Editing Break Time! Trottin' Piranha Plants

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The level takes place in a music-themed wooden room. The outside borders resemble an old jukebox, while the top of the screen features maroon xylophone keys in the shape of a theater's curtain. The wood panel background shows a drawing of a light grey {{wp|Staff (music)|staff}}, with a black treble clef on the left. The top loop of the treble clef is stylized to resemble a leaf.<ref name=MemeLordFootage/><ref name=PaxDemoFootage/>
The level takes place in a music-themed wooden room. The outside borders resemble an old jukebox, while the top of the screen features maroon xylophone keys in the shape of a theater's curtain. The wood panel background shows a drawing of a light grey {{wp|Staff (music)|staff}}, with a black treble clef on the left. The top loop of the treble clef is stylized to resemble a leaf.<ref name=MemeLordFootage/><ref name=PaxDemoFootage/>


The main feature of the course is the two [[Marimba Block]]s bridges spanning the screen's horizontal width, with the player being restricted to the area between them. Five [[Trottin' Piranha Plant]]s walk left and right on the upper bridge, and the player must defeat them by bumping them from below. The first three Trottin' Piranha Plants defeated will cause small fireworks to rise from the bottom of the screen, creating [[coin]]s and [[flower coin]]s. Upon defeating all Trottin' Piranha Plants, a small cutscene will play, where the last eight notes of the ''[[Super Mario Bros. 3]]'' [[Enemy Course]] [[Enemy Course (theme)|theme]] are played, with coins appearing in the corresponding place on the staff to punctuate each note. The last note reveals the course's sole Wonder Seed instead, which will end the level when collected.<ref name=MemeLordFootage/><ref name=PaxDemoFootage/>
The main feature of the course is the two {{Conjectural|beamed [[Note Block]]}} bridges spanning the screen's horizontal width, with the player being restricted to the area between them. Five [[Trottin' Piranha Plant]]s walk left and right on the upper bridge, and the player must defeat them by bumping them from below. The first three Trottin' Piranha Plants defeated will cause small fireworks to rise from the bottom of the screen, creating [[coin]]s and [[flower coin]]s. Upon defeating all Trottin' Piranha Plants, a small cutscene will play, where the last eight notes of the ''[[Super Mario Bros. 3]]'' [[Enemy Course]] [[Enemy Course (theme)|theme]] are played, with coins appearing in the corresponding place on the staff to punctuate each note. The last note reveals the course's sole Wonder Seed instead, which will end the level when collected.<ref name=MemeLordFootage/><ref name=PaxDemoFootage/>
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