Monkey Museum

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Monkey Museum
Monkey Museum from Donkey Kong Country 2: Diddy's Kong Quest
Cranky talking to Diddy and Dixie
Cranky's Hut
The menu in the Game Boy Advance version
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)
Greater location Crocodile Isle
Owner Cranky Kong
“Look at all this junk in here! Treat my home like a trash can they do! No respect for their elders, that's the trouble...”
Cranky Kong, Donkey Kong Country 2: Diddy's Kong Quest

The Monkey Museum, alternatively Cranky's Monkey Museum[1] and renamed Cranky's Hut in the remake, is a site where Cranky Kong has taken up residence in Donkey Kong Country 2: Diddy's Kong Quest. There is an establishment in every area of Crocodile Isle except The Flying Krock. Like its predecessor, Cranky's Cabin, the main purpose of the Monkey Museum is for Diddy and Dixie receive tips and advice from Cranky, with even the background music being a rearrangement of that of Cranky's Cabin. Cranky does not rant as frequently in Monkey Museum, usually only doing so when the Kongs enter and exit the location. The Kongs can now choose which advice to hear from Cranky, differing between each world as it involves their levels, and is either free or priced anywhere between one to three Banana Coins.

Various artifacts appear in the background of the Monkey Museum, including Bananas, a Rare symbol, a Nintendo logo, an oversized Super Nintendo Entertainment System controller, a Killer Instinct arcade cabinet, a Donkey Kong statue above the arcade cabinet, a poster of Chief Thunder from Killer Instinct, Funky Kong's surfboard, a mounted Kruncha head, a motionless Winky figure, a "DK" symbol, a golden Expresso statue, a Banana Coin, two barrels, a tipped over Mine Cart, two pirate swords, and game cartridges.

Cranky occasionally asks the Kongs if they have tried the game "Cranky Kong Country," mentioning it was on sale a year ago. In reality, this is directly based on Donkey Kong Country releases one year prior in real life. Even though he dislikes the game, Cranky takes credit for causing its popularity instead of Donkey Kong. In the remake of Donkey Kong Country 3: Dixie Kong's Double Trouble!, Cranky has a dojo, where he trains himself for the same adventure, Cranky Kong Country, likely hoping for a successful game starring himself.

In the remake, Cranky keeps his pet, Expresso, caged up in the hut for the players to raise and enhance his stats using golden feathers for the minigame, Expresso Racing. The shelves display trophies from winning the Expresso Racing minigame in their usual gold, silver, and bronze colors for if the player wins first, second, and third place, respectively. The outside is more clearly seen, due to the zoomed-in world map compared to the original version The interior is completely different, especially from no longer featuring cameos from other Rare-owned properties, not including the Rare logo atop Expresso's cage.

