File:SMB3 White Block sprite player land a.gif

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

SMB3_White_Block_sprite_player_land_a.gif(16 × 16 pixels, file size: 353 bytes, MIME type: image/gif, looped, 4 frames, 1.1 s)

Summary[edit]

File information for SMB3 White Block sprite player land a.gif
Info
Description A (slowed) White Block while being carried by the player character in Super Mario Bros. 3, as seen in a land stage when Mario (Small, Super, or Raccoon) is being played as. They animate differently depending on who (if anyone) is carrying them while active.
Source Self-ripped with help from prior rips (see this sheet), animated frames with a frame delay of 8 to roughly match in-game appearance; slowed down to a frame delay alternating between 27 and 26 to be about 1/4 the in-game speed
Other version(s) Diagram for alternative palette values
Image helpImage use policyMedia file guidelines

Licensing[edit]

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current18:47, March 10, 2025Thumbnail for version as of 18:47, March 10, 202516 × 16 (353 bytes)Doc von Schmeltwick (talk | contribs)Actually, this is more accurate for 1/4 of 4-frame-long flashes, tested on the Princess door. It alternates between 27 and 26.
21:06, March 7, 2025Thumbnail for version as of 21:06, March 7, 202516 × 16 (353 bytes)Doc von Schmeltwick (talk | contribs)Slowing bc eye strain potential; now uses frame delay of 20
04:21, March 6, 2025Thumbnail for version as of 04:21, March 6, 202516 × 16 (353 bytes)Doc von Schmeltwick (talk | contribs){{aboutfile |1=A White Block while being carried by the player character in ''Super Mario Bros. 3'', as seen in a land stage when Mario (Small, Super, or Raccoon) is being played as. They animate differently depending on who (if anyone) is carrying them while active. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/244846/ this] sheet), animated frames with a frame delay of 8 to roughly match in-game appearance }} [[Categor...