}: Speed up / Skip dialogue.
*{{button|A}}: Speed up/skip dialogue.
 
==Description==
'''NA translation''': "''I'm '''Ashley'''. Join me and '''Red''' on a side-scrolling nightmare of seriously sickening sweetness."''
 
'''PAL translation''': ''"Hello there! I'm '''Red'''. This is a side-scrolling action game starring my best friend, '''Ashley''', who flies around on her magic broom. It's great fun, right, Ashley?"<br>Whatever...''
 
==Hint cards==
[[File:CluckAPop Prize 177.png|175px|right|thumb|The design of the hint cards]]
The minigame's [[hint card]]s:
===North American version===
*Ashley 1: "Spell-Power Multipliers! — If you can collect an entire chain of spell power without missing any, the power will be multiplied by up to six times!"
*Ashley 2: "Leaving Ashley Alone — Ashley is quite easily annoyed. For a more pleasant gameplay experience, we recommend not bothering her too much on {{button|wiiu|GamePad}}."
*Ashley 3: "A Gift from the Stars — After you clear all the stages, there will be stars in them the next time you play one. Do a loop around a star to get a present or blue orb."
*Ashley 4: "Scoring Tokens in ASHLEY — After you've achieved Best Buddy status in a stage, keep an eye out for a token the next time you play. If you do a loop around it, it's yours!"
===European version if differing===
*Ashley 1: "Spell Power Multipliers! — If you can collect an entire chain of spell power without missing any, the power will be multiplied by up to six times!"
*Ashley 4: "Scoring Tokens in ASHLEY — After you've achieved Best Sidekick status in a stage, keep an eye out for a token the next time you play. Do a loop around it and it's yours!"
 
==Gallery==
<gallery widths=150>
Ashley Screenshot - Game & Wario.png|The zoom-in of Ashley on the GamePad during regular gameplay
</gallery>


==Names in other languages==
==Desciption==
{{foreign names
''"I'm '''Ashley'''. Join me and '''Red''' on a side-scrolling nightmare of seriously sickening sweetness."''
|Jap=アシュリー
|JapR=Ashurī
|JapM=Ashley
|Ger=Ashley
|SpaE=Ashley
}}


==Trivia==
==Trivia==
*In the opening cutscene, [[rhythmheaven:Harry Onion|Harry Onion]] from the ''[[rhythmheaven:Rhythm Heaven (series)|Rhythm Heaven]]'' series is on the rightmost stack of books.
*Part of the background music is a remix of [[Ashley's Song]] in ''[[WarioWare: Touched!]]''.
*If the player blows into the microphone on the {{button|wiiu|GamePad}}, a gust of wind will blow into Ashley's dress. She then quickly holds it down and glares at the screen with an annoyed groan.{{Ref needed}}
*In the opening cutscene, an Onion from ''[[Wikipedia:Rhythm Tengoku|Rhythm Tengoku]]'' is on the rightmost stack of books.  
{{Game & Wario}}
{{BoxTop}}
[[Category:Game & Wario minigames]]
{{G&Wario}}
[[Category:Game & Wario Minigames]]

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