Inventory

Menu title Advice Cost
Gangplank Galleon
Pirate Panic A Try using your team throw at the start. Free
Lockjaw's Locker Below the letter K, you'll find a reward if you avoid the danger. Free
Mainbrace Mayhem Jump for joy when crossing the longest horizontal rope. Free
Pirate Panic B I reckon the door at the bottom of the tall wall looks flimsy to me. 1 Banana Coin
Gangplank Galley Those big blue goons ain't guarding that huge stack of barrels for nuthin'! Knock 'em off and get up there! 2 Banana Coins
Topsail Trouble A hook, step and jump is all you need to look for near the two dragonflies above you. 3 Banana Coins
Crocodile Cauldron
Lava Lagoon Below the first seal, you'll find something worth getting your fur burnt for. Free
Hot Head Hop A Is it my eyes, or is there just one chest at the start? Free
Red-Hot Ride Take it easy, let the rhino use his head to get you through the first half. Free
Hot-Head Hop B A trek towards the Klobber with the spider is worth looking up. 1 Banana Coin
Kannon's Klaim Right is right, right at the start. 2 Banana Coins
Squawks's Shaft Those two hook-throwing villains opposite each other are protecting something. I'm sure of it! 3 Banana Coins
Krem Quay
Barrel Bayou Find the only Krockhead stepping stone and you'll find your buddy Rambi. Free
Bramble Blast A With only the dragonflies left, I'm sure you'll be alright. Free
Slime Climb When nearing the top, the ability to walk on water reveals all. Free
Glimmer's Galleon It might be dark and spooky, but don't let it get you down immediately. 1 Banana Coin
Rattle Battle Are you up to it at the start? 2 Banana Coins
Bramble Blast B After four spinning barrels, all that's left is left itself. 3 Banana Coins
Krazy Kremland
Hornet Hole A An eight-legged friend would help you go halfway to helping you here. Free
Rambi Rumble A Don't be in a hurry to enter Rambi's room. Think things over. Free
Bramble Scramble The fruit is always fresher on the other side of the thorns. Jump to it! Free
Target Terror It's his track, so watch the Kremling car carefully. He might be down, but he's on his way out. 1 Banana Coin
Rambi Rumble B A charge down the last straight with Rambi will ensure a crushing victory. 2 Banana Coins
Hornet Hole B Start with a hook, stick and jumps, and you're bonus bound! 3 Banana Coins
Gloomy Gulch
Ghostly Grove A Things are starting to look up on this level. Free
Parrot Chute Panic A Here's a tip that I think's great, the door is by the Klampon and so is the crate. Free
Web Woods Finishing this level is cause for celebration. By all means go over the top. Free
Haunted Hall Where you find one, there may be two. 1 Banana Coin
Parrot Chute Panic B To the left of the letter 'O' is where you should go. 2 Banana Coins
Ghostly Grove B K. Rool is no fool. He has got two big blue goons watching his horde near half-way. 3 Banana Coins
K. Rool's Keep
Arctic Abyss After the start, a long jump and then a high jump will win you more than just a gold medal. Free
Chain Link Chamber A Brave an early attack of barrels and their hidden treasure is yours. Free
Toxic Tower Watch very carefully at the end. There's something going down that could give you a new life. Free
Clapper's Cavern I ain't helping you with this one. It's up to you to start looking yourself. 1 Banana Coin
Castle Crush I've left a couple of animal buddies for you in here, but it's left for you to find.[sic] them. 2 Banana Coins
Chain Link Chamber B When cannon balls are raining down on you, I suggest you look for a way past who's responsible. 3 Banana Coins
Lost World
Jungle Jinx Just before halfway, take time to look back at what you've done. 2 Banana Coins
Black Ice Battle After the slope with the letter 'N', press right as you fall and you'll have a ball. 2 Banana Coins
Klobber Karnage Down may be out, but right picks you up. 2 Banana Coins
Fiery Furnace The bananas point the way. 2 Banana Coins
Animal Antics The end is not the end. 2 Banana Coins

Profiles

  • Instruction booklet: Even old Cranky Kong is getting on the entrepreneurial spirit. He’s opened a Monkey Museum where inquisitive monkeys can go to learn about the lore of Crocodile Isle. Prepare to pay to get the best hints![1]
  • Player's Guide: The Kong clan’s resident curmudgeon returns to dispense his pearls of wisdom to the next generation of video game heroes, whether they like it or not! Cranky gives you scouting reports on the current area, including tips on beating major enemies and finding secret Bonus Areas. Tips can cost up to three Banana Coins, but they're worth it. Of course, wise cracks are always available free of charge.[2]
  • Instruction booklet (Game Boy Advance version): Even old Cranky Kong is getting in on the entrepreneurial spirit! He’s opened a small outlet where you can learn more about the "history" and "culture" of Crocodile Isle.[3]

Gallery

Names in other languages

Language Name Meaning Notes
Japanese クランキーの小屋こや[4]
Kurankī no Koya
Cranky's Cabin; see Cranky's Cabin
Italian Museo delle Scimmie[?] Monkey Museum SNES
Capanna di Cranky[?] Cranky's Cabin GBA

References

  1. ^ a b 1995. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 26.
  2. ^ Miller, Kent and Paul Shinoda (1995). Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Nintendo of America (American English). Page 6.
  3. ^ 2004. Donkey Kong Country 2 (Game Boy Advance) instruction booklet. Nintendo of America (American English). Page 18.
  4. ^ 1995. Super Donkey Kong 2: Dixie & Diddy instruction booklet. Nintendo (Japanese). Page 31.