Editing Castle
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After Mario has defeated one of the seven Koopalings, he will save a single [[Baby Yoshi]] and destroy the castle after exiting it. After the cutscene, Mario proceeds to the next world, giving the player a chance to save the game. The castles cannot normally be revisited in this game, being replayable only if the player holds both the {{button|SNES|L}} and {{button|snes|R}} buttons at the same time while on the castle on the world map. | After Mario has defeated one of the seven Koopalings, he will save a single [[Baby Yoshi]] and destroy the castle after exiting it. After the cutscene, Mario proceeds to the next world, giving the player a chance to save the game. The castles cannot normally be revisited in this game, being replayable only if the player holds both the {{button|SNES|L}} and {{button|snes|R}} buttons at the same time while on the castle on the world map. | ||
==== | ==== Super Mario Land 2: 6 Golden Coins ==== | ||
In ''Super Mario Land 2: 6 Golden Coins'', Mario is revealed to have | In ''Super Mario Land 2: 6 Golden Coins'', Mario is revealed to have a castle of his own, which had been invaded by [[Wario]] while Mario was rescuing [[Princess Daisy]] in [[Sarasaland]]. Mario must retrieve the [[6 Golden Coins]] to unlock the door to his castle to stop Wario in order to reclaim what is rightfully his. The castle appears as the final level of the game, which was made dangerous because of Wario, and Mario confronts him at the end of the level. | ||
====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== |