Editing DS Mario Circuit
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{{race course infobox | {{race course infobox | ||
|title=Mario Circuit | |title=Mario Circuit | ||
|image=[[File:MKDS Mario Circuit DS Intro.png|200px]] | |image=[[File:MKDS Mario Circuit DS Intro.png|200px]]<br>''Mario Kart DS''<br>[[File:MKT DS Mario Circuit Scene.jpg|200px]]<br>''Mario Kart Tour''<br>[[File:MK8-Course-DS MarioCircuit.jpg|200px]]<br>''Mario Kart 8 Deluxe'' | ||
|appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])<br>''[[Mario Kart Tour]]'' (2023)<br>''[[Mario Kart 8 Deluxe]]'' (''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', Wave 4) (2023) | |appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])<br>''[[Mario Kart Tour]]'' (2023)<br>''[[Mario Kart 8 Deluxe]]'' (''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', Wave 4) (2023) | ||
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==''Mario Kart DS''== | ==''Mario Kart DS''== | ||
[[File:MKDS Mario Circuit screenshot.jpg|200px|thumb|The course in ''Mario Kart DS'']] | |||
===Course layout=== | ===Course layout=== | ||
Characters start out the race near a lake surrounding [[Peach's Castle]]. After going through the first corner, [[Goomba]]s wandering on the middle of the track will try to block the racers' path. The right side of the tracks lacks railings, which racers can fall off of into a the moat of the castle. Continuing the path, two [[Fire Piranha Plant]]s located in a S bend will spit fireballs on the track. The Fire Piranha Plants alternate between a few directions as to where they spit fireballs. Going through a Warp Pipe-modeled tunnel, the racers are met with a tight turn. Shortly after, the asphalt track turns into a dirt track where the racers have to take another tight turn. After that, the racers go down a wavy path where Peach's Castle entrance is located and where there are [[Piranha Plant]]s reminiscent of those in ''[[Mario Kart 64]]''. Racers might want to be careful here since the dirt makes for a slippery experience which might make them run into the Piranha Plants. Finally, the dirt track ends and the racers have to take a final S-turn which takes them back to the starting line. | Characters start out the race near a lake surrounding [[Peach's Castle]]. After going through the first corner, [[Goomba]]s wandering on the middle of the track will try to block the racers' path. The right side of the tracks lacks railings, which racers can fall off of into a the moat of the castle. Continuing the path, two [[Fire Piranha Plant]]s located in a S bend will spit fireballs on the track. The Fire Piranha Plants alternate between a few directions as to where they spit fireballs. Going through a Warp Pipe-modeled tunnel, the racers are met with a tight turn. Shortly after, the asphalt track turns into a dirt track where the racers have to take another tight turn. After that, the racers go down a wavy path where Peach's Castle entrance is located and where there are [[Piranha Plant]]s reminiscent of those in ''[[Mario Kart 64]]''. Racers might want to be careful here since the dirt makes for a slippery experience which might make them run into the Piranha Plants. Finally, the dirt track ends and the racers have to take a final S-turn which takes them back to the starting line. | ||
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==''Mario Kart Tour''== | ==''Mario Kart Tour''== | ||
The course has received many visual improvements since its appearance in ''Mario Kart DS'', as well as many changes in the course. While it is mostly faithful to the layout of the original, the course is not remade in a 1:1 scale - most notably, the section after the pipe tunnel has been made far larger than its DS counterpart, and the straightaway housing the starting line is now slightly angled. The lake containing Peach's Castle, that now has the same design as in the ''Mario Kart Tour'' iteration of 3DS Mario Circuit, is noticeably smaller and now resembles a simple moat, and the roads on either side are much closer together as a consequence of this. There is now off-road between the main track and the lake. The section after the Fire Piranha Plants has now been changed into a brief forest section, and a ramp has been added at the end of the section. The wavy dirt turns alongside Peach's Castle have been changed to a more elongated S-turn, and they curve to the right first as well. More elevation has been added to the course, which is mostly noticeable with the S-turn at the end. The dirt path continues for a bit longer into the track than in ''Mario Kart DS''. The starting banner is now designed with Mario's hat atop and features the modern ''Mario Kart'' logo. | The course has received many visual improvements since its appearance in ''Mario Kart DS'', as well as many changes in the course. While it is mostly faithful to the layout of the original, the course is not remade in a 1:1 scale - most notably, the section after the pipe tunnel has been made far larger than its DS counterpart, and the straightaway housing the starting line is now slightly angled. The lake containing Peach's Castle, that now has the same design as in the ''Mario Kart Tour'' iteration of 3DS Mario Circuit, is noticeably smaller and now resembles a simple moat, and the roads on either side are much closer together as a consequence of this. There is now off-road between the main track and the lake. The section after the Fire Piranha Plants has now been changed into a brief forest section, and a ramp has been added at the end of the section. The wavy dirt turns alongside Peach's Castle have been changed to a more elongated S-turn, and they curve to the right first as well. More elevation has been added to the course, which is mostly noticeable with the S-turn at the end. The dirt path continues for a bit longer into the track than in ''Mario Kart DS''. The starting banner is now designed with Mario's hat atop and features the modern ''Mario Kart'' logo. | ||
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In the R variant, several small pipes appear along the track as ramps. In the T variant, one of the [[Fire Piranha Plant]]s is gone, and there is a [[Glide Ramp|glide ramp]] at the end of the forest section. In the R/T variant, both Fire Piranha Plants are gone, and there are instead normal [[Piranha Plant]]s. There is also a glide ramp towards the end of the track. | In the R variant, several small pipes appear along the track as ramps. In the T variant, one of the [[Fire Piranha Plant]]s is gone, and there is a [[Glide Ramp|glide ramp]] at the end of the forest section. In the R/T variant, both Fire Piranha Plants are gone, and there are instead normal [[Piranha Plant]]s. There is also a glide ramp towards the end of the track. | ||
The ''Mario Kart Tour'' iteration was the final DS course added to the game, and the only DS course to make its classic course debut in the game. The course also appears as '''Mario Circuit R''' (reversed), '''Mario Circuit T''' (with ramps), and '''Mario Circuit R/T''' (reversed with ramps). Mario Circuit is the first course of its title to appear in ''Mario Kart Tour'' since [[RMX Mario Circuit 1]] in the [[Mario Bros. Tour]] seventy-nine tours prior, and is the second Mario Circuit in the game to not be, or be based on, a SNES iteration, after [[3DS Mario Circuit]], which was added ninety tours prior in the [[Tokyo Tour]]. The music arrangement is slightly different to how it sounded in ''[[Mario Kart DS]]'', which makes this course the only classic course in ''Mario Kart Tour'' to receive a new arrangement for its music that is not from ''[[Mario Kart: Super Circuit]]''; however, unlike most of the GBA arrangements, the theme retains most of its instrumentation. The internal name for the course's skybox refers to a course labeled "N64mr", corresponding to [[N64 Mario Raceway]]; this predated any official announcement of N64 Mario Raceway being added to ''[[Mario Kart Tour]]''. However, the two courses seemingly use two separate skyboxes. | The ''Mario Kart Tour'' iteration was the final DS course added to the game, and the only DS course to make its classic course debut in the game.The course also appears as '''Mario Circuit R''' (reversed), '''Mario Circuit T''' (with ramps), and '''Mario Circuit R/T''' (reversed with ramps). Mario Circuit is the first course of its title to appear in ''Mario Kart Tour'' since [[RMX Mario Circuit 1]] in the [[Mario Bros. Tour]] seventy-nine tours prior, and is the second Mario Circuit in the game to not be, or be based on, a SNES iteration, after [[3DS Mario Circuit]], which was added ninety tours prior in the [[Tokyo Tour]]. The music arrangement is slightly different to how it sounded in ''[[Mario Kart DS]]'', which makes this course the only classic course in ''Mario Kart Tour'' to receive a new arrangement for its music that is not from ''[[Mario Kart: Super Circuit]]''; however, unlike most of the GBA arrangements, the theme retains most of its instrumentation. The internal name for the course's skybox refers to a course labeled "N64mr", corresponding to [[N64 Mario Raceway]]; this predated any official announcement of N64 Mario Raceway being added to ''[[Mario Kart Tour]]''. However, the two courses seemingly use two separate skyboxes. | ||
==''Mario Kart 8 Deluxe''== | ==''Mario Kart 8 Deluxe''== | ||
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<gallery widths=150 heights=103> | <gallery widths=150 heights=103> | ||
MK8D DS Mario Circuit Course Icon.png|The course icon | MK8D DS Mario Circuit Course Icon.png|The course icon | ||
MK8D DS Mario Circuit Scene 4.jpg|Another view of the ending U-bend | MK8D DS Mario Circuit Scene 4.jpg|Another view of the ending U-bend | ||
MK8D DS Mario Circuit Scene 7.jpg|View of the starting line | MK8D DS Mario Circuit Scene 7.jpg|View of the starting line |