Editing Attack Stack
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{{ | {{Levelbox | ||
|image=[[File:SMM-7-4-Attack-Stack.jpg|270px]] | |image=[[File:SMM-7-4-Attack-Stack.jpg|270px]] | ||
|code=7-4 | |code=7-4 | ||
|game=''[[Super Mario Maker]]'' | |game=''[[Super Mario Maker]]'' | ||
|style={{ | |style={{SMMstyle|nsmbu}} | ||
|theme=Ghost House | |theme=Ghost House | ||
|limit=300 seconds | |limit=300 seconds | ||
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}} | }} | ||
'''Attack Stack''' is the twenty-eighth sample course in ''[[Super Mario Maker]]''. It is set in a [[Ghost House]] of the ''[[New Super Mario Bros. U]]'' style. | '''Attack Stack''' is the twenty-eighth sample course in ''[[Super Mario Maker]]''. It is set in a [[Ghost House]] of the ''[[New Super Mario Bros. U]]'' style. | ||
==Layout== | ==Layout== | ||
[[Mario]] starts on a small area of ground. At the end of this area is a [[Warp Pipe|pipe]] that spawns green [[Koopa Troopa]]s. After the pipe is a tiny [[pit]] and a small platform of [[Hard Block]]s, on which the titular stack is placed. The stack consists of, from bottom to top, a [[Goomba]], a green Koopa Troopa, a red Koopa Troopa, a [[Rocky Wrench]], a [[Buzzy Beetle]], a [[Spiny]], a [[Dry Bones]], a [[Wiggler]], and [[Bowser]]. All of these enemies are enlarged. Mario must use Koopa Troopa [[Green Shell|shells]] to defeat the stack. Once the Wiggler is defeated, Bowser with break through the Hard Blocks, saving the player the slow process of defeating Bowser with shells, but also forcing them to make a large jump to the [[Goal Pole]] due to the new pit. | [[Mario]] starts on a small area of ground. At the end of this area is a [[Warp Pipe|pipe]] that spawns green [[Koopa Troopa]]s. After the pipe is a tiny [[pit]] and a small platform of [[Hard Block]]s, on which the titular stack is placed. The stack consists of, from bottom to top, a [[Goomba]], a green Koopa Troopa, a red Koopa Troopa, a [[Rocky Wrench]], a [[Buzzy Beetle]], a [[Spiny]], a [[Dry Bones]], a [[Wiggler]], and [[Bowser]]. All of these enemies are enlarged. Mario must use Koopa Troopa [[Green Shell|shells]] to defeat the stack. Once the Wiggler is defeated, Bowser with break through the Hard Blocks, saving the player the slow process of defeating Bowser with shells, but also forcing them to make a large jump to the [[Goal Pole]] due to the new pit. | ||
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==Enemies== | ==Enemies== | ||
*[[Koopa Troopa]] | *[[Koopa Troopa]] | ||
*[[ | *[[Big Goomba]] | ||
*[[Big Koopa Troopa]] | *[[Big Koopa Troopa]] | ||
*[[ | *Big [[Rocky Wrench]] | ||
*[[Big Buzzy Beetle]] | *[[Big Buzzy Beetle]] | ||
*[[Big Spiny]] | *[[Big Spiny]] | ||
*[[ | *[[Big Dry Bones]] | ||
*[[ | *[[Big Wiggler]] | ||
*Big [[Bowser]] | *Big [[Bowser]] | ||
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|JapR=Daruma Otoshi | |JapR=Daruma Otoshi | ||
|JapM=Derived from the {{wp|Daruma doll#Children's games|Japanese game of the same name}} in which players knock down a stack of wooden blocks one by one with a hammer. | |JapM=Derived from the {{wp|Daruma doll#Children's games|Japanese game of the same name}} in which players knock down a stack of wooden blocks one by one with a hammer. | ||
|Spa=Columna de enemigos | |||
|SpaM=Enemy Column | |||
|Rus=Залповый огонь | |||
|RusR=Zalpovyj ogon' | |||
|RusM= | |||
|Ita=Colonna di nemici | |Ita=Colonna di nemici | ||
|ItaM=Enemy column | |ItaM=Enemy column | ||
}} | }} | ||
{{SMM | {{SMM Levels}} | ||
[[Category:Ghost Houses]] | [[Category:Ghost Houses]] | ||
[[Category:Super Mario Maker levels]] | [[Category:Super Mario Maker levels]] | ||