Editing Gold Mario
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{{form infobox | {{form infobox | ||
|image=[[File:MKT Artwork GoldMario.png|200px]]<br>Artwork from ''[[Mario Kart Tour]]'' | |image=[[File:MKT Artwork GoldMario.png|200px]]<br>Artwork from ''[[Mario Kart Tour]]'' | ||
|first_appearance=''[[New Super Mario Bros. 2]]'' ([[List of games by date#2012|2012]]) | |first_appearance=''[[New Super Mario Bros. 2]]'' ([[List of games by date#2012|2012]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Mario Kart Live: Home Circuit]]'' (costume) ([[List of games by date#2020|2020]]) | ||
|item=[[Gold Flower]]<br>[[Golden Drink]] (in ''[[Super Mario Party]]'')<!--Do not include the Mystery Mushroom here. That is for a costume which does not have any of Gold Mario's exclusive abilities, thus instances of that should only go towards Costume Mario.--> | |item=[[Gold Flower]]<br>[[Golden Drink]] (in ''[[Super Mario Party]]'')<!--Do not include the Mystery Mushroom here. That is for a costume which does not have any of Gold Mario's exclusive abilities, thus instances of that should only go towards Costume Mario.--> | ||
|powers=Throw explosive gold/silver fireballs that turn enemies and blocks into [[coin]]s. | |powers=Throw explosive gold/silver fireballs that turn enemies and blocks into [[coin]]s. | ||
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Gold Mario debuted as a power-up form in ''[[New Super Mario Bros. 2]]''. In this form, Mario turns into gold, but Luigi becomes silver. In both cases, the form resembles Mario's [[Metal Mario|Metal form]], since gold and silver are types of metal. If Mario or Luigi reaches the [[Goal Pole]] in this form, he receives a coin bonus. The higher the pole is grabbed, the more coins he will receive. However, he will revert to [[Fire Mario|Fire form]] upon clearing a stage, making it impossible to keep this form between levels. This form's fireballs are able to defeat almost every enemy in the game, including [[Boo]]s, [[Thwomp]]s, and even [[Spike Ball|spiked ball]]s (though not the [[Giant Spiked Ball|giant one]]s; [[Boohemoth]]s are also unaffected), rivaling the power of [[Hammer Mario]]'s hammers. The form can also defeat most bosses with one fireball (though the [[Koopalings]] take three fireballs to be defeated). | Gold Mario debuted as a power-up form in ''[[New Super Mario Bros. 2]]''. In this form, Mario turns into gold, but Luigi becomes silver. In both cases, the form resembles Mario's [[Metal Mario|Metal form]], since gold and silver are types of metal. If Mario or Luigi reaches the [[Goal Pole]] in this form, he receives a coin bonus. The higher the pole is grabbed, the more coins he will receive. However, he will revert to [[Fire Mario|Fire form]] upon clearing a stage, making it impossible to keep this form between levels. This form's fireballs are able to defeat almost every enemy in the game, including [[Boo]]s, [[Thwomp]]s, and even [[Spike Ball|spiked ball]]s (though not the [[Giant Spiked Ball|giant one]]s; [[Boohemoth]]s are also unaffected), rivaling the power of [[Hammer Mario]]'s hammers. The form can also defeat most bosses with one fireball (though the [[Koopalings]] take three fireballs to be defeated). | ||
Gold Mario and Silver Luigi can also gain coins by defeating consecutive enemies, either by stomping on them without touching the ground, hitting multiple enemies with a shell, or staying [[Invincible Mario|invincible]]. The values gained consecutively are 5, 10, 15, 20, and finally 50 coins for the fifth enemy onwards. When the area is under the influence of a [[Gold Ring]], these values double to 10, 20, 30, 40, and 100 coins. The same values apply if a single blast from a fireball defeats multiple enemies at once. Additionally, touching a [[ | Gold Mario and Silver Luigi can also gain coins by defeating consecutive enemies, either by stomping on them without touching the ground, hitting multiple enemies with a shell, or staying [[Invincible Mario|invincible]]. The values gained consecutively are 5, 10, 15, 20, and finally 50 coins for the fifth enemy onwards. When the area is under the influence of a [[Gold Ring]], these values double to 10, 20, 30, 40, and 100 coins. The same values apply if a single blast from a fireball defeats multiple enemies at once. Additionally, touching a [[Gold Mushroom]] while Mario or Luigi are Gold Mario or Silver Luigi causes them to gain 100 coins (and consequently an [[extra life]]) instead of 50. In {{world-link|mushroom|2|World Mushroom-2}}, [[World 3-2 (New Super Mario Bros. 2)|World 3-2]], [[World 3-A (New Super Mario Bros. 2)|World 3-A]], [[World 3-5 (New Super Mario Bros. 2)|World 3-5]], and [[World 4-5 (New Super Mario Bros. 2)|World 4-5]], there are secret rooms that only Gold Mario/Silver Luigi can access, which play the [[Coin Heaven]] music instead of the underwater theme. | ||
