Editing Donkey Kong Country (Game Boy Advance)
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*Rock Krocs can now be defeated by Donkey Kong's [[Hand Slap]] when they are stopped by [[Stop & Go Barrel]]s in every region. | *Rock Krocs can now be defeated by Donkey Kong's [[Hand Slap]] when they are stopped by [[Stop & Go Barrel]]s in every region. | ||
*Some enemies come in different colors (normal Gnawties are blue, normal Kritters are purple, etc.) The original colors of some of said enemies are briefly featured in the credits. | *Some enemies come in different colors (normal Gnawties are blue, normal Kritters are purple, etc.) The original colors of some of said enemies are briefly featured in the credits. | ||
*The millstones now spin through in-engine sprite rotation to make the animation more fluid than the separate sprite frames of the original | *The millstones now spin through in-engine sprite rotation to make the animation more fluid than the separate sprite frames of the original. | ||
*The Blast Barrels that send the Kongs to [[bonus room]]s are replaced by the [[Bonus Barrel]]s used in ''Donkey Kong Country 2'' and ''Donkey Kong Country 3''. | *The Blast Barrels that send the Kongs to [[bonus room]]s are replaced by the [[Bonus Barrel]]s used in ''Donkey Kong Country 2'' and ''Donkey Kong Country 3''. | ||
**Bonus rooms now have title cards ("Find the Exit", "Stop the Barrel", etc); this is another carryover from the sequels. | **Bonus rooms now have title cards ("Find the Exit", "Stop the Barrel", etc); this is another carryover from the sequels. |