Editing Expert Challenges

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*Luiginary Attack: Get an Excellent rating using a specified [[Luiginary Attack]].
*Luiginary Attack: Get an Excellent rating using a specified [[Luiginary Attack]].
*Excellent Ten: Get Excellent ratings on attacks ten times in a row in a specified area. This can be done across different battles.
*Excellent Ten: Get Excellent ratings on attacks ten times in a row in a specified area. This can be done across different battles.
*Dodge Ten: Do not get hit by ten enemy attacks in a row in a specified area. This can be done across different battles. Preventing the damage with effects such as the [[Badge#Mario & Luigi: Dream Team|Guard Badge]] does not count.
*Dodge Ten: Do not get hit by ten enemy attacks in a row in a specified area. This can be done across different battles. Preventing the damage with effects like those of the [[Badge#Mario & Luigi: Dream Team|Guard Badge]] does not count.
*No Hitter: Finish a battle with the named enemy, where it performs a minimum of one attack, without getting hit by the named enemy at any point. If the enemy is a background enemy, it does not have to be brought into the foreground using a [[Taunt Ball]]. Preventing the damage with effects such as the Guard Badge does not count. All enemies that can inflict damage except for [[Gold Beanie]]s, [[Nipper Plant]]s, and enemies that exclusively appear during a boss fight have a corresponding No Hitter challenge. Certain enemies that exclusively appear together and attack together share their No Hitter challenge, so the player must avoid damage from all enemies listed as part of the same challenge.
*No Hitter: Finish a battle with the named enemy, where it performs a minimum of one attack, without getting hit by the named enemy at any point. If the enemy is a background enemy, it does not have to be brought into the foreground using a [[Taunt Ball]]. Preventing the damage with effects like those of the Guard Badge does not count. All enemies except for [[Gold Beanie]] and enemies that exclusively appear during a boss fight have a corresponding No Hitter challenge.


The Excellent Jump and Excellent Hammer challenges are a final "group". For both, the player must complete a battle only using the specified attack, and get an Excellent for all attacks. Excellent Jump restricts the player to jump attacks, and Excellent Hammer restricts the player to hammer attacks.
The Excellent Jump and Excellent Hammer challenges are a final "group". For both, the player must complete a battle only using the specified attack, and get an Excellent for all attacks. Excellent Jump restricts the player to jump attacks, and Excellent Hammer restricts the player to hammer attacks.

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