Editing Forest Ghost House

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==Layout==
==Layout==
[[File:Forest Ghost House SMA2.png|thumb|left|Screenshot from ''Super Mario World: Super Mario Advance 2'']]
[[File:Forest Ghost House SMA2.png|thumb|left|Screenshot from ''Super Mario World: Super Mario Advance 2'']]
At the beginning of the level, the player starts off in a long corridor, with a door at the end of it. The player takes this door and enters a simple room that is guarded with flying ghost enemies ([[Boo]]s and [[Eerie]]s). There are flying boxes here that often contain a [[Cape Feather]] or, if [[Mario]] or [[Luigi]] is in [[Small Mario|Small form]], [[Super Mushroom]], but they are risky to obtain as the ghosts usually swarm around the player too fast for them to be avoided. There is a [[P Switch|Switch Block]] resting on an easy to reach ledge ahead of the player, but the player must keep going past the yellow door and into a small area with a line of [[coin]]s above it. After the player collects at least one coin, the player must return to collect the Switch Block, turning all of the coins into blocks, and exit through the [[P Warp Door|silver door]]. The player simply runs along the corridor, having the opportunity to either enter or skip over the first yellow door they come across. If the player enters this door, the level will be cleared, but if the player passes it and exits through the next yellow door, the player finds a [[3-Up Moon]] resting on the floor. The level will be cleared.
At the beginning of the level, the player starts off in a long corridor, with a door at the end of it. The player takes this door and enters a simple room that is guarded with flying ghost enemies ([[Boo]]s and [[Eerie]]s). There are flying boxes here that often contain a [[Cape Feather]] or, if [[Mario]] or [[Luigi]] is in [[Small Mario|Small form]], [[Super Mushroom]], but they are risky to obtain as the ghosts usually swarm around the player too fast for him or her to avoid them. There is a [[P Switch|Switch Block]] resting on an easy to reach ledge ahead of the player, but the player must keep going past the yellow door and into a small area with a line of [[coin]]s above it. After the player collects at least one coin, the player must return to collect the Switch Block, turning all of the coins into blocks, and exit through the [[P Warp Door|silver door]]. The player simply runs along the corridor, having the opportunity to either enter or skip over the first yellow door they come across. If the player enters this door, the level will be cleared, but if the player passes it and exits through the next yellow door, the player finds a [[3-Up Moon]] resting on the floor. The level will be cleared.
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