Editing Bowser's Sky Castle

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{{level infobox
{{Levelbox
|title=Bowser's Sky Castle
|title=Bowser's Sky Castle
|image=[[File:PMSS Shot - Bower's Sky Castle Front.png|250px]]<br>Entrance of the castle
|image=[[File:BowsersSkyCastle.png|250px]]
|code=W6-3
|code=W6-3
|world=[[World 6 (Paper Mario: Sticker Star)|World 6]]
|world=[[World 6 (Paper Mario: Sticker Star)|World 6]]
|game=''[[Paper Mario: Sticker Star]]''
|game=''[[Paper Mario: Sticker Star]]''
|boss=[[Kamek]] <br> [[Bowser]]
|boss=[[Bowser]]
|before_alt=
|notes=
|beforealt=
|before=[[Bowser Jr.'s Flotilla|<<]]
|before=[[Bowser Jr.'s Flotilla|<<]]
|after=
|after=
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==Layout==
==Layout==
[[File:BowsersSkyCastle.png|thumb|left|220px|Mario on the rolling carpet.]]
Mario starts at the castle's front entrance, right outside. Entering the castle, the first room is a lengthy hallway. At the end is a door; opening the door reveals Kamek, who battles Mario. Defeating him allows access to the second room.
Mario starts at the castle's front entrance, right outside. Entering the castle, the first room is a lengthy hallway. At the end is a door; opening the door reveals [[Kamek]], who battles Mario. Defeating him allows access to the second room.


The next room contains a conveyer belt-like carpet that activates when Mario steps on it; as soon as he does, it begins to roll up behind him. Additionally, the carpet is full of holes, and on the underside is a pit of spikes. Touching the spikes sends Mario back to the beginning of the room, and the carpet resets. The carpet also has several bars along it that serve as obstructions, with one that is higher up but briefly moves down. At one point, the carpet stops, and the platform takes Mario to another platform. As soon as he steps off, the carpet falls into the pit below.
The next room contains conveyer belt-like carpet that activates when Mario steps on it; as soon as he does, it begins to roll up behind him. Additionally, the carpet is full of holes, and on the underside is a pit of spikes. Touching the spikes sends Mario back to the beginning of the room, and the carpet resets. The carpet also has several bars along it that serve as obstructions, with one that is higher up but briefly moves down At one point, the carpet stops, and the platform takes Mario to another platform. As soon as he steps off, the carpet falls into the pit below.


In the next area, Mario and [[Kersti]] find [[Princess Peach]], taped to a chain. Before Mario can peel the tape off, Bowser appears, who unveils a long hallway and challenges Mario to a battle. After defeating him, however, he falls off the tower at the end of the area, with the Royal Sticker. Seconds later, though, he returns as a giant made of cardboard. As soon as he is defeated like this, he returns to his normal state, allowing Mario to save Peach.
In the next area, Mario and [[Kersti]] find [[Princess Peach]], taped to a chain. Before Mario can peel the tape off, Bowser appears, who unveils a long hallway and challenges Mario to a battle. After defeating him, however, he falls off the tower at the end of the area, with the Royal Sticker. Seconds later, though, he returns as a giant made of cardboard. As soon as he is defeated like this, he returns to his normal state, allowing Mario to save Peach.
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*[[Bowser]]
*[[Bowser]]


==Enemies assisting Bowser==
==Enemies Assisting Bowser==
*[[Koopa Paratroopa]]
*[[Koopa Paratroopa]]
*[[Bony Beetle]]
*[[Bony Beetle]]
*[[Spike Top]]
*[[Spike Top]]
*[[Hammer Bro]]
*[[Hammer Bro.]]
*[[Fire Bro]]
*[[Fire Bro.]]
*[[Boomerang Bro]]
*[[Boomerang Bro.]]
*[[Piranha Plant]]
*[[Piranha Plant]]
*[[Fire Piranha Plant|Fire Piranha]]
*[[Fire Piranha]]
*[[Swoop]]
*[[Swooper]]
*[[Whomp]]
*[[Whomp]]
*[[Lava Bubble]]
*[[Podoboo]]
*[[Chain Chomp]]
*[[Chain Chomp]]