The model for the gold/silver fireballs always spins clockwise, even when they are thrown to the left. | The model for the gold/silver fireballs always spins clockwise, even when they are thrown to the left. | ||
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====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Gold Mario, Peach and Bowser statues are available in ''[[Super Mario Run]]'' as a My Nintendo or Remix 10 reward. The pose is identical to the regular statues but with a solid gold finish. Gold statues of Luigi, [[Princess Daisy|Daisy]], [[Yoshi]] and [[Toadette]] were added in version 3.0.4 of the game, and can only be obtained in Remix 10. | |||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
Gold Mario returns as a [[Crazy Cap#Gold Mario Suit|costume]] for Mario in ''[[Super Mario Odyssey]]''. It can be unlocked immediately using either the Gold or Silver Edition Mario amiibo figures, or if the player obtains more than 480 [[Power Moon]]s. Unlike previous games, Gold Mario has a different finish and reflection color to the gold coins in the ''Super Mario'' franchise. Mario's voice clips do not change when wearing the costume. | Gold Mario returns as a [[Crazy Cap#Gold Mario Suit|costume]] for Mario in ''[[Super Mario Odyssey]]''. It can be unlocked immediately using either the Gold or Silver Edition Mario amiibo figures, or if the player obtains more than 480 [[Power Moon]]s. Unlike previous games, Gold Mario has a different finish and reflection color to the gold coins in the ''Super Mario'' franchise. Mario's voice clips do not change when wearing the costume. | ||
Wearing the Gold Cap and Gold Outfit when confronting Bowser for the final boss battle scares him. This is a reference to the fact that, in ''New Super Mario Bros. 2'', this form's fireballs can defeat him in one hit. | |||
===''Mario Golf: World Tour''=== | ===''Mario Golf: World Tour''=== | ||
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===''Super Mario Party''=== | ===''Super Mario Party''=== | ||
In ''[[Super Mario Party]]'', characters turn gold when they use a [[Golden Drink]], letting them receive one [[coin]] for each space they move during that turn. | In ''[[Super Mario Party]]'', characters turn gold when they use a [[Golden Drink]], letting them receive one [[coin]] for each space they move during that turn. | ||
===Other appearances=== | ===Other appearances=== | ||
In the first ''[[nookipedia:Animal Crossing|Animal Crossing]]'' game, there are two furniture items based off of Mario and Luigi: the [[nookipedia:Item:Mario trophy (Animal Crossing)|Mario | In the first ''[[nookipedia:Animal Crossing|Animal Crossing]]'' game, there are two furniture items based off of Mario and Luigi: the [[nookipedia:Item:Mario trophy (Animal Crossing)|Mario Statue]], which is golden, and the [[nookipedia:Item:Luigi trophy (Animal Crossing)|Luigi Statue]], which is silver. | ||
There are different [[amiibo]] versions for Mario, where the Mario amiibo is coated either gold-colored or silver-colored paint. These versions are called Gold Edition and Silver Edition, and may be referencing the power-up. | There are different [[amiibo]] versions for Mario, where the Mario amiibo is coated either gold-colored or silver-colored paint. These versions are called Gold Edition and Silver Edition, and may be referencing the power-up. | ||
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|I1.50=SNES Bowser Castle 3R|R1.50=[[SNES Bowser Castle 3|SNES Bowser Castle 3R]] | |I1.50=SNES Bowser Castle 3R|R1.50=[[SNES Bowser Castle 3|SNES Bowser Castle 3R]] | ||
|I1.51=GCN Mushroom Bridge|R1.51=[[GCN Mushroom Bridge]] | |I1.51=GCN Mushroom Bridge|R1.51=[[GCN Mushroom Bridge]] | ||
|I2.1=SNES Mario Circuit 1T|R2.1=[[SNES Mario Circuit 1|SNES Mario Circuit 1T]] | |I2.1=SNES Mario Circuit 1T|R2.1=[[SNES Mario Circuit 1|SNES Mario Circuit 1T]] | ||
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|I2.51=GBA Bowser's Castle 4|R2.51=[[GBA Bowser's Castle 4]] | |I2.51=GBA Bowser's Castle 4|R2.51=[[GBA Bowser's Castle 4]] | ||
|I2.52=GCN Mushroom Bridge T|R2.52=[[GCN Mushroom Bridge|GCN Mushroom Bridge T]] | |I2.52=GCN Mushroom Bridge T|R2.52=[[GCN Mushroom Bridge|GCN Mushroom Bridge T]] | ||
}} | }} | ||
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|DutM=Golden Mario | |DutM=Golden Mario | ||
|Dut2M=Silver Luigi | |Dut2M=Silver Luigi | ||
|FreA=Mario d'or | |FreA=Mario d'or <small>(''Super Mario Odyssey'')</small> | ||
|FreA2=Mario Doré | |FreA2=Mario Doré | ||
|FreA3=Luigi Argenté | |FreA3=Luigi Argenté | ||
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|KorR=Goldeu Mario | |KorR=Goldeu Mario | ||
|Kor2=실버루이지 | |Kor2=실버루이지 | ||
|Kor2R=Silbeo | |Kor2R=Silbeo Ruiji | ||
|KorM=Gold Mario | |KorM=Gold Mario | ||
|Kor2M=Silver Luigi | |Kor2M=Silver Luigi |