==Area Tattles==
==Area Tattles==
*Entrance: "''An entrance made of your own face... Boy, this guy's got some bad taste.''"
*Entrance: "''An entrance made of your own face... Boy, this guy's got some bad taste.''"
*First room: "''It feels like... the finale, doesn't it? To be honest, I'm a little nervous.''"
*First room: "''It feels like... the finale, doesn't it? To be honest, I'm a little nervous''"
*Second room: "''One taste of those spikes below, and you're done for! Talk about a poor interior-design choice!''"
*Second room: "''One taste of those spikes below, and you're done for! Talk about a poor interior-design choice!''"
*Third section: "''Bowser's face is on the floor too? This guy's got zero design sense.''"
*Third section: "''Bowser's face is on the floor too? This guy's got zero design sense.''"


==''Super Smash Bros.'' series==
==Names in Other Languages==
In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]'', there is a stage based on the ''Paper Mario'' series called [[Paper Mario (stage)|Paper Mario]] which combines elements from the series. Bowser's Sky Castle is used as the third stage tier. The giant Bowser head doorway acts as a platform, where players can stand on top of the head and in the mouth. Two hovering platforms that move up and down are placed at both ends of the stage. There is no solid ground below this section of the stage. The Bowser head platform acts as a main hazard, where it is able to rotate and occasionally unable to be used as solid ground. The mouth is also capable of closing, damaging and launching any fighter trapped inside.
{{Foreignname
 
==Names in other languages==
{{foreign names
|Jap=空中クッパ城
|Jap=空中クッパ城
|JapR=Kūchū Kuppa-jō
|JapR=Kūchū kuppa-jō
|JapM=Aerial Bowser Castle
|JapM=
|Spa=Castillo aéreo de Bowser
|Spa=Castillo aéreo de Bowser
|SpaM=Bowser's Flying Castle
|SpaM=Bowser's Flying Castle
|FreE=Château volant de Bowser
|Fra=Château volant de Bowser
|FreEM=Bowser's Flying Castle
|FraM=Flying Castle of Bowser
|FreA=Château aérien de Bowser
|GerE=Bowsers Flugfestung
|FreAM=Bowser's Aerial Castle
|GerEM=Bowser's Flying Fortress
|Ger=Bowsers Flugfestung
|GerM=Bowser's Flying Fortress
|ChiS=空中酷霸王城堡
|ChiSR=Kōngzhōng Kùbàwáng Chéngbǎo
|ChiSM=Aerial Bowser Castle
|ChiT=空中庫巴城堡
|ChiTR=Kōngzhōng Kùbā Chéngbǎo
|ChiTM=Aerial Bowser Castle
|Ita=Castello volante di Bowser
|ItaM=Flying Bowser's castle
}}
}}


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*It is the only time in the ''Paper Mario'' series where the castle contains no regular enemies and instead only bosses, save for those assisting Bowser.
*It is the only time in the ''Paper Mario'' series where the castle contains no regular enemies and instead only bosses, save for those assisting Bowser.
*The castle's level marker stays red even if the player completes the game. It is, however, shown as blue in the Prima guide.
*The castle's level marker stays red even if the player completes the game. It is, however, shown as blue in the Prima guide.
*The castle was planned to have mini-games to lengthen the level, but the idea was scrapped due to time constraints.<ref>https://web.archive.org/web/20141030015320/http://www.officialnintendomagazine.co.uk/45245/paper-mario-sticker-star-mini-games-were-cut-from-bowsers-castle/</ref>
*The castle was planned to have mini-games to lengthen the level, but the idea was scrapped due to time constraints.<ref>[http://www.officialnintendomagazine.co.uk/45245/paper-mario-sticker-star-mini-games-were-cut-from-bowsers-castle/]</ref>
*Kersti says that when falling into the spikes below in the second room, Mario is done for, but touching the spikes results in losing 1 HP, and the player must start the second room all over again.


==References==
==References==
<references/>
<references/>
 
{{BoxTop}}
{{PMSS}}
{{PMSS}}
[[Category:Bowser's castles]]
[[Category:Bowser's Castles]]
[[Category:Sky areas]]
[[Category:Sky Locations]]
[[Category:Paper Mario: Sticker Star locations]]
[[Category:Paper Mario: Sticker Star Places]]
[[it:Castello Volante di Bowser]]

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